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+/*
+ * Copyright (C) 2013 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/**
+ * @constructor
+ * @extends {WebInspector.TimelineOverviewBase}
+ * @param {!WebInspector.TimelineModel} model
+ * @param {!WebInspector.TimelineFrameModelBase} frameModel
+ */
+WebInspector.TimelineFrameOverview = function(model, frameModel)
+{
+ WebInspector.TimelineOverviewBase.call(this, model);
+ this.element.id = "timeline-overview-frames";
+ this._frameModel = frameModel;
+ this.reset();
+
+ this._outerPadding = 4 * window.devicePixelRatio;
+ this._maxInnerBarWidth = 10 * window.devicePixelRatio;
+ this._topPadding = 6 * window.devicePixelRatio;
+
+ // The below two are really computed by update() -- but let's have something so that windowTimes() is happy.
+ this._actualPadding = 5 * window.devicePixelRatio;
+ this._actualOuterBarWidth = this._maxInnerBarWidth + this._actualPadding;
+
+ this._fillStyles = {};
+ var categories = WebInspector.TimelineUIUtils.categories();
+ for (var category in categories)
+ this._fillStyles[category] = WebInspector.TimelineUIUtils.createFillStyleForCategory(this._context, this._maxInnerBarWidth, 0, categories[category]);
+
+ this._frameTopShadeGradient = this._context.createLinearGradient(0, 0, 0, this._topPadding);
+ this._frameTopShadeGradient.addColorStop(0, "rgba(255, 255, 255, 0.9)");
+ this._frameTopShadeGradient.addColorStop(1, "rgba(255, 255, 255, 0.2)");
+}
+
+WebInspector.TimelineFrameOverview.prototype = {
+ /**
+ * @param {!WebInspector.OverviewGrid} grid
+ */
+ setOverviewGrid: function(grid)
+ {
+ this._overviewGrid = grid;
+ this._overviewGrid.element.classList.add("timeline-overview-frames-mode");
+ },
+
+ dispose: function()
+ {
+ this._overviewGrid.element.classList.remove("timeline-overview-frames-mode");
+ },
+
+ reset: function()
+ {
+ this._recordsPerBar = 1;
+ /** @type {!Array.<!{startTime:number, endTime:number}>} */
+ this._barTimes = [];
+ },
+
+ update: function()
+ {
+ this.resetCanvas();
+ this._barTimes = [];
+
+ const minBarWidth = 4 * window.devicePixelRatio;
+ var frames = this._frameModel.frames();
+ var framesPerBar = Math.max(1, frames.length * minBarWidth / this._canvas.width);
+ var visibleFrames = this._aggregateFrames(frames, framesPerBar);
+
+ this._context.save();
+ var scale = (this._canvas.height - this._topPadding) / this._computeTargetFrameLength(visibleFrames);
+ this._renderBars(visibleFrames, scale, this._canvas.height);
+ this._context.fillStyle = this._frameTopShadeGradient;
+ this._context.fillRect(0, 0, this._canvas.width, this._topPadding);
+ this._drawFPSMarks(scale, this._canvas.height);
+ this._context.restore();
+ },
+
+ /**
+ * @param {!Array.<!WebInspector.TimelineFrame>} frames
+ * @param {number} framesPerBar
+ * @return {!Array.<!WebInspector.TimelineFrame>}
+ */
+ _aggregateFrames: function(frames, framesPerBar)
+ {
+ var visibleFrames = [];
+ for (var barNumber = 0, currentFrame = 0; currentFrame < frames.length; ++barNumber) {
+ var barStartTime = frames[currentFrame].startTime;
+ var longestFrame = null;
+ var longestDuration = 0;
+
+ for (var lastFrame = Math.min(Math.floor((barNumber + 1) * framesPerBar), frames.length);
+ currentFrame < lastFrame; ++currentFrame) {
+ var duration = frames[currentFrame].duration;
+ if (!longestFrame || longestDuration < duration) {
+ longestFrame = frames[currentFrame];
+ longestDuration = duration;
+ }
+ }
+ var barEndTime = frames[currentFrame - 1].endTime;
+ if (longestFrame) {
+ visibleFrames.push(longestFrame);
+ this._barTimes.push({ startTime: barStartTime, endTime: barEndTime });
+ }
+ }
+ return visibleFrames;
+ },
+
+ /**
+ * @param {!Array.<!WebInspector.TimelineFrame>} frames
+ * @return {number}
+ */
+ _computeTargetFrameLength: function(frames)
+ {
+ var durations = [];
+ for (var i = 0; i < frames.length; ++i) {
+ if (frames[i])
+ durations.push(frames[i].duration);
+ }
+ var medianFrameLength = durations.qselect(Math.floor(durations.length / 2));
+
+ // Optimize appearance for 30fps, but leave some space so it's evident when a frame overflows.
