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-rw-r--r--chromium/third_party/glslang/src/Test/baseResults/cppNest.vert.out154
1 files changed, 154 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/baseResults/cppNest.vert.out b/chromium/third_party/glslang/src/Test/baseResults/cppNest.vert.out
new file mode 100644
index 00000000000..4f95f5a2acf
--- /dev/null
+++ b/chromium/third_party/glslang/src/Test/baseResults/cppNest.vert.out
@@ -0,0 +1,154 @@
+cppNest.vert
+ERROR: 0:144: '#elif' : #elif after #else
+ERROR: 0:152: '#else' : #else after #else
+ERROR: 0:161: '#elif' : #elif after #else
+ERROR: 0:169: '#else' : #else after #else
+ERROR: 0:177: 'macro expansion' : End of input in macro FUNC
+ERROR: 0:178: '' : syntax error
+ERROR: 6 compilation errors. No code generated.
+
+
+Shader version: 110
+ERROR: node is still EOpNull!
+0:5 Sequence
+0:5 move second child to first child (temp float)
+0:5 'sum' (global float)
+0:5 Constant:
+0:5 0.000000
+0:7 Function Definition: main( (global void)
+0:7 Function Parameters:
+0:12 Sequence
+0:12 add second child into first child (temp float)
+0:12 'sum' (global float)
+0:12 Constant:
+0:12 1.000000
+0:21 add second child into first child (temp float)
+0:21 'sum' (global float)
+0:21 Constant:
+0:21 300.000000
+0:61 add second child into first child (temp float)
+0:61 'sum' (global float)
+0:61 Constant:
+0:61 600000.000000
+0:65 add second child into first child (temp float)
+0:65 'sum' (global float)
+0:65 Constant:
+0:65 80000000.000000
+0:69 add second child into first child (temp float)
+0:69 'sum' (global float)
+0:69 Constant:
+0:69 900000000.000000
+0:76 add second child into first child (temp float)
+0:76 'sum' (global float)
+0:76 Constant:
+0:76 7000000.000000
+0:86 move second child to first child (temp 4-component vector of float)
+0:86 'gl_Position' (gl_Position 4-component vector of float Position)
+0:86 Construct vec4 (temp 4-component vector of float)
+0:86 'sum' (global float)
+0:103 Sequence
+0:103 move second child to first child (temp int)
+0:103 'selected4' (global int)
+0:103 Constant:
+0:103 4 (const int)
+0:115 Sequence
+0:115 move second child to first child (temp int)
+0:115 'selected2' (global int)
+0:115 Constant:
+0:115 2 (const int)
+0:133 Sequence
+0:133 move second child to first child (temp int)
+0:133 'selected3' (global int)
+0:133 Constant:
+0:133 3 (const int)
+0:175 Function Definition: foo985( (global void)
+0:175 Function Parameters:
+0:175 Sequence
+0:175 add (temp int)
+0:175 Constant:
+0:175 2 (const int)
+0:175 Comma (temp int)
+0:175 Constant:
+0:175 3 (const int)
+0:175 Constant:
+0:175 4 (const int)
+0:? Linker Objects
+0:? 'sum' (global float)
+0:? 'selected4' (global int)
+0:? 'selected2' (global int)
+0:? 'selected3' (global int)
+
+
+Linked vertex stage:
+
+
+Shader version: 110
+ERROR: node is still EOpNull!
+0:5 Sequence
+0:5 move second child to first child (temp float)
+0:5 'sum' (global float)
+0:5 Constant:
+0:5 0.000000
+0:7 Function Definition: main( (global void)
+0:7 Function Parameters:
+0:12 Sequence
+0:12 add second child into first child (temp float)
+0:12 'sum' (global float)
+0:12 Constant:
+0:12 1.000000
+0:21 add second child into first child (temp float)
+0:21 'sum' (global float)
+0:21 Constant:
+0:21 300.000000
+0:61 add second child into first child (temp float)
+0:61 'sum' (global float)
+0:61 Constant:
+0:61 600000.000000
+0:65 add second child into first child (temp float)
+0:65 'sum' (global float)
+0:65 Constant:
+0:65 80000000.000000
+0:69 add second child into first child (temp float)
+0:69 'sum' (global float)
+0:69 Constant:
+0:69 900000000.000000
+0:76 add second child into first child (temp float)
+0:76 'sum' (global float)
+0:76 Constant:
+0:76 7000000.000000
+0:86 move second child to first child (temp 4-component vector of float)
+0:86 'gl_Position' (gl_Position 4-component vector of float Position)
+0:86 Construct vec4 (temp 4-component vector of float)
+0:86 'sum' (global float)
+0:103 Sequence
+0:103 move second child to first child (temp int)
+0:103 'selected4' (global int)
+0:103 Constant:
+0:103 4 (const int)
+0:115 Sequence
+0:115 move second child to first child (temp int)
+0:115 'selected2' (global int)
+0:115 Constant:
+0:115 2 (const int)
+0:133 Sequence
+0:133 move second child to first child (temp int)
+0:133 'selected3' (global int)
+0:133 Constant:
+0:133 3 (const int)
+0:175 Function Definition: foo985( (global void)
+0:175 Function Parameters:
+0:175 Sequence
+0:175 add (temp int)
+0:175 Constant:
+0:175 2 (const int)
+0:175 Comma (temp int)
+0:175 Constant:
+0:175 3 (const int)
+0:175 Constant:
+0:175 4 (const int)
+0:? Linker Objects
+0:? 'sum' (global float)
+0:? 'selected4' (global int)
+0:? 'selected2' (global int)
+0:? 'selected3' (global int)
+