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Diffstat (limited to 'chromium/third_party/ffmpeg/libavcodec/ppc/dsputil_altivec.c')
-rw-r--r--chromium/third_party/ffmpeg/libavcodec/ppc/dsputil_altivec.c1166
1 files changed, 580 insertions, 586 deletions
diff --git a/chromium/third_party/ffmpeg/libavcodec/ppc/dsputil_altivec.c b/chromium/third_party/ffmpeg/libavcodec/ppc/dsputil_altivec.c
index f36e394fb22..cb6f1e13294 100644
--- a/chromium/third_party/ffmpeg/libavcodec/ppc/dsputil_altivec.c
+++ b/chromium/third_party/ffmpeg/libavcodec/ppc/dsputil_altivec.c
@@ -24,49 +24,50 @@
#if HAVE_ALTIVEC_H
#include <altivec.h>
#endif
+
#include "libavutil/attributes.h"
#include "libavutil/ppc/types_altivec.h"
#include "libavutil/ppc/util_altivec.h"
+#include "libavcodec/avcodec.h"
#include "libavcodec/dsputil.h"
+#include "libavcodec/mpegvideo.h"
#include "dsputil_altivec.h"
-static int sad16_x2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+static int sad16_x2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
+ int line_size, int h)
{
- int i;
- int s;
- const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
+ int i, s = 0;
+ const vector unsigned char zero =
+ (const vector unsigned char) vec_splat_u8(0);
vector unsigned char perm1 = vec_lvsl(0, pix2);
vector unsigned char perm2 = vec_add(perm1, vec_splat_u8(1));
- vector unsigned char pix2l, pix2r;
- vector unsigned char pix1v, pix2v, pix2iv, avgv, t5;
- vector unsigned int sad;
+ vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
vector signed int sumdiffs;
- s = 0;
- sad = (vector unsigned int)vec_splat_u32(0);
for (i = 0; i < h; i++) {
/* Read unaligned pixels into our vectors. The vectors are as follows:
- pix1v: pix1[0]-pix1[15]
- pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16] */
- pix1v = vec_ld( 0, pix1);
- pix2l = vec_ld( 0, pix2);
- pix2r = vec_ld(16, pix2);
- pix2v = vec_perm(pix2l, pix2r, perm1);
- pix2iv = vec_perm(pix2l, pix2r, perm2);
-
- /* Calculate the average vector */
- avgv = vec_avg(pix2v, pix2iv);
-
- /* Calculate a sum of abs differences vector */
- t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
-
- /* Add each 4 pixel group together and put 4 results into sad */
+ * pix1v: pix1[0] - pix1[15]
+ * pix2v: pix2[0] - pix2[15] pix2iv: pix2[1] - pix2[16] */
+ vector unsigned char pix1v = vec_ld(0, pix1);
+ vector unsigned char pix2l = vec_ld(0, pix2);
+ vector unsigned char pix2r = vec_ld(16, pix2);
+ vector unsigned char pix2v = vec_perm(pix2l, pix2r, perm1);
+ vector unsigned char pix2iv = vec_perm(pix2l, pix2r, perm2);
+
+ /* Calculate the average vector. */
+ vector unsigned char avgv = vec_avg(pix2v, pix2iv);
+
+ /* Calculate a sum of abs differences vector. */
+ vector unsigned char t5 = vec_sub(vec_max(pix1v, avgv),
+ vec_min(pix1v, avgv));
+
+ /* Add each 4 pixel group together and put 4 results into sad. */
sad = vec_sum4s(t5, sad);
pix1 += line_size;
pix2 += line_size;
}
- /* Sum up the four partial sums, and put the result into s */
+ /* Sum up the four partial sums, and put the result into s. */
sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
sumdiffs = vec_splat(sumdiffs, 3);
vec_ste(sumdiffs, 0, &s);
@@ -74,152 +75,148 @@ static int sad16_x2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size
return s;
}
-static int sad16_y2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+static int sad16_y2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
+ int line_size, int h)
{
- int i;
- int s;
- const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
+ int i, s = 0;
+ const vector unsigned char zero =
+ (const vector unsigned char) vec_splat_u8(0);
vector unsigned char perm = vec_lvsl(0, pix2);
- vector unsigned char pix2l, pix2r;
- vector unsigned char pix1v, pix2v, pix3v, avgv, t5;
- vector unsigned int sad;
+ vector unsigned char pix1v, pix3v, avgv, t5;
+ vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
vector signed int sumdiffs;
uint8_t *pix3 = pix2 + line_size;
- s = 0;
- sad = (vector unsigned int)vec_splat_u32(0);
-
/* Due to the fact that pix3 = pix2 + line_size, the pix3 of one
- iteration becomes pix2 in the next iteration. We can use this
- fact to avoid a potentially expensive unaligned read, each
- time around the loop.
- Read unaligned pixels into our vectors. The vectors are as follows:
- pix2v: pix2[0]-pix2[15]
- Split the pixel vectors into shorts */
- pix2l = vec_ld( 0, pix2);
- pix2r = vec_ld(15, pix2);
- pix2v = vec_perm(pix2l, pix2r, perm);
+ * iteration becomes pix2 in the next iteration. We can use this
+ * fact to avoid a potentially expensive unaligned read, each
+ * time around the loop.
+ * Read unaligned pixels into our vectors. The vectors are as follows:
+ * pix2v: pix2[0] - pix2[15]
+ * Split the pixel vectors into shorts. */
+ vector unsigned char pix2l = vec_ld(0, pix2);
+ vector unsigned char pix2r = vec_ld(15, pix2);
+ vector unsigned char pix2v = vec_perm(pix2l, pix2r, perm);
for (i = 0; i < h; i++) {
/* Read unaligned pixels into our vectors. The vectors are as follows:
- pix1v: pix1[0]-pix1[15]
- pix3v: pix3[0]-pix3[15] */
- pix1v = vec_ld(0, pix1);
+ * pix1v: pix1[0] - pix1[15]
+ * pix3v: pix3[0] - pix3[15] */
+ pix1v = vec_ld(0, pix1);
- pix2l = vec_ld( 0, pix3);
+ pix2l = vec_ld(0, pix3);
pix2r = vec_ld(15, pix3);
pix3v = vec_perm(pix2l, pix2r, perm);
- /* Calculate the average vector */
+ /* Calculate the average vector. */
avgv = vec_avg(pix2v, pix3v);
- /* Calculate a sum of abs differences vector */
+ /* Calculate a sum of abs differences vector. */
t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
- /* Add each 4 pixel group together and put 4 results into sad */
+ /* Add each 4 pixel group together and put 4 results into sad. */
sad = vec_sum4s(t5, sad);
pix1 += line_size;
pix2v = pix3v;
pix3 += line_size;
-
}
- /* Sum up the four partial sums, and put the result into s */
+ /* Sum up the four partial sums, and put the result into s. */
sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
sumdiffs = vec_splat(sumdiffs, 3);
vec_ste(sumdiffs, 0, &s);
return s;
}
-static int sad16_xy2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+static int sad16_xy2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
+ int line_size, int h)
{
- int i;
- int s;
+ int i, s = 0;
uint8_t *pix3 = pix2 + line_size;
- const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
- const vector unsigned short two = (const vector unsigned short)vec_splat_u16(2);
+ const vector unsigned char zero =
+ (const vector unsigned char) vec_splat_u8(0);
+ const vector unsigned short two =
+ (const vector unsigned short) vec_splat_u16(2);
vector unsigned char avgv, t5;
vector unsigned char perm1 = vec_lvsl(0, pix2);
vector unsigned char perm2 = vec_add(perm1, vec_splat_u8(1));
- vector unsigned char pix2l, pix2r;
- vector unsigned char pix1v, pix2v, pix3v, pix2iv, pix3iv;
- vector unsigned short pix2lv, pix2hv, pix2ilv, pix2ihv;
+ vector unsigned char pix1v, pix3v, pix3iv;
vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv;
vector unsigned short avghv, avglv;
- vector unsigned short t1, t2, t3, t4;
- vector unsigned int sad;
+ vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
vector signed int sumdiffs;
- sad = (vector unsigned int)vec_splat_u32(0);
-
- s = 0;
-
/* Due to the fact that pix3 = pix2 + line_size, the pix3 of one
- iteration becomes pix2 in the next iteration. We can use this
- fact to avoid a potentially expensive unaligned read, as well
- as some splitting, and vector addition each time around the loop.
