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-rw-r--r--chromium/third_party/glslang/src/Test/310.tese128
1 files changed, 128 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/310.tese b/chromium/third_party/glslang/src/Test/310.tese
new file mode 100644
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+++ b/chromium/third_party/glslang/src/Test/310.tese
@@ -0,0 +1,128 @@
+#version 310 es
+
+#extension GL_EXT_tessellation_shader : enable
+#extension GL_OES_tessellation_shader : enable
+#extension GL_EXT_tessellation_shader : disable
+
+layout(vertices = 4) out; // ERROR
+layout(quads, cw) in;
+layout(triangles) in; // ERROR
+layout(isolines) in; // ERROR
+
+layout(ccw) in; // ERROR
+layout(cw) in;
+
+layout(fractional_odd_spacing) in;
+layout(equal_spacing) in; // ERROR
+layout(fractional_even_spacing) in; // ERROR
+
+layout(point_mode) in;
+
+patch in vec4 patchIn;
+patch out vec4 patchOut; // ERROR
+
+void main()
+{
+ barrier(); // ERROR
+
+ int a = gl_MaxTessEvaluationInputComponents +
+ gl_MaxTessEvaluationOutputComponents +
+ gl_MaxTessEvaluationTextureImageUnits +
+ gl_MaxTessEvaluationUniformComponents +
+ gl_MaxTessPatchComponents +
+ gl_MaxPatchVertices +
+ gl_MaxTessGenLevel;
+
+ vec4 p = gl_in[1].gl_Position;
+ float ps = gl_in[1].gl_PointSize; // ERROR, need point_size extension
+ float cd = gl_in[1].gl_ClipDistance[2]; // ERROR, not in ES
+
+ int pvi = gl_PatchVerticesIn;
+ int pid = gl_PrimitiveID;
+ vec3 tc = gl_TessCoord;
+ float tlo = gl_TessLevelOuter[3];
+ float tli = gl_TessLevelInner[1];
+
+ gl_Position = p;
+ gl_PointSize = ps; // ERROR, need point_size extension
+ gl_ClipDistance[2] = cd; // ERROR, not in ES
+}
+
+smooth patch in vec4 badp1; // ERROR
+flat patch in vec4 badp2; // ERROR
+noperspective patch in vec4 badp3; // ERROR
+patch sample in vec3 badp4; // ERROR
+
+#extension GL_ARB_separate_shader_objects : enable
+
+in gl_PerVertex // ERROR, no size
+{
+ vec4 gl_Position;
+} gl_in[];
+
+in gl_PerVertex // ERROR, second redeclaration of gl_in
+{
+ vec4 gl_Position;
+} gl_in[];
+
+layout(quads, cw) out; // ERROR
+layout(triangles) out; // ERROR
+layout(isolines) out; // ERROR
+layout(cw) out; // ERROR
+layout(fractional_odd_spacing) out; // ERROR
+layout(equal_spacing) out; // ERROR
+layout(fractional_even_spacing) out; // ERROR
+layout(point_mode) out; // ERROR
+
+in vec2 ina; // ERROR, not array
+in vec2 inb[];
+in vec2 inc[18]; // ERROR, wrong size
+in vec2 ind[gl_MaxPatchVertices];
+
+in testbla { // ERROR, not array
+ int f;
+} bla;
+
+in testblb {
+ int f;
+} blb[];
+
+in testblc { // ERROR wrong size
+ int f;
+} blc[18];
+
+in testbld {
+ int f;
+} bld[gl_MaxPatchVertices];
+
+layout(location = 23) in vec4 ivla[];
+layout(location = 24) in vec4 ivlb[];
+layout(location = 24) in vec4 ivlc[]; // ERROR, overlap
+
+layout(location = 23) out vec4 ovla[2];
+layout(location = 24) out vec4 ovlb[2]; // ERROR, overlap
+
+in float gl_TessLevelOuter[4]; // ERROR, can't redeclare
+
+patch in pinbn {
+ int a;
+} pinbi;
+
+centroid out vec3 myColor2;
+centroid in vec3 centr[];
+sample out vec4 perSampleColor; // ERROR without sample extensions
+
+#extension GL_OES_tessellation_point_size : enable
+
+void pointSize2()
+{
+ float ps = gl_in[1].gl_PointSize; // ERROR, not in the redeclaration, but no error on use of gl_PointSize
+ gl_PointSize = ps;
+}
+
+#extension GL_EXT_primitive_bounding_box : enable
+
+void bbbad()
+{
+ gl_BoundingBoxOES; // ERROR, wrong stage
+}