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-/*
- * Copyright (C) 2013 Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-/**
- * @constructor
- * @extends {WebInspector.TimelineOverviewBase}
- * @param {!WebInspector.TimelineModel} model
- */
-WebInspector.TimelineFrameOverview = function(model)
-{
- WebInspector.TimelineOverviewBase.call(this, model);
- this.element.id = "timeline-overview-frames";
- this.reset();
-
- this._outerPadding = 4 * window.devicePixelRatio;
- this._maxInnerBarWidth = 10 * window.devicePixelRatio;
- this._topPadding = 6 * window.devicePixelRatio;
-
- // The below two are really computed by update() -- but let's have something so that windowTimes() is happy.
- this._actualPadding = 5 * window.devicePixelRatio;
- this._actualOuterBarWidth = this._maxInnerBarWidth + this._actualPadding;
-
- this._fillStyles = {};
- var categories = WebInspector.TimelinePresentationModel.categories();
- for (var category in categories)
- this._fillStyles[category] = WebInspector.TimelinePresentationModel.createFillStyleForCategory(this._context, this._maxInnerBarWidth, 0, categories[category]);
- this._frameTopShadeGradient = this._context.createLinearGradient(0, 0, 0, this._topPadding);
- this._frameTopShadeGradient.addColorStop(0, "rgba(255, 255, 255, 0.9)");
- this._frameTopShadeGradient.addColorStop(1, "rgba(255, 255, 255, 0.2)");
-}
-
-WebInspector.TimelineFrameOverview.prototype = {
- reset: function()
- {
- this._recordsPerBar = 1;
- /** @type {!Array.<{startTime:number, endTime:number}>} */
- this._barTimes = [];
- this._mainThreadFrames = [];
- this._backgroundFrames = [];
- this._framesById = {};
- },
-
- update: function()
- {
- this.resetCanvas();
- this._barTimes = [];
-
- var backgroundFramesHeight = 15;
- var mainThreadFramesHeight = this._canvas.height - backgroundFramesHeight;
- const minBarWidth = 4 * window.devicePixelRatio;
- var frameCount = this._backgroundFrames.length || this._mainThreadFrames.length;
- var framesPerBar = Math.max(1, frameCount * minBarWidth / this._canvas.width);
-
- var mainThreadVisibleFrames;
- var backgroundVisibleFrames;
- if (this._backgroundFrames.length) {
- backgroundVisibleFrames = this._aggregateFrames(this._backgroundFrames, framesPerBar);
- mainThreadVisibleFrames = new Array(backgroundVisibleFrames.length);
- for (var i = 0; i < backgroundVisibleFrames.length; ++i) {
- var frameId = backgroundVisibleFrames[i].mainThreadFrameId;
- mainThreadVisibleFrames[i] = frameId && this._framesById[frameId];
- }
- } else {
- mainThreadVisibleFrames = this._aggregateFrames(this._mainThreadFrames, framesPerBar);
- }
-
- this._context.save();
- this._setCanvasWindow(0, backgroundFramesHeight, this._canvas.width, mainThreadFramesHeight);
- var scale = (mainThreadFramesHeight - this._topPadding) / this._computeTargetFrameLength(mainThreadVisibleFrames);
- this._renderBars(mainThreadVisibleFrames, scale, mainThreadFramesHeight);
- this._context.fillStyle = this._frameTopShadeGradient;
- this._context.fillRect(0, 0, this._canvas.width, this._topPadding);
- this._drawFPSMarks(scale, mainThreadFramesHeight);
- this._context.restore();
-
- var bottom = backgroundFramesHeight + 0.5;
- this._context.strokeStyle = "rgba(120, 120, 120, 0.8)";
- this._context.beginPath();
- this._context.moveTo(0, bottom);
- this._context.lineTo(this._canvas.width, bottom);
- this._context.stroke();
-
- if (backgroundVisibleFrames) {
- const targetFPS = 30.0;
- scale = (backgroundFramesHeight - this._topPadding) / (1.0 / targetFPS);
- this._renderBars(backgroundVisibleFrames, scale, backgroundFramesHeight);
- }
- },
-
- /**
- * @param {!WebInspector.TimelineFrame} frame
- */
- addFrame: function(frame)
- {
- var frames;
- if (frame.isBackground) {
- frames = this._backgroundFrames;
- } else {
- frames = this._mainThreadFrames;
- this._framesById[frame.id] = frame;
- }
- frames.push(frame);
- },
-
- /**
- * @param {number} x0
- * @param {number} y0
- * @param {number} width
- * @param {number} height
- */
- _setCanvasWindow: function(x0, y0, width, height)
- {
- this._context.translate(x0, y0);
- this._context.beginPath();
- this._context.moveTo(0, 0);
- this._context.lineTo(width, 0);
- this._context.lineTo(width, height);
