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diff --git a/chromium/third_party/WebKit/Source/web/WebInputEventFactoryGtk.cpp b/chromium/third_party/WebKit/Source/web/WebInputEventFactoryGtk.cpp
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-/*
- * Copyright (C) 2006-2009 Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-#include "WebInputEventFactory.h"
-
-#include "core/platform/chromium/KeyCodeConversion.h"
-#include "platform/KeyboardCodes.h"
-
-#include "WebInputEvent.h"
-
-#include <gdk/gdk.h>
-#include <gdk/gdkkeysyms.h>
-#include <gtk/gtk.h>
-#include <stdlib.h>
-
-#include "wtf/Assertions.h"
-
-namespace {
-
-// For click count tracking.
-static int gNumClicks = 0;
-static GdkWindow* gLastClickEventWindow = 0;
-static gint gLastClickTime = 0;
-static gint gLastClickX = 0;
-static gint gLastClickY = 0;
-static blink::WebMouseEvent::Button gLastClickButton = blink::WebMouseEvent::ButtonNone;
-
-bool shouldForgetPreviousClick(GdkWindow* window, gint time, gint x, gint y)
-{
- static GtkSettings* settings = gtk_settings_get_default();
-
- if (window != gLastClickEventWindow)
- return true;
-
- gint doubleClickTime = 250;
- gint doubleClickDistance = 5;
- g_object_get(G_OBJECT(settings),
- "gtk-double-click-time", &doubleClickTime,
- "gtk-double-click-distance", &doubleClickDistance, NULL);
- return (time - gLastClickTime) > doubleClickTime
- || abs(x - gLastClickX) > doubleClickDistance
- || abs(y - gLastClickY) > doubleClickDistance;
-}
-
-void resetClickCountState()
-{
- gNumClicks = 0;
- gLastClickEventWindow = 0;
- gLastClickTime = 0;
- gLastClickX = 0;
- gLastClickY = 0;
- gLastClickButton = blink::WebMouseEvent::ButtonNone;
-}
-
-bool isKeyPadKeyval(guint keyval)
-{
- // Keypad keyvals all fall into one range.
- return keyval >= GDK_KP_Space && keyval <= GDK_KP_9;
-}
-
-} // namespace
-
-namespace blink {
-
-static double gdkEventTimeToWebEventTime(guint32 time)
-{
- // Convert from time in ms to time in sec.
- return time / 1000.0;
-}
-
-static int gdkStateToWebEventModifiers(guint state)
-{
- int modifiers = 0;
- if (state & GDK_SHIFT_MASK)
- modifiers |= WebInputEvent::ShiftKey;
- if (state & GDK_CONTROL_MASK)
- modifiers |= WebInputEvent::ControlKey;
- if (state & GDK_MOD1_MASK)
- modifiers |= WebInputEvent::AltKey;
- if (state & GDK_META_MASK)
- modifiers |= WebInputEvent::MetaKey;
- if (state & GDK_BUTTON1_MASK)
- modifiers |= WebInputEvent::LeftButtonDown;
- if (state & GDK_BUTTON2_MASK)
- modifiers |= WebInputEvent::MiddleButtonDown;
- if (state & GDK_BUTTON3_MASK)
- modifiers |= WebInputEvent::RightButtonDown;
- if (state & GDK_LOCK_MASK)
- modifiers |= WebInputEvent::CapsLockOn;
- if (state & GDK_MOD2_MASK)
- modifiers |= WebInputEvent::NumLockOn;
