diff options
Diffstat (limited to 'chromium/third_party/angle/src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_vs.h')
-rw-r--r-- | chromium/third_party/angle/src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_vs.h | 303 |
1 files changed, 303 insertions, 0 deletions
diff --git a/chromium/third_party/angle/src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_vs.h b/chromium/third_party/angle/src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_vs.h new file mode 100644 index 00000000000..1331f3aa3b1 --- /dev/null +++ b/chromium/third_party/angle/src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_vs.h @@ -0,0 +1,303 @@ +#if 0 +// +// Generated by Microsoft (R) HLSL Shader Compiler 9.30.9200.16384 +// +// +/// +// Buffer Definitions: +// +// cbuffer BufferCopyParams +// { +// +// uint FirstPixelOffset; // Offset: 0 Size: 4 +// uint PixelsPerRow; // Offset: 4 Size: 4 +// uint RowStride; // Offset: 8 Size: 4 +// uint RowsPerSlice; // Offset: 12 Size: 4 +// float2 PositionOffset; // Offset: 16 Size: 8 +// float2 PositionScale; // Offset: 24 Size: 8 +// int2 TexLocationOffset; // Offset: 32 Size: 8 [unused] +// int2 TexLocationScale; // Offset: 40 Size: 8 [unused] +// +// } +// +// +// Resource Bindings: +// +// Name Type Format Dim Slot Elements +// ------------------------------ ---------- ------- ----------- ---- -------- +// BufferCopyParams cbuffer NA NA 0 1 +// +// +// +// Input signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------- ------ +// SV_VertexID 0 x 0 VERTID uint x +// +// +// Output signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------- ------ +// SV_Position 0 xyzw 0 POS float xyzw +// TEXCOORD 0 x 1 NONE uint x +// LAYER 0 y 1 NONE uint y +// +vs_4_0 +dcl_constantbuffer cb0[2], immediateIndexed +dcl_input_sgv v0.x, vertex_id +dcl_output_siv o0.xyzw, position +dcl_output o1.x +dcl_output o1.y +dcl_temps 2 +mov o0.zw, l(0,0,0,1.000000) +imul null, r0.xy, cb0[0].wwww, cb0[0].yzyy +udiv r0.z, null, v0.x, r0.x +imad r0.x, -r0.z, r0.x, v0.x +imad r0.y, r0.z, r0.y, cb0[0].x +mov o1.y, r0.z +udiv r0.z, null, r0.x, cb0[0].y +imad r0.x, -r0.z, cb0[0].y, r0.x +utof r1.xy, r0.xzxx +imad r0.y, r0.z, cb0[0].z, r0.y +iadd o1.x, r0.x, r0.y +mad o0.xy, cb0[1].zwzz, r1.xyxx, cb0[1].xyxx +ret +// Approximately 13 instruction slots used +#endif + +const BYTE g_VS_BufferToTexture[] = +{ + 68, 88, 66, 67, 158, 32, + 140, 89, 212, 226, 251, 197, + 186, 151, 46, 176, 250, 58, + 75, 228, 1, 0, 0, 0, + 104, 5, 0, 0, 5, 0, + 0, 0, 52, 0, 0, 0, + 64, 2, 0, 0, 116, 2, + 0, 0, 232, 2, 0, 0, + 236, 4, 0, 0, 82, 68, + 69, 70, 4, 2, 0, 0, + 1, 0, 0, 0, 80, 0, + 0, 0, 1, 0, 0, 0, + 28, 0, 0, 0, 0, 4, + 254, 255, 0, 1, 0, 0, + 209, 1, 0, 0, 60, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 1, 0, + 0, 0, 1, 0, 0, 0, + 66, 117, 102, 102, 101, 114, + 67, 111, 112, 121, 80, 97, + 114, 97, 109, 115, 0, 171, + 171, 171, 60, 0, 0, 0, + 8, 0, 0, 0, 104, 0, + 0, 0, 48, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 40, 1, 0, 0, + 0, 0, 0, 0, 4, 0, + 0, 0, 2, 0, 0, 0, + 60, 1, 0, 0, 0, 0, + 0, 0, 76, 1, 0, 0, + 4, 0, 0, 0, 4, 0, + 0, 0, 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