- Read unaligned pixels into our vectors. The vectors are as follows:
- pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16]
- Split the pixel vectors into shorts */
- pix2l = vec_ld( 0, pix2);
- pix2r = vec_ld(16, pix2);
- pix2v = vec_perm(pix2l, pix2r, perm1);
- pix2iv = vec_perm(pix2l, pix2r, perm2);
-
- pix2hv = (vector unsigned short) vec_mergeh(zero, pix2v);
- pix2lv = (vector unsigned short) vec_mergel(zero, pix2v);
- pix2ihv = (vector unsigned short) vec_mergeh(zero, pix2iv);
- pix2ilv = (vector unsigned short) vec_mergel(zero, pix2iv);
- t1 = vec_add(pix2hv, pix2ihv);
- t2 = vec_add(pix2lv, pix2ilv);
+ * iteration becomes pix2 in the next iteration. We can use this
+ * fact to avoid a potentially expensive unaligned read, as well
+ * as some splitting, and vector addition each time around the loop.
+ * Read unaligned pixels into our vectors. The vectors are as follows:
+ * pix2v: pix2[0] - pix2[15] pix2iv: pix2[1] - pix2[16]
+ * Split the pixel vectors into shorts. */
+ vector unsigned char pix2l = vec_ld(0, pix2);
+ vector unsigned char pix2r = vec_ld(16, pix2);
+ vector unsigned char pix2v = vec_perm(pix2l, pix2r, perm1);
+ vector unsigned char pix2iv = vec_perm(pix2l, pix2r, perm2);
+
+ vector unsigned short pix2hv =
+ (vector unsigned short) vec_mergeh(zero, pix2v);
+ vector unsigned short pix2lv =
+ (vector unsigned short) vec_mergel(zero, pix2v);
+ vector unsigned short pix2ihv =
+ (vector unsigned short) vec_mergeh(zero, pix2iv);
+ vector unsigned short pix2ilv =
+ (vector unsigned short) vec_mergel(zero, pix2iv);
+ vector unsigned short t1 = vec_add(pix2hv, pix2ihv);
+ vector unsigned short t2 = vec_add(pix2lv, pix2ilv);
+ vector unsigned short t3, t4;
for (i = 0; i < h; i++) {
/* Read unaligned pixels into our vectors. The vectors are as follows:
- pix1v: pix1[0]-pix1[15]
- pix3v: pix3[0]-pix3[15] pix3iv: pix3[1]-pix3[16] */
- pix1v = vec_ld(0, pix1);
+ * pix1v: pix1[0] - pix1[15]
+ * pix3v: pix3[0] - pix3[15] pix3iv: pix3[1] - pix3[16] */
+ pix1v = vec_ld(0, pix1);
- pix2l = vec_ld( 0, pix3);
+ pix2l = vec_ld(0, pix3);
pix2r = vec_ld(16, pix3);
pix3v = vec_perm(pix2l, pix2r, perm1);
pix3iv = vec_perm(pix2l, pix2r, perm2);
/* Note that AltiVec does have vec_avg, but this works on vector pairs
- and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding
- would mean that, for example, avg(3,0,0,1) = 2, when it should be 1.
- Instead, we have to split the pixel vectors into vectors of shorts,
- and do the averaging by hand. */
+ * and rounds up. We could do avg(avg(a, b), avg(c, d)), but the
+ * rounding would mean that, for example, avg(3, 0, 0, 1) = 2, when
+ * it should be 1. Instead, we have to split the pixel vectors into
+ * vectors of shorts and do the averaging by hand. */
- /* Split the pixel vectors into shorts */
+ /* Split the pixel vectors into shorts. */
pix3hv = (vector unsigned short) vec_mergeh(zero, pix3v);
pix3lv = (vector unsigned short) vec_mergel(zero, pix3v);
pix3ihv = (vector unsigned short) vec_mergeh(zero, pix3iv);
pix3ilv = (vector unsigned short) vec_mergel(zero, pix3iv);
- /* Do the averaging on them */
+ /* Do the averaging on them. */
t3 = vec_add(pix3hv, pix3ihv);
t4 = vec_add(pix3lv, pix3ilv);
avghv = vec_sr(vec_add(vec_add(t1, t3), two), two);
avglv = vec_sr(vec_add(vec_add(t2, t4), two), two);
- /* Pack the shorts back into a result */
+ /* Pack the shorts back into a result. */
avgv = vec_pack(avghv, avglv);
- /* Calculate a sum of abs differences vector */
+ /* Calculate a sum of abs differences vector. */
t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
- /* Add each 4 pixel group together and put 4 results into sad */
+ /* Add each 4 pixel group together and put 4 results into sad. */
sad = vec_sum4s(t5, sad);
pix1 += line_size;
pix3 += line_size;
- /* Transfer the calculated values for pix3 into pix2 */
+ /* Transfer the calculated values for pix3 into pix2. */
t1 = t3;
t2 = t4;
}
- /* Sum up the four partial sums, and put the result into s */
+ /* Sum up the four partial sums, and put the result into s. */
sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
sumdiffs = vec_splat(sumdiffs, 3);
vec_ste(sumdiffs, 0, &s);
@@ -227,39 +224,36 @@ static int sad16_xy2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_siz
return s;
}
-static int sad16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+static int sad16_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
+ int line_size, int h)
{
- int i;
- int s;
- const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
+ int i, s;
+ const vector unsigned int zero =
+ (const vector unsigned int) vec_splat_u32(0);
vector unsigned char perm = vec_lvsl(0, pix2);
- vector unsigned char t1, t2, t3,t4, t5;
- vector unsigned int sad;
+ vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
vector signed int sumdiffs;
- sad = (vector unsigned int)vec_splat_u32(0);
-
-
for (i = 0; i < h; i++) {
- /* Read potentially unaligned pixels into t1 and t2 */
- vector unsigned char pix2l = vec_ld( 0, pix2);
+ /* Read potentially unaligned pixels into t1 and t2. */
+ vector unsigned char pix2l = vec_ld(0, pix2);
vector unsigned char pix2r = vec_ld(15, pix2);
- t1 = vec_ld(0, pix1);
- t2 = vec_perm(pix2l, pix2r, perm);
+ vector unsigned char t1 = vec_ld(0, pix1);
+ vector unsigned char t2 = vec_perm(pix2l, pix2r, perm);
- /* Calculate a sum of abs differences vector */
- t3 = vec_max(t1, t2);
- t4 = vec_min(t1, t2);
- t5 = vec_sub(t3, t4);
+ /* Calculate a sum of abs differences vector. */
+ vector unsigned char t3 = vec_max(t1, t2);
+ vector unsigned char t4 = vec_min(t1, t2);
+ vector unsigned char t5 = vec_sub(t3, t4);
- /* Add each 4 pixel group together and put 4 results into sad */
+ /* Add each 4 pixel group together and put 4 results into sad. */
sad = vec_sum4s(t5, sad);
pix1 += line_size;
pix2 += line_size;
}
- /* Sum up the four partial sums, and put the result into s */
+ /* Sum up the four partial sums, and put the result into s. */
sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
sumdiffs = vec_splat(sumdiffs, 3);
vec_ste(sumdiffs, 0, &s);
@@ -267,44 +261,46 @@ static int sad16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, i
return s;
}
-static int sad8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+static int sad8_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
+ int line_size, int h)
{
- int i;
- int s;
- const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
- const vector unsigned char permclear = (vector unsigned char){255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0};
+ int i, s;
+ const vector unsigned int zero =
+ (const vector unsigned int) vec_splat_u32(0);
+ const vector unsigned char permclear =
+ (vector unsigned char)
+ { 255, 255, 255, 255, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0 };
vector unsigned char perm1 = vec_lvsl(0, pix1);
vector unsigned char perm2 = vec_lvsl(0, pix2);
- vector unsigned char t1, t2, t3,t4, t5;
- vector unsigned int sad;
+ vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
vector signed int sumdiffs;
- sad = (vector unsigned int)vec_splat_u32(0);
-
for (i = 0; i < h; i++) {
- /* Read potentially unaligned pixels into t1 and t2
- Since we're reading 16 pixels, and actually only want 8,
- mask out the last 8 pixels. The 0s don't change the sum. */
- vector unsigned char pix1l = vec_ld( 0, pix1);
- vector unsigned char pix1r = vec_ld(15, pix1);
- vector unsigned char pix2l = vec_ld( 0, pix2);
- vector unsigned char pix2r = vec_ld(15, pix2);
- t1 = vec_and(vec_perm(pix1l, pix1r, perm1), permclear);
- t2 = vec_and(vec_perm(pix2l, pix2r, perm2), permclear);
-
- /* Calculate a sum of abs differences vector */
- t3 = vec_max(t1, t2);
- t4 = vec_min(t1, t2);
- t5 = vec_sub(t3, t4);
-
- /* Add each 4 pixel group together and put 4 results into sad */
+ /* Read potentially unaligned pixels into t1 and t2.
