diff options
Diffstat (limited to 'chromium/third_party/glslang/src/Test/310AofA.vert')
-rw-r--r-- | chromium/third_party/glslang/src/Test/310AofA.vert | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/310AofA.vert b/chromium/third_party/glslang/src/Test/310AofA.vert new file mode 100644 index 00000000000..7e4da1dcae5 --- /dev/null +++ b/chromium/third_party/glslang/src/Test/310AofA.vert @@ -0,0 +1,115 @@ +#version 310 es + +// Check name mangling of functions with parameters that are multi-dimensional arrays. + +#define NX 2 +#define NY 3 +#define NZ 4 +void f(bool a, float b, uint[4] c, int[NY][NX] d) { +} + +void main() { + int[NY][NX] d; + f(false, 12.1, uint[NZ](uint(0),uint(1),uint(1),uint(2)), d); +} + +buffer b { + float u[]; // ERROR + vec4 v[]; +} name[3]; + +uniform ub { + float u; + vec4 v[]; // ERROR +} uname[3]; + +buffer b2 { + float u; + vec4 v[][]; // ERROR +} name2[3]; + +buffer b3 { + float u; + vec4 v[][7]; +} name3[3]; + +// General arrays of arrays + +float[4][5][6] many[1][2][3]; + +float gu[][7]; // ERROR, size required +float g4[4][7]; +float g5[5][7]; + +float[4][7] foo(float a[5][7]) +{ + float r[7]; + r = a[2]; + float[](a[0], a[1], r, a[3]); // ERROR, too few dims + float[4][7][4](a[0], a[1], r, a[3]); // ERROR, too many dims + return float[4][7](a[0], a[1], r, a[3]); + return float[][](a[0], a[1], r, a[3]); + return float[][7](a[0], a[1], a[2], a[3]); +} + +void bar(float[5][7]) {} + +void foo2() +{ + { + float gu[3][4][2]; + + gu[2][4][1] = 4.0; // ERROR, overflow + } + vec4 ca4[3][2] = vec4[][](vec4[2](vec4(0.0), vec4(1.0)), + vec4[2](vec4(0.0), vec4(1.0)), + vec4[2](vec4(0.0), vec4(1.0))); + vec4 caim[][2] = vec4[][](vec4[2](vec4(4.0), vec4(2.0)), + vec4[2](vec4(4.0), vec4(2.0)), + vec4[2](vec4(4.0), vec4(2.0))); + vec4 caim2[][] = vec4[][](vec4[2](vec4(4.0), vec4(2.0)), + vec4[2](vec4(4.0), vec4(2.0)), + vec4[2](vec4(4.0), vec4(2.0))); + vec4 caim3[3][] = vec4[][](vec4[2](vec4(4.0), vec4(2.0)), + vec4[2](vec4(4.0), vec4(2.0)), + vec4[2](vec4(4.0), vec4(2.0))); + + g4 = foo(g5); + g5 = g4; // ERROR, wrong types + gu = g4; // ERROR, not yet sized + + foo(gu); // ERROR, not yet sized + bar(g5); + + if (foo(g5) == g4) + ; + if (foo(g5) == g5) // ERROR, different types + ; + + float u[5][7]; + u[5][2] = 5.0; // ERROR + foo(u); + + vec4 badAss[3]; + name[1].v[-1]; // ERROR + name[1].v[1] = vec4(4.3); + name[1].v = badAss; // ERROR, bad assignemnt + + name3[0].v[1].length(); // 7 + name3[0].v.length(); // run time +} + +struct badS { + int sa[]; // ERROR + int a[][]; // ERROR + int b[][2]; // ERROR + int c[2][]; // ERROR + int d[][4]; // ERROR +}; + +in float inArray[2][3]; // ERROR +out float outArray[2][3]; // ERROR + +uniform ubaa { + int a; +} ubaaname[2][3]; // ERROR |