- return modifiers;
-}
-
-static int gdkEventToWindowsKeyCode(const GdkEventKey* event)
-{
- static const unsigned int hardwareCodeToGDKKeyval[] = {
- 0, // 0x00:
- 0, // 0x01:
- 0, // 0x02:
- 0, // 0x03:
- 0, // 0x04:
- 0, // 0x05:
- 0, // 0x06:
- 0, // 0x07:
- 0, // 0x08:
- 0, // 0x09: GDK_Escape
- GDK_1, // 0x0A: GDK_1
- GDK_2, // 0x0B: GDK_2
- GDK_3, // 0x0C: GDK_3
- GDK_4, // 0x0D: GDK_4
- GDK_5, // 0x0E: GDK_5
- GDK_6, // 0x0F: GDK_6
- GDK_7, // 0x10: GDK_7
- GDK_8, // 0x11: GDK_8
- GDK_9, // 0x12: GDK_9
- GDK_0, // 0x13: GDK_0
- GDK_minus, // 0x14: GDK_minus
- GDK_equal, // 0x15: GDK_equal
- 0, // 0x16: GDK_BackSpace
- 0, // 0x17: GDK_Tab
- GDK_q, // 0x18: GDK_q
- GDK_w, // 0x19: GDK_w
- GDK_e, // 0x1A: GDK_e
- GDK_r, // 0x1B: GDK_r
- GDK_t, // 0x1C: GDK_t
- GDK_y, // 0x1D: GDK_y
- GDK_u, // 0x1E: GDK_u
- GDK_i, // 0x1F: GDK_i
- GDK_o, // 0x20: GDK_o
- GDK_p, // 0x21: GDK_p
- GDK_bracketleft, // 0x22: GDK_bracketleft
- GDK_bracketright, // 0x23: GDK_bracketright
- 0, // 0x24: GDK_Return
- 0, // 0x25: GDK_Control_L
- GDK_a, // 0x26: GDK_a
- GDK_s, // 0x27: GDK_s
- GDK_d, // 0x28: GDK_d
- GDK_f, // 0x29: GDK_f
- GDK_g, // 0x2A: GDK_g
- GDK_h, // 0x2B: GDK_h
- GDK_j, // 0x2C: GDK_j
- GDK_k, // 0x2D: GDK_k
- GDK_l, // 0x2E: GDK_l
- GDK_semicolon, // 0x2F: GDK_semicolon
- GDK_apostrophe, // 0x30: GDK_apostrophe
- GDK_grave, // 0x31: GDK_grave
- 0, // 0x32: GDK_Shift_L
- GDK_backslash, // 0x33: GDK_backslash
- GDK_z, // 0x34: GDK_z
- GDK_x, // 0x35: GDK_x
- GDK_c, // 0x36: GDK_c
- GDK_v, // 0x37: GDK_v
- GDK_b, // 0x38: GDK_b
- GDK_n, // 0x39: GDK_n
- GDK_m, // 0x3A: GDK_m
- GDK_comma, // 0x3B: GDK_comma
- GDK_period, // 0x3C: GDK_period
- GDK_slash, // 0x3D: GDK_slash
- 0, // 0x3E: GDK_Shift_R
- 0, // 0x3F:
- 0, // 0x40:
- 0, // 0x41:
- 0, // 0x42:
- 0, // 0x43:
- 0, // 0x44:
- 0, // 0x45:
- 0, // 0x46:
- 0, // 0x47:
- 0, // 0x48:
- 0, // 0x49:
- 0, // 0x4A:
- 0, // 0x4B:
- 0, // 0x4C:
- 0, // 0x4D:
- 0, // 0x4E:
- 0, // 0x4F:
- 0, // 0x50:
- 0, // 0x51:
- 0, // 0x52:
- 0, // 0x53:
- 0, // 0x54:
- 0, // 0x55:
- 0, // 0x56:
- 0, // 0x57:
- 0, // 0x58:
- 0, // 0x59:
- 0, // 0x5A:
- 0, // 0x5B:
- 0, // 0x5C:
- 0, // 0x5D:
- 0, // 0x5E:
- 0, // 0x5F:
- 0, // 0x60:
- 0, // 0x61:
- 0, // 0x62:
- 0, // 0x63:
- 0, // 0x64:
- 0, // 0x65:
- 0, // 0x66:
- 0, // 0x67:
- 0, // 0x68:
- 0, // 0x69:
- 0, // 0x6A:
- 0, // 0x6B:
- 0, // 0x6C:
- 0, // 0x6D:
- 0, // 0x6E:
- 0, // 0x6F:
- 0, // 0x70:
- 0, // 0x71:
- 0, // 0x72:
- GDK_Super_L, // 0x73: GDK_Super_L
- GDK_Super_R, // 0x74: GDK_Super_R
- };
-
- // |windowsKeyCode| has to include a valid virtual-key code even when we
- // use non-US layouts, e.g. even when we type an 'A' key of a US keyboard
- // on the Hebrew layout, |windowsKeyCode| should be VK_A.
