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diff --git a/chromium/third_party/WebKit/Source/core/rendering/line/LineWidth.cpp b/chromium/third_party/WebKit/Source/core/rendering/line/LineWidth.cpp
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+/*
+ * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above
+ * copyright notice, this list of conditions and the following
+ * disclaimer.
+ * 2. Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following
+ * disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
+ * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "core/rendering/line/LineWidth.h"
+
+#include "core/rendering/RenderBlock.h"
+#include "core/rendering/RenderRubyRun.h"
+
+namespace WebCore {
+
+LineWidth::LineWidth(RenderBlockFlow& block, bool isFirstLine, IndentTextOrNot shouldIndentText)
+ : m_block(block)
+ , m_uncommittedWidth(0)
+ , m_committedWidth(0)
+ , m_overhangWidth(0)
+ , m_trailingWhitespaceWidth(0)
+ , m_left(0)
+ , m_right(0)
+ , m_availableWidth(0)
+ , m_isFirstLine(isFirstLine)
+ , m_shouldIndentText(shouldIndentText)
+{
+ updateAvailableWidth();
+}
+
+void LineWidth::updateAvailableWidth(LayoutUnit replacedHeight)
+{
+ LayoutUnit height = m_block.logicalHeight();
+ LayoutUnit logicalHeight = m_block.minLineHeightForReplacedRenderer(m_isFirstLine, replacedHeight);
+ m_left = m_block.logicalLeftOffsetForLine(height, shouldIndentText(), logicalHeight).toFloat();
+ m_right = m_block.logicalRightOffsetForLine(height, shouldIndentText(), logicalHeight).toFloat();
+
+ computeAvailableWidthFromLeftAndRight();
+}
+
+void LineWidth::shrinkAvailableWidthForNewFloatIfNeeded(FloatingObject* newFloat)
+{
+ LayoutUnit height = m_block.logicalHeight();
+ if (height < m_block.logicalTopForFloat(newFloat) || height >= m_block.logicalBottomForFloat(newFloat))
+ return;
+
+ ShapeOutsideInfo* shapeOutsideInfo = newFloat->renderer()->shapeOutsideInfo();
+ if (shapeOutsideInfo) {
+ LayoutUnit lineHeight = m_block.lineHeight(m_isFirstLine, m_block.isHorizontalWritingMode() ? HorizontalLine : VerticalLine, PositionOfInteriorLineBoxes);
+ shapeOutsideInfo->updateDeltasForContainingBlockLine(m_block, *newFloat, m_block.logicalHeight(), lineHeight);
+ }
+
+ if (newFloat->type() == FloatingObject::FloatLeft) {
+ float newLeft = m_block.logicalRightForFloat(newFloat).toFloat();
+ if (shapeOutsideInfo) {
+ if (shapeOutsideInfo->lineOverlapsShape())
+ newLeft += shapeOutsideInfo->rightMarginBoxDelta();
+ else // Per the CSS Shapes spec, If the line doesn't overlap the shape, then ignore this shape for this line.
+ newLeft = m_left;
+ }
+ if (shouldIndentText() && m_block.style()->isLeftToRightDirection())
+ newLeft += floorToInt(m_block.textIndentOffset());
+ m_left = std::max<float>(m_left, newLeft);
+ } else {
+ float newRight = m_block.logicalLeftForFloat(newFloat).toFloat();
+ if (shapeOutsideInfo) {
+ if (shapeOutsideInfo->lineOverlapsShape())
+ newRight += shapeOutsideInfo->leftMarginBoxDelta();
+ else // Per the CSS Shapes spec, If the line doesn't overlap the shape, then ignore this shape for this line.
