diff options
Diffstat (limited to 'chromium/third_party/glslang/src/Test/baseResults/spv.newTexture.frag.out')
-rwxr-xr-x | chromium/third_party/glslang/src/Test/baseResults/spv.newTexture.frag.out | 385 |
1 files changed, 385 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/baseResults/spv.newTexture.frag.out b/chromium/third_party/glslang/src/Test/baseResults/spv.newTexture.frag.out new file mode 100755 index 00000000000..4390e26d401 --- /dev/null +++ b/chromium/third_party/glslang/src/Test/baseResults/spv.newTexture.frag.out @@ -0,0 +1,385 @@ +spv.newTexture.frag +Warning, version 430 is not yet complete; most version-specific features are present, but some are missing. + + +Linked fragment stage: + + +// Module Version 10000 +// Generated by (magic number): 80001 +// Id's are bound by 282 + + Capability Shader + Capability SampledRect + Capability SampledCubeArray + Capability ImageQuery + 1: ExtInstImport "GLSL.std.450" + MemoryModel Logical GLSL450 + EntryPoint Fragment 4 "main" 17 26 29 55 81 84 92 251 281 + ExecutionMode 4 OriginUpperLeft + Source GLSL 430 + Name 4 "main" + Name 9 "v" + Name 13 "s2D" + Name 17 "c2D" + Name 23 "sCubeArrayShadow" + Name 26 "c4D" + Name 29 "c1D" + Name 42 "s3D" + Name 51 "s2DArray" + Name 55 "c3D" + Name 64 "s2DShadow" + Name 81 "ic3D" + Name 84 "ic1D" + Name 92 "ic2D" + Name 102 "sr" + Name 128 "sCube" + Name 139 "s2DArrayShadow" + Name 167 "iv" + Name 171 "is2D" + Name 206 "is3D" + Name 218 "isCube" + Name 230 "is2DArray" + Name 241 "iv2" + Name 245 "sCubeShadow" + Name 251 "FragData" + Name 263 "is2Dms" + Name 267 "us2D" + Name 271 "us3D" + Name 275 "usCube" + Name 279 "us2DArray" + Name 281 "ic4D" + Decorate 13(s2D) DescriptorSet 0 + Decorate 23(sCubeArrayShadow) DescriptorSet 0 + Decorate 42(s3D) DescriptorSet 0 + Decorate 51(s2DArray) DescriptorSet 0 + Decorate 64(s2DShadow) DescriptorSet 0 + Decorate 81(ic3D) Flat + Decorate 84(ic1D) Flat + Decorate 92(ic2D) Flat + Decorate 102(sr) DescriptorSet 0 + Decorate 128(sCube) DescriptorSet 0 + Decorate 139(s2DArrayShadow) DescriptorSet 0 + Decorate 171(is2D) DescriptorSet 0 + Decorate 206(is3D) DescriptorSet 0 + Decorate 218(isCube) DescriptorSet 0 + Decorate 230(is2DArray) DescriptorSet 0 + Decorate 245(sCubeShadow) DescriptorSet 0 + Decorate 263(is2Dms) DescriptorSet 0 + Decorate 267(us2D) DescriptorSet 0 + Decorate 271(us3D) DescriptorSet 0 + Decorate 275(usCube) DescriptorSet 0 + Decorate 279(us2DArray) DescriptorSet 0 + Decorate 281(ic4D) Flat + 2: TypeVoid + 3: TypeFunction 2 + 6: TypeFloat 32 + 7: TypeVector 6(float) 4 + 8: TypePointer Function 7(fvec4) + 10: TypeImage 6(float) 2D sampled format:Unknown + 11: TypeSampledImage 10 + 12: TypePointer UniformConstant 11 + 13(s2D): 12(ptr) Variable UniformConstant + 15: TypeVector 6(float) 2 + 16: TypePointer Input 15(fvec2) + 17(c2D): 16(ptr) Variable Input + 20: TypeImage 6(float) Cube depth array sampled format:Unknown + 21: TypeSampledImage 20 + 22: TypePointer UniformConstant 21 +23(sCubeArrayShadow): 22(ptr) Variable UniformConstant + 25: TypePointer Input 7(fvec4) + 26(c4D): 25(ptr) Variable Input + 28: TypePointer Input 6(float) + 29(c1D): 28(ptr) Variable Input + 32: TypeInt 32 0 + 33: 32(int) Constant 1 + 