- // On the other hand, |event->keyval| value depends on the current
- // GdkKeymap object, i.e. when we type an 'A' key of a US keyboard on
- // the Hebrew layout, |event->keyval| becomes GDK_hebrew_shin and this
- // WebCore::windowsKeyCodeForKeyEvent() call returns 0.
- // To improve compatibilty with Windows, we use |event->hardware_keycode|
- // for retrieving its Windows key-code for the keys when the
- // WebCore::windowsKeyCodeForEvent() call returns 0.
- // We shouldn't use |event->hardware_keycode| for keys that GdkKeymap
- // objects cannot change because |event->hardware_keycode| doesn't change
- // even when we change the layout options, e.g. when we swap a control
- // key and a caps-lock key, GTK doesn't swap their
- // |event->hardware_keycode| values but swap their |event->keyval| values.
- int windowsKeyCode = WebCore::windowsKeyCodeForKeyEvent(event->keyval);
- if (windowsKeyCode)
- return windowsKeyCode;
-
- const int tableSize = sizeof(hardwareCodeToGDKKeyval) / sizeof(hardwareCodeToGDKKeyval[0]);
- if (event->hardware_keycode < tableSize) {
- int keyval = hardwareCodeToGDKKeyval[event->hardware_keycode];
- if (keyval)
- return WebCore::windowsKeyCodeForKeyEvent(keyval);
- }
-
- // This key is one that keyboard-layout drivers cannot change.
- // Use |event->keyval| to retrieve its |windowsKeyCode| value.
- return WebCore::windowsKeyCodeForKeyEvent(event->keyval);
-}
-
-// Normalizes event->state to make it Windows/Mac compatible. Since the way
-// of setting modifier mask on X is very different than Windows/Mac as shown
-// in http://crbug.com/127142#c8, the normalization is necessary.
-static guint normalizeEventState(const GdkEventKey* event)
-{
- guint mask = 0;
- switch (gdkEventToWindowsKeyCode(event)) {
- case WebCore::VKEY_CONTROL:
- case WebCore::VKEY_LCONTROL:
- case WebCore::VKEY_RCONTROL:
- mask = GDK_CONTROL_MASK;
- break;
- case WebCore::VKEY_SHIFT:
- case WebCore::VKEY_LSHIFT:
- case WebCore::VKEY_RSHIFT:
- mask = GDK_SHIFT_MASK;
- break;
- case WebCore::VKEY_MENU:
- case WebCore::VKEY_LMENU:
- case WebCore::VKEY_RMENU:
- mask = GDK_MOD1_MASK;
- break;
- case WebCore::VKEY_CAPITAL:
- mask = GDK_LOCK_MASK;
- break;
- default:
- return event->state;
- }
- if (event->type == GDK_KEY_PRESS)
- return event->state | mask;
- return event->state & ~mask;
-}
-
-// Gets the corresponding control character of a specified key code. See:
-// http://en.wikipedia.org/wiki/Control_characters
-// We emulate Windows behavior here.
-static WebUChar getControlCharacter(int windowsKeyCode, bool shift)
-{
- if (windowsKeyCode >= WebCore::VKEY_A && windowsKeyCode <= WebCore::VKEY_Z) {
- // ctrl-A ~ ctrl-Z map to \x01 ~ \x1A
- return windowsKeyCode - WebCore::VKEY_A + 1;
- }
- if (shift) {
- // following graphics chars require shift key to input.
