diff options
Diffstat (limited to 'chromium/third_party/angle/src/compiler/translator.vcxproj.filters')
-rw-r--r-- | chromium/third_party/angle/src/compiler/translator.vcxproj.filters | 361 |
1 files changed, 0 insertions, 361 deletions
diff --git a/chromium/third_party/angle/src/compiler/translator.vcxproj.filters b/chromium/third_party/angle/src/compiler/translator.vcxproj.filters deleted file mode 100644 index 1df6c7c28ac..00000000000 --- a/chromium/third_party/angle/src/compiler/translator.vcxproj.filters +++ /dev/null @@ -1,361 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup> - <Filter Include="Source Files"> - <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> - <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> - </Filter> - <Filter Include="Source Files\generated"> - <UniqueIdentifier>{eb8da157-b29c-43c3-880d-54679e176dc5}</UniqueIdentifier> - </Filter> - <Filter Include="Source Files\depgraph"> - <UniqueIdentifier>{b5410d3a-c3c8-4ae6-843a-b000d652632e}</UniqueIdentifier> - </Filter> - <Filter Include="Source Files\timing"> - <UniqueIdentifier>{a9847611-dcd5-4c89-8262-a22b96c7c98d}</UniqueIdentifier> - </Filter> - <Filter Include="Header Files"> - <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> - <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions> - </Filter> - <Filter Include="Header Files\generated"> - <UniqueIdentifier>{094f7115-35d3-4c63-870c-ab5f393dc2c2}</UniqueIdentifier> - </Filter> - <Filter Include="Header Files\timing"> - <UniqueIdentifier>{5f5742e9-15e1-43b4-b1e7-0c118be14e04}</UniqueIdentifier> - </Filter> - <Filter Include="Header Files\depgraph"> - <UniqueIdentifier>{c4007e35-3c11-44d6-95f7-bb81db528068}</UniqueIdentifier> - </Filter> - </ItemGroup> - <ItemGroup> - <ClCompile Include="BuiltInFunctionEmulator.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="Compiler.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="debug.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="DetectCallDepth.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="Diagnostics.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="DirectiveHandler.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="ForLoopUnroll.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="InfoSink.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="Initialize.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="InitializeDll.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="InitializeParseContext.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="Intermediate.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="intermOut.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="IntermTraverse.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="MapLongVariableNames.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="ossource_win.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="parseConst.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="PoolAlloc.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="QualifierAlive.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="RemoveTree.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="ShaderLang.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="SymbolTable.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="util.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="ValidateLimitations.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="VariableInfo.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="VariablePacker.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="glslang_lex.cpp"> - <Filter>Source Files\generated</Filter> - </ClCompile> - <ClCompile Include="glslang_tab.cpp"> - <Filter>Source Files\generated</Filter> - </ClCompile> - <ClCompile Include="depgraph\DependencyGraph.cpp"> - <Filter>Source Files\depgraph</Filter> - </ClCompile> - <ClCompile Include="depgraph\DependencyGraphBuilder.cpp"> - <Filter>Source Files\depgraph</Filter> - </ClCompile> - <ClCompile Include="depgraph\DependencyGraphOutput.cpp"> - <Filter>Source Files\depgraph</Filter> - </ClCompile> - <ClCompile Include="depgraph\DependencyGraphTraverse.cpp"> - <Filter>Source Files\depgraph</Filter> - </ClCompile> - <ClCompile Include="timing\RestrictFragmentShaderTiming.cpp"> - <Filter>Source Files\timing</Filter> - </ClCompile> - <ClCompile Include="timing\RestrictVertexShaderTiming.cpp"> - <Filter>Source Files\timing</Filter> - </ClCompile> - <ClCompile Include="..\third_party\compiler\ArrayBoundsClamper.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="InitializeGLPosition.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="DetectDiscontinuity.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="OutputHLSL.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="SearchSymbol.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="TranslatorHLSL.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="UnfoldShortCircuit.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="Uniform.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="CodeGen.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="TranslatorGLSL.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="TranslatorESSL.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="OutputESSL.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="OutputGLSL.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="OutputGLSLBase.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="VersionGLSL.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="UnfoldShortCircuitAST.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="ParseContext.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - </ItemGroup> - <ItemGroup> - <ClInclude Include="BaseTypes.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="BuiltInFunctionEmulator.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="Common.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="ConstantUnion.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="debug.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="DetectCallDepth.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="Diagnostics.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="DirectiveHandler.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="ForLoopUnroll.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="InfoSink.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="Initialize.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="InitializeDll.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="InitializeGlobals.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="InitializeParseContext.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="intermediate.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="localintermediate.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="MapLongVariableNames.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="MMap.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="osinclude.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="PoolAlloc.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="QualifierAlive.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="RemoveTree.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="RenameFunction.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="..\..\include\GLSLANG\ShaderLang.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="ShHandle.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="SymbolTable.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="Types.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="util.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="ValidateLimitations.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="VariableInfo.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="VariablePacker.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="glslang_tab.h"> - <Filter>Header Files\generated</Filter> - </ClInclude> - <ClInclude Include="timing\RestrictFragmentShaderTiming.h"> - <Filter>Header Files\timing</Filter> - </ClInclude> - <ClInclude Include="timing\RestrictVertexShaderTiming.h"> - <Filter>Header Files\timing</Filter> - </ClInclude> - <ClInclude Include="depgraph\DependencyGraph.h"> - <Filter>Header Files\depgraph</Filter> - </ClInclude> - <ClInclude Include="depgraph\DependencyGraphBuilder.h"> - <Filter>Header Files\depgraph</Filter> - </ClInclude> - <ClInclude Include="depgraph\DependencyGraphOutput.h"> - <Filter>Header Files\depgraph</Filter> - </ClInclude> - <ClInclude Include="HashNames.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="InitializeGLPosition.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="..\third_party\compiler\ArrayBoundsClamper.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="DetectDiscontinuity.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="OutputHLSL.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="SearchSymbol.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="TranslatorHLSL.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="UnfoldShortCircuit.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="Uniform.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="TranslatorGLSL.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="TranslatorESSL.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="OutputESSL.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="OutputGLSL.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="OutputGLSLBase.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="VersionGLSL.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="UnfoldShortCircuitAST.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="ParseContext.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="NodeSearch.h"> - <Filter>Header Files</Filter> - </ClInclude> - </ItemGroup> - <ItemGroup> - <CustomBuild Include="glslang.l"> - <Filter>Source Files</Filter> - </CustomBuild> - <CustomBuild Include="glslang.y"> - <Filter>Source Files</Filter> - </CustomBuild> - </ItemGroup> -</Project>
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