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-rwxr-xr-xchromium/third_party/glslang/src/Test/baseResults/spv.texture.frag.out385
1 files changed, 385 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/baseResults/spv.texture.frag.out b/chromium/third_party/glslang/src/Test/baseResults/spv.texture.frag.out
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index 00000000000..b5794751f5a
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+++ b/chromium/third_party/glslang/src/Test/baseResults/spv.texture.frag.out
@@ -0,0 +1,385 @@
+spv.texture.frag
+WARNING: 0:10: varying deprecated in version 130; may be removed in future release
+WARNING: 0:11: varying deprecated in version 130; may be removed in future release
+WARNING: 0:12: varying deprecated in version 130; may be removed in future release
+
+
+Linked fragment stage:
+
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 291
+
+ Capability Shader
+ Capability Sampled1D
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint Fragment 4 "main" 47 277 280 283 289 290
+ ExecutionMode 4 OriginUpperLeft
+ Source GLSL 140
+ Name 4 "main"
+ Name 8 "blendscale"
+ Name 10 "bias"
+ Name 12 "lod"
+ Name 14 "proj"
+ Name 15 "coords1D"
+ Name 18 "coords3D"
+ Name 24 "coords4D"
+ Name 26 "color"
+ Name 32 "texSampler1D"
+ Name 47 "coords2D"
+ Name 72 "texSampler2D"
+ Name 98 "texSampler3D"
+ Name 124 "texSamplerCube"
+ Name 139 "shadowSampler1D"
+ Name 158 "shadowSampler2D"
+ Name 207 "iCoords2D"
+ Name 212 "iLod"
+ Name 222 "gradX"
+ Name 225 "gradY"
+ Name 277 "gl_FragColor"
+ Name 280 "u"
+ Name 283 "blend"
+ Name 289 "scale"
+ Name 290 "t"
+ Decorate 32(texSampler1D) DescriptorSet 0
+ Decorate 72(texSampler2D) DescriptorSet 0
+ Decorate 98(texSampler3D) DescriptorSet 0
+ Decorate 124(texSamplerCube) DescriptorSet 0
+ Decorate 139(shadowSampler1D) DescriptorSet 0
+ Decorate 158(shadowSampler2D) DescriptorSet 0
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 6: TypeFloat 32
+ 7: TypePointer Function 6(float)
+ 9: 6(float) Constant 1071971828
+ 11: 6(float) Constant 1073741824
+ 13: 6(float) Constant 1077936128
+ 16: TypeVector 6(float) 3
+ 17: TypePointer Function 16(fvec3)
+ 19: 6(float) Constant 1076753334
+ 20: 6(float) Constant 1079836148
+ 21: 16(fvec3) ConstantComposite 9 19 20
+ 22: TypeVector 6(float) 4
+ 23: TypePointer Function 22(fvec4)
+ 25: 22(fvec4) ConstantComposite 9 19 20 11
+ 27: 6(float) Constant 0
+ 28: 22(fvec4) ConstantComposite 27 27 27 27
+ 29: TypeImage 6(float) 1D sampled format:Unknown
+ 30: TypeSampledImage 29
+ 31: TypePointer UniformConstant 30
+32(texSampler1D): 31(ptr) Variable UniformConstant
+ 45: TypeVector 6(float) 2
+ 46: TypePointer Input 45(fvec2)
+ 47(coords2D): 46(ptr) Variable Input
+ 69: TypeImage 6(float) 2D sampled format:Unknown
+ 70: TypeSampledImage 69
+ 71: TypePointer UniformConstant 70
+72(texSampler2D): 71(ptr) Variable UniformConstant
+ 95: TypeImage 6(float) 3D sampled format:Unknown
+ 96: TypeSampledImage 95
+ 97: TypePointer UniformConstant 96
+98(texSampler3D): 97(ptr) Variable UniformConstant
+ 121: TypeImage 6(float) Cube sampled format:Unknown
+ 122: TypeSampledImage 121
+ 123: TypePointer UniformConstant 122
+124(texSamplerCube): 123(ptr) Variable UniformConstant
+ 136: TypeImage 6(float) 1D depth sampled format:Unknown
+ 137: TypeSampledImage 136
+ 138: TypePointer UniformConstant 137
+139(shadowSampler1D): 138(ptr) Variable UniformConstant
+ 155: TypeImage 6(float) 2D depth sampled format:Unknown
+ 156: TypeSampledImage 155
