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-rw-r--r--chromium/net/disk_cache/blockfile/rankings.cc925
1 files changed, 925 insertions, 0 deletions
diff --git a/chromium/net/disk_cache/blockfile/rankings.cc b/chromium/net/disk_cache/blockfile/rankings.cc
new file mode 100644
index 00000000000..7c93b431bcb
--- /dev/null
+++ b/chromium/net/disk_cache/blockfile/rankings.cc
@@ -0,0 +1,925 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "net/disk_cache/blockfile/rankings.h"
+
+#include "base/metrics/histogram.h"
+#include "net/disk_cache/blockfile/backend_impl.h"
+#include "net/disk_cache/blockfile/disk_format.h"
+#include "net/disk_cache/blockfile/entry_impl.h"
+#include "net/disk_cache/blockfile/errors.h"
+#include "net/disk_cache/blockfile/histogram_macros.h"
+#include "net/disk_cache/blockfile/stress_support.h"
+
+// Provide a BackendImpl object to macros from histogram_macros.h.
+#define CACHE_UMA_BACKEND_IMPL_OBJ backend_
+
+using base::Time;
+using base::TimeTicks;
+
+namespace disk_cache {
+// This is used by crash_cache.exe to generate unit test files.
+NET_EXPORT_PRIVATE RankCrashes g_rankings_crash = NO_CRASH;
+}
+
+namespace {
+
+enum Operation {
+ INSERT = 1,
+ REMOVE
+};
+
+// This class provides a simple lock for the LRU list of rankings. Whenever an
+// entry is to be inserted or removed from the list, a transaction object should
+// be created to keep track of the operation. If the process crashes before
+// finishing the operation, the transaction record (stored as part of the user
+// data on the file header) can be used to finish the operation.
+class Transaction {
+ public:
+ // addr is the cache addres of the node being inserted or removed. We want to
+ // avoid having the compiler doing optimizations on when to read or write
+ // from user_data because it is the basis of the crash detection. Maybe
+ // volatile is not enough for that, but it should be a good hint.
+ Transaction(volatile disk_cache::LruData* data, disk_cache::Addr addr,
+ Operation op, int list);
+ ~Transaction();
+ private:
+ volatile disk_cache::LruData* data_;
+ DISALLOW_COPY_AND_ASSIGN(Transaction);
+};
+
+Transaction::Transaction(volatile disk_cache::LruData* data,
+ disk_cache::Addr addr, Operation op, int list)
+ : data_(data) {
+ DCHECK(!data_->transaction);
+ DCHECK(addr.is_initialized());
+ data_->operation = op;
+ data_->operation_list = list;
+ data_->transaction = addr.value();
+}
+
+Transaction::~Transaction() {
+ DCHECK(data_->transaction);
+ data_->transaction = 0;
+ data_->operation = 0;
+ data_->operation_list = 0;
+}
+
+// Code locations that can generate crashes.
+enum CrashLocation {
+ ON_INSERT_1, ON_INSERT_2, ON_INSERT_3, ON_INSERT_4, ON_REMOVE_1, ON_REMOVE_2,
+ ON_REMOVE_3, ON_REMOVE_4, ON_REMOVE_5, ON_REMOVE_6, ON_REMOVE_7, ON_REMOVE_8
+};
+
+#ifndef NDEBUG
+void TerminateSelf() {
+#if defined(OS_WIN)
+ // Windows does more work on _exit() than we would like, so we force exit.
+ TerminateProcess(GetCurrentProcess(), 0);
+#elif defined(OS_POSIX)
+ // On POSIX, _exit() will terminate the process with minimal cleanup,
+ // and it is cleaner than killing.
+ _exit(0);
+#endif
+}
+#endif // NDEBUG
+
+// Generates a crash on debug builds, acording to the value of g_rankings_crash.
+// This used by crash_cache.exe to generate unit-test files.
