summaryrefslogtreecommitdiffstats
path: root/chromium/third_party/glslang/src/Test/baseResults/sample.vert.out
diff options
context:
space:
mode:
Diffstat (limited to 'chromium/third_party/glslang/src/Test/baseResults/sample.vert.out')
-rw-r--r--chromium/third_party/glslang/src/Test/baseResults/sample.vert.out43
1 files changed, 43 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/baseResults/sample.vert.out b/chromium/third_party/glslang/src/Test/baseResults/sample.vert.out
new file mode 100644
index 00000000000..e67db5748f3
--- /dev/null
+++ b/chromium/third_party/glslang/src/Test/baseResults/sample.vert.out
@@ -0,0 +1,43 @@
+sample.vert
+Shader version: 110
+0:? Sequence
+0:38 Function Definition: main( (global void)
+0:38 Function Parameters:
+0:40 Sequence
+0:40 move second child to first child (temp 3-component vector of float)
+0:40 'color' (smooth out 3-component vector of float)
+0:40 Constant:
+0:40 1.000000
+0:40 1.000000
+0:40 1.000000
+0:42 move second child to first child (temp 4-component vector of float)
+0:42 'gl_Position' (gl_Position 4-component vector of float Position)
+0:42 matrix-times-vector (temp 4-component vector of float)
+0:42 'gl_ModelViewProjectionMatrix' (uniform 4X4 matrix of float)
+0:42 'gl_Vertex' (in 4-component vector of float Vertex)
+0:? Linker Objects
+0:? 'color' (smooth out 3-component vector of float)
+
+
+Linked vertex stage:
+
+
+Shader version: 110
+0:? Sequence
+0:38 Function Definition: main( (global void)
+0:38 Function Parameters:
+0:40 Sequence
+0:40 move second child to first child (temp 3-component vector of float)
+0:40 'color' (smooth out 3-component vector of float)
+0:40 Constant:
+0:40 1.000000
+0:40 1.000000
+0:40 1.000000
+0:42 move second child to first child (temp 4-component vector of float)
+0:42 'gl_Position' (gl_Position 4-component vector of float Position)
+0:42 matrix-times-vector (temp 4-component vector of float)
+0:42 'gl_ModelViewProjectionMatrix' (uniform 4X4 matrix of float)
+0:42 'gl_Vertex' (in 4-component vector of float Vertex)
+0:? Linker Objects
+0:? 'color' (smooth out 3-component vector of float)
+