summaryrefslogtreecommitdiffstats
path: root/chromium/third_party/WebKit/Source/core/html/canvas/OESTextureHalfFloatLinear.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'chromium/third_party/WebKit/Source/core/html/canvas/OESTextureHalfFloatLinear.cpp')
-rw-r--r--chromium/third_party/WebKit/Source/core/html/canvas/OESTextureHalfFloatLinear.cpp15
1 files changed, 6 insertions, 9 deletions
diff --git a/chromium/third_party/WebKit/Source/core/html/canvas/OESTextureHalfFloatLinear.cpp b/chromium/third_party/WebKit/Source/core/html/canvas/OESTextureHalfFloatLinear.cpp
index c7da9bd745b..37ceabe5197 100644
--- a/chromium/third_party/WebKit/Source/core/html/canvas/OESTextureHalfFloatLinear.cpp
+++ b/chromium/third_party/WebKit/Source/core/html/canvas/OESTextureHalfFloatLinear.cpp
@@ -27,35 +27,32 @@
#include "core/html/canvas/OESTextureHalfFloatLinear.h"
-#include "platform/graphics/Extensions3D.h"
-
namespace WebCore {
-OESTextureHalfFloatLinear::OESTextureHalfFloatLinear(WebGLRenderingContext* context)
+OESTextureHalfFloatLinear::OESTextureHalfFloatLinear(WebGLRenderingContextBase* context)
: WebGLExtension(context)
{
ScriptWrappable::init(this);
- context->graphicsContext3D()->extensions()->ensureEnabled("GL_OES_texture_half_float_linear");
+ context->extensionsUtil()->ensureExtensionEnabled("GL_OES_texture_half_float_linear");
}
OESTextureHalfFloatLinear::~OESTextureHalfFloatLinear()
{
}
-WebGLExtension::ExtensionName OESTextureHalfFloatLinear::name() const
+WebGLExtensionName OESTextureHalfFloatLinear::name() const
{
return OESTextureHalfFloatLinearName;
}
-PassRefPtr<OESTextureHalfFloatLinear> OESTextureHalfFloatLinear::create(WebGLRenderingContext* context)
+PassRefPtr<OESTextureHalfFloatLinear> OESTextureHalfFloatLinear::create(WebGLRenderingContextBase* context)
{
return adoptRef(new OESTextureHalfFloatLinear(context));
}
-bool OESTextureHalfFloatLinear::supported(WebGLRenderingContext* context)
+bool OESTextureHalfFloatLinear::supported(WebGLRenderingContextBase* context)
{
- Extensions3D* extensions = context->graphicsContext3D()->extensions();
- return extensions->supports("GL_OES_texture_half_float_linear");
+ return context->extensionsUtil()->supportsExtension("GL_OES_texture_half_float_linear");
}
const char* OESTextureHalfFloatLinear::extensionName()