- switch (windowsKeyCode) {
- // ctrl-@ maps to \x00 (Null byte)
- case WebCore::VKEY_2:
- return 0;
- // ctrl-^ maps to \x1E (Record separator, Information separator two)
- case WebCore::VKEY_6:
- return 0x1E;
- // ctrl-_ maps to \x1F (Unit separator, Information separator one)
- case WebCore::VKEY_OEM_MINUS:
- return 0x1F;
- // Returns 0 for all other keys to avoid inputting unexpected chars.
- default:
- return 0;
- }
- } else {
- switch (windowsKeyCode) {
- // ctrl-[ maps to \x1B (Escape)
- case WebCore::VKEY_OEM_4:
- return 0x1B;
- // ctrl-\ maps to \x1C (File separator, Information separator four)
- case WebCore::VKEY_OEM_5:
- return 0x1C;
- // ctrl-] maps to \x1D (Group separator, Information separator three)
- case WebCore::VKEY_OEM_6:
- return 0x1D;
- // ctrl-Enter maps to \x0A (Line feed)
- case WebCore::VKEY_RETURN:
- return 0x0A;
- // Returns 0 for all other keys to avoid inputting unexpected chars.
- default:
- return 0;
- }
- }
-}
-
-// WebKeyboardEvent -----------------------------------------------------------
-
-WebKeyboardEvent WebInputEventFactory::keyboardEvent(const GdkEventKey* event)
-{
- WebKeyboardEvent result;
-
- result.timeStampSeconds = gdkEventTimeToWebEventTime(event->time);
- result.modifiers = gdkStateToWebEventModifiers(normalizeEventState(event));
-
- switch (event->type) {
- case GDK_KEY_RELEASE:
- result.type = WebInputEvent::KeyUp;
- break;
- case GDK_KEY_PRESS:
- result.type = WebInputEvent::RawKeyDown;
- break;
- default:
- ASSERT_NOT_REACHED();
- }
-
- result.isSystemKey = WebInputEventFactory::isSystemKeyEvent(result);
-
- // The key code tells us which physical key was pressed (for example, the
- // A key went down or up). It does not determine whether A should be lower
- // or upper case. This is what text does, which should be the keyval.
- int windowsKeyCode = gdkEventToWindowsKeyCode(event);
- result.windowsKeyCode = WebKeyboardEvent::windowsKeyCodeWithoutLocation(windowsKeyCode);
- result.modifiers |= WebKeyboardEvent::locationModifiersFromWindowsKeyCode(windowsKeyCode);
- result.nativeKeyCode = event->hardware_keycode;
-
- if (result.windowsKeyCode == WebCore::VKEY_RETURN)
- // We need to treat the enter key as a key press of character \r. This
- // is apparently just how webkit handles it and what it expects.
- result.unmodifiedText[0] = '\r';
- else
- // FIXME: fix for non BMP chars
- result.unmodifiedText[0] =
- static_cast<WebUChar>(gdk_keyval_to_unicode(event->keyval));
-
- // If ctrl key is pressed down, then control character shall be input.
- if (result.modifiers & WebInputEvent::ControlKey)
- result.text[0] = getControlCharacter(
- result.windowsKeyCode, result.modifiers & WebInputEvent::ShiftKey);
- else
- result.text[0] = result.unmodifiedText[0];
-
- result.setKeyIdentifierFromWindowsKeyCode();
-
- // FIXME: Do we need to set IsAutoRepeat?
- if (isKeyPadKeyval(event->keyval))
- result.modifiers |= WebInputEvent::IsKeyPad;
-
- return result;
-}
-
-bool WebInputEventFactory::isSystemKeyEvent(const WebKeyboardEvent& event)
-{
- // On Windows all keys with Alt modifier will be marked as system key.
- // We keep the same behavior on Linux and everywhere non-Mac.
- return event.modifiers & WebInputEvent::AltKey;
-}
-
-WebKeyboardEvent WebInputEventFactory::keyboardEvent(wchar_t character, int state, double timeStampSeconds)
-{
- // keyboardEvent(const GdkEventKey*) depends on the GdkEventKey object and
- // it is hard to use/ it from signal handlers which don't use GdkEventKey
- // objects (e.g. GtkIMContext signal handlers.) For such handlers, this
- // function creates a WebInputEvent::Char event without using a
- // GdkEventKey object.