+ * Since we're reading 16 pixels, and actually only want 8,
+ * mask out the last 8 pixels. The 0s don't change the sum. */
+ vector unsigned char pix1l = vec_ld(0, pix1);
+ vector unsigned char pix1r = vec_ld(7, pix1);
+ vector unsigned char pix2l = vec_ld(0, pix2);
+ vector unsigned char pix2r = vec_ld(7, pix2);
+ vector unsigned char t1 = vec_and(vec_perm(pix1l, pix1r, perm1),
+ permclear);
+ vector unsigned char t2 = vec_and(vec_perm(pix2l, pix2r, perm2),
+ permclear);
+
+ /* Calculate a sum of abs differences vector. */
+ vector unsigned char t3 = vec_max(t1, t2);
+ vector unsigned char t4 = vec_min(t1, t2);
+ vector unsigned char t5 = vec_sub(t3, t4);
+
+ /* Add each 4 pixel group together and put 4 results into sad. */
sad = vec_sum4s(t5, sad);
pix1 += line_size;
pix2 += line_size;
}
- /* Sum up the four partial sums, and put the result into s */
+ /* Sum up the four partial sums, and put the result into s. */
sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
sumdiffs = vec_splat(sumdiffs, 3);
vec_ste(sumdiffs, 0, &s);
@@ -314,29 +310,25 @@ static int sad8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, in
static int pix_norm1_altivec(uint8_t *pix, int line_size)
{
- int i;
- int s;
- const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
+ int i, s = 0;
+ const vector unsigned int zero =
+ (const vector unsigned int) vec_splat_u32(0);
vector unsigned char perm = vec_lvsl(0, pix);
- vector unsigned char pixv;
- vector unsigned int sv;
+ vector unsigned int sv = (vector unsigned int) vec_splat_u32(0);
vector signed int sum;
- sv = (vector unsigned int)vec_splat_u32(0);
-
- s = 0;
for (i = 0; i < 16; i++) {
- /* Read in the potentially unaligned pixels */
- vector unsigned char pixl = vec_ld( 0, pix);
+ /* Read the potentially unaligned pixels. */
+ vector unsigned char pixl = vec_ld(0, pix);
vector unsigned char pixr = vec_ld(15, pix);
- pixv = vec_perm(pixl, pixr, perm);
+ vector unsigned char pixv = vec_perm(pixl, pixr, perm);
- /* Square the values, and add them to our sum */
+ /* Square the values, and add them to our sum. */
sv = vec_msum(pixv, pixv, sv);
pix += line_size;
}
- /* Sum up the four partial sums, and put the result into s */
+ /* Sum up the four partial sums, and put the result into s. */
sum = vec_sums((vector signed int) sv, (vector signed int) zero);
sum = vec_splat(sum, 3);
vec_ste(sum, 0, &s);
@@ -344,52 +336,51 @@ static int pix_norm1_altivec(uint8_t *pix, int line_size)
return s;
}
-/**
- * Sum of Squared Errors for a 8x8 block.
- * AltiVec-enhanced.
- * It's the sad8_altivec code above w/ squaring added.
- */
-static int sse8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+/* Sum of Squared Errors for an 8x8 block, AltiVec-enhanced.
+ * It's the sad8_altivec code above w/ squaring added. */
+static int sse8_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
+ int line_size, int h)
{
- int i;
- int s;
- const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
- const vector unsigned char permclear = (vector unsigned char){255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0};
+ int i, s;
+ const vector unsigned int zero =
+ (const vector unsigned int) vec_splat_u32(0);
+ const vector unsigned char permclear =
+ (vector unsigned char)
+ { 255, 255, 255, 255, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0 };
vector unsigned char perm1 = vec_lvsl(0, pix1);
vector unsigned char perm2 = vec_lvsl(0, pix2);
- vector unsigned char t1, t2, t3,t4, t5;
- vector unsigned int sum;
+ vector unsigned int sum = (vector unsigned int) vec_splat_u32(0);
vector signed int sumsqr;
- sum = (vector unsigned int)vec_splat_u32(0);
-
for (i = 0; i < h; i++) {
- /* Read potentially unaligned pixels into t1 and t2
- Since we're reading 16 pixels, and actually only want 8,
- mask out the last 8 pixels. The 0s don't change the sum. */
- vector unsigned char pix1l = vec_ld( 0, pix1);
- vector unsigned char pix1r = vec_ld(15, pix1);
- vector unsigned char pix2l = vec_ld( 0, pix2);
- vector unsigned char pix2r = vec_ld(15, pix2);
- t1 = vec_and(vec_perm(pix1l, pix1r, perm1), permclear);
- t2 = vec_and(vec_perm(pix2l, pix2r, perm2), permclear);
+ /* Read potentially unaligned pixels into t1 and t2.
+ * Since we're reading 16 pixels, and actually only want 8,
+ * mask out the last 8 pixels. The 0s don't change the sum. */
+ vector unsigned char pix1l = vec_ld(0, pix1);
+ vector unsigned char pix1r = vec_ld(7, pix1);
+ vector unsigned char pix2l = vec_ld(0, pix2);
+ vector unsigned char pix2r = vec_ld(7, pix2);
+ vector unsigned char t1 = vec_and(vec_perm(pix1l, pix1r, perm1),
+ permclear);
+ vector unsigned char t2 = vec_and(vec_perm(pix2l, pix2r, perm2),
+ permclear);
/* Since we want to use unsigned chars, we can take advantage
- of the fact that abs(a-b)^2 = (a-b)^2. */
+ * of the fact that abs(a - b) ^ 2 = (a - b) ^ 2. */
- /* Calculate abs differences vector */
- t3 = vec_max(t1, t2);
- t4 = vec_min(t1, t2);
- t5 = vec_sub(t3, t4);
+ /* Calculate abs differences vector. */
+ vector unsigned char t3 = vec_max(t1, t2);
+ vector unsigned char t4 = vec_min(t1, t2);
+ vector unsigned char t5 = vec_sub(t3, t4);
- /* Square the values and add them to our sum */
+ /* Square the values and add them to our sum. */
sum = vec_msum(t5, t5, sum);
pix1 += line_size;
pix2 += line_size;
}
- /* Sum up the four partial sums, and put the result into s */
+ /* Sum up the four partial sums, and put the result into s. */
sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
sumsqr = vec_splat(sumsqr, 3);
vec_ste(sumsqr, 0, &s);
@@ -397,46 +388,41 @@ static int sse8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, in
return s;
}
-/**
- * Sum of Squared Errors for a 16x16 block.
- * AltiVec-enhanced.
- * It's the sad16_altivec code above w/ squaring added.
- */
-static int sse16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+/* Sum of Squared Errors for a 16x16 block, AltiVec-enhanced.