- this._context.lineTo(0, height);
- this._context.lineTo(0, 0);
- this._context.clip();
- },
-
- /**
- * @param {!Array.<!WebInspector.TimelineFrame>} frames
- * @param {number} framesPerBar
- * @return {!Array.<!WebInspector.TimelineFrame>}
- */
- _aggregateFrames: function(frames, framesPerBar)
- {
- var visibleFrames = [];
- for (var barNumber = 0, currentFrame = 0; currentFrame < frames.length; ++barNumber) {
- var barStartTime = frames[currentFrame].startTime;
- var longestFrame = null;
- var longestDuration = 0;
-
- for (var lastFrame = Math.min(Math.floor((barNumber + 1) * framesPerBar), frames.length);
- currentFrame < lastFrame; ++currentFrame) {
- var duration = this._frameDuration(frames[currentFrame]);
- if (!longestFrame || longestDuration < duration) {
- longestFrame = frames[currentFrame];
- longestDuration = duration;
- }
- }
- var barEndTime = frames[currentFrame - 1].endTime;
- if (longestFrame) {
- visibleFrames.push(longestFrame);
- this._barTimes.push({ startTime: barStartTime, endTime: barEndTime });
- }
- }
- return visibleFrames;
- },
-
- /**
- * @param {!WebInspector.TimelineFrame} frame
- */
- _frameDuration: function(frame)
- {
- var relatedFrame = frame.mainThreadFrameId && this._framesById[frame.mainThreadFrameId];
- return frame.duration + (relatedFrame ? relatedFrame.duration : 0);
- },
-
- /**
- * @param {!Array.<!WebInspector.TimelineFrame>} frames
- * @return {number}
- */
- _computeTargetFrameLength: function(frames)
- {
- var durations = [];
- for (var i = 0; i < frames.length; ++i) {
- if (frames[i])
- durations.push(frames[i].duration);
- }
- var medianFrameLength = durations.qselect(Math.floor(durations.length / 2));
-
- // Optimize appearance for 30fps. However, if at least half frames won't fit at this scale,
- // fall back to using autoscale.
- const targetFPS = 30;
- var result = 1.0 / targetFPS;
- if (result >= medianFrameLength)
- return result;
-
- var maxFrameLength = Math.max.apply(Math, durations);
- return Math.min(medianFrameLength * 2, maxFrameLength);
- },
-
- /**
- * @param {!Array.<!WebInspector.TimelineFrame>} frames
- * @param {number} scale
- * @param {number} windowHeight
- */
- _renderBars: function(frames, scale, windowHeight)
- {
- const maxPadding = 5 * window.devicePixelRatio;
- this._actualOuterBarWidth = Math.min((this._canvas.width - 2 * this._outerPadding) / frames.length, this._maxInnerBarWidth + maxPadding);
- this._actualPadding = Math.min(Math.floor(this._actualOuterBarWidth / 3), maxPadding);
-
- var barWidth = this._actualOuterBarWidth - this._actualPadding;
- for (var i = 0; i < frames.length; ++i) {
- if (frames[i])
- this._renderBar(this._barNumberToScreenPosition(i), barWidth, windowHeight, frames[i], scale);
- }
- },
-
- /**
- * @param {number} n
- */
- _barNumberToScreenPosition: function(n)
- {
- return this._outerPadding + this._actualOuterBarWidth * n;
- },
-
- /**
- * @param {number} scale
- * @param {number} height
- */
- _drawFPSMarks: function(scale, height)
- {
- const fpsMarks = [30, 60];
-
- this._context.save();
- this._context.beginPath();
- this._context.font = (10 * window.devicePixelRatio) + "px " + window.getComputedStyle(this.element, null).getPropertyValue("font-family");
- this._context.textAlign = "right";
- this._context.textBaseline = "alphabetic";
-
- const labelPadding = 4 * window.devicePixelRatio;
- const baselineHeight = 3 * window.devicePixelRatio;
- var lineHeight = 12 * window.devicePixelRatio;
- var labelTopMargin = 0;
- var labelOffsetY = 0; // Labels are going to be under their grid lines.
-
- for (var i = 0; i < fpsMarks.length; ++i) {
- var fps = fpsMarks[i];
- // Draw lines one pixel above they need to be, so 60pfs line does not cross most of the frames tops.
- var y = height - Math.floor(1.0 / fps * scale) - 0.5;
- var label = WebInspector.UIString("%d\u2009fps", fps);
- var labelWidth = this._context.measureText(label).width + 2 * labelPadding;
- var labelX = this._canvas.width;
-
- if (!i && labelTopMargin < y - lineHeight)
- labelOffsetY = -lineHeight; // Labels are going to be over their grid lines.
- var labelY = y + labelOffsetY;
- if (labelY < labelTopMargin || labelY + lineHeight > height)
- break; // No space for the label, so no line as well.