+void GenerateCrash(CrashLocation location) {
+#ifndef NDEBUG
+ if (disk_cache::NO_CRASH == disk_cache::g_rankings_crash)
+ return;
+ switch (location) {
+ case ON_INSERT_1:
+ switch (disk_cache::g_rankings_crash) {
+ case disk_cache::INSERT_ONE_1:
+ case disk_cache::INSERT_LOAD_1:
+ TerminateSelf();
+ default:
+ break;
+ }
+ break;
+ case ON_INSERT_2:
+ if (disk_cache::INSERT_EMPTY_1 == disk_cache::g_rankings_crash)
+ TerminateSelf();
+ break;
+ case ON_INSERT_3:
+ switch (disk_cache::g_rankings_crash) {
+ case disk_cache::INSERT_EMPTY_2:
+ case disk_cache::INSERT_ONE_2:
+ case disk_cache::INSERT_LOAD_2:
+ TerminateSelf();
+ default:
+ break;
+ }
+ break;
+ case ON_INSERT_4:
+ switch (disk_cache::g_rankings_crash) {
+ case disk_cache::INSERT_EMPTY_3:
+ case disk_cache::INSERT_ONE_3:
+ TerminateSelf();
+ default:
+ break;
+ }
+ break;
+ case ON_REMOVE_1:
+ switch (disk_cache::g_rankings_crash) {
+ case disk_cache::REMOVE_ONE_1:
+ case disk_cache::REMOVE_HEAD_1:
+ case disk_cache::REMOVE_TAIL_1:
+ case disk_cache::REMOVE_LOAD_1:
+ TerminateSelf();
+ default:
+ break;
+ }
+ break;
+ case ON_REMOVE_2:
+ if (disk_cache::REMOVE_ONE_2 == disk_cache::g_rankings_crash)
+ TerminateSelf();
+ break;
+ case ON_REMOVE_3:
+ if (disk_cache::REMOVE_ONE_3 == disk_cache::g_rankings_crash)
+ TerminateSelf();
+ break;
+ case ON_REMOVE_4:
+ if (disk_cache::REMOVE_HEAD_2 == disk_cache::g_rankings_crash)
+ TerminateSelf();
+ break;
+ case ON_REMOVE_5:
+ if (disk_cache::REMOVE_TAIL_2 == disk_cache::g_rankings_crash)
+ TerminateSelf();
+ break;
+ case ON_REMOVE_6:
+ if (disk_cache::REMOVE_TAIL_3 == disk_cache::g_rankings_crash)
+ TerminateSelf();
+ break;
+ case ON_REMOVE_7:
+ switch (disk_cache::g_rankings_crash) {
+ case disk_cache::REMOVE_ONE_4:
+ case disk_cache::REMOVE_LOAD_2:
+ case disk_cache::REMOVE_HEAD_3:
+ TerminateSelf();
+ default:
+ break;
+ }
+ break;
+ case ON_REMOVE_8:
+ switch (disk_cache::g_rankings_crash) {
+ case disk_cache::REMOVE_HEAD_4:
+ case disk_cache::REMOVE_LOAD_3:
+ TerminateSelf();
+ default:
+ break;
+ }
+ break;
+ default:
+ NOTREACHED();
+ return;
+ }
+#endif // NDEBUG
+}
+
+// Update the timestamp fields of |node|.
+void UpdateTimes(disk_cache::CacheRankingsBlock* node, bool modified) {
+ base::Time now = base::Time::Now();
+ node->Data()->last_used = now.ToInternalValue();
+ if (modified)
+ node->Data()->last_modified = now.ToInternalValue();
+}
+
+} // namespace
+
+namespace disk_cache {
+
+Rankings::ScopedRankingsBlock::ScopedRankingsBlock() : rankings_(NULL) {}
+
+Rankings::ScopedRankingsBlock::ScopedRankingsBlock(Rankings* rankings)
+ : rankings_(rankings) {}
+
+Rankings::ScopedRankingsBlock::ScopedRankingsBlock(
+ Rankings* rankings, CacheRankingsBlock* node)
+ : scoped_ptr<CacheRankingsBlock>(node), rankings_(rankings) {}
+
+Rankings::Iterator::Iterator(Rankings* rankings) {
+ memset(this, 0, sizeof(Iterator));
+ my_rankings = rankings;
+}
+
+Rankings::Iterator::~Iterator() {
+ for (int i = 0; i < 3; i++)
+ ScopedRankingsBlock(my_rankings, nodes[i]);
+}
+
+Rankings::Rankings() : init_(false) {}
+
+Rankings::~Rankings() {}
+
+bool Rankings::Init(BackendImpl* backend, bool count_lists) {
+ DCHECK(!init_);
+ if (init_)
+ return false;
+
+ backend_ = backend;
+ control_data_ = backend_->GetLruData();
+ count_lists_ = count_lists;
+
+ ReadHeads();
+ ReadTails();
+
+ if (control_data_->transaction)
+ CompleteTransaction();
+
+ init_ = true;
+ return true;
+}
+
+void Rankings::Reset() {
+ init_ = false;
+ for (int i = 0; i < LAST_ELEMENT; i++) {
+ heads_[i].set_value(0);
+ tails_[i].set_value(0);
+ }
+ control_data_ = NULL;
+}
+
+void Rankings::Insert(CacheRankingsBlock* node, bool modified, List list) {
+ Trace("Insert 0x%x l %d", node->address().value(), list);
+ DCHECK(node->HasData());
+ Addr& my_head = heads_[list];
+ Addr& my_tail = tails_[list];
+ Transaction lock(control_data_, node->address(), INSERT, list);
+ CacheRankingsBlock head(backend_->File(my_head), my_head);
+ if (my_head.is_initialized()) {
+ if (!GetRanking(&head))
+ return;
+
+ if (head.Data()->prev != my_head.value() && // Normal path.
