diff options
Diffstat (limited to 'chromium/third_party/WebKit/Source/core/rendering/svg/RenderSVGResourcePattern.h')
-rw-r--r-- | chromium/third_party/WebKit/Source/core/rendering/svg/RenderSVGResourcePattern.h | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/chromium/third_party/WebKit/Source/core/rendering/svg/RenderSVGResourcePattern.h b/chromium/third_party/WebKit/Source/core/rendering/svg/RenderSVGResourcePattern.h index 56a8318e06d..d6b4f12e577 100644 --- a/chromium/third_party/WebKit/Source/core/rendering/svg/RenderSVGResourcePattern.h +++ b/chromium/third_party/WebKit/Source/core/rendering/svg/RenderSVGResourcePattern.h @@ -46,23 +46,22 @@ class RenderSVGResourcePattern FINAL : public RenderSVGResourceContainer { public: explicit RenderSVGResourcePattern(SVGPatternElement*); - virtual const char* renderName() const { return "RenderSVGResourcePattern"; } + virtual const char* renderName() const OVERRIDE { return "RenderSVGResourcePattern"; } - virtual void removeAllClientsFromCache(bool markForInvalidation = true); - virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true); + virtual void removeAllClientsFromCache(bool markForInvalidation = true) OVERRIDE; + virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) OVERRIDE; - virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode); - virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*); + virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE; + virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*) OVERRIDE; - virtual RenderSVGResourceType resourceType() const { return s_resourceType; } + virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resourceType; } static const RenderSVGResourceType s_resourceType; private: bool buildTileImageTransform(RenderObject*, const PatternAttributes&, const SVGPatternElement*, FloatRect& patternBoundaries, AffineTransform& tileImageTransform) const; PassOwnPtr<ImageBuffer> createTileImage(const PatternAttributes&, const FloatRect& tileBoundaries, - const FloatRect& absoluteTileBoundaries, const AffineTransform& tileImageTransform, - FloatRect& clampedAbsoluteTileBoundaries) const; + const FloatRect& absoluteTileBoundaries, const AffineTransform& tileImageTransform) const; PatternData* buildPattern(RenderObject*, unsigned short resourceMode); |