34: TypePointer Function 6(float) + 39: TypeImage 6(float) 3D sampled format:Unknown + 40: TypeSampledImage 39 + 41: TypePointer UniformConstant 40 + 42(s3D): 41(ptr) Variable UniformConstant + 48: TypeImage 6(float) 2D array sampled format:Unknown + 49: TypeSampledImage 48 + 50: TypePointer UniformConstant 49 + 51(s2DArray): 50(ptr) Variable UniformConstant + 53: TypeVector 6(float) 3 + 54: TypePointer Input 53(fvec3) + 55(c3D): 54(ptr) Variable Input + 57: 6(float) Constant 1067030938 + 61: TypeImage 6(float) 2D depth sampled format:Unknown + 62: TypeSampledImage 61 + 63: TypePointer UniformConstant 62 + 64(s2DShadow): 63(ptr) Variable UniformConstant + 67: TypeInt 32 1 + 68: TypeVector 67(int) 2 + 69: 67(int) Constant 3 + 70: 68(ivec2) ConstantComposite 69 69 + 79: TypeVector 67(int) 3 + 80: TypePointer Input 79(ivec3) + 81(ic3D): 80(ptr) Variable Input + 83: TypePointer Input 67(int) + 84(ic1D): 83(ptr) Variable Input + 91: TypePointer Input 68(ivec2) + 92(ic2D): 91(ptr) Variable Input + 94: 67(int) Constant 4 + 99: TypeImage 6(float) Rect sampled format:Unknown + 100: TypeSampledImage 99 + 101: TypePointer UniformConstant 100 + 102(sr): 101(ptr) Variable UniformConstant + 105: 68(ivec2) ConstantComposite 94 94 + 125: TypeImage 6(float) Cube sampled format:Unknown + 126: TypeSampledImage 125 + 127: TypePointer UniformConstant 126 + 128(sCube): 127(ptr) Variable UniformConstant + 136: TypeImage 6(float) 2D depth array sampled format:Unknown + 137: TypeSampledImage 136 + 138: TypePointer UniformConstant 137 +139(s2DArrayShadow): 138(ptr) Variable UniformConstant + 146: 32(int) Constant 0 + 165: TypeVector 67(int) 4 + 166: TypePointer Function 165(ivec4) + 168: TypeImage 67(int) 2D sampled format:Unknown + 169: TypeSampledImage 168 + 170: TypePointer UniformConstant 169 + 171(is2D): 170(ptr) Variable UniformConstant + 203: TypeImage 67(int) 3D sampled format:Unknown + 204: TypeSampledImage 203 + 205: TypePointer UniformConstant 204 + 206(is3D): 205(ptr) Variable UniformConstant + 209: 6(float) Constant 1082549862 + 215: TypeImage 67(int) Cube sampled format:Unknown + 216: TypeSampledImage 215 + 217: TypePointer UniformConstant 216 + 218(isCube): 217(ptr) Variable UniformConstant + 227: TypeImage 67(int) 2D array sampled format:Unknown + 228: TypeSampledImage 227 + 229: TypePointer UniformConstant 228 + 230(is2DArray): 229(ptr) Variable UniformConstant + 240: TypePointer Function 68(ivec2) + 242: TypeImage 6(float) Cube depth sampled format:Unknown + 243: TypeSampledImage 242 + 244: TypePointer UniformConstant 243 +245(sCubeShadow): 244(ptr) Variable UniformConstant + 247: 67(int) Constant 2 + 250: TypePointer Output 7(fvec4) + 251(FragData): 250(ptr) Variable Output + 255: 6(float) Constant 0 + 260: TypeImage 67(int) 2D multi-sampled sampled format:Unknown + 261: TypeSampledImage 260 + 262: TypePointer UniformConstant 261 + 263(is2Dms): 262(ptr) Variable UniformConstant + 264: TypeImage 32(int) 2D sampled format:Unknown + 265: TypeSampledImage 264 + 266: TypePointer UniformConstant 265 + 267(us2D): 266(ptr) Variable UniformConstant + 268: TypeImage 32(int) 3D sampled format:Unknown + 269: TypeSampledImage 268 + 270: TypePointer UniformConstant 269 + 271(us3D): 