diff options
Diffstat (limited to 'chromium/third_party/glslang/src/StandAlone/ResourceLimits.cpp')
-rw-r--r-- | chromium/third_party/glslang/src/StandAlone/ResourceLimits.cpp | 444 |
1 files changed, 444 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/StandAlone/ResourceLimits.cpp b/chromium/third_party/glslang/src/StandAlone/ResourceLimits.cpp new file mode 100644 index 00000000000..80491980503 --- /dev/null +++ b/chromium/third_party/glslang/src/StandAlone/ResourceLimits.cpp @@ -0,0 +1,444 @@ +// +// Copyright (C) 2016 Google, Inc. +// +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions +// are met: +// +// Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// +// Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following +// disclaimer in the documentation and/or other materials provided +// with the distribution. +// +// Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived +// from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS +// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE +// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, +// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, +// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN +// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +// POSSIBILITY OF SUCH DAMAGE. + +#include <cstdlib> +#include <cstring> +#include <sstream> + +#include "ResourceLimits.h" + +namespace glslang { + +const TBuiltInResource DefaultTBuiltInResource = { + /* .MaxLights = */ 32, + /* .MaxClipPlanes = */ 6, + /* .MaxTextureUnits = */ 32, + /* .MaxTextureCoords = */ 32, + /* .MaxVertexAttribs = */ 64, + /* .MaxVertexUniformComponents = */ 4096, + /* .MaxVaryingFloats = */ 64, + /* .MaxVertexTextureImageUnits = */ 32, + /* .MaxCombinedTextureImageUnits = */ 80, + /* .MaxTextureImageUnits = */ 32, + /* .MaxFragmentUniformComponents = */ 4096, + /* .MaxDrawBuffers = */ 32, + /* .MaxVertexUniformVectors = */ 128, + /* .MaxVaryingVectors = */ 8, + /* .MaxFragmentUniformVectors = */ 16, + /* .MaxVertexOutputVectors = */ 16, + /* .MaxFragmentInputVectors = */ 15, + /* .MinProgramTexelOffset = */ -8, + /* .MaxProgramTexelOffset = */ 7, + /* .MaxClipDistances = */ 8, + /* .MaxComputeWorkGroupCountX = */ 65535, + /* .MaxComputeWorkGroupCountY = */ 65535, + /* .MaxComputeWorkGroupCountZ = */ 65535, + /* .MaxComputeWorkGroupSizeX = */ 1024, + /* .MaxComputeWorkGroupSizeY = */ 1024, + /* .MaxComputeWorkGroupSizeZ = */ 64, + /* .MaxComputeUniformComponents = */ 1024, + /* .MaxComputeTextureImageUnits = */ 16, + /* .MaxComputeImageUniforms = */ 8, + /* .MaxComputeAtomicCounters = */ 8, + /* .MaxComputeAtomicCounterBuffers = */ 1, + /* .MaxVaryingComponents = */ 60, + /* .MaxVertexOutputComponents = */ 64, + /* .MaxGeometryInputComponents = */ 64, + /* .MaxGeometryOutputComponents = */ 128, + /* .MaxFragmentInputComponents = */ 128, + /* .MaxImageUnits = */ 8, + /* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8, + /* .MaxCombinedShaderOutputResources = */ 8, + /* .MaxImageSamples = */ 0, + /* .MaxVertexImageUniforms = */ 0, + /* .MaxTessControlImageUniforms = */ 0, + /* .MaxTessEvaluationImageUniforms = */ 0, + /* .MaxGeometryImageUniforms = */ 0, + /* .MaxFragmentImageUniforms = */ 8, + /* .MaxCombinedImageUniforms = */ 8, + /* .MaxGeometryTextureImageUnits = */ 16, + /* .MaxGeometryOutputVertices = */ 256, + /* .MaxGeometryTotalOutputComponents = */ 1024, + /* .MaxGeometryUniformComponents = */ 1024, + /* .MaxGeometryVaryingComponents = */ 64, + /* .MaxTessControlInputComponents = */ 