+ // However, if at least half frames won't fit at this scale, fall back to using autoscale.
+ const targetFPS = 20;
+ var result = 1000.0 / targetFPS;
+ if (result >= medianFrameLength)
+ return result;
+
+ var maxFrameLength = Math.max.apply(Math, durations);
+ return Math.min(medianFrameLength * 2, maxFrameLength);
+ },
+
+ /**
+ * @param {!Array.<!WebInspector.TimelineFrame>} frames
+ * @param {number} scale
+ * @param {number} windowHeight
+ */
+ _renderBars: function(frames, scale, windowHeight)
+ {
+ const maxPadding = 5 * window.devicePixelRatio;
+ this._actualOuterBarWidth = Math.min((this._canvas.width - 2 * this._outerPadding) / frames.length, this._maxInnerBarWidth + maxPadding);
+ this._actualPadding = Math.min(Math.floor(this._actualOuterBarWidth / 3), maxPadding);
+
+ var barWidth = this._actualOuterBarWidth - this._actualPadding;
+ for (var i = 0; i < frames.length; ++i) {
+ if (frames[i])
+ this._renderBar(this._barNumberToScreenPosition(i), barWidth, windowHeight, frames[i], scale);
+ }
+ },
+
+ /**
+ * @param {number} n
+ */
+ _barNumberToScreenPosition: function(n)
+ {
+ return this._outerPadding + this._actualOuterBarWidth * n;
+ },
+
+ /**
+ * @param {number} scale
+ * @param {number} height
+ */
+ _drawFPSMarks: function(scale, height)
+ {
+ const fpsMarks = [30, 60];
+
+ this._context.save();
+ this._context.beginPath();
+ this._context.font = (10 * window.devicePixelRatio) + "px " + window.getComputedStyle(this.element, null).getPropertyValue("font-family");
+ this._context.textAlign = "right";
+ this._context.textBaseline = "alphabetic";
+
+ const labelPadding = 4 * window.devicePixelRatio;
+ const baselineHeight = 3 * window.devicePixelRatio;
+ var lineHeight = 12 * window.devicePixelRatio;
+ var labelTopMargin = 0;
+ var labelOffsetY = 0; // Labels are going to be under their grid lines.
+
+ for (var i = 0; i < fpsMarks.length; ++i) {
+ var fps = fpsMarks[i];
+ // Draw lines one pixel above they need to be, so 60pfs line does not cross most of the frames tops.
+ var y = height - Math.floor(1000.0 / fps * scale) - 0.5;
+ var label = WebInspector.UIString("%d\u2009fps", fps);
+ var labelWidth = this._context.measureText(label).width + 2 * labelPadding;
+ var labelX = this._canvas.width;
+
+ if (!i && labelTopMargin < y - lineHeight)
+ labelOffsetY = -lineHeight; // Labels are going to be over their grid lines.
+ var labelY = y + labelOffsetY;
+ if (labelY < labelTopMargin || labelY + lineHeight > height)
+ break; // No space for the label, so no line as well.
+
+ this._context.moveTo(0, y);
+ this._context.lineTo(this._canvas.width, y);
+
+ this._context.fillStyle = "rgba(255, 255, 255, 0.5)";
+ this._context.fillRect(labelX - labelWidth, labelY, labelWidth, lineHeight);
+ this._context.fillStyle = "black";
+ this._context.fillText(label, labelX - labelPadding, labelY + lineHeight - baselineHeight);
+ labelTopMargin = labelY + lineHeight;
+ }
+ this._context.strokeStyle = "rgba(60, 60, 60, 0.4)";
+ this._context.stroke();
+ this._context.restore();
+ },
+
+ /**
+ * @param {number} left
+ * @param {number} width
+ * @param {number} windowHeight
+ * @param {!WebInspector.TimelineFrame} frame
+ * @param {number} scale
+ */
+ _renderBar: function(left, width, windowHeight, frame, scale)
+ {
+ var categories = Object.keys(WebInspector.TimelineUIUtils.categories());
+ var x = Math.floor(left) + 0.5;
+ width = Math.floor(width);
+
+ var totalCPUTime = frame.cpuTime;
+ var normalizedScale = scale;
+ if (totalCPUTime > frame.duration)
+ normalizedScale *= frame.duration / totalCPUTime;
+
+ for (var i = 0, bottomOffset = windowHeight; i < categories.length; ++i) {
+ var category = categories[i];
+ var duration = frame.timeByCategory[category];
+ if (!duration)
+ continue;
+ var height = Math.round(duration * normalizedScale);
+ var y = Math.floor(bottomOffset - height) + 0.5;
+
+ this._context.save();
+ this._context.translate(x, 0);
+ this._context.scale(width / this._maxInnerBarWidth, 1);
+ this._context.fillStyle = this._fillStyles[category];
+ this._context.fillRect(0, y, this._maxInnerBarWidth, Math.floor(height));
+ this._context.strokeStyle = WebInspector.TimelineUIUtils.categories()[category].borderColor;
+ this._context.beginPath();
+ this._context.moveTo(0, y);
+ this._context.lineTo(this._maxInnerBarWidth, y);
+ this._context.stroke();
+ this._context.restore();
+
+ bottomOffset -= height;
+ }
+ // Draw a contour for the total frame time.
