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-rw-r--r--chromium/third_party/glslang/src/Test/150.geom139
1 files changed, 139 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/150.geom b/chromium/third_party/glslang/src/Test/150.geom
new file mode 100644
index 00000000000..d2ff4eb15f0
--- /dev/null
+++ b/chromium/third_party/glslang/src/Test/150.geom
@@ -0,0 +1,139 @@
+#version 150 core
+
+in fromVertex {
+ in vec3 color;
+} fromV[];
+
+out toFragment {
+ out vec3 color;
+} toF;
+
+out fromVertex { // okay to reuse a block name for another block name
+ vec3 color;
+};
+
+out fooB {
+ vec2 color;
+} fromVertex; // ERROR, cannot reuse block name as block instance
+
+int fromVertex; // ERROR, cannot reuse a block name for something else
+
+out fooC {
+ vec2 color;
+} fooC; // ERROR, cannot have same name for block and instance name
+
+void main()
+{
+ EmitVertex();
+ EndPrimitive();
+ EmitStreamVertex(1); // ERROR
+ EndStreamPrimitive(0); // ERROR
+
+ color = fromV[0].color;
+ gl_ClipDistance[3] = gl_in[1].gl_ClipDistance[2];
+ gl_Position = gl_in[0].gl_Position;
+ gl_PointSize = gl_in[3].gl_PointSize;
+ gl_PrimitiveID = gl_PrimitiveIDIn;
+ gl_Layer = 2;
+}
+
+out vec4 ov0; // stream should be 0
+layout(stream = 4) out vec4 ov4;
+out vec4 o1v0; // stream should be 0
+
+layout(stream = 3) uniform; // ERROR
+layout(stream = 3) in; // ERROR
+layout(stream = 3) uniform int ua; // ERROR
+layout(stream = 3) uniform ubb { int ua; } ibb; // ERROR
+
+layout(line_strip, points, triangle_strip, stream = 3, points, triangle_strip) out; // just means "stream = 3, triangle_strip"
+layout(stream = 3, triangle_strip) out;
+out vec4 ov3; // stream should be 3
+
+layout(stream = 6) out ooutb { vec4 a; } ouuaa6;
+
+layout(stream = 6) out ooutb2 {
+ layout(stream = 6) vec4 a;
+} ouua6;
+
+layout(stream = 7) out ooutb3 {
+ layout(stream = 6) vec4 a; // ERROR
+} ouua7;
+
+out vec4 ov2s3; // stream should be 3
+
+layout(max_vertices = 200) out;
+layout(max_vertices = 300) out; // ERROR, too big
+void foo(layout(max_vertices = 4) int a) // ERROR
+{
+ ouuaa6.a = vec4(1.0);
+}
+
+layout(line_strip, points, triangle_strip, stream = 3, points) out; // ERROR, changing output primitive
+layout(line_strip, points, stream = 3) out; // ERROR, changing output primitive
+layout(triangle_strip) in; // ERROR, not an input primitive
+layout(triangle_strip) uniform; // ERROR
+layout(triangle_strip) out vec4 badv4; // ERROR, not on a variable
+layout(triangle_strip) in vec4 bad2v4[]; // ERROR, not on a variable or input
+layout(invocations = 3) out outbn { int a; }; // 2 ERROR, not on a block, not until 4.0
+out outbn2 {
+ layout(invocations = 3) int a; // 2 ERRORs, not on a block member, not until 4.0
+ layout(max_vertices = 3) int b; // ERROR, not on a block member
+ layout(triangle_strip) int c; // ERROR, not on a block member
+} outbi;
+
+layout(lines) out; // ERROR, not on output
+layout(lines_adjacency) in;
+layout(triangles) in; // ERROR, can't change it
+layout(triangles_adjacency) in; // ERROR, can't change it
+layout(invocations = 4) in; // ERROR, not until 4.0
+
+in inbn {
+ layout(stream = 2) int a; // ERROR, stream on input
+} inbi[];
+
+in sameName {
+ int a15;
+} insn[];
+
+out sameName {
+ float f15;
+};
+
+uniform sameName {
+ bool b15;
+};
+
+float summ = gl_MaxVertexAttribs +
+ gl_MaxVertexUniformComponents +
+ gl_MaxVaryingFloats +
+ gl_MaxVaryingComponents +
+ gl_MaxVertexOutputComponents +
+ gl_MaxGeometryInputComponents +
+ gl_MaxGeometryOutputComponents +
+ gl_MaxFragmentInputComponents +
+ gl_MaxVertexTextureImageUnits +
+ gl_MaxCombinedTextureImageUnits +
+ gl_MaxTextureImageUnits +
+ gl_MaxFragmentUniformComponents +
+ gl_MaxDrawBuffers +
+ gl_MaxClipDistances +
+ gl_MaxGeometryTextureImageUnits +
+ gl_MaxGeometryOutputVertices +
+ gl_MaxGeometryTotalOutputComponents +
+ gl_MaxGeometryUniformComponents +
+ gl_MaxGeometryVaryingComponents;
+
+void fooe1()
+{
+ gl_ViewportIndex = gl_MaxViewports - 1;
+}
+
+#extension GL_ARB_viewport_array : enable
+
+void fooe2()
+{
+ gl_ViewportIndex = gl_MaxViewports - 1;
+}
+
+out int gl_ViewportIndex;