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-rw-r--r--chromium/third_party/WebKit/Source/core/rendering/svg/SVGInlineTextBox.h45
1 files changed, 26 insertions, 19 deletions
diff --git a/chromium/third_party/WebKit/Source/core/rendering/svg/SVGInlineTextBox.h b/chromium/third_party/WebKit/Source/core/rendering/svg/SVGInlineTextBox.h
index ccec860b863..2a5cb1bcd0e 100644
--- a/chromium/third_party/WebKit/Source/core/rendering/svg/SVGInlineTextBox.h
+++ b/chromium/third_party/WebKit/Source/core/rendering/svg/SVGInlineTextBox.h
@@ -23,38 +23,38 @@
#define SVGInlineTextBox_h
#include "core/rendering/InlineTextBox.h"
+#include "core/rendering/svg/RenderSVGResource.h"
#include "core/rendering/svg/SVGTextLayoutEngine.h"
namespace WebCore {
class RenderSVGResource;
-class SVGRootInlineBox;
class SVGInlineTextBox FINAL : public InlineTextBox {
public:
- SVGInlineTextBox(RenderObject*);
+ SVGInlineTextBox(RenderObject&);
- virtual bool isSVGInlineTextBox() const { return true; }
+ virtual bool isSVGInlineTextBox() const OVERRIDE { return true; }
- virtual float virtualLogicalHeight() const { return m_logicalHeight; }
+ virtual float virtualLogicalHeight() const OVERRIDE { return m_logicalHeight; }
void setLogicalHeight(float height) { m_logicalHeight = height; }
- virtual int offsetForPosition(float x, bool includePartialGlyphs = true) const;
- virtual float positionForOffset(int offset) const;
+ virtual int offsetForPosition(float x, bool includePartialGlyphs = true) const OVERRIDE;
+ virtual float positionForOffset(int offset) const OVERRIDE;
void paintSelectionBackground(PaintInfo&);
- virtual void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom);
- virtual LayoutRect localSelectionRect(int startPosition, int endPosition);
+ virtual void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom) OVERRIDE;
+ virtual LayoutRect localSelectionRect(int startPosition, int endPosition) OVERRIDE;
bool mapStartEndPositionsIntoFragmentCoordinates(const SVGTextFragment&, int& startPosition, int& endPosition) const;
- virtual FloatRect calculateBoundaries() const;
+ virtual FloatRect calculateBoundaries() const OVERRIDE;
void clearTextFragments() { m_textFragments.clear(); }
Vector<SVGTextFragment>& textFragments() { return m_textFragments; }
const Vector<SVGTextFragment>& textFragments() const { return m_textFragments; }
- virtual void dirtyLineBoxes() OVERRIDE FINAL;
+ virtual void dirtyLineBoxes() OVERRIDE;
bool startsNewTextChunk() const { return m_startsNewTextChunk; }
void setStartsNewTextChunk(bool newTextChunk) { m_startsNewTextChunk = newTextChunk; }
@@ -65,23 +65,30 @@ public:
private:
TextRun constructTextRun(RenderStyle*, const SVGTextFragment&) const;
- bool acquirePaintingResource(GraphicsContext*&, float scalingFactor, RenderObject*, RenderStyle*);
- void releasePaintingResource(GraphicsContext*&, const Path*);
+ bool acquirePaintingResource(GraphicsContext*&, float scalingFactor, RenderObject*,
+ RenderStyle*, RenderSVGResourceModeFlags);
+ void releasePaintingResource(GraphicsContext*&, const Path*, RenderSVGResourceModeFlags);
- bool prepareGraphicsContextForTextPainting(GraphicsContext*&, float scalingFactor, TextRun&, RenderStyle*);
- void restoreGraphicsContextAfterTextPainting(GraphicsContext*&, TextRun&);
+ bool prepareGraphicsContextForTextPainting(GraphicsContext*&, float scalingFactor, TextRun&,
+ RenderStyle*, RenderSVGResourceModeFlags);
+ void restoreGraphicsContextAfterTextPainting(GraphicsContext*&, TextRun&, RenderSVGResourceModeFlags);
void paintDecoration(GraphicsContext*, TextDecoration, const SVGTextFragment&);
- void paintDecorationWithStyle(GraphicsContext*, TextDecoration, const SVGTextFragment&, RenderObject* decorationRenderer);
- void paintTextWithShadows(GraphicsContext*, RenderStyle*, TextRun&, const SVGTextFragment&, int startPosition, int endPosition);
- void paintText(GraphicsContext*, RenderStyle*, RenderStyle* selectionStyle, const SVGTextFragment&, bool hasSelection, bool paintSelectedTextOnly);
+ void paintDecorationWithStyle(GraphicsContext*, TextDecoration, const SVGTextFragment&,
+ RenderObject* decorationRenderer, RenderSVGResourceModeFlags);
+ void paintTextWithShadows(GraphicsContext*, RenderStyle*, TextRun&, const SVGTextFragment&,
+ int startPosition, int endPosition, RenderSVGResourceModeFlags);
+ void paintText(GraphicsContext*, RenderStyle*, RenderStyle* selectionStyle, const SVGTextFragment&,
+ RenderSVGResourceModeFlags, bool hasSelection, bool paintSelectedTextOnly);
+
+ virtual void paintDocumentMarker(GraphicsContext*, const FloatPoint&, DocumentMarker*, RenderStyle*, const Font&, bool) OVERRIDE FINAL;
+ virtual void paintTextMatchMarker(GraphicsContext*, const FloatPoint&, DocumentMarker*, RenderStyle*, const Font&) OVERRIDE FINAL;
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit lineTop, LayoutUnit lineBottom) OVERRIDE;
private:
float m_logicalHeight;
- unsigned m_paintingResourceMode : 4;
- unsigned m_startsNewTextChunk : 1;
+ bool m_startsNewTextChunk : 1;
RenderSVGResource* m_paintingResource;
Vector<SVGTextFragment> m_textFragments;
};