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Diffstat (limited to 'chromium/third_party/WebKit/Source/core/rendering/svg/RenderSVGResourcePattern.h')
-rw-r--r--chromium/third_party/WebKit/Source/core/rendering/svg/RenderSVGResourcePattern.h15
1 files changed, 7 insertions, 8 deletions
diff --git a/chromium/third_party/WebKit/Source/core/rendering/svg/RenderSVGResourcePattern.h b/chromium/third_party/WebKit/Source/core/rendering/svg/RenderSVGResourcePattern.h
index 56a8318e06d..d6b4f12e577 100644
--- a/chromium/third_party/WebKit/Source/core/rendering/svg/RenderSVGResourcePattern.h
+++ b/chromium/third_party/WebKit/Source/core/rendering/svg/RenderSVGResourcePattern.h
@@ -46,23 +46,22 @@ class RenderSVGResourcePattern FINAL : public RenderSVGResourceContainer {
public:
explicit RenderSVGResourcePattern(SVGPatternElement*);
- virtual const char* renderName() const { return "RenderSVGResourcePattern"; }
+ virtual const char* renderName() const OVERRIDE { return "RenderSVGResourcePattern"; }
- virtual void removeAllClientsFromCache(bool markForInvalidation = true);
- virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true);
+ virtual void removeAllClientsFromCache(bool markForInvalidation = true) OVERRIDE;
+ virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) OVERRIDE;
- virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode);
- virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*);
+ virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
+ virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*) OVERRIDE;
- virtual RenderSVGResourceType resourceType() const { return s_resourceType; }
+ virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resourceType; }
static const RenderSVGResourceType s_resourceType;
private:
bool buildTileImageTransform(RenderObject*, const PatternAttributes&, const SVGPatternElement*, FloatRect& patternBoundaries, AffineTransform& tileImageTransform) const;
PassOwnPtr<ImageBuffer> createTileImage(const PatternAttributes&, const FloatRect& tileBoundaries,
- const FloatRect& absoluteTileBoundaries, const AffineTransform& tileImageTransform,
- FloatRect& clampedAbsoluteTileBoundaries) const;
+ const FloatRect& absoluteTileBoundaries, const AffineTransform& tileImageTransform) const;
PatternData* buildPattern(RenderObject*, unsigned short resourceMode);