+ head.Data()->prev != node->address().value()) { // FinishInsert().
+ backend_->CriticalError(ERR_INVALID_LINKS);
+ return;
+ }
+
+ head.Data()->prev = node->address().value();
+ head.Store();
+ GenerateCrash(ON_INSERT_1);
+ UpdateIterators(&head);
+ }
+
+ node->Data()->next = my_head.value();
+ node->Data()->prev = node->address().value();
+ my_head.set_value(node->address().value());
+
+ if (!my_tail.is_initialized() || my_tail.value() == node->address().value()) {
+ my_tail.set_value(node->address().value());
+ node->Data()->next = my_tail.value();
+ WriteTail(list);
+ GenerateCrash(ON_INSERT_2);
+ }
+
+ UpdateTimes(node, modified);
+ node->Store();
+ GenerateCrash(ON_INSERT_3);
+
+ // The last thing to do is move our head to point to a node already stored.
+ WriteHead(list);
+ IncrementCounter(list);
+ GenerateCrash(ON_INSERT_4);
+ backend_->FlushIndex();
+}
+
+// If a, b and r are elements on the list, and we want to remove r, the possible
+// states for the objects if a crash happens are (where y(x, z) means for object
+// y, prev is x and next is z):
+// A. One element:
+// 1. r(r, r), head(r), tail(r) initial state
+// 2. r(r, r), head(0), tail(r) WriteHead()
+// 3. r(r, r), head(0), tail(0) WriteTail()
+// 4. r(0, 0), head(0), tail(0) next.Store()
+//
+// B. Remove a random element:
+// 1. a(x, r), r(a, b), b(r, y), head(x), tail(y) initial state
+// 2. a(x, r), r(a, b), b(a, y), head(x), tail(y) next.Store()
+// 3. a(x, b), r(a, b), b(a, y), head(x), tail(y) prev.Store()
+// 4. a(x, b), r(0, 0), b(a, y), head(x), tail(y) node.Store()
+//
+// C. Remove head:
+// 1. r(r, b), b(r, y), head(r), tail(y) initial state
+// 2. r(r, b), b(r, y), head(b), tail(y) WriteHead()
+// 3. r(r, b), b(b, y), head(b), tail(y) next.Store()
+// 4. r(0, 0), b(b, y), head(b), tail(y) prev.Store()
+//
+// D. Remove tail:
+// 1. a(x, r), r(a, r), head(x), tail(r) initial state
+// 2. a(x, r), r(a, r), head(x), tail(a) WriteTail()
+// 3. a(x, a), r(a, r), head(x), tail(a) prev.Store()
+// 4. a(x, a), r(0, 0), head(x), tail(a) next.Store()
+void Rankings::Remove(CacheRankingsBlock* node, List list, bool strict) {
+ Trace("Remove 0x%x (0x%x 0x%x) l %d", node->address().value(),
+ node->Data()->next, node->Data()->prev, list);
+ DCHECK(node->HasData());
+ if (strict)
+ InvalidateIterators(node);
+
+ Addr next_addr(node->Data()->next);
+ Addr prev_addr(node->Data()->prev);
+ if (!next_addr.is_initialized() || next_addr.is_separate_file() ||
+ !prev_addr.is_initialized() || prev_addr.is_separate_file()) {
+ if (next_addr.is_initialized() || prev_addr.is_initialized()) {
+ LOG(ERROR) << "Invalid rankings info.";
+ STRESS_NOTREACHED();
+ }
+ return;
+ }
+
+ CacheRankingsBlock next(backend_->File(next_addr), next_addr);
+ CacheRankingsBlock prev(backend_->File(prev_addr), prev_addr);
+ if (!GetRanking(&next) || !GetRanking(&prev)) {
+ STRESS_NOTREACHED();
+ return;