128, + /* .MaxTessControlOutputComponents = */ 128, + /* .MaxTessControlTextureImageUnits = */ 16, + /* .MaxTessControlUniformComponents = */ 1024, + /* .MaxTessControlTotalOutputComponents = */ 4096, + /* .MaxTessEvaluationInputComponents = */ 128, + /* .MaxTessEvaluationOutputComponents = */ 128, + /* .MaxTessEvaluationTextureImageUnits = */ 16, + /* .MaxTessEvaluationUniformComponents = */ 1024, + /* .MaxTessPatchComponents = */ 120, + /* .MaxPatchVertices = */ 32, + /* .MaxTessGenLevel = */ 64, + /* .MaxViewports = */ 16, + /* .MaxVertexAtomicCounters = */ 0, + /* .MaxTessControlAtomicCounters = */ 0, + /* .MaxTessEvaluationAtomicCounters = */ 0, + /* .MaxGeometryAtomicCounters = */ 0, + /* .MaxFragmentAtomicCounters = */ 8, + /* .MaxCombinedAtomicCounters = */ 8, + /* .MaxAtomicCounterBindings = */ 1, + /* .MaxVertexAtomicCounterBuffers = */ 0, + /* .MaxTessControlAtomicCounterBuffers = */ 0, + /* .MaxTessEvaluationAtomicCounterBuffers = */ 0, + /* .MaxGeometryAtomicCounterBuffers = */ 0, + /* .MaxFragmentAtomicCounterBuffers = */ 1, + /* .MaxCombinedAtomicCounterBuffers = */ 1, + /* .MaxAtomicCounterBufferSize = */ 16384, + /* .MaxTransformFeedbackBuffers = */ 4, + /* .MaxTransformFeedbackInterleavedComponents = */ 64, + /* .MaxCullDistances = */ 8, + /* .MaxCombinedClipAndCullDistances = */ 8, + /* .MaxSamples = */ 4, + /* .limits = */ { + /* .nonInductiveForLoops = */ 1, + /* .whileLoops = */ 1, + /* .doWhileLoops = */ 1, + /* .generalUniformIndexing = */ 1, + /* .generalAttributeMatrixVectorIndexing = */ 1, + /* .generalVaryingIndexing = */ 1, + /* .generalSamplerIndexing = */ 1, + /* .generalVariableIndexing = */ 1, + /* .generalConstantMatrixVectorIndexing = */ 1, + }}; + +std::string GetDefaultTBuiltInResourceString() +{ + std::ostringstream ostream; + + ostream << "MaxLights " << DefaultTBuiltInResource.maxLights << "\n" + << "MaxClipPlanes " << DefaultTBuiltInResource.maxClipPlanes << "\n" + << "MaxTextureUnits " << DefaultTBuiltInResource.maxTextureUnits << "\n" + << "MaxTextureCoords " << DefaultTBuiltInResource.maxTextureCoords << "\n" + << "MaxVertexAttribs " << DefaultTBuiltInResource.maxVertexAttribs << "\n" + << "MaxVertexUniformComponents " << DefaultTBuiltInResource.maxVertexUniformComponents << "\n" + << "MaxVaryingFloats " << DefaultTBuiltInResource.maxVaryingFloats << "\n" + << "MaxVertexTextureImageUnits " << DefaultTBuiltInResource.maxVertexTextureImageUnits << "\n" + << "MaxCombinedTextureImageUnits " << DefaultTBuiltInResource.maxCombinedTextureImageUnits << "\n" + << "MaxTextureImageUnits " << DefaultTBuiltInResource.maxTextureImageUnits << "\n" + << "MaxFragmentUniformComponents " << DefaultTBuiltInResource.maxFragmentUniformComponents << "\n" + << "MaxDrawBuffers " << DefaultTBuiltInResource.maxDrawBuffers << "\n" + << "MaxVertexUniformVectors " << DefaultTBuiltInResource.maxVertexUniformVectors << "\n" + << "MaxVaryingVectors " << DefaultTBuiltInResource.maxVaryingVectors << "\n" + << "MaxFragmentUniformVectors " << DefaultTBuiltInResource.maxFragmentUniformVectors << "\n" + << "MaxVertexOutputVectors " << DefaultTBuiltInResource.maxVertexOutputVectors << "\n" + << "MaxFragmentInputVectors " << DefaultTBuiltInResource.maxFragmentInputVectors << "\n" + << "MinProgramTexelOffset " << DefaultTBuiltInResource.minProgramTexelOffset << "\n" + << "MaxProgramTexelOffset " << DefaultTBuiltInResource.maxProgramTexelOffset << "\n" + << "MaxClipDistances " << DefaultTBuiltInResource.maxClipDistances << "\n" + << "MaxComputeWorkGroupCountX " << DefaultTBuiltInResource.maxComputeWorkGroupCountX << "\n" + << "MaxComputeWorkGroupCountY " << DefaultTBuiltInResource.maxComputeWorkGroupCountY << "\n" + << "MaxComputeWorkGroupCountZ " << DefaultTBuiltInResource.maxComputeWorkGroupCountZ << "\n" + << "MaxComputeWorkGroupSizeX " << DefaultTBuiltInResource.maxComputeWorkGroupSizeX << "\n" + << "MaxComputeWorkGroupSizeY " << DefaultTBuiltInResource.maxComputeWorkGroupSizeY << "\n" + << "MaxComputeWorkGroupSizeZ " << DefaultTBuiltInResource.maxComputeWorkGroupSizeZ << "\n" + << "MaxComputeUniformComponents " << DefaultTBuiltInResource.maxComputeUniformComponents << "\n" + << "MaxComputeTextureImageUnits " << DefaultTBuiltInResource.maxComputeTextureImageUnits << "\n" + << "MaxComputeImageUniforms " << DefaultTBuiltInResource.maxComputeImageUniforms << "\n" + << "MaxComputeAtomicCounters " << DefaultTBuiltInResource.maxComputeAtomicCounters << "\n" + << "MaxComputeAtomicCounterBuffers " << DefaultTBuiltInResource.maxComputeAtomicCounterBuffers << "\n" + << "MaxVaryingComponents " << DefaultTBuiltInResource.maxVaryingComponents << "\n" + << "MaxVertexOutputComponents " << DefaultTBuiltInResource.maxVertexOutputComponents << "\n" + << "MaxGeometryInputComponents " << DefaultTBuiltInResource.maxGeometryInputComponents << "\n" + << "MaxGeometryOutputComponents " << DefaultTBuiltInResource.maxGeometryOutputComponents << "\n" + << "MaxFragmentInputComponents " << DefaultTBuiltInResource.maxFragmentInputComponents << "\n" + << "MaxImageUnits " << DefaultTBuiltInResource.maxImageUnits << "\n" + << "MaxCombinedImageUnitsAndFragmentOutputs " << DefaultTBuiltInResource.maxCombinedImageUnitsAndFragmentOutputs << "\n" + << "MaxCombinedShaderOutputResources " << DefaultTBuiltInResource.maxCombinedShaderOutputResources << "\n" + << "MaxImageSamples " << DefaultTBuiltInResource.maxImageSamples << "\n" + << "MaxVertexImageUniforms " << DefaultTBuiltInResource.maxVertexImageUniforms << "\n" + << "MaxTessControlImageUniforms " << DefaultTBuiltInResource.maxTessControlImageUniforms << "\n" + << "MaxTessEvaluationImageUniforms " << DefaultTBuiltInResource.maxTessEvaluationImageUniforms << "\n" + << "MaxGeometryImageUniforms " << DefaultTBuiltInResource.maxGeometryImageUniforms << "\n" + << "MaxFragmentImageUniforms " << DefaultTBuiltInResource.maxFragmentImageUniforms << "\n" + << "MaxCombinedImageUniforms " << DefaultTBuiltInResource.maxCombinedImageUniforms << "\n" + << "MaxGeometryTextureImageUnits " << DefaultTBuiltInResource.maxGeometryTextureImageUnits << "\n" + << "MaxGeometryOutputVertices " << DefaultTBuiltInResource.maxGeometryOutputVertices << "\n" + << "MaxGeometryTotalOutputComponents " << DefaultTBuiltInResource.maxGeometryTotalOutputComponents << "\n" + << "MaxGeometryUniformComponents " << DefaultTBuiltInResource.maxGeometryUniformComponents << "\n" + << "MaxGeometryVaryingComponents " << DefaultTBuiltInResource.maxGeometryVaryingComponents << "\n" + << "MaxTessControlInputComponents " << DefaultTBuiltInResource.maxTessControlInputComponents << "\n" + << "MaxTessControlOutputComponents " << DefaultTBuiltInResource.maxTessControlOutputComponents << "\n" + << "MaxTessControlTextureImageUnits " << DefaultTBuiltInResource.maxTessControlTextureImageUnits << "\n" + << "MaxTessControlUniformComponents " << DefaultTBuiltInResource.maxTessControlUniformComponents << "\n" + << "MaxTessControlTotalOutputComponents " << DefaultTBuiltInResource.maxTessControlTotalOutputComponents << "\n" + << "MaxTessEvaluationInputComponents " << DefaultTBuiltInResource.maxTessEvaluationInputComponents << "\n" + << "MaxTessEvaluationOutputComponents " << DefaultTBuiltInResource.maxTessEvaluationOutputComponents << "\n" + << "MaxTessEvaluationTextureImageUnits " << DefaultTBuiltInResource.maxTessEvaluationTextureImageUnits << "\n" + << "MaxTessEvaluationUniformComponents " << DefaultTBuiltInResource.maxTessEvaluationUniformComponents << "\n" + << "MaxTessPatchComponents " << DefaultTBuiltInResource.maxTessPatchComponents << "\n" + << "MaxPatchVertices " << DefaultTBuiltInResource.maxPatchVertices << "\n" + << "MaxTessGenLevel " << DefaultTBuiltInResource.maxTessGenLevel << "\n" + << "MaxViewports " << DefaultTBuiltInResource.maxViewports << "\n" + << "MaxVertexAtomicCounters " << DefaultTBuiltInResource.maxVertexAtomicCounters << "\n" + << "MaxTessControlAtomicCounters " << DefaultTBuiltInResource.maxTessControlAtomicCounters << "\n" + << "MaxTessEvaluationAtomicCounters " << DefaultTBuiltInResource.maxTessEvaluationAtomicCounters << "\n" + << "MaxGeometryAtomicCounters " << DefaultTBuiltInResource.maxGeometryAtomicCounters << "\n" + << "MaxFragmentAtomicCounters " << DefaultTBuiltInResource.maxFragmentAtomicCounters << "\n" + << "MaxCombinedAtomicCounters " << DefaultTBuiltInResource.maxCombinedAtomicCounters << "\n" + << "MaxAtomicCounterBindings " << DefaultTBuiltInResource.maxAtomicCounterBindings << "\n" + << "MaxVertexAtomicCounterBuffers " << DefaultTBuiltInResource.maxVertexAtomicCounterBuffers << "\n" + << "MaxTessControlAtomicCounterBuffers " << DefaultTBuiltInResource.maxTessControlAtomicCounterBuffers << "\n" + << "MaxTessEvaluationAtomicCounterBuffers " << DefaultTBuiltInResource.maxTessEvaluationAtomicCounterBuffers << "\n" + << "MaxGeometryAtomicCounterBuffers " << DefaultTBuiltInResource.maxGeometryAtomicCounterBuffers << "\n" + << "MaxFragmentAtomicCounterBuffers " << DefaultTBuiltInResource.maxFragmentAtomicCounterBuffers << "\n" + << "MaxCombinedAtomicCounterBuffers " << DefaultTBuiltInResource.maxCombinedAtomicCounterBuffers << "\n" + << "MaxAtomicCounterBufferSize " << DefaultTBuiltInResource.maxAtomicCounterBufferSize << "\n" + << "MaxTransformFeedbackBuffers " << DefaultTBuiltInResource.maxTransformFeedbackBuffers << "\n" + << "MaxTransformFeedbackInterleavedComponents " << DefaultTBuiltInResource.maxTransformFeedbackInterleavedComponents << "\n" + << "MaxCullDistances " << DefaultTBuiltInResource.maxCullDistances << "\n" + << "MaxCombinedClipAndCullDistances " << DefaultTBuiltInResource.maxCombinedClipAndCullDistances << "\n" + << "MaxSamples " << DefaultTBuiltInResource.maxSamples << "\n" + + << "nonInductiveForLoops " << DefaultTBuiltInResource.limits.nonInductiveForLoops << "\n" + << "whileLoops " << DefaultTBuiltInResource.limits.whileLoops << "\n" + << "doWhileLoops " << DefaultTBuiltInResource.limits.doWhileLoops << "\n" + << "generalUniformIndexing " << DefaultTBuiltInResource.limits.generalUniformIndexing << "\n" + << "generalAttributeMatrixVectorIndexing " << DefaultTBuiltInResource.limits.generalAttributeMatrixVectorIndexing << "\n" + << "generalVaryingIndexing " << DefaultTBuiltInResource.limits.generalVaryingIndexing << "\n" + << "generalSamplerIndexing " << DefaultTBuiltInResource.limits.generalSamplerIndexing << "\n" + << "generalVariableIndexing " << DefaultTBuiltInResource.limits.generalVariableIndexing << "\n" + << "generalConstantMatrixVectorIndexing " << DefaultTBuiltInResource.limits.generalConstantMatrixVectorIndexing << "\n" + ; + + return ostream.str(); +} + +void DecodeResourceLimits(TBuiltInResource* resources, char* config) { + const char* delims = " \t\n\r"; + const char* token = strtok(config, delims); + while (token) { + const char* valueStr = strtok(0, delims); + if (valueStr == 0 || ! (valueStr[0] == '-' || (valueStr[0] >= '0' && valueStr[0] <= '9'))) { + printf("Error: '%s' bad .conf file. Each name must be followed by one number.