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Diffstat (limited to 'chromium/third_party/WebKit/Source/core/animation/AnimationNode.h')
-rw-r--r-- | chromium/third_party/WebKit/Source/core/animation/AnimationNode.h | 171 |
1 files changed, 171 insertions, 0 deletions
diff --git a/chromium/third_party/WebKit/Source/core/animation/AnimationNode.h b/chromium/third_party/WebKit/Source/core/animation/AnimationNode.h new file mode 100644 index 00000000000..4c548541b75 --- /dev/null +++ b/chromium/third_party/WebKit/Source/core/animation/AnimationNode.h @@ -0,0 +1,171 @@ +/* + * Copyright (C) 2013 Google Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following disclaimer + * in the documentation and/or other materials provided with the + * distribution. + * * Neither the name of Google Inc. nor the names of its + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef AnimationNode_h +#define AnimationNode_h + +#include "core/animation/Timing.h" +#include "platform/heap/Handle.h" +#include "wtf/OwnPtr.h" +#include "wtf/PassOwnPtr.h" +#include "wtf/RefCounted.h" + +namespace WebCore { + +class AnimationPlayer; +class AnimationNode; +class AnimationNodeTiming; + +enum TimingUpdateReason { + TimingUpdateOnDemand, + TimingUpdateForAnimationFrame +}; + +static inline bool isNull(double value) +{ + return std::isnan(value); +} + +static inline double nullValue() +{ + return std::numeric_limits<double>::quiet_NaN(); +} + +class AnimationNode : public RefCountedWillBeGarbageCollectedFinalized<AnimationNode> { + friend class AnimationPlayer; // Calls attach/detach, updateInheritedTime. +public: + // Note that logic in CSSAnimations depends on the order of these values. + enum Phase { + PhaseBefore, + PhaseActive, + PhaseAfter, + PhaseNone, + }; + + class EventDelegate { + public: + virtual ~EventDelegate() { }; + virtual void onEventCondition(const AnimationNode*) = 0; + }; + + virtual ~AnimationNode() { } + + virtual bool isAnimation() const { return false; } + + Phase phase() const { return ensureCalculated().phase; } + bool isCurrent() const { return ensureCalculated().isCurrent; } + bool isInEffect() const { return ensureCalculated().isInEffect; } + bool isInPlay() const { return ensureCalculated().isInPlay; } + double timeToForwardsEffectChange() const { return ensureCalculated().timeToForwardsEffectChange; } + double timeToReverseEffectChange() const { return ensureCalculated().timeToReverseEffectChange; } + + double currentIteration() const { return ensureCalculated().currentIteration; } + double iterationDuration() const; + + // This method returns time in ms as it is unused except via the API. + double duration() const { return iterationDuration() * 1000; } + + double activeDuration() const { return activeDurationInternal() * 1000; } + double activeDurationInternal() const; + double timeFraction() const { return ensureCalculated().timeFraction; } + double startTime() const { return m_startTime * 1000; } + double startTimeInternal() const { return m_startTime; } + double endTime() const { return endTimeInternal() * 1000; } + double endTimeInternal() const { return startTime() + specifiedTiming().startDelay + activeDurationInternal() + specifiedTiming().endDelay; } + + const AnimationPlayer* player() const { return m_player; } + AnimationPlayer* player() { return m_player; } + AnimationPlayer* player(bool& isNull) { isNull = !m_player; return m_player; } + const Timing& specifiedTiming() const { return m_timing; } + PassRefPtrWillBeRawPtr<AnimationNodeTiming> timing(); + void updateSpecifiedTiming(const Timing&); + + // This method returns time in ms as it is unused except via the API. + double localTime(bool& isNull) const { isNull = !m_player; return ensureCalculated().localTime * 1000; } + double currentIteration(bool& isNull) const { isNull = !ensureCalculated().isInEffect; return ensureCalculated().currentIteration; } + + virtual void trace(Visitor*); + +protected: + explicit AnimationNode(const Timing&, PassOwnPtr<EventDelegate> = nullptr); + + // When AnimationNode receives a new inherited time via updateInheritedTime + // it will (if necessary) recalculate timings and (if necessary) call + // updateChildrenAndEffects. + void updateInheritedTime(double inheritedTime, TimingUpdateReason) const; + void invalidate() const { m_needsUpdate = true; }; + bool hasEvents() const { return m_eventDelegate; } + void clearEventDelegate() { m_eventDelegate = nullptr; } + + virtual void attach(AnimationPlayer* player) + { + m_player = player; + } + + virtual void detach() + { + ASSERT(m_player); + m_player = nullptr; + } + + double repeatedDuration() const; + + virtual void updateChildrenAndEffects() const = 0; + virtual double intrinsicIterationDuration() const { return 0; }; + virtual double calculateTimeToEffectChange(bool forwards, double localTime, double timeToNextIteration) const = 0; + virtual void specifiedTimingChanged() { } + + // FIXME: m_parent and m_startTime are placeholders, they depend on timing groups. + RawPtrWillBeMember<AnimationNode> m_parent; + const double m_startTime; + RawPtrWillBeMember<AnimationPlayer> m_player; + Timing m_timing; + OwnPtr<EventDelegate> m_eventDelegate; + + mutable struct CalculatedTiming { + Phase phase; + double currentIteration; + double timeFraction; + bool isCurrent; + bool isInEffect; + bool isInPlay; + double localTime; + double timeToForwardsEffectChange; + double timeToReverseEffectChange; + } m_calculated; + mutable bool m_needsUpdate; + mutable double m_lastUpdateTime; + + const CalculatedTiming& ensureCalculated() const; +}; + +} // namespace WebCore + +#endif |