+ }
+
+ if (!CheckLinks(node, &prev, &next, &list))
+ return;
+
+ Transaction lock(control_data_, node->address(), REMOVE, list);
+ prev.Data()->next = next.address().value();
+ next.Data()->prev = prev.address().value();
+ GenerateCrash(ON_REMOVE_1);
+
+ CacheAddr node_value = node->address().value();
+ Addr& my_head = heads_[list];
+ Addr& my_tail = tails_[list];
+ if (node_value == my_head.value() || node_value == my_tail.value()) {
+ if (my_head.value() == my_tail.value()) {
+ my_head.set_value(0);
+ my_tail.set_value(0);
+
+ WriteHead(list);
+ GenerateCrash(ON_REMOVE_2);
+ WriteTail(list);
+ GenerateCrash(ON_REMOVE_3);
+ } else if (node_value == my_head.value()) {
+ my_head.set_value(next.address().value());
+ next.Data()->prev = next.address().value();
+
+ WriteHead(list);
+ GenerateCrash(ON_REMOVE_4);
+ } else if (node_value == my_tail.value()) {
+ my_tail.set_value(prev.address().value());
+ prev.Data()->next = prev.address().value();
+
+ WriteTail(list);
+ GenerateCrash(ON_REMOVE_5);
+
+ // Store the new tail to make sure we can undo the operation if we crash.
+ prev.Store();
+ GenerateCrash(ON_REMOVE_6);
+ }
+ }
+
+ // Nodes out of the list can be identified by invalid pointers.
+ node->Data()->next = 0;
+ node->Data()->prev = 0;
+
+ // The last thing to get to disk is the node itself, so before that there is
+ // enough info to recover.
+ next.Store();
+ GenerateCrash(ON_REMOVE_7);
+ prev.Store();
+ GenerateCrash(ON_REMOVE_8);
+ node->Store();
+ DecrementCounter(list);
+ UpdateIterators(&next);
+ UpdateIterators(&prev);
+ backend_->FlushIndex();
+}
+
+// A crash in between Remove and Insert will lead to a dirty entry not on the
+// list. We want to avoid that case as much as we can (as while waiting for IO),
+// but the net effect is just an assert on debug when attempting to remove the
+// entry. Otherwise we'll need reentrant transactions, which is an overkill.
+void Rankings::UpdateRank(CacheRankingsBlock* node, bool modified, List list) {
+ Addr& my_head = heads_[list];
+ if (my_head.value() == node->address().value()) {
+ UpdateTimes(node, modified);
+ node->set_modified();
+ return;
+ }
+
+ TimeTicks start = TimeTicks::Now();
+ Remove(node, list, true);
+ Insert(node, modified, list);
+ CACHE_UMA(AGE_MS, "UpdateRank", 0, start);
+}
+
+CacheRankingsBlock* Rankings::GetNext(CacheRankingsBlock* node, List list) {
+ ScopedRankingsBlock next(this);
+ if (!node) {
+ Addr& my_head = heads_[list];
+ if (!my_head.is_initialized())
+ return NULL;
+ next.reset(new CacheRankingsBlock(backend_->File(my_head), my_head));
+ } else {
+ if (!node->HasData())
+ node->Load();
+ Addr& my_tail = tails_[list];
+ if (!my_tail.is_initialized())
+ return NULL;
+ if (my_tail.value() == node->address().value())
+ return NULL;
+ Addr address(node->Data()->next);
+ if (address.value() == node->address().value())
+ return NULL; // Another tail? fail it.