+ var y0 = Math.floor(windowHeight - frame.duration * scale) + 0.5;
+ var y1 = windowHeight + 0.5;
+
+ this._context.strokeStyle = "rgba(90, 90, 90, 0.3)";
+ this._context.beginPath();
+ this._context.moveTo(x, y1);
+ this._context.lineTo(x, y0);
+ this._context.lineTo(x + width, y0);
+ this._context.lineTo(x + width, y1);
+ this._context.stroke();
+ },
+
+ /**
+ * @param {number} windowLeft
+ * @param {number} windowRight
+ * @return {!{startTime: number, endTime: number}}
+ */
+ windowTimes: function(windowLeft, windowRight)
+ {
+ if (!this._barTimes.length)
+ return WebInspector.TimelineOverviewBase.prototype.windowTimes.call(this, windowLeft, windowRight);
+ var windowSpan = this._canvas.width;
+ var leftOffset = windowLeft * windowSpan;
+ var rightOffset = windowRight * windowSpan;
+ var firstBar = Math.floor(Math.max(leftOffset - this._outerPadding + this._actualPadding, 0) / this._actualOuterBarWidth);
+ var lastBar = Math.min(Math.floor(Math.max(rightOffset - this._outerPadding, 0)/ this._actualOuterBarWidth), this._barTimes.length - 1);
+ if (firstBar >= this._barTimes.length)
+ return {startTime: Infinity, endTime: Infinity};
+
+ const snapTolerancePixels = 3;
+ return {
+ startTime: leftOffset > snapTolerancePixels ? this._barTimes[firstBar].startTime : this._model.minimumRecordTime(),
+ endTime: (rightOffset + snapTolerancePixels > windowSpan) || (lastBar >= this._barTimes.length) ? this._model.maximumRecordTime() : this._barTimes[lastBar].endTime
+ }
+ },
+
+ /**
+ * @param {number} startTime
+ * @param {number} endTime
+ * @return {!{left: number, right: number}}
+ */
+ windowBoundaries: function(startTime, endTime)
+ {
+ if (this._barTimes.length === 0)
+ return {left: 0, right: 1};
+ /**
+ * @param {number} time
+ * @param {!{startTime:number, endTime:number}} barTime
+ * @return {number}
+ */
+ function barStartComparator(time, barTime)
+ {
+ return time - barTime.startTime;
+ }
+ /**
+ * @param {number} time
+ * @param {!{startTime:number, endTime:number}} barTime
+ * @return {number}
+ */
+ function barEndComparator(time, barTime)
+ {
+ // We need a frame where time is in [barTime.startTime, barTime.endTime), so exclude exact matches against endTime.
+ if (time === barTime.endTime)
+ return 1;
+ return time - barTime.endTime;
+ }
+ return {
+ left: this._windowBoundaryFromTime(startTime, barEndComparator),
+ right: this._windowBoundaryFromTime(endTime, barStartComparator)
+ }
+ },
+
+ /**
+ * @param {number} time
+ * @param {function(number, !{startTime:number, endTime:number}):number} comparator
+ */
+ _windowBoundaryFromTime: function(time, comparator)
+ {
+ if (time === Infinity)
+ return 1;
+ var index = this._firstBarAfter(time, comparator);
+ if (!index)
+ return 0;
+ return (this._barNumberToScreenPosition(index) - this._actualPadding / 2) / this._canvas.width;
+ },
+
+ /**
+ * @param {number} time
+ * @param {function(number, {startTime:number, endTime:number}):number} comparator
+ */
+ _firstBarAfter: function(time, comparator)
+ {
+ return insertionIndexForObjectInListSortedByFunction(time, this._barTimes, comparator);
+ },
+
+ __proto__: WebInspector.TimelineOverviewBase.prototype
+}