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-rwxr-xr-xchromium/third_party/glslang/src/Test/baseResults/hlsl.matType.frag.out101
1 files changed, 101 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/baseResults/hlsl.matType.frag.out b/chromium/third_party/glslang/src/Test/baseResults/hlsl.matType.frag.out
new file mode 100755
index 00000000000..298211df4ad
--- /dev/null
+++ b/chromium/third_party/glslang/src/Test/baseResults/hlsl.matType.frag.out
@@ -0,0 +1,101 @@
+hlsl.matType.frag
+Shader version: 450
+gl_FragCoord origin is upper left
+0:? Sequence
+0:1 move second child to first child (temp 1-component vector of float)
+0:1 'f1' (temp 1-component vector of float)
+0:1 Constant:
+0:1 1.000000
+0:11 Function Definition: ShaderFunction(vf1;f1; (temp 1-component vector of float)
+0:9 Function Parameters:
+0:9 'inFloat1' (temp 1-component vector of float)
+0:9 'inScalar' (temp float)
+0:? Linker Objects
+0:? 'f1' (temp 1-component vector of float)
+0:? 'fmat11' (temp 1X1 matrix of float)
+0:? 'fmat41' (temp 1X4 matrix of float)
+0:? 'fmat12' (temp 2X1 matrix of float)
+0:? 'dmat23' (temp 3X2 matrix of double)
+0:? 'int44' (temp 4X4 matrix of int)
+
+
+Linked fragment stage:
+
+
+Shader version: 450
+gl_FragCoord origin is upper left
+0:? Sequence
+0:1 move second child to first child (temp 1-component vector of float)
+0:1 'f1' (temp 1-component vector of float)
+0:1 Constant:
+0:1 1.000000
+0:11 Function Definition: ShaderFunction(vf1;f1; (temp 1-component vector of float)
+0:9 Function Parameters:
+0:9 'inFloat1' (temp 1-component vector of float)
+0:9 'inScalar' (temp float)
+0:? Linker Objects
+0:? 'f1' (temp 1-component vector of float)
+0:? 'fmat11' (temp 1X1 matrix of float)
+0:? 'fmat41' (temp 1X4 matrix of float)
+0:? 'fmat12' (temp 2X1 matrix of float)
+0:? 'dmat23' (temp 3X2 matrix of double)
+0:? 'int44' (temp 4X4 matrix of int)
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 36
+
+ Capability Shader
+ Capability Float64
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint Fragment 4 "PixelShaderFunction"
+ ExecutionMode 4 OriginUpperLeft
+ Source HLSL 450
+ Name 4 "PixelShaderFunction"
+ Name 11 "ShaderFunction(vf1;f1;"
+ Name 9 "inFloat1"
+ Name 10 "inScalar"
+ Name 14 "f1"
+ Name 18 "fmat11"
+ Name 22 "fmat41"
+ Name 25 "fmat12"
+ Name 30 "dmat23"
+ Name 35 "int44"
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 6: TypeFloat 32
+ 7: TypePointer Function 6(float)
+ 8: TypeFunction 6(float) 7(ptr) 7(ptr)
+ 15: TypeVector 6(float) 1
+ 16: TypeMatrix 15(fvec) 1
+ 17: TypePointer Function 16
+ 19: TypeVector 6(float) 4
+ 20: TypeMatrix 19(fvec4) 1
+ 21: TypePointer Function 20
+ 23: TypeMatrix 15(fvec) 2
+ 24: TypePointer Function 23
+ 26: TypeFloat 64
+ 27: TypeVector 26(float) 2
+ 28: TypeMatrix 27(fvec2) 3
+ 29: TypePointer Function 28
+ 31: TypeInt 32 1
+ 32: TypeVector 31(int) 4
+ 33: TypeMatrix 32(ivec4) 4
+ 34: TypePointer Function 33
+4(PixelShaderFunction): 2 Function None 3
+ 5: Label
+ FunctionEnd
+11(ShaderFunction(vf1;f1;): 6(float) Function None 8
+ 9(inFloat1): 7(ptr) FunctionParameter
+ 10(inScalar): 7(ptr) FunctionParameter
+ 12: Label
+ 14(f1): 7(ptr) Variable Function
+ 18(fmat11): 17(ptr) Variable Function
+ 22(fmat41): 21(ptr) Variable Function
+ 25(fmat12): 24(ptr) Variable Function
+ 30(dmat23): 29(ptr) Variable Function
+ 35(int44): 34(ptr) Variable Function
+ 13: 6(float) Undef
+ ReturnValue 13
+ FunctionEnd