+ * It's the sad16_altivec code above w/ squaring added. */
+static int sse16_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
+ int line_size, int h)
{
- int i;
- int s;
- const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
+ int i, s;
+ const vector unsigned int zero =
+ (const vector unsigned int) vec_splat_u32(0);
vector unsigned char perm = vec_lvsl(0, pix2);
- vector unsigned char t1, t2, t3,t4, t5;
- vector unsigned int sum;
+ vector unsigned int sum = (vector unsigned int) vec_splat_u32(0);
vector signed int sumsqr;
- sum = (vector unsigned int)vec_splat_u32(0);
-
for (i = 0; i < h; i++) {
- /* Read potentially unaligned pixels into t1 and t2 */
- vector unsigned char pix2l = vec_ld( 0, pix2);
+ /* Read potentially unaligned pixels into t1 and t2. */
+ vector unsigned char pix2l = vec_ld(0, pix2);
vector unsigned char pix2r = vec_ld(15, pix2);
- t1 = vec_ld(0, pix1);
- t2 = vec_perm(pix2l, pix2r, perm);
+ vector unsigned char t1 = vec_ld(0, pix1);
+ vector unsigned char t2 = vec_perm(pix2l, pix2r, perm);
/* Since we want to use unsigned chars, we can take advantage
- of the fact that abs(a-b)^2 = (a-b)^2. */
+ * of the fact that abs(a - b) ^ 2 = (a - b) ^ 2. */
- /* Calculate abs differences vector */
- t3 = vec_max(t1, t2);
- t4 = vec_min(t1, t2);
- t5 = vec_sub(t3, t4);
+ /* Calculate abs differences vector. */
+ vector unsigned char t3 = vec_max(t1, t2);
+ vector unsigned char t4 = vec_min(t1, t2);
+ vector unsigned char t5 = vec_sub(t3, t4);
- /* Square the values and add them to our sum */
+ /* Square the values and add them to our sum. */
sum = vec_msum(t5, t5, sum);
pix1 += line_size;
pix2 += line_size;
}
- /* Sum up the four partial sums, and put the result into s */
+ /* Sum up the four partial sums, and put the result into s. */
sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
sumsqr = vec_splat(sumsqr, 3);
vec_ste(sumsqr, 0, &s);
@@ -444,32 +430,28 @@ static int sse16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, i
return s;
}
-static int pix_sum_altivec(uint8_t * pix, int line_size)
+static int pix_sum_altivec(uint8_t *pix, int line_size)
{
- const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
+ int i, s;
+ const vector unsigned int zero =
+ (const vector unsigned int) vec_splat_u32(0);
vector unsigned char perm = vec_lvsl(0, pix);
- vector unsigned char t1;
- vector unsigned int sad;
+ vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
vector signed int sumdiffs;
- int i;
- int s;
-
- sad = (vector unsigned int)vec_splat_u32(0);
-
for (i = 0; i < 16; i++) {
- /* Read the potentially unaligned 16 pixels into t1 */
- vector unsigned char pixl = vec_ld( 0, pix);
+ /* Read the potentially unaligned 16 pixels into t1. */
+ vector unsigned char pixl = vec_ld(0, pix);
vector unsigned char pixr = vec_ld(15, pix);
- t1 = vec_perm(pixl, pixr, perm);
+ vector unsigned char t1 = vec_perm(pixl, pixr, perm);
- /* Add each 4 pixel group together and put 4 results into sad */
+ /* Add each 4 pixel group together and put 4 results into sad. */
sad = vec_sum4s(t1, sad);
pix += line_size;
}
- /* Sum up the four partial sums, and put the result into s */
+ /* Sum up the four partial sums, and put the result into s. */
sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
sumdiffs = vec_splat(sumdiffs, 3);
vec_ste(sumdiffs, 0, &s);
@@ -477,107 +459,107 @@ static int pix_sum_altivec(uint8_t * pix, int line_size)
return s;
}
-static void get_pixels_altivec(int16_t *restrict block, const uint8_t *pixels, int line_size)
+static void get_pixels_altivec(int16_t *restrict block, const uint8_t *pixels,
+ int line_size)
{
int i;
vector unsigned char perm = vec_lvsl(0, pixels);
- vector unsigned char bytes;
- const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
- vector signed short shorts;
+ const vector unsigned char zero =
+ (const vector unsigned char) vec_splat_u8(0);
for (i = 0; i < 8; i++) {
- // Read potentially unaligned pixels.
- // We're reading 16 pixels, and actually only want 8,
- // but we simply ignore the extras.
- vector unsigned char pixl = vec_ld( 0, pixels);
- vector unsigned char pixr = vec_ld(15, pixels);
- bytes = vec_perm(pixl, pixr, perm);
+ /* Read potentially unaligned pixels.
+ * We're reading 16 pixels, and actually only want 8,
+ * but we simply ignore the extras. */
+ vector unsigned char pixl = vec_ld(0, pixels);
+ vector unsigned char pixr = vec_ld(7, pixels);
+ vector unsigned char bytes = vec_perm(pixl, pixr, perm);
- // convert the bytes into shorts
- shorts = (vector signed short)vec_mergeh(zero, bytes);
+ // Convert the bytes into shorts.
+ vector signed short shorts = (vector signed short) vec_mergeh(zero,
+ bytes);
- // save the data to the block, we assume the block is 16-byte aligned
- vec_st(shorts, i*16, (vector signed short*)block);
+ // Save the data to the block, we assume the block is 16-byte aligned.
+ vec_st(shorts, i * 16, (vector signed short *) block);
pixels += line_size;
}
}
static void diff_pixels_altivec(int16_t *restrict block, const uint8_t *s1,
- const uint8_t *s2, int stride)
+ const uint8_t *s2, int stride)
{
int i;
vector unsigned char perm1 = vec_lvsl(0, s1);
vector unsigned char perm2 = vec_lvsl(0, s2);
- vector unsigned char bytes, pixl, pixr;
- const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
+ const vector unsigned char zero =
+ (const vector unsigned char) vec_splat_u8(0);
vector signed short shorts1, shorts2;
for (i = 0; i < 4; i++) {
- // Read potentially unaligned pixels
- // We're reading 16 pixels, and actually only want 8,
- // but we simply ignore the extras.
- pixl = vec_ld( 0, s1);
- pixr = vec_ld(15, s1);
- bytes = vec_perm(pixl, pixr, perm1);
-
- // convert the bytes into shorts
- shorts1 = (vector signed short)vec_mergeh(zero, bytes);
-
- // Do the same for the second block of pixels
- pixl = vec_ld( 0, s2);
- pixr = vec_ld(15, s2);
+ /* Read potentially unaligned pixels.
+ * We're reading 16 pixels, and actually only want 8,
+ * but we simply ignore the extras. */
+ vector unsigned char pixl = vec_ld(0, s1);
+ vector unsigned char pixr = vec_ld(15, s1);
+ vector unsigned char bytes = vec_perm(pixl, pixr, perm1);
+
+ // Convert the bytes into shorts.
+ shorts1 = (vector signed short) vec_mergeh(zero, bytes);
+
+ // Do the same for the second block of pixels.
+ pixl = vec_ld(0, s2);
+ pixr = vec_ld(15, s2);
bytes = vec_perm(pixl, pixr, perm2);
- // convert the bytes into shorts
- shorts2 = (vector signed short)vec_mergeh(zero, bytes);
+ // Convert the bytes into shorts.
+ shorts2 = (vector signed short) vec_mergeh(zero, bytes);
- // Do the subtraction
+ // Do the subtraction.
shorts1 = vec_sub(shorts1, shorts2);
- // save the data to the block, we assume the block is 16-byte aligned
- vec_st(shorts1, 0, (vector signed short*)block);
+ // Save the data to the block, we assume the block is 16-byte aligned.
+ vec_st(shorts1, 0, (vector signed short *) block);
- s1 += stride;
- s2 += stride;
+ s1 += stride;
+ s2 += stride;
block += 8;
+ /* The code below is a copy of the code above...
+ * This is a manual unroll. */
- // The code below is a copy of the code above... This is a manual
- // unroll.
-
- // Read potentially unaligned pixels
- // We're reading 16 pixels, and actually only want 8,
- // but we simply ignore the extras.
- pixl = vec_ld( 0, s1);
- pixr = vec_ld(15, s1);
+ /* Read potentially unaligned pixels.
+ * We're reading 16 pixels, and actually only want 8,
+ * but we simply ignore the extras. */
+ pixl = vec_ld(0, s1);
+ pixr = vec_ld(15, s1);
bytes = vec_perm(pixl, pixr, perm1);
- // convert the bytes into shorts
- shorts1 = (vector signed short)vec_mergeh(zero, bytes);
+ // Convert the bytes into shorts.
+ shorts1 = (vector signed short) vec_mergeh(zero, bytes);
- // Do the same for the second block of pixels
- pixl = vec_ld( 0, s2);
- pixr = vec_ld(15, s2);
+ // Do the same for the second block of pixels.
+ pixl = vec_ld(0, s2);
+ pixr = vec_ld(15, s2);
bytes = vec_perm(pixl, pixr, perm2);
- // convert the bytes into shorts
- shorts2 = (vector signed short)vec_mergeh(zero, bytes);
+ // Convert the bytes into shorts.
+ shorts2 = (vector signed short) vec_mergeh(zero, bytes);
- // Do the subtraction
+ // Do the subtraction.
shorts1 = vec_sub(shorts1, shorts2);
- // save the data to the block, we assume the block is 16-byte aligned
- vec_st(shorts1, 0, (vector signed short*)block);
+ // Save the data to the block, we assume the block is 16-byte aligned.