\n", valueStr ? valueStr : ""); + return; + } + int value = atoi(valueStr); + + if (strcmp(token, "MaxLights") == 0) + resources->maxLights = value; + else if (strcmp(token, "MaxClipPlanes") == 0) + resources->maxClipPlanes = value; + else if (strcmp(token, "MaxTextureUnits") == 0) + resources->maxTextureUnits = value; + else if (strcmp(token, "MaxTextureCoords") == 0) + resources->maxTextureCoords = value; + else if (strcmp(token, "MaxVertexAttribs") == 0) + resources->maxVertexAttribs = value; + else if (strcmp(token, "MaxVertexUniformComponents") == 0) + resources->maxVertexUniformComponents = value; + else if (strcmp(token, "MaxVaryingFloats") == 0) + resources->maxVaryingFloats = value; + else if (strcmp(token, "MaxVertexTextureImageUnits") == 0) + resources->maxVertexTextureImageUnits = value; + else if (strcmp(token, "MaxCombinedTextureImageUnits") == 0) + resources->maxCombinedTextureImageUnits = value; + else if (strcmp(token, "MaxTextureImageUnits") == 0) + resources->maxTextureImageUnits = value; + else if (strcmp(token, "MaxFragmentUniformComponents") == 0) + resources->maxFragmentUniformComponents = value; + else if (strcmp(token, "MaxDrawBuffers") == 0) + resources->maxDrawBuffers = value; + else if (strcmp(token, "MaxVertexUniformVectors") == 0) + resources->maxVertexUniformVectors = value; + else if (strcmp(token, "MaxVaryingVectors") == 0) + resources->maxVaryingVectors = value; + else if (strcmp(token, "MaxFragmentUniformVectors") == 0) + resources->maxFragmentUniformVectors = value; + else if (strcmp(token, "MaxVertexOutputVectors") == 0) + resources->maxVertexOutputVectors = value; + else if (strcmp(token, "MaxFragmentInputVectors") == 0) + resources->maxFragmentInputVectors = value; + else if (strcmp(token, "MinProgramTexelOffset") == 0) + resources->minProgramTexelOffset = value; + else if (strcmp(token, "MaxProgramTexelOffset") == 0) + resources->maxProgramTexelOffset = value; + else if (strcmp(token, "MaxClipDistances") == 0) + resources->maxClipDistances = value; + else if (strcmp(token, "MaxComputeWorkGroupCountX") == 0) + resources->maxComputeWorkGroupCountX = value; + else if (strcmp(token, "MaxComputeWorkGroupCountY") == 0) + resources->maxComputeWorkGroupCountY = value; + else if (strcmp(token, "MaxComputeWorkGroupCountZ") == 0) + resources->maxComputeWorkGroupCountZ = value; + else if (strcmp(token, "MaxComputeWorkGroupSizeX") == 0) + resources->maxComputeWorkGroupSizeX = value; + else if (strcmp(token, "MaxComputeWorkGroupSizeY") == 0) + resources->maxComputeWorkGroupSizeY = value; + else if (strcmp(token, "MaxComputeWorkGroupSizeZ") == 0) + resources->maxComputeWorkGroupSizeZ = value; + else if (strcmp(token, "MaxComputeUniformComponents") == 0) + resources->maxComputeUniformComponents = value; + else if (strcmp(token, "MaxComputeTextureImageUnits") == 0) + resources->maxComputeTextureImageUnits = value; + else if (strcmp(token, "MaxComputeImageUniforms") == 0) + resources->maxComputeImageUniforms = value; + else if (strcmp(token, "MaxComputeAtomicCounters") == 0) + resources->maxComputeAtomicCounters = value; + else if (strcmp(token, "MaxComputeAtomicCounterBuffers") == 