+ newRight = m_right;
+ }
+ if (shouldIndentText() && !m_block.style()->isLeftToRightDirection())
+ newRight -= floorToInt(m_block.textIndentOffset());
+ m_right = std::min<float>(m_right, newRight);
+ }
+
+ computeAvailableWidthFromLeftAndRight();
+}
+
+void LineWidth::commit()
+{
+ m_committedWidth += m_uncommittedWidth;
+ m_uncommittedWidth = 0;
+}
+
+void LineWidth::applyOverhang(RenderRubyRun* rubyRun, RenderObject* startRenderer, RenderObject* endRenderer)
+{
+ int startOverhang;
+ int endOverhang;
+ rubyRun->getOverhang(m_isFirstLine, startRenderer, endRenderer, startOverhang, endOverhang);
+
+ startOverhang = std::min<int>(startOverhang, m_committedWidth);
+ m_availableWidth += startOverhang;
+
+ endOverhang = std::max(std::min<int>(endOverhang, m_availableWidth - currentWidth()), 0);
+ m_availableWidth += endOverhang;
+ m_overhangWidth += startOverhang + endOverhang;
+}
+
+inline static float availableWidthAtOffset(const RenderBlockFlow& block, const LayoutUnit& offset, bool shouldIndentText, float& newLineLeft, float& newLineRight)
+{
+ newLineLeft = block.logicalLeftOffsetForLine(offset, shouldIndentText).toFloat();
+ newLineRight = block.logicalRightOffsetForLine(offset, shouldIndentText).toFloat();
+ return std::max(0.0f, newLineRight - newLineLeft);
+}
+
+inline static float availableWidthAtOffset(const RenderBlockFlow& block, const LayoutUnit& offset, bool shouldIndentText)
+{
+ float newLineLeft = block.logicalLeftOffsetForLine(offset, shouldIndentText).toFloat();
+ float newLineRight = block.logicalRightOffsetForLine(offset, shouldIndentText).toFloat();
+ return std::max(0.0f, newLineRight - newLineLeft);
+}
+
+void LineWidth::updateLineDimension(LayoutUnit newLineTop, LayoutUnit newLineWidth, const float& newLineLeft, const float& newLineRight)
+{
+ if (newLineWidth <= m_availableWidth)
+ return;
+
+ m_block.setLogicalHeight(newLineTop);
+ m_availableWidth = newLineWidth + m_overhangWidth;
+ m_left = newLineLeft;
+ m_right = newLineRight;
+}
+
+inline static bool isWholeLineFit(const RenderBlockFlow& block, const LayoutUnit& lineTop, LayoutUnit lineHeight, float uncommittedWidth, bool shouldIndentText)
+{
+ for (LayoutUnit lineBottom = lineTop; lineBottom <= lineTop + lineHeight; lineBottom++) {
+ LayoutUnit availableWidthAtBottom = availableWidthAtOffset(block, lineBottom, shouldIndentText);
+ if (availableWidthAtBottom < uncommittedWidth)
+ return false;
+ }
+ return true;
+}
+
+void LineWidth::wrapNextToShapeOutside(bool isFirstLine)
+{
+ LayoutUnit lineHeight = m_block.lineHeight(isFirstLine, m_block.isHorizontalWritingMode() ? HorizontalLine : VerticalLine, PositionOfInteriorLineBoxes);
+ LayoutUnit lineLogicalTop = m_block.logicalHeight();
+ LayoutUnit newLineTop = lineLogicalTop;
+ LayoutUnit floatLogicalBottom = m_block.nextFloatLogicalBottomBelow(lineLogicalTop);
+
+ float newLineWidth;
+ float newLineLeft = m_left;
+ float newLineRight = m_right;
+ while (true) {
+ newLineWidth = availableWidthAtOffset(m_block, newLineTop, shouldIndentText(), newLineLeft, newLineRight);
+ if (newLineWidth >= m_uncommittedWidth && isWholeLineFit(m_block, newLineTop, lineHeight, m_uncommittedWidth, shouldIndentText()))
+ break;
+
+ if (newLineTop >= floatLogicalBottom)
+ break;
+
+ newLineTop++;
+ }
+ updateLineDimension(newLineTop, newLineWidth, newLineLeft, newLineRight);
+}
+
+void LineWidth::fitBelowFloats(bool isFirstLine)
+{
+ ASSERT(!m_committedWidth);
+ ASSERT(!fitsOnLine());
+
+ LayoutUnit floatLogicalBottom;
+ LayoutUnit lastFloatLogicalBottom = m_block.logicalHeight();
+ float newLineWidth = m_availableWidth;
+ float newLineLeft = m_left;
+ float newLineRight = m_right;
+
+ FloatingObject* lastFloatFromPreviousLine = (m_block.containsFloats() ? m_block.m_floatingObjects->set().last().get() : 0);
+ if (lastFloatFromPreviousLine && lastFloatFromPreviousLine->renderer()->shapeOutsideInfo())
+ return wrapNextToShapeOutside(isFirstLine);
+
+ while (true) {
+ floatLogicalBottom = m_block.nextFloatLogicalBottomBelow(lastFloatLogicalBottom, ShapeOutsideFloatShapeOffset);
+ if (floatLogicalBottom <= lastFloatLogicalBottom)
+ break;
+
+ newLineWidth = availableWidthAtOffset(m_block, floatLogicalBottom, shouldIndentText(), newLineLeft, newLineRight);
+ lastFloatLogicalBottom = floatLogicalBottom;
+
+ if (newLineWidth >= m_uncommittedWidth)
+ break;
+ }
+ updateLineDimension(lastFloatLogicalBottom, newLineWidth, newLineLeft, newLineRight);
+}
+
+void LineWidth::computeAvailableWidthFromLeftAndRight()
+{
+ m_availableWidth = max(0.0f, m_right - m_left) + m_overhangWidth;
+}
+
+}