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diff --git a/chromium/third_party/WebKit/Source/core/rendering/ScrollAlignment.cpp b/chromium/third_party/WebKit/Source/core/rendering/ScrollAlignment.cpp
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+/*
+ * Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved.
+ *
+ * Portions are Copyright (C) 1998 Netscape Communications Corporation.
+ *
+ * Other contributors:
+ * Robert O'Callahan <roc+@cs.cmu.edu>
+ * David Baron <dbaron@fas.harvard.edu>
+ * Christian Biesinger <cbiesinger@web.de>
+ * Randall Jesup <rjesup@wgate.com>
+ * Roland Mainz <roland.mainz@informatik.med.uni-giessen.de>
+ * Josh Soref <timeless@mac.com>
+ * Boris Zbarsky <bzbarsky@mit.edu>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Alternatively, the contents of this file may be used under the terms
+ * of either the Mozilla Public License Version 1.1, found at
+ * http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public
+ * License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html
+ * (the "GPL"), in which case the provisions of the MPL or the GPL are
+ * applicable instead of those above. If you wish to allow use of your
+ * version of this file only under the terms of one of those two
+ * licenses (the MPL or the GPL) and not to allow others to use your
+ * version of this file under the LGPL, indicate your decision by
+ * deletingthe provisions above and replace them with the notice and
+ * other provisions required by the MPL or the GPL, as the case may be.
+ * If you do not delete the provisions above, a recipient may use your
+ * version of this file under any of the LGPL, the MPL or the GPL.
+ */
+
+#include "config.h"
+#include "core/rendering/ScrollAlignment.h"
+
+#include "platform/geometry/LayoutRect.h"
+
+namespace WebCore {
+
+const ScrollAlignment ScrollAlignment::alignCenterIfNeeded = { ScrollAlignmentNoScroll, ScrollAlignmentCenter, ScrollAlignmentClosestEdge };
+const ScrollAlignment ScrollAlignment::alignToEdgeIfNeeded = { ScrollAlignmentNoScroll, ScrollAlignmentClosestEdge, ScrollAlignmentClosestEdge };
+const ScrollAlignment ScrollAlignment::alignCenterAlways = { ScrollAlignmentCenter, ScrollAlignmentCenter, ScrollAlignmentCenter };
+const ScrollAlignment ScrollAlignment::alignTopAlways = { ScrollAlignmentTop, ScrollAlignmentTop, ScrollAlignmentTop };
+const ScrollAlignment ScrollAlignment::alignBottomAlways = { ScrollAlignmentBottom, ScrollAlignmentBottom, ScrollAlignmentBottom };
+
+#define MIN_INTERSECT_FOR_REVEAL 32
+
+LayoutRect ScrollAlignment::getRectToExpose(const LayoutRect& visibleRect, const LayoutRect& exposeRect, const ScrollAlignment& alignX, const ScrollAlignment& alignY)
+{
+ // Determine the appropriate X behavior.
+ ScrollAlignmentBehavior scrollX;
+ LayoutRect exposeRectX(exposeRect.x(), visibleRect.y(), exposeRect.width(), visibleRect.height());
+ LayoutUnit intersectWidth = intersection(visibleRect, exposeRectX).width();
+ if (intersectWidth == exposeRect.width() || intersectWidth >= MIN_INTERSECT_FOR_REVEAL) {
+ // If the rectangle is fully visible, use the specified visible behavior.
+ // If the rectangle is partially visible, but over a certain threshold,
+ // then treat it as fully visible to avoid unnecessary horizontal scrolling
+ scrollX = getVisibleBehavior(alignX);
+ } else if (intersectWidth == visibleRect.width()) {
+ // If the rect is bigger than the visible area, don't bother trying to center. Other alignments will work.
+ scrollX = getVisibleBehavior(alignX);
+ if (scrollX == ScrollAlignmentCenter)
+ scrollX = ScrollAlignmentNoScroll;
+ } else if (intersectWidth > 0) {
+ // If the rectangle is partially visible, but not above the minimum threshold, use the specified partial behavior
+ scrollX = getPartialBehavior(alignX);
+ } else {
+ scrollX = getHiddenBehavior(alignX);
+ }
+
+ if (scrollX == ScrollAlignmentClosestEdge) {
+ // Closest edge is the right in two cases:
+ // (1) exposeRect to the right of and smaller than visibleRect
+ // (2) exposeRect to the left of and larger than visibleRect
+ if ((exposeRect.maxX() > visibleRect.maxX() && exposeRect.width() < visibleRect.width())
+ || (exposeRect.maxX() < visibleRect.maxX() && exposeRect.width() > visibleRect.width())) {
+ scrollX = ScrollAlignmentRight;
+ }
+ }
+
+ // Given the X behavior, compute the X coordinate.
+ LayoutUnit x;
+ if (scrollX == ScrollAlignmentNoScroll)
+ x = visibleRect.x();
+ else if (scrollX == ScrollAlignmentRight)
+ x = exposeRect.maxX() - visibleRect.width();
+ else if (scrollX == ScrollAlignmentCenter)
+ x = exposeRect.x() + (exposeRect.width() - visibleRect.width()) / 2;
+ else
+ x = exposeRect.x();
+
+ // Determine the appropriate Y behavior.
+ ScrollAlignmentBehavior scrollY;
+ LayoutRect exposeRectY(visibleRect.x(), exposeRect.y(), visibleRect.width(), exposeRect.height());
+ LayoutUnit intersectHeight = intersection(visibleRect, exposeRectY).height();
+ if (intersectHeight == exposeRect.height()) {
+ // If the rectangle is fully visible, use the specified visible behavior.
+ scrollY = getVisibleBehavior(alignY);
+ } else if (intersectHeight == visibleRect.height()) {
+ // If the rect is bigger than the visible area, don't bother trying to center. Other alignments will work.
+ scrollY = getVisibleBehavior(alignY);
+ if (scrollY == ScrollAlignmentCenter)
+ scrollY = ScrollAlignmentNoScroll;
+ } else if (intersectHeight > 0) {
+ // If the rectangle is partially visible, use the specified partial behavior
+ scrollY = getPartialBehavior(alignY);
+ } else {
+ scrollY = getHiddenBehavior(alignY);
+ }
+
+ if (scrollY == ScrollAlignmentClosestEdge) {
+ // Closest edge is the bottom in two cases:
+ // (1) exposeRect below and smaller than visibleRect
+ // (2) exposeRect above and larger than visibleRect
+ if ((exposeRect.maxY() > visibleRect.maxY() && exposeRect.height() < visibleRect.height())
+ || (exposeRect.maxY() < visibleRect.maxY() && exposeRect.height() > visibleRect.height())) {
+ scrollY = ScrollAlignmentBottom;
+ }
+ }
+
+ // Given the Y behavior, compute the Y coordinate.
+ LayoutUnit y;
+ if (scrollY == ScrollAlignmentNoScroll)
+ y = visibleRect.y();
+ else if (scrollY == ScrollAlignmentBottom)
+ y = exposeRect.maxY() - visibleRect.height();
+ else if (scrollY == ScrollAlignmentCenter)
+ y = exposeRect.y() + (exposeRect.height() - visibleRect.height()) / 2;
+ else
+ y = exposeRect.y();
+
+ return LayoutRect(LayoutPoint(x, y), visibleRect.size());
+}
+
+}; // namespace WebCore