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-rw-r--r--chromium/third_party/angle/src/libGLESv2/formatutils.h98
1 files changed, 98 insertions, 0 deletions
diff --git a/chromium/third_party/angle/src/libGLESv2/formatutils.h b/chromium/third_party/angle/src/libGLESv2/formatutils.h
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index 00000000000..004c8eda83b
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+++ b/chromium/third_party/angle/src/libGLESv2/formatutils.h
@@ -0,0 +1,98 @@
+//
+// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// formatutils.h: Queries for GL image formats.
+
+#ifndef LIBGLESV2_FORMATUTILS_H_
+#define LIBGLESV2_FORMATUTILS_H_
+
+#include <GLES3/gl3.h>
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+
+#include "libGLESv2/angletypes.h"
+
+typedef void (*MipGenerationFunction)(unsigned int sourceWidth, unsigned int sourceHeight, unsigned int sourceDepth,
+ const unsigned char *sourceData, int sourceRowPitch, int sourceDepthPitch,
+ unsigned char *destData, int destRowPitch, int destDepthPitch);
+
+typedef void (*LoadImageFunction)(int width, int height, int depth,
+ const void *input, unsigned int inputRowPitch, unsigned int inputDepthPitch,
+ void *output, unsigned int outputRowPitch, unsigned int outputDepthPitch);
+
+typedef void (*InitializeTextureDataFunction)(int width, int height, int depth,
+ void *output, unsigned int outputRowPitch, unsigned int outputDepthPitch);
+
+typedef void (*ColorReadFunction)(const void *source, void *dest);
+typedef void (*ColorWriteFunction)(const void *source, void *dest);
+typedef void (*ColorCopyFunction)(const void *source, void *dest);
+
+typedef void (*VertexCopyFunction)(const void *input, size_t stride, size_t count, void *output);
+
+namespace rx
+{
+
+class Renderer;
+
+}
+
+namespace gl
+{
+
+class Context;
+
+bool IsValidInternalFormat(GLenum internalFormat, const Context *context);
+bool IsValidFormat(GLenum format, GLuint clientVersion);
+bool IsValidType(GLenum type, GLuint clientVersion);
+
+bool IsValidFormatCombination(GLenum internalFormat, GLenum format, GLenum type, GLuint clientVersion);
+bool IsValidCopyTexImageCombination(GLenum textureInternalFormat, GLenum frameBufferInternalFormat, GLuint readBufferHandle, GLuint clientVersion);
+
+bool IsSizedInternalFormat(GLenum internalFormat, GLuint clientVersion);
+GLenum GetSizedInternalFormat(GLenum format, GLenum type, GLuint clientVersion);
+
+GLuint GetPixelBytes(GLenum internalFormat, GLuint clientVersion);
+GLuint GetAlphaBits(GLenum internalFormat, GLuint clientVersion);
+GLuint GetRedBits(GLenum internalFormat, GLuint clientVersion);
+GLuint GetGreenBits(GLenum internalFormat, GLuint clientVersion);
+GLuint GetBlueBits(GLenum internalFormat, GLuint clientVersion);
+GLuint GetLuminanceBits(GLenum internalFormat, GLuint clientVersion);
+GLuint GetDepthBits(GLenum internalFormat, GLuint clientVersion);
+GLuint GetStencilBits(GLenum internalFormat, GLuint clientVersion);
+
+GLuint GetTypeBytes(GLenum type);
+bool IsSpecialInterpretationType(GLenum type);
+bool IsFloatOrFixedComponentType(GLenum type);
+
+GLenum GetFormat(GLenum internalFormat, GLuint clientVersion);
+GLenum GetType(GLenum internalFormat, GLuint clientVersion);
+
+GLenum GetComponentType(GLenum internalFormat, GLuint clientVersion);
+GLuint GetComponentCount(GLenum internalFormat, GLuint clientVersion);
+GLenum GetColorEncoding(GLenum internalFormat, GLuint clientVersion);
+
+bool IsColorRenderingSupported(GLenum internalFormat, const rx::Renderer *renderer);
+bool IsColorRenderingSupported(GLenum internalFormat, const Context *context);
+bool IsTextureFilteringSupported(GLenum internalFormat, const rx::Renderer *renderer);
+bool IsTextureFilteringSupported(GLenum internalFormat, const Context *context);
+bool IsDepthRenderingSupported(GLenum internalFormat, const rx::Renderer *renderer);
+bool IsDepthRenderingSupported(GLenum internalFormat, const Context *context);
+bool IsStencilRenderingSupported(GLenum internalFormat, const rx::Renderer *renderer);
+bool IsStencilRenderingSupported(GLenum internalFormat, const Context *context);
+
+GLuint GetRowPitch(GLenum internalFormat, GLenum type, GLuint clientVersion, GLsizei width, GLint alignment);
+GLuint GetDepthPitch(GLenum internalFormat, GLenum type, GLuint clientVersion, GLsizei width, GLsizei height, GLint alignment);
+GLuint GetBlockSize(GLenum internalFormat, GLenum type, GLuint clientVersion, GLsizei width, GLsizei height);
+
+bool IsFormatCompressed(GLenum internalFormat, GLuint clientVersion);
+GLuint GetCompressedBlockWidth(GLenum internalFormat, GLuint clientVersion);
+GLuint GetCompressedBlockHeight(GLenum internalFormat, GLuint clientVersion);
+
+ColorWriteFunction GetColorWriteFunction(GLenum format, GLenum type, GLuint clientVersion);
+
+}
+
+#endif LIBGLESV2_FORMATUTILS_H_