+ vec_st(shorts1, 0, (vector signed short *) block);
- s1 += stride;
- s2 += stride;
+ s1 += stride;
+ s2 += stride;
block += 8;
}
}
-
-static void clear_block_altivec(int16_t *block) {
+static void clear_block_altivec(int16_t *block)
+{
LOAD_ZERO;
vec_st(zero_s16v, 0, block);
vec_st(zero_s16v, 16, block);
@@ -589,148 +571,155 @@ static void clear_block_altivec(int16_t *block) {
vec_st(zero_s16v, 112, block);
}
-
-static void add_bytes_altivec(uint8_t *dst, uint8_t *src, int w) {
+static void add_bytes_altivec(uint8_t *dst, uint8_t *src, int w)
+{
register int i;
register vector unsigned char vdst, vsrc;
- /* dst and src are 16 bytes-aligned (guaranteed) */
- for (i = 0 ; (i + 15) < w ; i+=16) {
- vdst = vec_ld(i, (unsigned char*)dst);
- vsrc = vec_ld(i, (unsigned char*)src);
+ /* dst and src are 16 bytes-aligned (guaranteed). */
+ for (i = 0; i + 15 < w; i += 16) {
+ vdst = vec_ld(i, (unsigned char *) dst);
+ vsrc = vec_ld(i, (unsigned char *) src);
vdst = vec_add(vsrc, vdst);
- vec_st(vdst, i, (unsigned char*)dst);
+ vec_st(vdst, i, (unsigned char *) dst);
}
- /* if w is not a multiple of 16 */
- for (; (i < w) ; i++) {
+ /* If w is not a multiple of 16. */
+ for (; i < w; i++)
dst[i] = src[i];
- }
}
-static int hadamard8_diff8x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){
+static int hadamard8_diff8x8_altivec(MpegEncContext *s, uint8_t *dst,
+ uint8_t *src, int stride, int h)
+{
int sum;
register const vector unsigned char vzero =
- (const vector unsigned char)vec_splat_u8(0);
+ (const vector unsigned char) vec_splat_u8(0);
register vector signed short temp0, temp1, temp2, temp3, temp4,
temp5, temp6, temp7;
{
- register const vector signed short vprod1 =(const vector signed short)
- { 1,-1, 1,-1, 1,-1, 1,-1 };
- register const vector signed short vprod2 =(const vector signed short)
- { 1, 1,-1,-1, 1, 1,-1,-1 };
- register const vector signed short vprod3 =(const vector signed short)
- { 1, 1, 1, 1,-1,-1,-1,-1 };
- register const vector unsigned char perm1 = (const vector unsigned char)
- {0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
- 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D};
- register const vector unsigned char perm2 = (const vector unsigned char)
- {0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
- 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B};
- register const vector unsigned char perm3 = (const vector unsigned char)
- {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
- 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07};
-
-#define ONEITERBUTTERFLY(i, res) \
- { \
- register vector unsigned char src1, src2, srcO; \
- register vector unsigned char dst1, dst2, dstO; \
- register vector signed short srcV, dstV; \
- register vector signed short but0, but1, but2, op1, op2, op3; \
- src1 = vec_ld(stride * i, src); \
- src2 = vec_ld((stride * i) + 15, src); \
- srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \
- dst1 = vec_ld(stride * i, dst); \
- dst2 = vec_ld((stride * i) + 15, dst); \
- dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
- /* promote the unsigned chars to signed shorts */ \
- /* we're in the 8x8 function, we only care for the first 8 */ \
- srcV = (vector signed short)vec_mergeh((vector signed char)vzero, \
- (vector signed char)srcO); \
- dstV = (vector signed short)vec_mergeh((vector signed char)vzero, \
- (vector signed char)dstO); \
- /* subtractions inside the first butterfly */ \
- but0 = vec_sub(srcV, dstV); \
- op1 = vec_perm(but0, but0, perm1); \
- but1 = vec_mladd(but0, vprod1, op1); \
- op2 = vec_perm(but1, but1, perm2); \
- but2 = vec_mladd(but1, vprod2, op2); \
- op3 = vec_perm(but2, but2, perm3); \
- res = vec_mladd(but2, vprod3, op3); \
+ register const vector signed short vprod1 =
+ (const vector signed short) { 1, -1, 1, -1, 1, -1, 1, -1 };
+ register const vector signed short vprod2 =
+ (const vector signed short) { 1, 1, -1, -1, 1, 1, -1, -1 };
+ register const vector signed short vprod3 =
+ (const vector signed short) { 1, 1, 1, 1, -1, -1, -1, -1 };
+ register const vector unsigned char perm1 =
+ (const vector unsigned char)
+ { 0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
+ 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D };
+ register const vector unsigned char perm2 =
+ (const vector unsigned char)
+ { 0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
+ 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B };
+ register const vector unsigned char perm3 =
+ (const vector unsigned char)
+ { 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07 };
+
+#define ONEITERBUTTERFLY(i, res) \
+ { \
+ register vector unsigned char src1 = vec_ld(stride * i, src); \
+ register vector unsigned char src2 = vec_ld(stride * i + 15, src); \
+ register vector unsigned char srcO = \
+ vec_perm(src1, src2, vec_lvsl(stride * i, src)); \
+ register vector unsigned char dst1 = vec_ld(stride * i, dst); \
+ register vector unsigned char dst2 = vec_ld(stride * i + 15, dst); \
+ register vector unsigned char dstO = \
+ vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
+ \
+ /* Promote the unsigned chars to signed shorts. */ \
+ /* We're in the 8x8 function, we only care for the first 8. */ \
+ register vector signed short srcV = \
+ (vector signed short) vec_mergeh((vector signed char) vzero, \
+ (vector signed char) srcO); \
+ register vector signed short dstV = \
+ (vector signed short) vec_mergeh((vector signed char) vzero, \
+ (vector signed char) dstO); \
+ \
+ /* subtractions inside the first butterfly */ \
+ register vector signed short but0 = vec_sub(srcV, dstV); \
+ register vector signed short op1 = vec_perm(but0, but0, perm1); \
+ register vector signed short but1 = vec_mladd(but0, vprod1, op1); \
+ register vector signed short op2 = vec_perm(but1, but1, perm2); \
+ register vector signed short but2 = vec_mladd(but1, vprod2, op2); \
+ register vector signed short op3 = vec_perm(but2, but2, perm3); \
+ res = vec_mladd(but2, vprod3, op3); \
}
- ONEITERBUTTERFLY(0, temp0);
- ONEITERBUTTERFLY(1, temp1);
- ONEITERBUTTERFLY(2, temp2);
- ONEITERBUTTERFLY(3, temp3);
- ONEITERBUTTERFLY(4, temp4);
- ONEITERBUTTERFLY(5, temp5);
- ONEITERBUTTERFLY(6, temp6);
- ONEITERBUTTERFLY(7, temp7);
+ ONEITERBUTTERFLY(0, temp0);
+ ONEITERBUTTERFLY(1, temp1);
+ ONEITERBUTTERFLY(2, temp2);
+ ONEITERBUTTERFLY(3, temp3);
+ ONEITERBUTTERFLY(4, temp4);
+ ONEITERBUTTERFLY(5, temp5);
+ ONEITERBUTTERFLY(6, temp6);
+ ONEITERBUTTERFLY(7, temp7);
}
#undef ONEITERBUTTERFLY
{
- register vector signed int vsum;
- register vector signed short line0 = vec_add(temp0, temp1);
- register vector signed short line1 = vec_sub(temp0, temp1);
- register vector signed short line2 = vec_add(temp2, temp3);
- register vector signed short line3 = vec_sub(temp2, temp3);
- register vector signed short line4 = vec_add(temp4, temp5);
- register vector signed short line5 = vec_sub(temp4, temp5);
- register vector signed short line6 = vec_add(temp6, temp7);
- register vector signed short line7 = vec_sub(temp6, temp7);
-
- register vector signed short line0B = vec_add(line0, line2);
- register vector signed short line2B = vec_sub(line0, line2);
- register vector signed short line1B = vec_add(line1, line3);
- register vector signed short line3B = vec_sub(line1, line3);