+ next.reset(new CacheRankingsBlock(backend_->File(address), address));
+ }
+
+ TrackRankingsBlock(next.get(), true);
+
+ if (!GetRanking(next.get()))
+ return NULL;
+
+ ConvertToLongLived(next.get());
+ if (node && !CheckSingleLink(node, next.get()))
+ return NULL;
+
+ return next.release();
+}
+
+CacheRankingsBlock* Rankings::GetPrev(CacheRankingsBlock* node, List list) {
+ ScopedRankingsBlock prev(this);
+ if (!node) {
+ Addr& my_tail = tails_[list];
+ if (!my_tail.is_initialized())
+ return NULL;
+ prev.reset(new CacheRankingsBlock(backend_->File(my_tail), my_tail));
+ } else {
+ if (!node->HasData())
+ node->Load();
+ Addr& my_head = heads_[list];
+ if (!my_head.is_initialized())
+ return NULL;
+ if (my_head.value() == node->address().value())
+ return NULL;
+ Addr address(node->Data()->prev);
+ if (address.value() == node->address().value())
+ return NULL; // Another head? fail it.
+ prev.reset(new CacheRankingsBlock(backend_->File(address), address));
+ }
+
+ TrackRankingsBlock(prev.get(), true);
+
+ if (!GetRanking(prev.get()))
+ return NULL;
+
+ ConvertToLongLived(prev.get());
+ if (node && !CheckSingleLink(prev.get(), node))
+ return NULL;
+
+ return prev.release();
+}
+
+void Rankings::FreeRankingsBlock(CacheRankingsBlock* node) {
+ TrackRankingsBlock(node, false);
+}
+
+void Rankings::TrackRankingsBlock(CacheRankingsBlock* node,
+ bool start_tracking) {
+ if (!node)
+ return;
+
+ IteratorPair current(node->address().value(), node);
+
+ if (start_tracking)
+ iterators_.push_back(current);
+ else
+ iterators_.remove(current);
+}
+
+int Rankings::SelfCheck() {
+ int total = 0;
+ int error = 0;
+ for (int i = 0; i < LAST_ELEMENT; i++) {
+ int partial = CheckList(static_cast<List>(i));
+ if (partial < 0 && !error)
+ error = partial;
+ else if (partial > 0)
+ total += partial;
+ }
+
+ return error ? error : total;
+}
+
+bool Rankings::SanityCheck(CacheRankingsBlock* node, bool from_list) const {
+ if (!node->VerifyHash())
+ return false;
+
+ const RankingsNode* data = node->Data();
+
+ if ((!data->next && data->prev) || (data->next && !data->prev))
+ return false;
+
+ // Both pointers on zero is a node out of the list.
+ if (!data->next && !data->prev && from_list)
+ return false;
+
+ List list = NO_USE; // Initialize it to something.
+ if ((node->address().value() == data->prev) && !IsHead(data->prev, &list))
+ return false;
+
+ if ((node->address().value() == data->next) && !IsTail(data->next, &list))
+ return false;
+
+ if (!data->next && !data->prev)
+ return true;
+
+ Addr next_addr(data->next);
+ Addr prev_addr(data->prev);
+ if (!next_addr.SanityCheckV2() || next_addr.file_type() != RANKINGS ||
+ !prev_addr.SanityCheckV2() || prev_addr.file_type() != RANKINGS)
+ return false;
+
+ return true;
+}
+
+bool Rankings::DataSanityCheck(CacheRankingsBlock* node, bool from_list) const {
+ const RankingsNode* data = node->Data();
+ if (!data->contents)
+ return false;
+
+ // It may have never been inserted.
