diff options
Diffstat (limited to 'chromium/third_party/glslang/src/Test/baseResults/110scope.vert.out')
-rw-r--r-- | chromium/third_party/glslang/src/Test/baseResults/110scope.vert.out | 256 |
1 files changed, 256 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/baseResults/110scope.vert.out b/chromium/third_party/glslang/src/Test/baseResults/110scope.vert.out new file mode 100644 index 00000000000..5f41b86bae7 --- /dev/null +++ b/chromium/third_party/glslang/src/Test/baseResults/110scope.vert.out @@ -0,0 +1,256 @@ +110scope.vert +ERROR: 0:5: 'a' : redefinition +ERROR: 0:34: 'f' : can't call user function from global scope +ERROR: 0:57: 'z' : undeclared identifier +ERROR: 0:57: 'z' : redefinition +ERROR: 4 compilation errors. No code generated. + + +Shader version: 110 +ERROR: node is still EOpNull! +0:3 Function Definition: f(i1;i1;i1; (global int) +0:3 Function Parameters: +0:3 'a' (in int) +0:3 'b' (in int) +0:3 'c' (in int) +0:? Sequence +0:8 Sequence +0:8 Sequence +0:8 move second child to first child (temp float) +0:8 'a' (temp float) +0:8 add (temp float) +0:8 Convert int to float (temp float) +0:8 'a' (in int) +0:8 Constant: +0:8 1.000000 +0:11 Branch: Return with expression +0:11 'a' (in int) +0:25 Function Definition: cos(f1; (global float) +0:25 Function Parameters: +0:25 'x' (in float) +0:27 Sequence +0:27 Branch: Return with expression +0:27 Constant: +0:27 1.000000 +0:29 Function Definition: radians(b1; (global bool) +0:29 Function Parameters: +0:29 'x' (in bool) +0:31 Sequence +0:31 Branch: Return with expression +0:31 Constant: +0:31 true (const bool) +0:34 Sequence +0:34 move second child to first child (temp int) +0:34 'gi' (global int) +0:34 Function Call: f(i1;i1;i1; (global int) +0:34 Constant: +0:34 1 (const int) +0:34 Constant: +0:34 2 (const int) +0:34 Constant: +0:34 3 (const int) +0:36 Function Definition: main( (global void) +0:36 Function Parameters: +0:? Sequence +0:39 Function Call: g( (temp int) +0:42 'sin' (temp float) +0:43 Function Call: sin(f1; (global float) +0:43 Constant: +0:43 0.700000 +0:44 Function Call: f(i1;i1;i1; (global int) +0:44 Constant: +0:44 1 (const int) +0:44 Constant: +0:44 2 (const int) +0:44 Constant: +0:44 3 (const int) +0:47 move second child to first child (temp float) +0:47 'f' (temp float) +0:47 Constant: +0:47 3.000000 +0:49 move second child to first child (temp 4-component vector of float) +0:49 'gl_Position' (gl_Position 4-component vector of float Position) +0:49 Construct vec4 (temp 4-component vector of float) +0:49 'f' (temp float) +0:51 Sequence +0:51 Sequence +0:51 move second child to first child (temp int) +0:51 'f' (temp int) +0:51 Constant: +0:51 0 (const int) +0:51 Loop with condition tested first +0:51 Loop Condition +0:51 Compare Less Than (temp bool) +0:51 'f' (temp int) +0:51 Constant: +0:51 10 (const int) +0:51 Loop Body +0:52 Pre-Increment (temp int) +0:52 'f' (temp int) +0:51 Loop Terminal Expression +0:51 Pre-Increment (temp int) +0:51 'f' (temp int) +0:54 Sequence +0:54 move second child to first child (temp int) +0:54 'x' (temp int) +0:54 Constant: +0:54 1 (const int) +0:56 Sequence +0:56 Sequence +0:56 move second child to first child (temp float) +0:56 'x' (temp float) +0:56 Constant: +0:56 2.000000 +0:56 move second child to first child (temp float) +0:56 'y' (temp float) +0:56 'x' (temp float) +0:60 Sequence +0:60 Sequence +0:60 move second child to first child (temp int) +0:60 'x' (temp int) +0:60 'x' (temp int) +0:68 Sequence +0:68 Sequence +0:68 move second child to first child (temp structure{temp int x}) +0:68 'S' (temp structure{temp int x}) +0:68 Constant: +0:68 0 (const int) +0:69 x: direct index for structure (temp int) +0:69 'S' (temp structure{temp int x}) +0:69 Constant: +0:69 0 (const int) +0:73 Constant: +0:73 183.346494 +0:? Linker Objects +0:? 