-
- this._context.moveTo(0, y);
- this._context.lineTo(this._canvas.width, y);
-
- this._context.fillStyle = "rgba(255, 255, 255, 0.5)";
- this._context.fillRect(labelX - labelWidth, labelY, labelWidth, lineHeight);
- this._context.fillStyle = "black";
- this._context.fillText(label, labelX - labelPadding, labelY + lineHeight - baselineHeight);
- labelTopMargin = labelY + lineHeight;
- }
- this._context.strokeStyle = "rgba(60, 60, 60, 0.4)";
- this._context.stroke();
- this._context.restore();
- },
-
- /**
- * @param {number} left
- * @param {number} width
- * @param {number} windowHeight
- * @param {!WebInspector.TimelineFrame} frame
- * @param {number} scale
- */
- _renderBar: function(left, width, windowHeight, frame, scale)
- {
- var categories = Object.keys(WebInspector.TimelinePresentationModel.categories());
- if (!categories.length)
- return;
- var x = Math.floor(left) + 0.5;
- width = Math.floor(width);
-
- for (var i = 0, bottomOffset = windowHeight; i < categories.length; ++i) {
- var category = categories[i];
- var duration = frame.timeByCategory[category];
-
- if (!duration)
- continue;
- var height = Math.round(duration * scale);
- var y = Math.floor(bottomOffset - height) + 0.5;
-
- this._context.save();
- this._context.translate(x, 0);
- this._context.scale(width / this._maxInnerBarWidth, 1);
- this._context.fillStyle = this._fillStyles[category];
- this._context.fillRect(0, y, this._maxInnerBarWidth, Math.floor(height));
- this._context.strokeStyle = WebInspector.TimelinePresentationModel.categories()[category].borderColor;
- this._context.beginPath();
- this._context.moveTo(0, y);
- this._context.lineTo(this._maxInnerBarWidth, y);
- this._context.stroke();
- this._context.restore();
-
- bottomOffset -= height;
- }
- // Draw a contour for the total frame time.
- var y0 = Math.floor(windowHeight - frame.duration * scale) + 0.5;
- var y1 = windowHeight + 0.5;
-
- this._context.strokeStyle = "rgba(90, 90, 90, 0.3)";
- this._context.beginPath();
- this._context.moveTo(x, y1);
- this._context.lineTo(x, y0);
- this._context.lineTo(x + width, y0);
- this._context.lineTo(x + width, y1);
- this._context.stroke();
- },
-
- /**
- * @param {number} windowLeft
- * @param {number} windowRight
- */
- windowTimes: function(windowLeft, windowRight)
- {
- if (!this._barTimes.length)
- return WebInspector.TimelineOverviewBase.prototype.windowTimes.call(this, windowLeft, windowRight);
- var windowSpan = this._canvas.width;
- var leftOffset = windowLeft * windowSpan - this._outerPadding + this._actualPadding;
- var rightOffset = windowRight * windowSpan - this._outerPadding;
- var firstBar = Math.floor(Math.max(leftOffset, 0) / this._actualOuterBarWidth);
- var lastBar = Math.min(Math.floor(rightOffset / this._actualOuterBarWidth), this._barTimes.length - 1);
- if (firstBar >= this._barTimes.length)
- return {startTime: Infinity, endTime: Infinity};
-
- const snapToRightTolerancePixels = 3;
- return {
- startTime: this._barTimes[firstBar].startTime,
- endTime: (rightOffset + snapToRightTolerancePixels > windowSpan) || (lastBar >= this._barTimes.length) ? Infinity : this._barTimes[lastBar].endTime
- }
- },
-
- /**
- * @param {number} startTime
- * @param {number} endTime
- */
- windowBoundaries: function(startTime, endTime)
- {
- if (this._barTimes.length === 0)
- return {left: 0, right: 1};
- /**
- * @param {number} time
- * @param {{startTime:number, endTime:number}} barTime
- * @return {number}
- */
- function barStartComparator(time, barTime)
- {
- return time - barTime.startTime;
- }
- /**
- * @param {number} time
- * @param {{startTime:number, endTime:number}} barTime
- * @return {number}
- */
- function barEndComparator(time, barTime)
- {
- // We need a frame where time is in [barTime.startTime, barTime.endTime), so exclude exact matches against endTime.
- if (time === barTime.endTime)
- return 1;
- return time - barTime.endTime;
- }
- return {
- left: this._windowBoundaryFromTime(startTime, barEndComparator),
- right: this._windowBoundaryFromTime(endTime, barStartComparator)
- }
- },
-
- /**
- * @param {number} time
- * @param {function(number, {startTime:number, endTime:number}):number} comparator
- */
- _windowBoundaryFromTime: function(time, comparator)
- {
- if (time === Infinity)
- return 1;
- var index = this._firstBarAfter(time, comparator);
- if (!index)
- return 0;
- return (this._barNumberToScreenPosition(index) - this._actualPadding / 2) / this._canvas.width;
- },
-
- /**
- * @param {number} time
- * @param {function(number, {startTime:number, endTime:number}):number} comparator
- */
- _firstBarAfter: function(time, comparator)
- {
- return insertionIndexForObjectInListSortedByFunction(time, this._barTimes, comparator);
- },
-
- __proto__: WebInspector.TimelineOverviewBase.prototype
-}