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-rw-r--r--chromium/third_party/glslang/src/Test/baseResults/es-link1.frag.out27
1 files changed, 27 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/baseResults/es-link1.frag.out b/chromium/third_party/glslang/src/Test/baseResults/es-link1.frag.out
new file mode 100644
index 00000000000..41ce9a0fdfe
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+++ b/chromium/third_party/glslang/src/Test/baseResults/es-link1.frag.out
@@ -0,0 +1,27 @@
+es-link1.frag
+Shader version: 100
+0:? Sequence
+0:5 Function Definition: main( (global void)
+0:5 Function Parameters:
+0:7 Sequence
+0:7 move second child to first child (temp mediump 4-component vector of float)
+0:7 'gl_FragColor' (fragColor mediump 4-component vector of float FragColor)
+0:7 Function Call: calculateColor( (global mediump 4-component vector of float)
+0:? Linker Objects
+
+es-link2.frag
+Shader version: 100
+0:? Sequence
+0:5 Function Definition: calculateColor( (global mediump 4-component vector of float)
+0:5 Function Parameters:
+0:7 Sequence
+0:7 Branch: Return with expression
+0:7 vector-scale (temp mediump 4-component vector of float)
+0:7 'varyingColor' (smooth in mediump 4-component vector of float)
+0:7 Constant:
+0:7 0.500000
+0:? Linker Objects
+0:? 'varyingColor' (smooth in mediump 4-component vector of float)
+
+ERROR: Cannot attach multiple ES shaders of the same type to a single program
+