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-rwxr-xr-xchromium/third_party/glslang/src/Test/baseResults/hlsl.max.frag.out60
1 files changed, 60 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/baseResults/hlsl.max.frag.out b/chromium/third_party/glslang/src/Test/baseResults/hlsl.max.frag.out
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index 00000000000..7c3c7e69194
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+++ b/chromium/third_party/glslang/src/Test/baseResults/hlsl.max.frag.out
@@ -0,0 +1,60 @@
+hlsl.max.frag
+Shader version: 450
+gl_FragCoord origin is upper left
+0:? Sequence
+0:5 Function Definition: PixelShaderFunction(vf4;vf4; (temp 4-component vector of float)
+0:2 Function Parameters:
+0:2 'input1' (temp 4-component vector of float)
+0:2 'input2' (temp 4-component vector of float)
+0:? Sequence
+0:3 Branch: Return with expression
+0:3 max (global 4-component vector of float)
+0:3 'input1' (temp 4-component vector of float)
+0:3 'input2' (temp 4-component vector of float)
+0:? Linker Objects
+
+
+Linked fragment stage:
+
+
+Shader version: 450
+gl_FragCoord origin is upper left
+0:? Sequence
+0:5 Function Definition: PixelShaderFunction(vf4;vf4; (temp 4-component vector of float)
+0:2 Function Parameters:
+0:2 'input1' (temp 4-component vector of float)
+0:2 'input2' (temp 4-component vector of float)
+0:? Sequence
+0:3 Branch: Return with expression
+0:3 max (global 4-component vector of float)
+0:3 'input1' (temp 4-component vector of float)
+0:3 'input2' (temp 4-component vector of float)
+0:? Linker Objects
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 15
+
+ Capability Shader
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint Fragment 4 "PixelShaderFunction"
+ ExecutionMode 4 OriginUpperLeft
+ Source HLSL 450
+ Name 4 "PixelShaderFunction"
+ Name 9 "input1"
+ Name 11 "input2"
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 6: TypeFloat 32
+ 7: TypeVector 6(float) 4
+ 8: TypePointer Function 7(fvec4)
+4(PixelShaderFunction): 2 Function None 3
+ 5: Label
+ 9(input1): 8(ptr) Variable Function
+ 11(input2): 8(ptr) Variable Function
+ 10: 7(fvec4) Load 9(input1)
+ 12: 7(fvec4) Load 11(input2)
+ 13: 7(fvec4) ExtInst 1(GLSL.std.450) 40(FMax) 10 12
+ ReturnValue 13
+ FunctionEnd