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+//
+// Copyright (C) 2016 Google, Inc.
+//
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions
+// are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+// POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_
+#define _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_
+
+#include <string>
+
+#include "glslang/Include/ResourceLimits.h"
+
+namespace glslang {
+
+// These are the default resources for TBuiltInResources, used for both
+// - parsing this string for the case where the user didn't supply one,
+// - dumping out a template for user construction of a config file.
+extern const TBuiltInResource DefaultTBuiltInResource;
+
+// Returns the DefaultTBuiltInResource as a human-readable string.
+std::string GetDefaultTBuiltInResourceString();
+
+// Decodes the resource limits from |config| to |resources|.
+void DecodeResourceLimits(TBuiltInResource* resources, char* config);
+
+} // end namespace glslang
+
+#endif // _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_