+ if (from_list && (!data->last_used || !data->last_modified))
+ return false;
+
+ return true;
+}
+
+void Rankings::SetContents(CacheRankingsBlock* node, CacheAddr address) {
+ node->Data()->contents = address;
+ node->Store();
+}
+
+void Rankings::ReadHeads() {
+ for (int i = 0; i < LAST_ELEMENT; i++)
+ heads_[i] = Addr(control_data_->heads[i]);
+}
+
+void Rankings::ReadTails() {
+ for (int i = 0; i < LAST_ELEMENT; i++)
+ tails_[i] = Addr(control_data_->tails[i]);
+}
+
+void Rankings::WriteHead(List list) {
+ control_data_->heads[list] = heads_[list].value();
+}
+
+void Rankings::WriteTail(List list) {
+ control_data_->tails[list] = tails_[list].value();
+}
+
+bool Rankings::GetRanking(CacheRankingsBlock* rankings) {
+ if (!rankings->address().is_initialized())
+ return false;
+
+ TimeTicks start = TimeTicks::Now();
+ if (!rankings->Load())
+ return false;
+
+ if (!SanityCheck(rankings, true)) {
+ backend_->CriticalError(ERR_INVALID_LINKS);
+ return false;
+ }
+
+ backend_->OnEvent(Stats::OPEN_RANKINGS);
+
+ // Note that if the cache is in read_only mode, open entries are not marked
+ // as dirty, except when an entry is doomed. We have to look for open entries.
+ if (!backend_->read_only() && !rankings->Data()->dirty)
+ return true;
+
+ EntryImpl* entry = backend_->GetOpenEntry(rankings);
+ if (!entry) {
+ if (backend_->read_only())
+ return true;
+
+ // We cannot trust this entry, but we cannot initiate a cleanup from this
+ // point (we may be in the middle of a cleanup already). The entry will be
+ // deleted when detected from a regular open/create path.
+ rankings->Data()->dirty = backend_->GetCurrentEntryId() - 1;
+ if (!rankings->Data()->dirty)
+ rankings->Data()->dirty--;
+ return true;
+ }
+
+ // Note that we should not leave this module without deleting rankings first.
+ rankings->SetData(entry->rankings()->Data());
+
+ CACHE_UMA(AGE_MS, "GetRankings", 0, start);
+ return true;
+}
+
+void Rankings::ConvertToLongLived(CacheRankingsBlock* rankings) {
+ if (rankings->own_data())
+ return;
+
+ // We cannot return a shared node because we are not keeping a reference
+ // to the entry that owns the buffer. Make this node a copy of the one that
+ // we have, and let the iterator logic update it when the entry changes.
+ CacheRankingsBlock temp(NULL, Addr(0));
+ *temp.Data() = *rankings->Data();
+ rankings->StopSharingData();
+ *rankings->Data() = *temp.Data();
+}
+
+void Rankings::CompleteTransaction() {
+ Addr node_addr(static_cast<CacheAddr>(control_data_->transaction));
+ if (!node_addr.is_initialized() || node_addr.is_separate_file()) {
+ NOTREACHED();
+ LOG(ERROR) << "Invalid rankings info.";
+ return;
+ }
+
+ Trace("CompleteTransaction 0x%x", node_addr.value());
+
+ CacheRankingsBlock node(backend_->File(node_addr), node_addr);
+ if (!node.Load())
+ return;
+
+ node.Store();
+
+ Addr& my_head = heads_[control_data_->operation_list];
+ Addr& my_tail = tails_[control_data_->operation_list];
+
+ // We want to leave the node inside the list. The entry must me marked as
+ // dirty, and will be removed later. Otherwise, we'll get assertions when
+ // attempting to remove the dirty entry.
+ if (INSERT == control_data_->operation) {
+ Trace("FinishInsert h:0x%x t:0x%x", my_head.value(), my_tail.value());
+ FinishInsert(&node);
+ } else if (REMOVE == control_data_->operation) {
+ Trace("RevertRemove h:0x%x t:0x%x", my_head.value(), my_tail.value());
+ RevertRemove(&node);
+ } else {
+ NOTREACHED();
+ LOG(ERROR) << "Invalid operation to recover.";
+ }
+}
+
+void Rankings::FinishInsert(CacheRankingsBlock* node) {
+ control_data_->transaction = 0;
+ control_data_->operation = 0;
+ Addr& my_head = heads_[control_data_->operation_list];
+ Addr& my_tail = tails_[control_data_->operation_list];
+ if (my_head.value() != node->address().value()) {
+ if (my_tail.value() == node->address().value()) {
+ // This part will be skipped by the logic of Insert.
+ node->Data()->next = my_tail.value();
+ }
+
+ Insert(node, true, static_cast<List>(control_data_->operation_list));
+ }
+
+ // Tell the backend about this entry.