- register vector signed short line4B = vec_add(line4, line6);
- register vector signed short line6B = vec_sub(line4, line6);
- register vector signed short line5B = vec_add(line5, line7);
- register vector signed short line7B = vec_sub(line5, line7);
-
- register vector signed short line0C = vec_add(line0B, line4B);
- register vector signed short line4C = vec_sub(line0B, line4B);
- register vector signed short line1C = vec_add(line1B, line5B);
- register vector signed short line5C = vec_sub(line1B, line5B);
- register vector signed short line2C = vec_add(line2B, line6B);
- register vector signed short line6C = vec_sub(line2B, line6B);
- register vector signed short line3C = vec_add(line3B, line7B);
- register vector signed short line7C = vec_sub(line3B, line7B);
-
- vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
- vsum = vec_sum4s(vec_abs(line1C), vsum);
- vsum = vec_sum4s(vec_abs(line2C), vsum);
- vsum = vec_sum4s(vec_abs(line3C), vsum);
- vsum = vec_sum4s(vec_abs(line4C), vsum);
- vsum = vec_sum4s(vec_abs(line5C), vsum);
- vsum = vec_sum4s(vec_abs(line6C), vsum);
- vsum = vec_sum4s(vec_abs(line7C), vsum);
- vsum = vec_sums(vsum, (vector signed int)vzero);
- vsum = vec_splat(vsum, 3);
- vec_ste(vsum, 0, &sum);
+ register vector signed int vsum;
+ register vector signed short line0 = vec_add(temp0, temp1);
+ register vector signed short line1 = vec_sub(temp0, temp1);
+ register vector signed short line2 = vec_add(temp2, temp3);
+ register vector signed short line3 = vec_sub(temp2, temp3);
+ register vector signed short line4 = vec_add(temp4, temp5);
+ register vector signed short line5 = vec_sub(temp4, temp5);
+ register vector signed short line6 = vec_add(temp6, temp7);
+ register vector signed short line7 = vec_sub(temp6, temp7);
+
+ register vector signed short line0B = vec_add(line0, line2);
+ register vector signed short line2B = vec_sub(line0, line2);
+ register vector signed short line1B = vec_add(line1, line3);
+ register vector signed short line3B = vec_sub(line1, line3);
+ register vector signed short line4B = vec_add(line4, line6);
+ register vector signed short line6B = vec_sub(line4, line6);
+ register vector signed short line5B = vec_add(line5, line7);
+ register vector signed short line7B = vec_sub(line5, line7);
+
+ register vector signed short line0C = vec_add(line0B, line4B);
+ register vector signed short line4C = vec_sub(line0B, line4B);
+ register vector signed short line1C = vec_add(line1B, line5B);
+ register vector signed short line5C = vec_sub(line1B, line5B);
+ register vector signed short line2C = vec_add(line2B, line6B);
+ register vector signed short line6C = vec_sub(line2B, line6B);
+ register vector signed short line3C = vec_add(line3B, line7B);
+ register vector signed short line7C = vec_sub(line3B, line7B);
+
+ vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
+ vsum = vec_sum4s(vec_abs(line1C), vsum);
+ vsum = vec_sum4s(vec_abs(line2C), vsum);
+ vsum = vec_sum4s(vec_abs(line3C), vsum);
+ vsum = vec_sum4s(vec_abs(line4C), vsum);
+ vsum = vec_sum4s(vec_abs(line5C), vsum);
+ vsum = vec_sum4s(vec_abs(line6C), vsum);
+ vsum = vec_sum4s(vec_abs(line7C), vsum);
+ vsum = vec_sums(vsum, (vector signed int) vzero);
+ vsum = vec_splat(vsum, 3);
+ vec_ste(vsum, 0, &sum);
}
return sum;
}
/*
-16x8 works with 16 elements; it allows to avoid replicating loads, and
-give the compiler more rooms for scheduling. It's only used from
-inside hadamard8_diff16_altivec.
-
-Unfortunately, it seems gcc-3.3 is a bit dumb, and the compiled code has a LOT
-of spill code, it seems gcc (unlike xlc) cannot keep everything in registers
-by itself. The following code include hand-made registers allocation. It's not
-clean, but on a 7450 the resulting code is much faster (best case fall from
-700+ cycles to 550).
-
-xlc doesn't add spill code, but it doesn't know how to schedule for the 7450,
-and its code isn't much faster than gcc-3.3 on the 7450 (but uses 25% less
-instructions...)
-
-On the 970, the hand-made RA is still a win (around 690 vs. around 780), but
-xlc goes to around 660 on the regular C code...
-*/
-
-static int hadamard8_diff16x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h) {
+ * 16x8 works with 16 elements; it allows to avoid replicating loads, and
+ * gives the compiler more room for scheduling. It's only used from
+ * inside hadamard8_diff16_altivec.
+ *
+ * Unfortunately, it seems gcc-3.3 is a bit dumb, and the compiled code has
+ * a LOT of spill code, it seems gcc (unlike xlc) cannot keep everything in
+ * registers by itself. The following code includes hand-made register
+ * allocation. It's not clean, but on a 7450 the resulting code is much faster
+ * (best case falls from 700+ cycles to 550).
+ *
+ * xlc doesn't add spill code, but it doesn't know how to schedule for the
+ * 7450, and its code isn't much faster than gcc-3.3 on the 7450 (but uses
+ * 25% fewer instructions...)
+ *
+ * On the 970, the hand-made RA is still a win (around 690 vs. around 780),
+ * but xlc goes to around 660 on the regular C code...
+ */
+static int hadamard8_diff16x8_altivec(MpegEncContext *s, uint8_t *dst,
+ uint8_t *src, int stride, int h)
+{
int sum;
register vector signed short
temp0 __asm__ ("v0"),
@@ -751,211 +740,216 @@ static int hadamard8_diff16x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst,
temp6S __asm__ ("v14"),
temp7S __asm__ ("v15");
register const vector unsigned char vzero __asm__ ("v31") =
- (const vector unsigned char)vec_splat_u8(0);
+ (const vector unsigned char) vec_splat_u8(0);
{
- register const vector signed short vprod1 __asm__ ("v16") =
- (const vector signed short){ 1,-1, 1,-1, 1,-1, 1,-1 };
- register const vector signed short vprod2 __asm__ ("v17") =
- (const vector signed short){ 1, 1,-1,-1, 1, 1,-1,-1 };
- register const vector signed short vprod3 __asm__ ("v18") =
- (const vector signed short){ 1, 1, 1, 1,-1,-1,-1,-1 };
- register const vector unsigned char perm1 __asm__ ("v19") =
- (const vector unsigned char)
- {0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
- 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D};
- register const vector unsigned char perm2 __asm__ ("v20") =
- (const vector unsigned char)
- {0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
- 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B};
- register const vector unsigned char perm3 __asm__ ("v21") =
- (const vector unsigned char)
- {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
- 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07};
-
-#define ONEITERBUTTERFLY(i, res1, res2) \
- { \
- register vector unsigned char src1 __asm__ ("v22"), \
- src2 __asm__ ("v23"), \
- dst1 __asm__ ("v24"), \
- dst2 __asm__ ("v25"), \
- srcO __asm__ ("v22"), \
- dstO __asm__ ("v23"); \
- \
- register vector signed short srcV __asm__ ("v24"), \
- dstV __asm__ ("v25"), \
- srcW __asm__ ("v26"), \
- dstW __asm__ ("v27"), \
- but0 __asm__ ("v28"), \
- but0S __asm__ ("v29"), \
- op1 __asm__ ("v30"), \
- but1 __asm__ ("v22"), \
- op1S __asm__ ("v23"), \
- but1S __asm__ ("v24"), \
- op2 __asm__ ("v25"), \
- but2 __asm__ ("v26"), \
- op2S __asm__ ("v27"), \
- but2S __asm__ ("v28"), \
- op3 __asm__ ("v29"), \
- op3S __asm__ ("v30"); \
- \
- src1 = vec_ld(stride * i, src); \