0) + resources->maxComputeAtomicCounterBuffers = value; + else if (strcmp(token, "MaxVaryingComponents") == 0) + resources->maxVaryingComponents = value; + else if (strcmp(token, "MaxVertexOutputComponents") == 0) + resources->maxVertexOutputComponents = value; + else if (strcmp(token, "MaxGeometryInputComponents") == 0) + resources->maxGeometryInputComponents = value; + else if (strcmp(token, "MaxGeometryOutputComponents") == 0) + resources->maxGeometryOutputComponents = value; + else if (strcmp(token, "MaxFragmentInputComponents") == 0) + resources->maxFragmentInputComponents = value; + else if (strcmp(token, "MaxImageUnits") == 0) + resources->maxImageUnits = value; + else if (strcmp(token, "MaxCombinedImageUnitsAndFragmentOutputs") == 0) + resources->maxCombinedImageUnitsAndFragmentOutputs = value; + else if (strcmp(token, "MaxCombinedShaderOutputResources") == 0) + resources->maxCombinedShaderOutputResources = value; + else if (strcmp(token, "MaxImageSamples") == 0) + resources->maxImageSamples = value; + else if (strcmp(token, "MaxVertexImageUniforms") == 0) + resources->maxVertexImageUniforms = value; + else if (strcmp(token, "MaxTessControlImageUniforms") == 0) + resources->maxTessControlImageUniforms = value; + else if (strcmp(token, "MaxTessEvaluationImageUniforms") == 0) + resources->maxTessEvaluationImageUniforms = value; + else if (strcmp(token, "MaxGeometryImageUniforms") == 0) + resources->maxGeometryImageUniforms = value; + else if (strcmp(token, "MaxFragmentImageUniforms") == 0) + resources->maxFragmentImageUniforms = value; + else if (strcmp(token, "MaxCombinedImageUniforms") == 0) + resources->maxCombinedImageUniforms = value; + else if (strcmp(token, "MaxGeometryTextureImageUnits") == 0) + resources->maxGeometryTextureImageUnits = value; + else if (strcmp(token, "MaxGeometryOutputVertices") == 0) + resources->maxGeometryOutputVertices = value; + else if (strcmp(token, "MaxGeometryTotalOutputComponents") == 0) + resources->maxGeometryTotalOutputComponents = value; + else if (strcmp(token, "MaxGeometryUniformComponents") == 0) + resources->maxGeometryUniformComponents = value; + else if (strcmp(token, "MaxGeometryVaryingComponents") == 0) + resources->maxGeometryVaryingComponents = value; + else if (strcmp(token, "MaxTessControlInputComponents") == 0) + resources->maxTessControlInputComponents = value; + else if (strcmp(token, "MaxTessControlOutputComponents") == 0) + resources->maxTessControlOutputComponents = value; + else if (strcmp(token, "MaxTessControlTextureImageUnits") == 0) + resources->maxTessControlTextureImageUnits = value; + else if (strcmp(token, "MaxTessControlUniformComponents") == 0) + resources->maxTessControlUniformComponents = value; + else if (strcmp(token, "MaxTessControlTotalOutputComponents") == 0) + resources->maxTessControlTotalOutputComponents = value; + else if (strcmp(token, "MaxTessEvaluationInputComponents") == 0) + resources->maxTessEvaluationInputComponents = value; + else if (strcmp(token, "MaxTessEvaluationOutputComponents") == 0) + resources->maxTessEvaluationOutputComponents = value; + else if (strcmp(token, "MaxTessEvaluationTextureImageUnits") == 0) + resources->maxTessEvaluationTextureImageUnits = value; + else if (strcmp(token, "MaxTessEvaluationUniformComponents") == 0) + resources->maxTessEvaluationUniformComponents = value; + else if (strcmp(token, "MaxTessPatchComponents") == 0) + resources->maxTessPatchComponents = value; + else if (strcmp(token, "MaxPatchVertices") == 0) + resources->maxPatchVertices = value; + else if (strcmp(token, "MaxTessGenLevel") == 0) + resources->maxTessGenLevel = value; + else if (strcmp(token, "MaxViewports") == 0) + resources->maxViewports = value; + else if (strcmp(token, "MaxVertexAtomicCounters") == 0) + resources->maxVertexAtomicCounters = value; + else if (strcmp(token, "MaxTessControlAtomicCounters") == 0) + resources->maxTessControlAtomicCounters = value; + else if (strcmp(token, "MaxTessEvaluationAtomicCounters") == 0) + resources->maxTessEvaluationAtomicCounters = value; + else if (strcmp(token, "MaxGeometryAtomicCounters") == 0) + resources->maxGeometryAtomicCounters = value; + else if (strcmp(token, "MaxFragmentAtomicCounters") == 0) + resources->maxFragmentAtomicCounters = value; + else if (strcmp(token, "MaxCombinedAtomicCounters") == 0) + resources->maxCombinedAtomicCounters = value; + else if (strcmp(token, "MaxAtomicCounterBindings") == 0) + resources->maxAtomicCounterBindings = value; + else if (strcmp(token, "MaxVertexAtomicCounterBuffers") == 0) + resources->maxVertexAtomicCounterBuffers = value; + else if (strcmp(token, "MaxTessControlAtomicCounterBuffers") == 0) + resources->maxTessControlAtomicCounterBuffers = value; + else if (strcmp(token, "MaxTessEvaluationAtomicCounterBuffers") == 0) + resources->maxTessEvaluationAtomicCounterBuffers = value; + else if (strcmp(token, "MaxGeometryAtomicCounterBuffers") == 0) + resources->maxGeometryAtomicCounterBuffers = value; + else if (strcmp(token, "MaxFragmentAtomicCounterBuffers") == 0) + resources->maxFragmentAtomicCounterBuffers = value; + else if (strcmp(token, "MaxCombinedAtomicCounterBuffers") == 0) + resources->maxCombinedAtomicCounterBuffers = value; + else if (strcmp(token, "MaxAtomicCounterBufferSize") == 0) + resources->maxAtomicCounterBufferSize = value; + else if (strcmp(token, "MaxTransformFeedbackBuffers") == 0) + resources->maxTransformFeedbackBuffers = value; + else if (strcmp(token, "MaxTransformFeedbackInterleavedComponents") == 0) + resources->maxTransformFeedbackInterleavedComponents = value; + else if (strcmp(token, "MaxCullDistances") == 0) + resources->maxCullDistances = value; + else if (strcmp(token, "MaxCombinedClipAndCullDistances") == 0) + resources->maxCombinedClipAndCullDistances = value; + else if (strcmp(token, "MaxSamples") == 0) + resources->maxSamples = value; + + else if (strcmp(token, "nonInductiveForLoops") == 0) + resources->limits.nonInductiveForLoops = (value != 0); + else if (strcmp(token, "whileLoops") == 0) + resources->limits.whileLoops = (value != 0); + else if (strcmp(token, "doWhileLoops") == 0) + resources->limits.doWhileLoops = (value != 0); + else if (strcmp(token, "generalUniformIndexing") == 0) + resources->limits.generalUniformIndexing = (value != 0); + else if (strcmp(token, "generalAttributeMatrixVectorIndexing") == 0) + resources->limits.generalAttributeMatrixVectorIndexing = (value != 0); + else if (strcmp(token, "generalVaryingIndexing") == 0) + resources->limits.generalVaryingIndexing = (value != 0); + else if (strcmp(token, "generalSamplerIndexing") == 0) + resources->limits.generalSamplerIndexing = (value != 0); + else if (strcmp(token, "generalVariableIndexing") == 0) + resources->limits.generalVariableIndexing = (value != 0); + else if (strcmp(token, "generalConstantMatrixVectorIndexing") == 0) + resources->limits.generalConstantMatrixVectorIndexing = (value != 0); + else + printf("Warning: unrecognized limit (%s) in configuration file.\n", token); + + token = strtok(0, delims); + } +} + +} // end namespace glslang |