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-rw-r--r--chromium/third_party/glslang/src/Test/baseResults/450.geom.out72
1 files changed, 72 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/baseResults/450.geom.out b/chromium/third_party/glslang/src/Test/baseResults/450.geom.out
new file mode 100644
index 00000000000..fef3486aeb6
--- /dev/null
+++ b/chromium/third_party/glslang/src/Test/baseResults/450.geom.out
@@ -0,0 +1,72 @@
+450.geom
+Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
+
+Shader version: 450
+invocations = -1
+max_vertices = -1
+input primitive = none
+output primitive = none
+0:? Sequence
+0:11 Function Definition: main( (global void)
+0:11 Function Parameters:
+0:13 Sequence
+0:13 move second child to first child (temp float)
+0:13 direct index (layout(stream=0 ) temp float CullDistance)
+0:13 gl_CullDistance: direct index for structure (layout(stream=0 ) out 3-element array of float CullDistance)
+0:13 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out 3-element array of float CullDistance gl_CullDistance})
+0:13 Constant:
+0:13 3 (const uint)
+0:13 Constant:
+0:13 2 (const int)
+0:13 direct index (temp float CullDistance)
+0:13 gl_CullDistance: direct index for structure (in 3-element array of float CullDistance)
+0:13 direct index (temp block{in 3-element array of float CullDistance gl_CullDistance})
+0:13 'gl_in' (in implicitly-sized array of block{in 3-element array of float CullDistance gl_CullDistance})
+0:13 Constant:
+0:13 1 (const int)
+0:13 Constant:
+0:13 0 (const int)
+0:13 Constant:
+0:13 2 (const int)
+0:? Linker Objects
+0:? 'gl_in' (in implicitly-sized array of block{in 3-element array of float CullDistance gl_CullDistance})
+0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out 3-element array of float CullDistance gl_CullDistance})
+
+
+Linked geometry stage:
+
+ERROR: Linking geometry stage: At least one shader must specify an input layout primitive
+ERROR: Linking geometry stage: At least one shader must specify an output layout primitive
+ERROR: Linking geometry stage: At least one shader must specify a layout(max_vertices = value)
+
+Shader version: 450
+invocations = 1
+max_vertices = -1
+input primitive = none
+output primitive = none
+0:? Sequence
+0:11 Function Definition: main( (global void)
+0:11 Function Parameters:
+0:13 Sequence
+0:13 move second child to first child (temp float)
+0:13 direct index (layout(stream=0 ) temp float CullDistance)
+0:13 gl_CullDistance: direct index for structure (layout(stream=0 ) out 3-element array of float CullDistance)
+0:13 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out 3-element array of float CullDistance gl_CullDistance})
+0:13 Constant:
+0:13 3 (const uint)
+0:13 Constant:
+0:13 2 (const int)
+0:13 direct index (temp float CullDistance)
+0:13 gl_CullDistance: direct index for structure (in 3-element array of float CullDistance)
+0:13 direct index (temp block{in 3-element array of float CullDistance gl_CullDistance})
+0:13 'gl_in' (in 2-element array of block{in 3-element array of float CullDistance gl_CullDistance})
+0:13 Constant:
+0:13 1 (const int)
+0:13 Constant:
+0:13 0 (const int)
+0:13 Constant:
+0:13 2 (const int)
+0:? Linker Objects
+0:? 'gl_in' (in 2-element array of block{in 3-element array of float CullDistance gl_CullDistance})
+0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out 3-element array of float CullDistance gl_CullDistance})
+