- src2 = vec_ld((stride * i) + 16, src); \
- srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \
- dst1 = vec_ld(stride * i, dst); \
- dst2 = vec_ld((stride * i) + 16, dst); \
- dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
- /* promote the unsigned chars to signed shorts */ \
- srcV = (vector signed short)vec_mergeh((vector signed char)vzero, \
- (vector signed char)srcO); \
- dstV = (vector signed short)vec_mergeh((vector signed char)vzero, \
- (vector signed char)dstO); \
- srcW = (vector signed short)vec_mergel((vector signed char)vzero, \
- (vector signed char)srcO); \
- dstW = (vector signed short)vec_mergel((vector signed char)vzero, \
- (vector signed char)dstO); \
- /* subtractions inside the first butterfly */ \
- but0 = vec_sub(srcV, dstV); \
- but0S = vec_sub(srcW, dstW); \
- op1 = vec_perm(but0, but0, perm1); \
- but1 = vec_mladd(but0, vprod1, op1); \
- op1S = vec_perm(but0S, but0S, perm1); \
- but1S = vec_mladd(but0S, vprod1, op1S); \
- op2 = vec_perm(but1, but1, perm2); \
- but2 = vec_mladd(but1, vprod2, op2); \
- op2S = vec_perm(but1S, but1S, perm2); \
- but2S = vec_mladd(but1S, vprod2, op2S); \
- op3 = vec_perm(but2, but2, perm3); \
- res1 = vec_mladd(but2, vprod3, op3); \
- op3S = vec_perm(but2S, but2S, perm3); \
- res2 = vec_mladd(but2S, vprod3, op3S); \
+ register const vector signed short vprod1 __asm__ ("v16") =
+ (const vector signed short) { 1, -1, 1, -1, 1, -1, 1, -1 };
+
+ register const vector signed short vprod2 __asm__ ("v17") =
+ (const vector signed short) { 1, 1, -1, -1, 1, 1, -1, -1 };
+
+ register const vector signed short vprod3 __asm__ ("v18") =
+ (const vector signed short) { 1, 1, 1, 1, -1, -1, -1, -1 };
+
+ register const vector unsigned char perm1 __asm__ ("v19") =
+ (const vector unsigned char)
+ { 0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
+ 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D };
+
+ register const vector unsigned char perm2 __asm__ ("v20") =
+ (const vector unsigned char)
+ { 0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
+ 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B };
+
+ register const vector unsigned char perm3 __asm__ ("v21") =
+ (const vector unsigned char)
+ { 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07 };
+
+#define ONEITERBUTTERFLY(i, res1, res2) \
+ { \
+ register vector unsigned char src1 __asm__ ("v22") = \
+ vec_ld(stride * i, src); \
+ register vector unsigned char src2 __asm__ ("v23") = \
+ vec_ld(stride * i + 16, src); \
+ register vector unsigned char srcO __asm__ ("v22") = \
+ vec_perm(src1, src2, vec_lvsl(stride * i, src)); \
+ register vector unsigned char dst1 __asm__ ("v24") = \
+ vec_ld(stride * i, dst); \
+ register vector unsigned char dst2 __asm__ ("v25") = \
+ vec_ld(stride * i + 16, dst); \
+ register vector unsigned char dstO __asm__ ("v23") = \
+ vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
+ \
+ /* Promote the unsigned chars to signed shorts. */ \
+ register vector signed short srcV __asm__ ("v24") = \
+ (vector signed short) vec_mergeh((vector signed char) vzero, \
+ (vector signed char) srcO); \
+ register vector signed short dstV __asm__ ("v25") = \
+ (vector signed short) vec_mergeh((vector signed char) vzero, \
+ (vector signed char) dstO); \
+ register vector signed short srcW __asm__ ("v26") = \
+ (vector signed short) vec_mergel((vector signed char) vzero, \
+ (vector signed char) srcO); \
+ register vector signed short dstW __asm__ ("v27") = \
+ (vector signed short) vec_mergel((vector signed char) vzero, \
+ (vector signed char) dstO); \
+ \
+ /* subtractions inside the first butterfly */ \
+ register vector signed short but0 __asm__ ("v28") = \
+ vec_sub(srcV, dstV); \
+ register vector signed short but0S __asm__ ("v29") = \
+ vec_sub(srcW, dstW); \
+ register vector signed short op1 __asm__ ("v30") = \
+ vec_perm(but0, but0, perm1); \
+ register vector signed short but1 __asm__ ("v22") = \
+ vec_mladd(but0, vprod1, op1); \
+ register vector signed short op1S __asm__ ("v23") = \
+ vec_perm(but0S, but0S, perm1); \
+ register vector signed short but1S __asm__ ("v24") = \
+ vec_mladd(but0S, vprod1, op1S); \
+ register vector signed short op2 __asm__ ("v25") = \
+ vec_perm(but1, but1, perm2); \
+ register vector signed short but2 __asm__ ("v26") = \
+ vec_mladd(but1, vprod2, op2); \
+ register vector signed short op2S __asm__ ("v27") = \
+ vec_perm(but1S, but1S, perm2); \
+ register vector signed short but2S __asm__ ("v28") = \
+ vec_mladd(but1S, vprod2, op2S); \
+ register vector signed short op3 __asm__ ("v29") = \
+ vec_perm(but2, but2, perm3); \
+ register vector signed short op3S __asm__ ("v30") = \
+ vec_perm(but2S, but2S, perm3); \
+ res1 = vec_mladd(but2, vprod3, op3); \
+ res2 = vec_mladd(but2S, vprod3, op3S); \
}
- ONEITERBUTTERFLY(0, temp0, temp0S);
- ONEITERBUTTERFLY(1, temp1, temp1S);
- ONEITERBUTTERFLY(2, temp2, temp2S);
- ONEITERBUTTERFLY(3, temp3, temp3S);
- ONEITERBUTTERFLY(4, temp4, temp4S);
- ONEITERBUTTERFLY(5, temp5, temp5S);
- ONEITERBUTTERFLY(6, temp6, temp6S);
- ONEITERBUTTERFLY(7, temp7, temp7S);
+ ONEITERBUTTERFLY(0, temp0, temp0S);
+ ONEITERBUTTERFLY(1, temp1, temp1S);
+ ONEITERBUTTERFLY(2, temp2, temp2S);
+ ONEITERBUTTERFLY(3, temp3, temp3S);
+ ONEITERBUTTERFLY(4, temp4, temp4S);
+ ONEITERBUTTERFLY(5, temp5, temp5S);
+ ONEITERBUTTERFLY(6, temp6, temp6S);
+ ONEITERBUTTERFLY(7, temp7, temp7S);
}
#undef ONEITERBUTTERFLY
{
- register vector signed int vsum;
- register vector signed short line0S, line1S, line2S, line3S, line4S,
- line5S, line6S, line7S, line0BS,line2BS,
- line1BS,line3BS,line4BS,line6BS,line5BS,
- line7BS,line0CS,line4CS,line1CS,line5CS,
- line2CS,line6CS,line3CS,line7CS;
-
- register vector signed short line0 = vec_add(temp0, temp1);
- register vector signed short line1 = vec_sub(temp0, temp1);
- register vector signed short line2 = vec_add(temp2, temp3);
- register vector signed short line3 = vec_sub(temp2, temp3);
- register vector signed short line4 = vec_add(temp4, temp5);
- register vector signed short line5 = vec_sub(temp4, temp5);
- register vector signed short line6 = vec_add(temp6, temp7);
- register vector signed short line7 = vec_sub(temp6, temp7);
-
- register vector signed short line0B = vec_add(line0, line2);
- register vector signed short line2B = vec_sub(line0, line2);
- register vector signed short line1B = vec_add(line1, line3);
- register vector signed short line3B = vec_sub(line1, line3);
- register vector signed short line4B = vec_add(line4, line6);
- register vector signed short line6B = vec_sub(line4, line6);
- register vector signed short line5B = vec_add(line5, line7);
- register vector signed short line7B = vec_sub(line5, line7);
-
- register vector signed short line0C = vec_add(line0B, line4B);
- register vector signed short line4C = vec_sub(line0B, line4B);
- register vector signed short line1C = vec_add(line1B, line5B);
- register vector signed short line5C = vec_sub(line1B, line5B);
- register vector signed short line2C = vec_add(line2B, line6B);
- register vector signed short line6C = vec_sub(line2B, line6B);
- register vector signed short line3C = vec_add(line3B, line7B);
- register vector signed short line7C = vec_sub(line3B, line7B);
-
- vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