'b' (global bool) +0:? 'c' (global bool) +0:? 'f' (global float) +0:? 'tan' (global float) +0:? 'gi' (global int) + + +Linked vertex stage: + + +Shader version: 110 +ERROR: node is still EOpNull! +0:3 Function Definition: f(i1;i1;i1; (global int) +0:3 Function Parameters: +0:3 'a' (in int) +0:3 'b' (in int) +0:3 'c' (in int) +0:? Sequence +0:8 Sequence +0:8 Sequence +0:8 move second child to first child (temp float) +0:8 'a' (temp float) +0:8 add (temp float) +0:8 Convert int to float (temp float) +0:8 'a' (in int) +0:8 Constant: +0:8 1.000000 +0:11 Branch: Return with expression +0:11 'a' (in int) +0:25 Function Definition: cos(f1; (global float) +0:25 Function Parameters: +0:25 'x' (in float) +0:27 Sequence +0:27 Branch: Return with expression +0:27 Constant: +0:27 1.000000 +0:29 Function Definition: radians(b1; (global bool) +0:29 Function Parameters: +0:29 'x' (in bool) +0:31 Sequence +0:31 Branch: Return with expression +0:31 Constant: +0:31 true (const bool) +0:34 Sequence +0:34 move second child to first child (temp int) +0:34 'gi' (global int) +0:34 Function Call: f(i1;i1;i1; (global int) +0:34 Constant: +0:34 1 (const int) +0:34 Constant: +0:34 2 (const int) +0:34 Constant: +0:34 3 (const int) +0:36 Function Definition: main( (global void) +0:36 Function Parameters: +0:? Sequence +0:39 Function Call: g( (temp int) +0:42 'sin' (temp float) +0:43 Function Call: sin(f1; (global float) +0:43 Constant: +0:43 0.700000 +0:44 Function Call: f(i1;i1;i1; (global int) +0:44 Constant: +0:44 1 (const int) +0:44 Constant: +0:44 2 (const int) +0:44 Constant: +0:44 3 (const int) +0:47 move second child to first child (temp float) +0:47 'f' (temp float) +0:47 Constant: +0:47 3.000000 +0:49 move second child to first child (temp 4-component vector of float) +0:49 'gl_Position' (gl_Position 4-component vector of float Position) +0:49 Construct vec4 (temp 4-component vector of float) +0:49 'f' (temp float) +0:51 Sequence +0:51 Sequence +0:51 move second child to first child (temp int) +0:51 'f' (temp int) +0:51 Constant: +0:51 0 (const int) +0:51 Loop with condition tested first +0:51 Loop Condition +0:51 Compare Less Than (temp bool) +0:51 'f' (temp int) +0:51 Constant: +0:51 10 (const int) +0:51 Loop Body +0:52 Pre-Increment (temp int) +0:52 'f' (temp int) +0:51 Loop Terminal Expression +0:51 Pre-Increment (temp int) +0:51 'f' (temp int) +0:54 Sequence +0:54 move second child to first child (temp int) +0:54 'x' (temp int) +0:54 Constant: +0:54 1 (const int) +0:56 Sequence +0:56 Sequence +0:56 move second child to first child (temp float) +0:56 'x' (temp float) +0:56 Constant: +0:56 2.000000 +0:56 move second child to first child (temp float) +0:56 'y' (temp float) +0:56 'x' (temp float) +0:60 Sequence +0:60 Sequence +0:60 move second child to first child (temp int) +0:60 'x' (temp int) +0:60 'x' (temp int) +0:68 Sequence +0:68 Sequence +0:68 move second child to first child (temp structure{temp int x}) +0:68 'S' (temp structure{temp int x}) +0:68 Constant: +0:68 0 (const int) +0:69 x: direct index for structure (temp int) +0:69 'S' (temp structure{temp int x}) +0:69 Constant: +0:69 0 (const int) +0:73 Constant: +0:73 183.346494 +0:? Linker Objects +0:? 'b' (global bool) +0:? 'c' (global bool) +0:? 'f' (global float) +0:? 'tan' (global float) +0:? 'gi' (global int) + |