- WebKeyboardEvent result;
- result.type = blink::WebInputEvent::Char;
- result.timeStampSeconds = timeStampSeconds;
- result.modifiers = gdkStateToWebEventModifiers(state);
- result.windowsKeyCode = character;
- result.nativeKeyCode = character;
- result.text[0] = character;
- result.unmodifiedText[0] = character;
-
- // According to MSDN:
- // http://msdn.microsoft.com/en-us/library/ms646286(VS.85).aspx
- // Key events with Alt modifier and F10 are system key events.
- // We just emulate this behavior. It's necessary to prevent webkit from
- // processing keypress event generated by alt-d, etc.
- // F10 is not special on Linux, so don't treat it as system key.
- if (result.modifiers & WebInputEvent::AltKey)
- result.isSystemKey = true;
-
- return result;
-}
-
-// WebMouseEvent --------------------------------------------------------------
-
-WebMouseEvent WebInputEventFactory::mouseEvent(const GdkEventButton* event)
-{
- WebMouseEvent result;
-
- result.timeStampSeconds = gdkEventTimeToWebEventTime(event->time);
-
- result.modifiers = gdkStateToWebEventModifiers(event->state);
- result.x = static_cast<int>(event->x);
- result.y = static_cast<int>(event->y);
- result.windowX = result.x;
- result.windowY = result.y;
- result.globalX = static_cast<int>(event->x_root);
- result.globalY = static_cast<int>(event->y_root);
- result.clickCount = 0;
-
- switch (event->type) {
- case GDK_BUTTON_PRESS:
- result.type = WebInputEvent::MouseDown;
- break;
- case GDK_BUTTON_RELEASE:
- result.type = WebInputEvent::MouseUp;
- break;
- case GDK_3BUTTON_PRESS:
- case GDK_2BUTTON_PRESS:
- default:
- ASSERT_NOT_REACHED();
- };
-
- result.button = WebMouseEvent::ButtonNone;
- if (event->button == 1)
- result.button = WebMouseEvent::ButtonLeft;
- else if (event->button == 2)
- result.button = WebMouseEvent::ButtonMiddle;
- else if (event->button == 3)
- result.button = WebMouseEvent::ButtonRight;
-
- if (result.type == WebInputEvent::MouseDown) {
- bool forgetPreviousClick = shouldForgetPreviousClick(event->window, event->time, event->x, event->y);
-
- if (!forgetPreviousClick && result.button == gLastClickButton)
- ++gNumClicks;
- else {
- gNumClicks = 1;
-
- gLastClickEventWindow = event->window;
- gLastClickX = event->x;
- gLastClickY = event->y;
- gLastClickButton = result.button;
- }
- gLastClickTime = event->time;
- }
- result.clickCount = gNumClicks;
-
- return result;
-}
-
-WebMouseEvent WebInputEventFactory::mouseEvent(const GdkEventMotion* event)
-{
- WebMouseEvent result;
-
- result.timeStampSeconds = gdkEventTimeToWebEventTime(event->time);
- result.modifiers = gdkStateToWebEventModifiers(event->state);
- result.x = static_cast<int>(event->x);
- result.y = static_cast<int>(event->y);
- result.windowX = result.x;
- result.windowY = result.y;
- result.globalX = static_cast<int>(event->x_root);
- result.globalY = static_cast<int>(event->y_root);
-
- switch (event->type) {
- case GDK_MOTION_NOTIFY:
- result.type = WebInputEvent::MouseMove;
- break;
- default:
- ASSERT_NOT_REACHED();
- }
-
- result.button = WebMouseEvent::ButtonNone;
- if (event->state & GDK_BUTTON1_MASK)
- result.button = WebMouseEvent::ButtonLeft;
- else if (event->state & GDK_BUTTON2_MASK)
- result.button = WebMouseEvent::ButtonMiddle;
- else if (event->state & GDK_BUTTON3_MASK)
- result.button = WebMouseEvent::ButtonRight;
-
- if (shouldForgetPreviousClick(event->window, event->time, event->x, event->y))
- resetClickCountState();
-
- return result;
-}
-
-WebMouseEvent WebInputEventFactory::mouseEvent(const GdkEventCrossing* event)
-{
- WebMouseEvent result;
-
- result.timeStampSeconds = gdkEventTimeToWebEventTime(event->time);
- result.modifiers = gdkStateToWebEventModifiers(event->state);
- result.x = static_cast<int>(event->x);
- result.y = static_cast<int>(event->y);
- result.windowX = result.x;
- result.windowY = result.y;
- result.globalX = static_cast<int>(event->x_root);
- result.globalY = static_cast<int>(event->y_root);
-
- switch (event->type) {
- case GDK_ENTER_NOTIFY:
- case GDK_LEAVE_NOTIFY:
- // Note that if we sent MouseEnter or MouseLeave to WebKit, it
- // wouldn't work - they don't result in the proper JavaScript events.