- vsum = vec_sum4s(vec_abs(line1C), vsum);
- vsum = vec_sum4s(vec_abs(line2C), vsum);
- vsum = vec_sum4s(vec_abs(line3C), vsum);
- vsum = vec_sum4s(vec_abs(line4C), vsum);
- vsum = vec_sum4s(vec_abs(line5C), vsum);
- vsum = vec_sum4s(vec_abs(line6C), vsum);
- vsum = vec_sum4s(vec_abs(line7C), vsum);
-
- line0S = vec_add(temp0S, temp1S);
- line1S = vec_sub(temp0S, temp1S);
- line2S = vec_add(temp2S, temp3S);
- line3S = vec_sub(temp2S, temp3S);
- line4S = vec_add(temp4S, temp5S);
- line5S = vec_sub(temp4S, temp5S);
- line6S = vec_add(temp6S, temp7S);
- line7S = vec_sub(temp6S, temp7S);
-
- line0BS = vec_add(line0S, line2S);
- line2BS = vec_sub(line0S, line2S);
- line1BS = vec_add(line1S, line3S);
- line3BS = vec_sub(line1S, line3S);
- line4BS = vec_add(line4S, line6S);
- line6BS = vec_sub(line4S, line6S);
- line5BS = vec_add(line5S, line7S);
- line7BS = vec_sub(line5S, line7S);
-
- line0CS = vec_add(line0BS, line4BS);
- line4CS = vec_sub(line0BS, line4BS);
- line1CS = vec_add(line1BS, line5BS);
- line5CS = vec_sub(line1BS, line5BS);
- line2CS = vec_add(line2BS, line6BS);
- line6CS = vec_sub(line2BS, line6BS);
- line3CS = vec_add(line3BS, line7BS);
- line7CS = vec_sub(line3BS, line7BS);
-
- vsum = vec_sum4s(vec_abs(line0CS), vsum);
- vsum = vec_sum4s(vec_abs(line1CS), vsum);
- vsum = vec_sum4s(vec_abs(line2CS), vsum);
- vsum = vec_sum4s(vec_abs(line3CS), vsum);
- vsum = vec_sum4s(vec_abs(line4CS), vsum);
- vsum = vec_sum4s(vec_abs(line5CS), vsum);
- vsum = vec_sum4s(vec_abs(line6CS), vsum);
- vsum = vec_sum4s(vec_abs(line7CS), vsum);
- vsum = vec_sums(vsum, (vector signed int)vzero);
- vsum = vec_splat(vsum, 3);
- vec_ste(vsum, 0, &sum);
+ register vector signed int vsum;
+
+ register vector signed short line0 = vec_add(temp0, temp1);
+ register vector signed short line1 = vec_sub(temp0, temp1);
+ register vector signed short line2 = vec_add(temp2, temp3);
+ register vector signed short line3 = vec_sub(temp2, temp3);
+ register vector signed short line4 = vec_add(temp4, temp5);
+ register vector signed short line5 = vec_sub(temp4, temp5);
+ register vector signed short line6 = vec_add(temp6, temp7);
+ register vector signed short line7 = vec_sub(temp6, temp7);
+
+ register vector signed short line0B = vec_add(line0, line2);
+ register vector signed short line2B = vec_sub(line0, line2);
+ register vector signed short line1B = vec_add(line1, line3);
+ register vector signed short line3B = vec_sub(line1, line3);
+ register vector signed short line4B = vec_add(line4, line6);
+ register vector signed short line6B = vec_sub(line4, line6);
+ register vector signed short line5B = vec_add(line5, line7);
+ register vector signed short line7B = vec_sub(line5, line7);
+
+ register vector signed short line0C = vec_add(line0B, line4B);
+ register vector signed short line4C = vec_sub(line0B, line4B);
+ register vector signed short line1C = vec_add(line1B, line5B);
+ register vector signed short line5C = vec_sub(line1B, line5B);
+ register vector signed short line2C = vec_add(line2B, line6B);
+ register vector signed short line6C = vec_sub(line2B, line6B);
+ register vector signed short line3C = vec_add(line3B, line7B);
+ register vector signed short line7C = vec_sub(line3B, line7B);
+
+ register vector signed short line0S = vec_add(temp0S, temp1S);
+ register vector signed short line1S = vec_sub(temp0S, temp1S);
+ register vector signed short line2S = vec_add(temp2S, temp3S);
+ register vector signed short line3S = vec_sub(temp2S, temp3S);
+ register vector signed short line4S = vec_add(temp4S, temp5S);
+ register vector signed short line5S = vec_sub(temp4S, temp5S);
+ register vector signed short line6S = vec_add(temp6S, temp7S);
+ register vector signed short line7S = vec_sub(temp6S, temp7S);
+
+ register vector signed short line0BS = vec_add(line0S, line2S);
+ register vector signed short line2BS = vec_sub(line0S, line2S);
+ register vector signed short line1BS = vec_add(line1S, line3S);
+ register vector signed short line3BS = vec_sub(line1S, line3S);
+ register vector signed short line4BS = vec_add(line4S, line6S);
+ register vector signed short line6BS = vec_sub(line4S, line6S);
+ register vector signed short line5BS = vec_add(line5S, line7S);
+ register vector signed short line7BS = vec_sub(line5S, line7S);
+
+ register vector signed short line0CS = vec_add(line0BS, line4BS);
+ register vector signed short line4CS = vec_sub(line0BS, line4BS);
+ register vector signed short line1CS = vec_add(line1BS, line5BS);
+ register vector signed short line5CS = vec_sub(line1BS, line5BS);
+ register vector signed short line2CS = vec_add(line2BS, line6BS);
+ register vector signed short line6CS = vec_sub(line2BS, line6BS);
+ register vector signed short line3CS = vec_add(line3BS, line7BS);
+ register vector signed short line7CS = vec_sub(line3BS, line7BS);
+
+ vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
+ vsum = vec_sum4s(vec_abs(line1C), vsum);
+ vsum = vec_sum4s(vec_abs(line2C), vsum);
+ vsum = vec_sum4s(vec_abs(line3C), vsum);
+ vsum = vec_sum4s(vec_abs(line4C), vsum);
+ vsum = vec_sum4s(vec_abs(line5C), vsum);
+ vsum = vec_sum4s(vec_abs(line6C), vsum);
+ vsum = vec_sum4s(vec_abs(line7C), vsum);
+
+ vsum = vec_sum4s(vec_abs(line0CS), vsum);
+ vsum = vec_sum4s(vec_abs(line1CS), vsum);
+ vsum = vec_sum4s(vec_abs(line2CS), vsum);
+ vsum = vec_sum4s(vec_abs(line3CS), vsum);
+ vsum = vec_sum4s(vec_abs(line4CS), vsum);
+ vsum = vec_sum4s(vec_abs(line5CS), vsum);
+ vsum = vec_sum4s(vec_abs(line6CS), vsum);
+ vsum = vec_sum4s(vec_abs(line7CS), vsum);
+ vsum = vec_sums(vsum, (vector signed int) vzero);
+ vsum = vec_splat(vsum, 3);
+ vec_ste(vsum, 0, &sum);
}
return sum;
}
-static int hadamard8_diff16_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){
- int score;
- score = hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
- if (h==16) {
- dst += 8*stride;
- src += 8*stride;
+static int hadamard8_diff16_altivec(MpegEncContext *s, uint8_t *dst,
+ uint8_t *src, int stride, int h)
+{
+ int score = hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
+
+ if (h == 16) {
+ dst += 8 * stride;
+ src += 8 * stride;
score += hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
}
return score;
}
-av_cold void ff_dsputil_init_altivec(DSPContext *c, AVCodecContext *avctx)
+av_cold void ff_dsputil_init_altivec(DSPContext *c, AVCodecContext *avctx,
+ unsigned high_bit_depth)
{
- const int high_bit_depth = avctx->bits_per_raw_sample > 8;
-
c->pix_abs[0][1] = sad16_x2_altivec;
c->pix_abs[0][2] = sad16_y2_altivec;
c->pix_abs[0][3] = sad16_xy2_altivec;
c->pix_abs[0][0] = sad16_altivec;
c->pix_abs[1][0] = sad8_altivec;
- c->sad[0]= sad16_altivec;
- c->sad[1]= sad8_altivec;
+
+ c->sad[0] = sad16_altivec;
+ c->sad[1] = sad8_altivec;
+ c->sse[0] = sse16_altivec;
+ c->sse[1] = sse8_altivec;
+
c->pix_norm1 = pix_norm1_altivec;
- c->sse[1]= sse8_altivec;
- c->sse[0]= sse16_altivec;
- c->pix_sum = pix_sum_altivec;
+ c->pix_sum = pix_sum_altivec;
+
c->diff_pixels = diff_pixels_altivec;
- c->add_bytes= add_bytes_altivec;
+ c->add_bytes = add_bytes_altivec;
+
if (!high_bit_depth) {
- c->get_pixels = get_pixels_altivec;
- c->clear_block = clear_block_altivec;
+ c->get_pixels = get_pixels_altivec;
+ c->clear_block = clear_block_altivec;
}
c->hadamard8_diff[0] = hadamard8_diff16_altivec;