diff options
Diffstat (limited to 'chromium/third_party/angle/src/libGLESv2/formatutils.h')
-rw-r--r-- | chromium/third_party/angle/src/libGLESv2/formatutils.h | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/chromium/third_party/angle/src/libGLESv2/formatutils.h b/chromium/third_party/angle/src/libGLESv2/formatutils.h new file mode 100644 index 00000000000..004c8eda83b --- /dev/null +++ b/chromium/third_party/angle/src/libGLESv2/formatutils.h @@ -0,0 +1,98 @@ +// +// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// formatutils.h: Queries for GL image formats. + +#ifndef LIBGLESV2_FORMATUTILS_H_ +#define LIBGLESV2_FORMATUTILS_H_ + +#include <GLES3/gl3.h> +#include <GLES2/gl2.h> +#include <GLES2/gl2ext.h> + +#include "libGLESv2/angletypes.h" + +typedef void (*MipGenerationFunction)(unsigned int sourceWidth, unsigned int sourceHeight, unsigned int sourceDepth, + const unsigned char *sourceData, int sourceRowPitch, int sourceDepthPitch, + unsigned char *destData, int destRowPitch, int destDepthPitch); + +typedef void (*LoadImageFunction)(int width, int height, int depth, + const void *input, unsigned int inputRowPitch, unsigned int inputDepthPitch, + void *output, unsigned int outputRowPitch, unsigned int outputDepthPitch); + +typedef void (*InitializeTextureDataFunction)(int width, int height, int depth, + void *output, unsigned int outputRowPitch, unsigned int outputDepthPitch); + +typedef void (*ColorReadFunction)(const void *source, void *dest); +typedef void (*ColorWriteFunction)(const void *source, void *dest); +typedef void (*ColorCopyFunction)(const void *source, void *dest); + +typedef void (*VertexCopyFunction)(const void *input, size_t stride, size_t count, void *output); + +namespace rx +{ + +class Renderer; + +} + +namespace gl +{ + +class Context; + +bool IsValidInternalFormat(GLenum internalFormat, const Context *context); +bool IsValidFormat(GLenum format, GLuint clientVersion); +bool IsValidType(GLenum type, GLuint clientVersion); + +bool IsValidFormatCombination(GLenum internalFormat, GLenum format, GLenum type, GLuint clientVersion); +bool IsValidCopyTexImageCombination(GLenum textureInternalFormat, GLenum frameBufferInternalFormat, GLuint readBufferHandle, GLuint clientVersion); + +bool IsSizedInternalFormat(GLenum internalFormat, GLuint clientVersion); +GLenum GetSizedInternalFormat(GLenum format, GLenum type, GLuint clientVersion); + +GLuint GetPixelBytes(GLenum internalFormat, GLuint clientVersion); +GLuint GetAlphaBits(GLenum internalFormat, GLuint clientVersion); +GLuint GetRedBits(GLenum internalFormat, GLuint clientVersion); +GLuint GetGreenBits(GLenum internalFormat, GLuint clientVersion); +GLuint GetBlueBits(GLenum internalFormat, GLuint clientVersion); +GLuint GetLuminanceBits(GLenum internalFormat, GLuint clientVersion); +GLuint GetDepthBits(GLenum internalFormat, GLuint clientVersion); +GLuint GetStencilBits(GLenum internalFormat, GLuint clientVersion); + +GLuint GetTypeBytes(GLenum type); +bool IsSpecialInterpretationType(GLenum type); +bool IsFloatOrFixedComponentType(GLenum type); + +GLenum GetFormat(GLenum internalFormat, GLuint clientVersion); +GLenum GetType(GLenum internalFormat, GLuint clientVersion); + +GLenum GetComponentType(GLenum internalFormat, GLuint clientVersion); +GLuint GetComponentCount(GLenum internalFormat, GLuint clientVersion); +GLenum GetColorEncoding(GLenum internalFormat, GLuint clientVersion); + +bool IsColorRenderingSupported(GLenum internalFormat, const rx::Renderer *renderer); +bool IsColorRenderingSupported(GLenum internalFormat, const Context *context); +bool IsTextureFilteringSupported(GLenum internalFormat, const rx::Renderer *renderer); +bool IsTextureFilteringSupported(GLenum internalFormat, const Context *context); +bool IsDepthRenderingSupported(GLenum internalFormat, const rx::Renderer *renderer); +bool IsDepthRenderingSupported(GLenum internalFormat, const Context *context); +bool IsStencilRenderingSupported(GLenum internalFormat, const rx::Renderer *renderer); +bool IsStencilRenderingSupported(GLenum internalFormat, const Context *context); + +GLuint GetRowPitch(GLenum internalFormat, GLenum type, GLuint clientVersion, GLsizei width, GLint alignment); +GLuint GetDepthPitch(GLenum internalFormat, GLenum type, GLuint clientVersion, GLsizei width, GLsizei height, GLint alignment); +GLuint GetBlockSize(GLenum internalFormat, GLenum type, GLuint clientVersion, GLsizei width, GLsizei height); + +bool IsFormatCompressed(GLenum internalFormat, GLuint clientVersion); +GLuint GetCompressedBlockWidth(GLenum internalFormat, GLuint clientVersion); +GLuint GetCompressedBlockHeight(GLenum internalFormat, GLuint clientVersion); + +ColorWriteFunction GetColorWriteFunction(GLenum format, GLenum type, GLuint clientVersion); + +} + +#endif LIBGLESV2_FORMATUTILS_H_ |