diff options
Diffstat (limited to 'chromium/third_party/glslang/src/Test/baseResults/loops.frag.out')
-rw-r--r-- | chromium/third_party/glslang/src/Test/baseResults/loops.frag.out | 1935 |
1 files changed, 1935 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/baseResults/loops.frag.out b/chromium/third_party/glslang/src/Test/baseResults/loops.frag.out new file mode 100644 index 00000000000..b592dbd8459 --- /dev/null +++ b/chromium/third_party/glslang/src/Test/baseResults/loops.frag.out @@ -0,0 +1,1935 @@ +loops.frag +WARNING: 0:14: varying deprecated in version 130; may be removed in future release + +Shader version: 130 +0:? Sequence +0:53 Function Definition: main( (global void) +0:53 Function Parameters: +0:55 Sequence +0:55 Sequence +0:55 move second child to first child (temp 4-component vector of float) +0:55 'color' (temp 4-component vector of float) +0:55 'BaseColor' (smooth in 4-component vector of float) +0:58 Loop with condition tested first +0:58 Loop Condition +0:58 Constant: +0:58 true (const bool) +0:58 Loop Body +0:59 Sequence +0:59 Test condition and select (temp void) +0:59 Condition +0:59 Compare Less Than (temp bool) +0:59 direct index (temp float) +0:59 'color' (temp 4-component vector of float) +0:59 Constant: +0:59 0 (const int) +0:59 Constant: +0:59 0.330000 +0:59 true case +0:60 Sequence +0:60 add second child into first child (temp 4-component vector of float) +0:60 'color' (temp 4-component vector of float) +0:60 Constant: +0:60 0.330000 +0:60 0.330000 +0:60 0.330000 +0:60 0.330000 +0:61 Branch: Break +0:63 Test condition and select (temp void) +0:63 Condition +0:63 Compare Less Than (temp bool) +0:63 direct index (temp float) +0:63 'color' (temp 4-component vector of float) +0:63 Constant: +0:63 0 (const int) +0:63 Constant: +0:63 0.660000 +0:63 true case +0:64 Sequence +0:64 add second child into first child (temp 4-component vector of float) +0:64 'color' (temp 4-component vector of float) +0:64 Constant: +0:64 0.660000 +0:64 0.660000 +0:64 0.660000 +0:64 0.660000 +0:65 Branch: Break +0:68 add second child into first child (temp 4-component vector of float) +0:68 'color' (temp 4-component vector of float) +0:68 Constant: +0:68 0.330000 +0:68 0.330000 +0:68 0.330000 +0:68 0.330000 +0:69 Branch: Break +0:73 Loop with condition tested first +0:73 Loop Condition +0:73 Compare Less Than (temp bool) +0:73 direct index (temp float) +0:73 'color' (temp 4-component vector of float) +0:73 Constant: +0:73 0 (const int) +0:73 'd' (uniform float) +0:73 Loop Body +0:74 Sequence +0:74 add second child into first child (temp 4-component vector of float) +0:74 'color' (temp 4-component vector of float) +0:74 'bigColor' (uniform 4-component vector of float) +0:78 Loop with condition tested first +0:78 Loop Condition +0:78 Compare Less Than (temp bool) +0:78 direct index (temp float) +0:78 'color' (temp 4-component vector of float) +0:78 Constant: +0:78 2 (const int) +0:78 'd' (uniform float) +0:78 Loop Body +0:79 Sequence +0:79 add second child into first child (temp 4-component vector of float) +0:79 'color' (temp 4-component vector of float) +0:79 'bigColor1_1' (uniform 4-component vector of float) +0:80 Test condition and select (temp void) +0:80 Condition +0:80 Compare Less Than (temp bool) +0:80 direct index (temp float) +0:80 'color' (temp 4-component vector of float) +0:80 Constant: +0:80 3 (const int) +0:80 'd' (uniform float) +0:80 true case +0:81 Branch: Continue +0:83 add second child into first child (temp 4-component vector of float) +0:83 'color' (temp 4-component vector of float) +0:83 'bigColor1_1' (uniform 4-component vector of float) 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'bigColor1_2' (uniform 4-component vector of float) +0:97 Loop with condition tested first +0:97 Loop Condition +0:97 Compare Less Than (temp bool) +0:97 direct index (temp float) +0:97 'color' (temp 4-component vector of float) +0:97 Constant: +0:97 2 (const int) +0:97 'd3' (uniform float) +0:97 Loop Body +0:98 Sequence +0:98 add second child into first child (temp 4-component vector of float) +0:98 'color' (temp 4-component vector of float) +0:98 'bigColor1_3' (uniform 4-component vector of float) +0:99 Test condition and select (temp void) +0:99 Condition +0:99 Compare Less Than (temp bool) +0:99 direct index (temp float) +0:99 'color' (temp 4-component vector of float) +0:99 Constant: +0:99 1 (const int) +0:99 'd4' (uniform float) +0:99 true case +0:100 Branch: Break +0:101 add second child into first child (temp 4-component vector of float) +0:101 'color' (temp 4-component vector of float) +0:101 'bigColor1_3' (uniform 4-component vector of float) +0:105 Sequence +0:105 Sequence 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