+ backend_->RecoveredEntry(node);
+}
+
+void Rankings::RevertRemove(CacheRankingsBlock* node) {
+ Addr next_addr(node->Data()->next);
+ Addr prev_addr(node->Data()->prev);
+ if (!next_addr.is_initialized() || !prev_addr.is_initialized()) {
+ // The operation actually finished. Nothing to do.
+ control_data_->transaction = 0;
+ return;
+ }
+ if (next_addr.is_separate_file() || prev_addr.is_separate_file()) {
+ NOTREACHED();
+ LOG(WARNING) << "Invalid rankings info.";
+ control_data_->transaction = 0;
+ return;
+ }
+
+ CacheRankingsBlock next(backend_->File(next_addr), next_addr);
+ CacheRankingsBlock prev(backend_->File(prev_addr), prev_addr);
+ if (!next.Load() || !prev.Load())
+ return;
+
+ CacheAddr node_value = node->address().value();
+ DCHECK(prev.Data()->next == node_value ||
+ prev.Data()->next == prev_addr.value() ||
+ prev.Data()->next == next.address().value());
+ DCHECK(next.Data()->prev == node_value ||
+ next.Data()->prev == next_addr.value() ||
+ next.Data()->prev == prev.address().value());
+
+ if (node_value != prev_addr.value())
+ prev.Data()->next = node_value;
+ if (node_value != next_addr.value())
+ next.Data()->prev = node_value;
+
+ List my_list = static_cast<List>(control_data_->operation_list);
+ Addr& my_head = heads_[my_list];
+ Addr& my_tail = tails_[my_list];
+ if (!my_head.is_initialized() || !my_tail.is_initialized()) {
+ my_head.set_value(node_value);
+ my_tail.set_value(node_value);
+ WriteHead(my_list);
+ WriteTail(my_list);
+ } else if (my_head.value() == next.address().value()) {
+ my_head.set_value(node_value);
+ prev.Data()->next = next.address().value();
+ WriteHead(my_list);
+ } else if (my_tail.value() == prev.address().value()) {
+ my_tail.set_value(node_value);
+ next.Data()->prev = prev.address().value();
+ WriteTail(my_list);
+ }
+
+ next.Store();
+ prev.Store();
+ control_data_->transaction = 0;
+ control_data_->operation = 0;
+ backend_->FlushIndex();
+}
+
+bool Rankings::CheckLinks(CacheRankingsBlock* node, CacheRankingsBlock* prev,
+ CacheRankingsBlock* next, List* list) {
+ CacheAddr node_addr = node->address().value();
+ if (prev->Data()->next == node_addr &&
+ next->Data()->prev == node_addr) {
+ // A regular linked node.
+ return true;
+ }
+
+ Trace("CheckLinks 0x%x (0x%x 0x%x)", node_addr,
+ prev->Data()->next, next->Data()->prev);
+
+ if (node_addr != prev->address().value() &&
+ node_addr != next->address().value() &&
+ prev->Data()->next == next->address().value() &&
+ next->Data()->prev == prev->address().value()) {
+ // The list is actually ok, node is wrong.
+ Trace("node 0x%x out of list %d", node_addr, list);
+ node->Data()->next = 0;
+ node->Data()->prev = 0;
+ node->Store();
+ return false;
+ }
+
+ if (prev->Data()->next == node_addr ||
+ next->Data()->prev == node_addr) {
+ // Only one link is weird, lets double check.
+ if (prev->Data()->next != node_addr && IsHead(node_addr, list))
+ return true;
+
+ if (next->Data()->prev != node_addr && IsTail(node_addr, list))
+ return true;
+ }
+
+ LOG(ERROR) << "Inconsistent LRU.";
+ STRESS_NOTREACHED();
+
+ backend_->CriticalError(ERR_INVALID_LINKS);
+ return false;
+}
+
+bool Rankings::CheckSingleLink(CacheRankingsBlock* prev,
+ CacheRankingsBlock* next) {
+ if (prev->Data()->next != next->address().value() ||
+ next->Data()->prev != prev->address().value()) {
+ LOG(ERROR) << "Inconsistent LRU.";
+
+ backend_->CriticalError(ERR_INVALID_LINKS);
+ return false;
+ }
+
+ return true;
+}
+
+int Rankings::CheckList(List list) {
+ Addr last1, last2;
+ int head_items;
+ int rv = CheckListSection(list, last1, last2, true, // Head to tail.
