diff options
Diffstat (limited to 'chromium/third_party/glslang/src/Test/baseResults/hlsl.max.frag.out')
-rwxr-xr-x | chromium/third_party/glslang/src/Test/baseResults/hlsl.max.frag.out | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/baseResults/hlsl.max.frag.out b/chromium/third_party/glslang/src/Test/baseResults/hlsl.max.frag.out new file mode 100755 index 00000000000..7c3c7e69194 --- /dev/null +++ b/chromium/third_party/glslang/src/Test/baseResults/hlsl.max.frag.out @@ -0,0 +1,60 @@ +hlsl.max.frag +Shader version: 450 +gl_FragCoord origin is upper left +0:? Sequence +0:5 Function Definition: PixelShaderFunction(vf4;vf4; (temp 4-component vector of float) +0:2 Function Parameters: +0:2 'input1' (temp 4-component vector of float) +0:2 'input2' (temp 4-component vector of float) +0:? Sequence +0:3 Branch: Return with expression +0:3 max (global 4-component vector of float) +0:3 'input1' (temp 4-component vector of float) +0:3 'input2' (temp 4-component vector of float) +0:? Linker Objects + + +Linked fragment stage: + + +Shader version: 450 +gl_FragCoord origin is upper left +0:? Sequence +0:5 Function Definition: PixelShaderFunction(vf4;vf4; (temp 4-component vector of float) +0:2 Function Parameters: +0:2 'input1' (temp 4-component vector of float) +0:2 'input2' (temp 4-component vector of float) +0:? Sequence +0:3 Branch: Return with expression +0:3 max (global 4-component vector of float) +0:3 'input1' (temp 4-component vector of float) +0:3 'input2' (temp 4-component vector of float) +0:? Linker Objects + +// Module Version 10000 +// Generated by (magic number): 80001 +// Id's are bound by 15 + + Capability Shader + 1: ExtInstImport "GLSL.std.450" + MemoryModel Logical GLSL450 + EntryPoint Fragment 4 "PixelShaderFunction" + ExecutionMode 4 OriginUpperLeft + Source HLSL 450 + Name 4 "PixelShaderFunction" + Name 9 "input1" + Name 11 "input2" + 2: TypeVoid + 3: TypeFunction 2 + 6: TypeFloat 32 + 7: TypeVector 6(float) 4 + 8: TypePointer Function 7(fvec4) +4(PixelShaderFunction): 2 Function None 3 + 5: Label + 9(input1): 8(ptr) Variable Function + 11(input2): 8(ptr) Variable Function + 10: 7(fvec4) Load 9(input1) + 12: 7(fvec4) Load 11(input2) + 13: 7(fvec4) ExtInst 1(GLSL.std.450) 40(FMax) 10 12 + ReturnValue 13 + FunctionEnd |