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-rw-r--r--chromium/third_party/glslang/src/OGLCompilersDLL/InitializeDll.cpp155
1 files changed, 155 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/OGLCompilersDLL/InitializeDll.cpp b/chromium/third_party/glslang/src/OGLCompilersDLL/InitializeDll.cpp
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index 00000000000..cc2b742ed50
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+++ b/chromium/third_party/glslang/src/OGLCompilersDLL/InitializeDll.cpp
@@ -0,0 +1,155 @@
+//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#define SH_EXPORTING
+
+#include <assert.h>
+
+#include "InitializeDll.h"
+#include "../glslang/Include/InitializeGlobals.h"
+
+#include "../glslang/Public/ShaderLang.h"
+
+namespace glslang {
+
+OS_TLSIndex ThreadInitializeIndex = OS_INVALID_TLS_INDEX;
+
+bool InitProcess()
+{
+ glslang::GetGlobalLock();
+
+ if (ThreadInitializeIndex != OS_INVALID_TLS_INDEX) {
+ //
+ // Function is re-entrant.
+ //
+
+ glslang::ReleaseGlobalLock();
+ return true;
+ }
+
+ ThreadInitializeIndex = OS_AllocTLSIndex();
+
+ if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX) {
+ assert(0 && "InitProcess(): Failed to allocate TLS area for init flag");
+
+ glslang::ReleaseGlobalLock();
+ return false;
+ }
+
+ if (! InitializePoolIndex()) {
+ assert(0 && "InitProcess(): Failed to initialize global pool");
+
+ glslang::ReleaseGlobalLock();
+ return false;
+ }
+
+ if (! InitThread()) {
+ assert(0 && "InitProcess(): Failed to initialize thread");
+
+ glslang::ReleaseGlobalLock();
+ return false;
+ }
+
+ glslang::ReleaseGlobalLock();
+ return true;
+}
+
+
+bool InitThread()
+{
+ //
+ // This function is re-entrant
+ //
+ if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX) {
+ assert(0 && "InitThread(): Process hasn't been initalised.");
+ return false;
+ }
+
+ if (OS_GetTLSValue(ThreadInitializeIndex) != 0)
+ return true;
+
+ InitializeMemoryPools();
+
+ if (! OS_SetTLSValue(ThreadInitializeIndex, (void *)1)) {
+ assert(0 && "InitThread(): Unable to set init flag.");
+ return false;
+ }
+
+ return true;
+}
+
+
+bool DetachThread()
+{
+ bool success = true;
+
+ if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX)
+ return true;
+
+ //
+ // Function is re-entrant and this thread may not have been initialized.
+ //
+ if (OS_GetTLSValue(ThreadInitializeIndex) != 0) {
+ if (!OS_SetTLSValue(ThreadInitializeIndex, (void *)0)) {
+ assert(0 && "DetachThread(): Unable to clear init flag.");
+ success = false;
+ }
+
+ FreeGlobalPools();
+
+ }
+
+ return success;
+}
+
+bool DetachProcess()
+{
+ bool success = true;
+
+ if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX)
+ return true;
+
+ ShFinalize();
+
+ success = DetachThread();
+
+ FreePoolIndex();
+
+ OS_FreeTLSIndex(ThreadInitializeIndex);
+ ThreadInitializeIndex = OS_INVALID_TLS_INDEX;
+
+ return success;
+}
+
+} // end namespace glslang