diff options
Diffstat (limited to 'chromium/third_party/glslang/src/Test/baseResults/hlsl.whileLoop.frag.out')
-rwxr-xr-x | chromium/third_party/glslang/src/Test/baseResults/hlsl.whileLoop.frag.out | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/baseResults/hlsl.whileLoop.frag.out b/chromium/third_party/glslang/src/Test/baseResults/hlsl.whileLoop.frag.out new file mode 100755 index 00000000000..686407bd29c --- /dev/null +++ b/chromium/third_party/glslang/src/Test/baseResults/hlsl.whileLoop.frag.out @@ -0,0 +1,145 @@ +hlsl.whileLoop.frag +Shader version: 450 +gl_FragCoord origin is upper left +0:? Sequence +0:8 Function Definition: PixelShaderFunction(vf4; (temp 4-component vector of float) +0:2 Function Parameters: +0:2 'input' (temp 4-component vector of float) +0:? Sequence +0:3 Loop with condition tested first +0:3 Loop Condition +0:3 Compare Not Equal (temp bool) +0:3 'input' (temp 4-component vector of float) +0:3 'input' (temp 4-component vector of float) +0:3 Loop Body +0:? Sequence +0:3 Branch: Return with expression +0:3 'input' (temp 4-component vector of float) +0:4 Loop with condition tested first +0:4 Loop Condition +0:4 Constant: +0:4 false (const bool) +0:4 No loop body +0:5 Loop with condition tested first +0:5 Loop Condition +0:5 Constant: +0:5 false (const bool) +0:5 No loop body +0:6 Loop with condition tested first +0:6 Loop Condition +0:6 Constant: +0:6 false (const bool) +0:6 No loop body +0:? Linker Objects + + +Linked fragment stage: + + +Shader version: 450 +gl_FragCoord origin is upper left +0:? Sequence +0:8 Function Definition: PixelShaderFunction(vf4; (temp 4-component vector of float) +0:2 Function Parameters: +0:2 'input' (temp 4-component vector of float) +0:? Sequence +0:3 Loop with condition tested first +0:3 Loop Condition +0:3 Compare Not Equal (temp bool) +0:3 'input' (temp 4-component vector of float) +0:3 'input' (temp 4-component vector of float) +0:3 Loop Body +0:? Sequence +0:3 Branch: Return with expression +0:3 'input' (temp 4-component vector of float) +0:4 Loop with condition tested first +0:4 Loop Condition +0:4 Constant: +0:4 false (const bool) +0:4 No loop body +0:5 Loop with condition tested first +0:5 Loop Condition +0:5 Constant: +0:5 false (const bool) +0:5 No loop body +0:6 Loop with condition tested first +0:6 Loop Condition +0:6 Constant: +0:6 false (const bool) +0:6 No loop body +0:? Linker Objects + +// Module Version 10000 +// Generated by (magic number): 80001 +// Id's are bound by 39 + + Capability Shader + 1: ExtInstImport "GLSL.std.450" + MemoryModel Logical GLSL450 + EntryPoint Fragment 4 "PixelShaderFunction" + ExecutionMode 4 OriginUpperLeft + Source HLSL 450 + Name 4 "PixelShaderFunction" + Name 14 "input" + 2: TypeVoid + 3: TypeFunction 2 + 11: TypeFloat 32 + 12: TypeVector 11(float) 4 + 13: TypePointer Function 12(fvec4) + 17: TypeBool + 18: TypeVector 17(bool) 4 + 28: 17(bool) ConstantFalse +4(PixelShaderFunction): 2 Function None 3 + 5: Label + 14(input): 13(ptr) Variable Function + Branch 6 + 6: Label + LoopMerge 8 9 None + Branch 10 + 10: Label + 15: 12(fvec4) Load 14(input) + 16: 12(fvec4) Load 14(input) + 19: 18(bvec4) FOrdNotEqual 15 16 + 20: 17(bool) Any 19 + BranchConditional 20 7 8 + 7: Label + 21: 12(fvec4) Load 14(input) + ReturnValue 21 + 9: Label + Branch 6 + 8: Label + Branch 23 + 23: Label + LoopMerge 25 26 None + Branch 27 + 27: Label + BranchConditional 28 24 25 + 24: Label + Branch 26 + 26: Label + Branch 23 + 25: Label + Branch 29 + 29: Label + LoopMerge 31 32 None + Branch 33 + 33: Label + BranchConditional 28 30 31 + 30: Label + Branch 32 + 32: Label + Branch 29 + 31: Label + Branch 34 + 34: Label + LoopMerge 36 37 None + Branch 38 + 38: Label + BranchConditional 28 35 36 + 35: Label + Branch 37 + 37: Label + Branch 34 + 36: Label + Return + FunctionEnd |