270(ptr) Variable UniformConstant + 272: TypeImage 32(int) Cube sampled format:Unknown + 273: TypeSampledImage 272 + 274: TypePointer UniformConstant 273 + 275(usCube): 274(ptr) Variable UniformConstant + 276: TypeImage 32(int) 2D array sampled format:Unknown + 277: TypeSampledImage 276 + 278: TypePointer UniformConstant 277 + 279(us2DArray): 278(ptr) Variable UniformConstant + 280: TypePointer Input 165(ivec4) + 281(ic4D): 280(ptr) Variable Input + 4(main): 2 Function None 3 + 5: Label + 9(v): 8(ptr) Variable Function + 167(iv): 166(ptr) Variable Function + 241(iv2): 240(ptr) Variable Function + 14: 11 Load 13(s2D) + 18: 15(fvec2) Load 17(c2D) + 19: 7(fvec4) ImageSampleImplicitLod 14 18 + Store 9(v) 19 + 24: 21 Load 23(sCubeArrayShadow) + 27: 7(fvec4) Load 26(c4D) + 30: 6(float) Load 29(c1D) + 31: 6(float) ImageSampleDrefImplicitLod 24 27 30 + 35: 34(ptr) AccessChain 9(v) 33 + 36: 6(float) Load 35 + 37: 6(float) FAdd 36 31 + 38: 34(ptr) AccessChain 9(v) 33 + Store 38 37 + 43: 40 Load 42(s3D) + 44: 7(fvec4) Load 26(c4D) + 45: 7(fvec4) ImageSampleProjImplicitLod 43 44 + 46: 7(fvec4) Load 9(v) + 47: 7(fvec4) FAdd 46 45 + Store 9(v) 47 + 52: 49 Load 51(s2DArray) + 56: 53(fvec3) Load 55(c3D) + 58: 7(fvec4) ImageSampleExplicitLod 52 56 Lod 57 + 59: 7(fvec4) Load 9(v) + 60: 7(fvec4) FAdd 59 58 + Store 9(v) 60 + 65: 62 Load 64(s2DShadow) + 66: 53(fvec3) Load 55(c3D) + 71: 6(float) Load 29(c1D) + 72: 6(float) CompositeExtract 66 2 + 73: 6(float) ImageSampleDrefImplicitLod 65 66 72 Bias ConstOffset 71 70 + 74: 34(ptr) AccessChain 9(v) 33 + 75: 6(float) Load 74 + 76: 6(float) FAdd 75 73 + 77: 34(ptr) AccessChain 9(v) 33 + Store 77 76 + 78: 40 Load 42(s3D) + 82: 79(ivec3) Load 81(ic3D) + 85: 67(int) Load 84(ic1D) + 86: 39 Image 78 + 87: 7(fvec4) ImageFetch 86 82 Lod 85 + 88: 7(fvec4) Load 9(v) + 89: 7(fvec4) FAdd 88 87 + Store 9(v) 89 + 90: 11 Load 13(s2D) + 93: 68(ivec2) Load 92(ic2D) + 95: 10 Image 90 + 96: 7(fvec4) ImageFetch 95 93 Lod ConstOffset 94 70 + 97: 7(fvec4) Load 9(v) + 98: 7(fvec4) FAdd 97 96 + Store 9(v) 98 + 103: 100 Load 102(sr) + 104: 68(ivec2) Load 92(ic2D) + 106: 99 Image 103 + 107: 7(fvec4) ImageFetch 106 104 ConstOffset 105 + 108: 7(fvec4) Load 9(v) + 109: 7(fvec4) FAdd 108 107 + Store 9(v) 109 + 110: 62 Load 64(s2DShadow) + 111: 53(fvec3) Load 55(c3D) + 112: 6(float) Load 29(c1D) + 113: 6(float) CompositeExtract 111 2 + 114: 6(float) ImageSampleDrefExplicitLod 110 111 113 Lod ConstOffset 112 70 + 115: 34(ptr) AccessChain 9(v) 33 + 116: 6(float) Load 115 + 117: 6(float) FAdd 116 114 + 118: 34(ptr) AccessChain 9(v) 33 + Store 118 117 + 119: 11 Load 13(s2D) + 120: 53(fvec3) Load 55(c3D) + 121: 6(float) Load 29(c1D) + 122: 7(fvec4) ImageSampleProjExplicitLod 119 120 Lod ConstOffset 121 70 + 123: 7(fvec4) Load 9(v) + 124: 7(fvec4) FAdd 123 122 + Store 9(v) 124 + 129: 126 Load 128(sCube) + 130: 53(fvec3) Load 55(c3D) + 131: 53(fvec3) Load 55(c3D) + 132: 53(fvec3) Load 55(c3D) + 133: 7(fvec4) ImageSampleExplicitLod 129 130 Grad 131 132 + 134: 7(fvec4) Load 9(v) + 135: 7(fvec4) FAdd 134 133 + Store 9(v) 135 + 140: 137 Load 139(s2DArrayShadow) + 141: 7(fvec4) Load 26(c4D) + 142: 15(fvec2) Load 17(c2D) + 143: 15(fvec2) Load 17(c2D) + 144: 6(float) CompositeExtract 