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-rw-r--r--chromium/third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.h18
1 files changed, 6 insertions, 12 deletions
diff --git a/chromium/third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.h b/chromium/third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.h
index 801d7fd656d..182648732f8 100644
--- a/chromium/third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.h
+++ b/chromium/third_party/WebKit/Source/modules/webaudio/AudioDestinationNode.h
@@ -42,29 +42,23 @@ public:
virtual ~AudioDestinationNode();
// AudioNode
- virtual void process(size_t) { }; // we're pulled by hardware so this is never called
- virtual void reset() { m_currentSampleFrame = 0; };
+ virtual void process(size_t) OVERRIDE FINAL { } // we're pulled by hardware so this is never called
// The audio hardware calls render() to get the next render quantum of audio into destinationBus.
// It will optionally give us local/live audio input in sourceBus (if it's not 0).
- virtual void render(AudioBus* sourceBus, AudioBus* destinationBus, size_t numberOfFrames);
+ virtual void render(AudioBus* sourceBus, AudioBus* destinationBus, size_t numberOfFrames) OVERRIDE FINAL;
size_t currentSampleFrame() const { return m_currentSampleFrame; }
double currentTime() const { return currentSampleFrame() / static_cast<double>(sampleRate()); }
virtual unsigned long maxChannelCount() const { return 0; }
- // Enable local/live input for the specified device.
- virtual void enableInput(const String& inputDeviceId) = 0;
-
virtual void startRendering() = 0;
- AudioSourceProvider* localAudioInputProvider() { return &m_localAudioInputProvider; }
-
protected:
// LocalAudioInputProvider allows us to expose an AudioSourceProvider for local/live audio input.
// If there is local/live audio input, we call set() with the audio input data every render quantum.
- class LocalAudioInputProvider : public AudioSourceProvider {
+ class LocalAudioInputProvider FINAL : public AudioSourceProvider {
public:
LocalAudioInputProvider()
: m_sourceBus(AudioBus::create(2, AudioNode::ProcessingSizeInFrames)) // FIXME: handle non-stereo local input.
@@ -78,7 +72,7 @@ protected:
}
// AudioSourceProvider.
- virtual void provideInput(AudioBus* destinationBus, size_t numberOfFrames)
+ virtual void provideInput(AudioBus* destinationBus, size_t numberOfFrames) OVERRIDE
{
bool isGood = destinationBus && destinationBus->length() == numberOfFrames && m_sourceBus->length() == numberOfFrames;
ASSERT(isGood);
@@ -90,8 +84,8 @@ protected:
RefPtr<AudioBus> m_sourceBus;
};
- virtual double tailTime() const OVERRIDE { return 0; }
- virtual double latencyTime() const OVERRIDE { return 0; }
+ virtual double tailTime() const OVERRIDE FINAL { return 0; }
+ virtual double latencyTime() const OVERRIDE FINAL { return 0; }
// Counts the number of sample-frames processed by the destination.
size_t m_currentSampleFrame;