diff options
Diffstat (limited to 'chromium/third_party/angle/src/libGLESv2/renderer/renderer9_utils.h')
-rw-r--r-- | chromium/third_party/angle/src/libGLESv2/renderer/renderer9_utils.h | 74 |
1 files changed, 0 insertions, 74 deletions
diff --git a/chromium/third_party/angle/src/libGLESv2/renderer/renderer9_utils.h b/chromium/third_party/angle/src/libGLESv2/renderer/renderer9_utils.h deleted file mode 100644 index bf6cdf1ea65..00000000000 --- a/chromium/third_party/angle/src/libGLESv2/renderer/renderer9_utils.h +++ /dev/null @@ -1,74 +0,0 @@ -// -// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -// renderer9_utils.h: Conversion functions and other utility routines -// specific to the D3D9 renderer - -#ifndef LIBGLESV2_RENDERER_RENDERER9_UTILS_H -#define LIBGLESV2_RENDERER_RENDERER9_UTILS_H - -#include "libGLESv2/utilities.h" - -const D3DFORMAT D3DFMT_INTZ = ((D3DFORMAT)(MAKEFOURCC('I','N','T','Z'))); -const D3DFORMAT D3DFMT_NULL = ((D3DFORMAT)(MAKEFOURCC('N','U','L','L'))); - -namespace gl_d3d9 -{ - -D3DCMPFUNC ConvertComparison(GLenum comparison); -D3DCOLOR ConvertColor(gl::Color color); -D3DBLEND ConvertBlendFunc(GLenum blend); -D3DBLENDOP ConvertBlendOp(GLenum blendOp); -D3DSTENCILOP ConvertStencilOp(GLenum stencilOp); -D3DTEXTUREADDRESS ConvertTextureWrap(GLenum wrap); -D3DCULL ConvertCullMode(GLenum cullFace, GLenum frontFace); -D3DCUBEMAP_FACES ConvertCubeFace(GLenum cubeFace); -DWORD ConvertColorMask(bool red, bool green, bool blue, bool alpha); -D3DTEXTUREFILTERTYPE ConvertMagFilter(GLenum magFilter, float maxAnisotropy); -void ConvertMinFilter(GLenum minFilter, D3DTEXTUREFILTERTYPE *d3dMinFilter, D3DTEXTUREFILTERTYPE *d3dMipFilter, float maxAnisotropy); -D3DFORMAT ConvertRenderbufferFormat(GLenum format); -D3DMULTISAMPLE_TYPE GetMultisampleTypeFromSamples(GLsizei samples); - -} - -namespace d3d9_gl -{ - -GLuint GetAlphaSize(D3DFORMAT colorFormat); -GLuint GetStencilSize(D3DFORMAT stencilFormat); - -GLsizei GetSamplesFromMultisampleType(D3DMULTISAMPLE_TYPE type); - -bool IsFormatChannelEquivalent(D3DFORMAT d3dformat, GLenum format); -GLenum ConvertBackBufferFormat(D3DFORMAT format); -GLenum ConvertDepthStencilFormat(D3DFORMAT format); -GLenum ConvertRenderTargetFormat(D3DFORMAT format); -GLenum GetEquivalentFormat(D3DFORMAT format); - -} - -namespace d3d9 -{ -bool IsCompressedFormat(D3DFORMAT format); -size_t ComputeRowSize(D3DFORMAT format, unsigned int width); - -inline bool isDeviceLostError(HRESULT errorCode) -{ - switch (errorCode) - { - case D3DERR_DRIVERINTERNALERROR: - case D3DERR_DEVICELOST: - case D3DERR_DEVICEHUNG: - case D3DERR_DEVICEREMOVED: - return true; - default: - return false; - } -} - -} - -#endif // LIBGLESV2_RENDERER_RENDERER9_UTILS_H |