141 3 + 145: 6(float) ImageSampleDrefExplicitLod 140 141 144 Grad ConstOffset 142 143 70 + 147: 34(ptr) AccessChain 9(v) 146 + 148: 6(float) Load 147 + 149: 6(float) FAdd 148 145 + 150: 34(ptr) AccessChain 9(v) 146 + Store 150 149 + 151: 40 Load 42(s3D) + 152: 7(fvec4) Load 26(c4D) + 153: 53(fvec3) Load 55(c3D) + 154: 53(fvec3) Load 55(c3D) + 155: 7(fvec4) ImageSampleProjExplicitLod 151 152 Grad 153 154 + 156: 7(fvec4) Load 9(v) + 157: 7(fvec4) FAdd 156 155 + Store 9(v) 157 + 158: 11 Load 13(s2D) + 159: 53(fvec3) Load 55(c3D) + 160: 15(fvec2) Load 17(c2D) + 161: 15(fvec2) Load 17(c2D) + 162: 7(fvec4) ImageSampleProjExplicitLod 158 159 Grad ConstOffset 160 161 70 + 163: 7(fvec4) Load 9(v) + 164: 7(fvec4) FAdd 163 162 + Store 9(v) 164 + 172: 169 Load 171(is2D) + 173: 15(fvec2) Load 17(c2D) + 174: 165(ivec4) ImageSampleImplicitLod 172 173 + Store 167(iv) 174 + 175: 165(ivec4) Load 167(iv) + 176: 7(fvec4) ConvertSToF 175 + 177: 7(fvec4) Load 9(v) + 178: 7(fvec4) FAdd 177 176 + Store 9(v) 178 + 179: 169 Load 171(is2D) + 180: 7(fvec4) Load 26(c4D) + 181: 165(ivec4) ImageSampleProjImplicitLod 179 180 ConstOffset 70 + Store 167(iv) 181 + 182: 165(ivec4) Load 167(iv) + 183: 7(fvec4) ConvertSToF 182 + 184: 7(fvec4) Load 9(v) + 185: 7(fvec4) FAdd 184 183 + Store 9(v) 185 + 186: 169 Load 171(is2D) + 187: 53(fvec3) Load 55(c3D) + 188: 6(float) Load 29(c1D) + 189: 165(ivec4) ImageSampleProjExplicitLod 186 187 Lod 188 + Store 167(iv) 189 + 190: 165(ivec4) Load 167(iv) + 191: 7(fvec4) ConvertSToF 190 + 192: 7(fvec4) Load 9(v) + 193: 7(fvec4) FAdd 192 191 + Store 9(v) 193 + 194: 169 Load 171(is2D) + 195: 53(fvec3) Load 55(c3D) + 196: 15(fvec2) Load 17(c2D) + 197: 15(fvec2) Load 17(c2D) + 198: 165(ivec4) ImageSampleProjExplicitLod 194 195 Grad 196 197 + Store 167(iv) 198 + 199: 165(ivec4) Load 167(iv) + 200: 7(fvec4) ConvertSToF 199 + 201: 7(fvec4) Load 9(v) + 202: 7(fvec4) FAdd 201 200 + Store 9(v) 202 + 207: 204 Load 206(is3D) + 208: 53(fvec3) Load 55(c3D) + 210: 165(ivec4) ImageSampleImplicitLod 207 208 Bias 209 + Store 167(iv) 210 + 211: 165(ivec4) Load 167(iv) + 212: 7(fvec4) ConvertSToF 211 + 213: 7(fvec4) Load 9(v) + 214: 7(fvec4) FAdd 213 212 + Store 9(v) 214 + 219: 216 Load 218(isCube) + 220: 53(fvec3) Load 55(c3D) + 221: 6(float) Load 29(c1D) + 222: 165(ivec4) ImageSampleExplicitLod 219 220 Lod 221 + Store 167(iv) 222 + 223: 165(ivec4) Load 167(iv) + 224: 7(fvec4) ConvertSToF 223 + 225: 7(fvec4) Load 9(v) + 226: 7(fvec4) FAdd 225 224 + Store 9(v) 226 + 231: 228 Load 230(is2DArray) + 232: 79(ivec3) Load 81(ic3D) + 233: 67(int) Load 84(ic1D) + 234: 227 Image 231 + 235: 165(ivec4) ImageFetch 234 232 Lod 233 + Store 167(iv) 235 + 236: 165(ivec4) Load 167(iv) + 237: 7(fvec4) ConvertSToF 236 + 238: 7(fvec4) Load 9(v) + 239: 7(fvec4) FAdd 238 237 + Store 9(v) 239 + 246: 243 Load 245(sCubeShadow) + 248: 242 Image 246 + 249: 68(ivec2) ImageQuerySizeLod 248 247 + Store 241(iv2) 249 + 252: 7(fvec4) Load 9(v) + 253: 68(ivec2) Load 241(iv2) + 254: 15(fvec2) ConvertSToF 253 + 256: 6(float) CompositeExtract 254 0 + 257: 6(float) CompositeExtract 254 1 + 258: 7(fvec4) CompositeConstruct 256 257 255 255 + 259: 7(fvec4) FAdd 252 258 + Store 251(FragData) 259 + Return + FunctionEnd |