+ &last1, &last2, &head_items);
+ if (rv == ERR_NO_ERROR)
+ return head_items;
+
+ return rv;
+}
+
+// Note that the returned error codes assume a forward walk (from head to tail)
+// so they have to be adjusted accordingly by the caller. We use two stop values
+// to be able to detect a corrupt node at the end that is not linked going back.
+int Rankings::CheckListSection(List list, Addr end1, Addr end2, bool forward,
+ Addr* last, Addr* second_last, int* num_items) {
+ Addr current = forward ? heads_[list] : tails_[list];
+ *last = *second_last = current;
+ *num_items = 0;
+ if (!current.is_initialized())
+ return ERR_NO_ERROR;
+
+ if (!current.SanityCheckForRankings())
+ return ERR_INVALID_HEAD;
+
+ scoped_ptr<CacheRankingsBlock> node;
+ Addr prev_addr(current);
+ do {
+ node.reset(new CacheRankingsBlock(backend_->File(current), current));
+ node->Load();
+ if (!SanityCheck(node.get(), true))
+ return ERR_INVALID_ENTRY;
+
+ CacheAddr next = forward ? node->Data()->next : node->Data()->prev;
+ CacheAddr prev = forward ? node->Data()->prev : node->Data()->next;
+
+ if (prev != prev_addr.value())
+ return ERR_INVALID_PREV;
+
+ Addr next_addr(next);
+ if (!next_addr.SanityCheckForRankings())
+ return ERR_INVALID_NEXT;
+
+ prev_addr = current;
+ current = next_addr;
+ *second_last = *last;
+ *last = current;
+ (*num_items)++;
+
+ if (next_addr == prev_addr) {
+ Addr last = forward ? tails_[list] : heads_[list];
+ if (next_addr == last)
+ return ERR_NO_ERROR;
+ return ERR_INVALID_TAIL;
+ }
+ } while (current != end1 && current != end2);
+ return ERR_NO_ERROR;
+}
+
+bool Rankings::IsHead(CacheAddr addr, List* list) const {
+ for (int i = 0; i < LAST_ELEMENT; i++) {
+ if (addr == heads_[i].value()) {
+ if (*list != i)
+ Trace("Changing list %d to %d", *list, i);
+ *list = static_cast<List>(i);
+ return true;
+ }
+ }
+ return false;
+}
+
+bool Rankings::IsTail(CacheAddr addr, List* list) const {
+ for (int i = 0; i < LAST_ELEMENT; i++) {
+ if (addr == tails_[i].value()) {
+ if (*list != i)
+ Trace("Changing list %d to %d", *list, i);
+ *list = static_cast<List>(i);
+ return true;
+ }
+ }
+ return false;
+}
+
+// We expect to have just a few iterators at any given time, maybe two or three,
+// But we could have more than one pointing at the same mode. We walk the list
+// of cache iterators and update all that are pointing to the given node.
+void Rankings::UpdateIterators(CacheRankingsBlock* node) {
+ CacheAddr address = node->address().value();
+ for (IteratorList::iterator it = iterators_.begin(); it != iterators_.end();
+ ++it) {
+ if (it->first == address && it->second->HasData()) {
+ CacheRankingsBlock* other = it->second;
+ *other->Data() = *node->Data();
+ }
+ }
+}
+
+void Rankings::InvalidateIterators(CacheRankingsBlock* node) {
+ CacheAddr address = node->address().value();
+ for (IteratorList::iterator it = iterators_.begin(); it != iterators_.end();
+ ++it) {
+ if (it->first == address) {
+ DLOG(INFO) << "Invalidating iterator at 0x" << std::hex << address;
+ it->second->Discard();
+ }
+ }
+}
+
+void Rankings::IncrementCounter(List list) {
+ if (!count_lists_)
+ return;
+
+ DCHECK(control_data_->sizes[list] < kint32max);
+ if (control_data_->sizes[list] < kint32max)
+ control_data_->sizes[list]++;
+}
+
+void Rankings::DecrementCounter(List list) {
+ if (!count_lists_)
+ return;
+
+ DCHECK(control_data_->sizes[list] > 0);
+ if (control_data_->sizes[list] > 0)
+ control_data_->sizes[list]--;
+}
+
+} // namespace disk_cache