summaryrefslogtreecommitdiffstats
path: root/chromium/third_party/angle/src/libGLESv2/renderer/RenderTarget11.h
diff options
context:
space:
mode:
Diffstat (limited to 'chromium/third_party/angle/src/libGLESv2/renderer/RenderTarget11.h')
-rw-r--r--chromium/third_party/angle/src/libGLESv2/renderer/RenderTarget11.h51
1 files changed, 0 insertions, 51 deletions
diff --git a/chromium/third_party/angle/src/libGLESv2/renderer/RenderTarget11.h b/chromium/third_party/angle/src/libGLESv2/renderer/RenderTarget11.h
deleted file mode 100644
index 97827f26397..00000000000
--- a/chromium/third_party/angle/src/libGLESv2/renderer/RenderTarget11.h
+++ /dev/null
@@ -1,51 +0,0 @@
-//
-// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// RenderTarget11.h: Defines a DX11-specific wrapper for ID3D11View pointers
-// retained by Renderbuffers.
-
-#ifndef LIBGLESV2_RENDERER_RENDERTARGET11_H_
-#define LIBGLESV2_RENDERER_RENDERTARGET11_H_
-
-#include "libGLESv2/renderer/RenderTarget.h"
-
-namespace rx
-{
-class Renderer;
-class Renderer11;
-
-class RenderTarget11 : public RenderTarget
-{
- public:
- RenderTarget11(Renderer *renderer, ID3D11RenderTargetView *rtv, ID3D11Texture2D *tex, ID3D11ShaderResourceView *srv, GLsizei width, GLsizei height);
- RenderTarget11(Renderer *renderer, ID3D11DepthStencilView *dsv, ID3D11Texture2D *tex, ID3D11ShaderResourceView *srv, GLsizei width, GLsizei height);
- RenderTarget11(Renderer *renderer, GLsizei width, GLsizei height, GLenum format, GLsizei samples, bool depth);
- virtual ~RenderTarget11();
-
- static RenderTarget11 *makeRenderTarget11(RenderTarget *renderTarget);
-
- ID3D11Texture2D *getTexture() const;
- ID3D11RenderTargetView *getRenderTargetView() const;
- ID3D11DepthStencilView *getDepthStencilView() const;
- ID3D11ShaderResourceView *getShaderResourceView() const;
-
- unsigned int getSubresourceIndex() const;
-
- private:
- DISALLOW_COPY_AND_ASSIGN(RenderTarget11);
-
- unsigned int mSubresourceIndex;
- ID3D11Texture2D *mTexture;
- ID3D11RenderTargetView *mRenderTarget;
- ID3D11DepthStencilView *mDepthStencil;
- ID3D11ShaderResourceView *mShaderResource;
-
- Renderer11 *mRenderer;
-};
-
-}
-
-#endif LIBGLESV2_RENDERER_RENDERTARGET11_H_ \ No newline at end of file