- // MouseMove does the right thing.
- result.type = WebInputEvent::MouseMove;
- break;
- default:
- ASSERT_NOT_REACHED();
- }
-
- result.button = WebMouseEvent::ButtonNone;
- if (event->state & GDK_BUTTON1_MASK)
- result.button = WebMouseEvent::ButtonLeft;
- else if (event->state & GDK_BUTTON2_MASK)
- result.button = WebMouseEvent::ButtonMiddle;
- else if (event->state & GDK_BUTTON3_MASK)
- result.button = WebMouseEvent::ButtonRight;
-
- if (shouldForgetPreviousClick(event->window, event->time, event->x, event->y))
- resetClickCountState();
-
- return result;
-}
-
-// WebMouseWheelEvent ---------------------------------------------------------
-
-WebMouseWheelEvent WebInputEventFactory::mouseWheelEvent(const GdkEventScroll* event)
-{
- WebMouseWheelEvent result;
-
- result.type = WebInputEvent::MouseWheel;
- result.button = WebMouseEvent::ButtonNone;
-
- result.timeStampSeconds = gdkEventTimeToWebEventTime(event->time);
- result.modifiers = gdkStateToWebEventModifiers(event->state);
- result.x = static_cast<int>(event->x);
- result.y = static_cast<int>(event->y);
- result.windowX = result.x;
- result.windowY = result.y;
- result.globalX = static_cast<int>(event->x_root);
- result.globalY = static_cast<int>(event->y_root);
-
- // How much should we scroll per mouse wheel event?
- // - Windows uses 3 lines by default and obeys a system setting.
- // - Mozilla has a pref that lets you either use the "system" number of lines
- // to scroll, or lets the user override it.
- // For the "system" number of lines, it appears they've hardcoded 3.
- // See case NS_MOUSE_SCROLL in content/events/src/nsEventStateManager.cpp
- // and InitMouseScrollEvent in widget/src/gtk2/nsCommonWidget.cpp .
- // - Gtk makes the scroll amount a function of the size of the scroll bar,
- // which is not available to us here.
- // Instead, we pick a number that empirically matches Firefox's behavior.
- static const float scrollbarPixelsPerTick = 160.0f / 3.0f;
-
- switch (event->direction) {
- case GDK_SCROLL_UP:
- result.deltaY = scrollbarPixelsPerTick;
- result.wheelTicksY = 1;
- break;
- case GDK_SCROLL_DOWN:
- result.deltaY = -scrollbarPixelsPerTick;
- result.wheelTicksY = -1;
- break;
- case GDK_SCROLL_LEFT:
- result.deltaX = scrollbarPixelsPerTick;
- result.wheelTicksX = 1;
- break;
- case GDK_SCROLL_RIGHT:
- result.deltaX = -scrollbarPixelsPerTick;
- result.wheelTicksX = -1;
- break;
- }
-
- return result;
-}
-
-} // namespace blink