+ 157: TypePointer UniformConstant 156
+158(shadowSampler2D): 157(ptr) Variable UniformConstant
+ 204: TypeInt 32 1
+ 205: TypeVector 204(int) 2
+ 206: TypePointer Function 205(ivec2)
+ 208: 204(int) Constant 0
+ 209: 204(int) Constant 5
+ 210: 205(ivec2) ConstantComposite 208 209
+ 211: TypePointer Function 204(int)
+ 213: 204(int) Constant 1
+ 221: TypePointer Function 45(fvec2)
+ 250: 204(int) Constant 3
+ 251: 204(int) Constant 4294967289
+ 252: 205(ivec2) ConstantComposite 250 251
+ 276: TypePointer Output 22(fvec4)
+277(gl_FragColor): 276(ptr) Variable Output
+ 279: TypePointer Input 22(fvec4)
+ 280(u): 279(ptr) Variable Input
+ 282: TypePointer Input 6(float)
+ 283(blend): 282(ptr) Variable Input
+ 289(scale): 46(ptr) Variable Input
+ 290(t): 46(ptr) Variable Input
+ 4(main): 2 Function None 3
+ 5: Label
+ 8(blendscale): 7(ptr) Variable Function
+ 10(bias): 7(ptr) Variable Function
+ 12(lod): 7(ptr) Variable Function
+ 14(proj): 7(ptr) Variable Function
+ 15(coords1D): 7(ptr) Variable Function
+ 18(coords3D): 17(ptr) Variable Function
+ 24(coords4D): 23(ptr) Variable Function
+ 26(color): 23(ptr) Variable Function
+ 207(iCoords2D): 206(ptr) Variable Function
+ 212(iLod): 211(ptr) Variable Function
+ 222(gradX): 221(ptr) Variable Function
+ 225(gradY): 221(ptr) Variable Function
+ Store 8(blendscale) 9
+ Store 10(bias) 11
+ Store 12(lod) 13
+ Store 14(proj) 11
+ Store 15(coords1D) 9
+ Store 18(coords3D) 21
+ Store 24(coords4D) 25
+ Store 26(color) 28
+ 33: 30 Load 32(texSampler1D)
+ 34: 6(float) Load 15(coords1D)
+ 35: 22(fvec4) ImageSampleImplicitLod 33 34
+ 36: 22(fvec4) Load 26(color)
+ 37: 22(fvec4) FAdd 36 35
+ Store 26(color) 37
+ 38: 30 Load 32(texSampler1D)
+ 39: 6(float) Load 15(coords1D)
+ 40: 6(float) Load 10(bias)
+ 41: 22(fvec4) ImageSampleImplicitLod 38 39 Bias 40
+ 42: 22(fvec4) Load 26(color)
+ 43: 22(fvec4) FAdd 42 41
+ Store 26(color) 43
+ 44: 30 Load 32(texSampler1D)
+ 48: 45(fvec2) Load 47(coords2D)
+ 49: 22(fvec4) ImageSampleProjImplicitLod 44 48
+ 50: 22(fvec4) Load 26(color)
+ 51: 22(fvec4) FAdd 50 49
+ Store 26(color) 51
+ 52: 30 Load 32(texSampler1D)
+ 53: 22(fvec4) Load 24(coords4D)
+ 54: 22(fvec4) ImageSampleProjImplicitLod 52 53
+ 55: 22(fvec4) Load 26(color)
+ 56: 22(fvec4) FAdd 55 54
+ Store 26(color) 56
+ 57: 30 Load 32(texSampler1D)
+ 58: 45(fvec2) Load 47(coords2D)
+ 59: 6(float) Load 10(bias)
+ 60: 22(fvec4) ImageSampleProjImplicitLod 57 58 Bias 59
+ 61: 22(fvec4) Load 26(color)
+ 62: 22(fvec4) FAdd 61 60
+ Store 26(color) 62
+ 63: 30 Load 32(texSampler1D)
+ 64: 22(fvec4) Load 24(coords4D)
+ 65: 6(float) Load 10(bias)
+ 66: 22(fvec4) ImageSampleProjImplicitLod 63 64 Bias 65
+ 67: 22(fvec4) Load 26(color)
+ 68: 22(fvec4) FAdd 67 66
+ Store 26(color) 68
+ 73: 70 Load 72(texSampler2D)
+ 74: 45(fvec2) Load 47(coords2D)
+ 75: 22(fvec4) ImageSampleImplicitLod 73 74
+ 76: 22(fvec4) Load 26(color)
+ 77: 22(fvec4) FAdd 76 75
+ Store 26(color) 77
+ 78: 70 Load 72(texSampler2D)
+ 79: 45(fvec2) Load 47(coords2D)
+ 80: 6(float) Load 10(bias)
+ 81: 22(fvec4) ImageSampleImplicitLod 78 79 Bias 80
+ 82: 22(fvec4) Load 26(color)
+ 83: 22(fvec4) FAdd 82 81
+ Store 26(color) 83
+ 84: 70 Load 72(texSampler2D)
+ 85: 16(fvec3) Load 18(coords3D)
+ 86: 22(fvec4) ImageSampleProjImplicitLod 84 85
+ 87: 22(fvec4) Load 26(color)
+ 88: 22(fvec4) FAdd 87 86
+ Store 26(color) 88
+ 89: 70 Load 72(texSampler2D)
+ 90: 22(fvec4) Load 24(coords4D)
+ 91: 6(float) Load 10(bias)
+ 92: 22(fvec4) ImageSampleProjImplicitLod 89 90 Bias 91
+ 93: 22(fvec4) Load 26(color)
+ 94: 22(fvec4) FAdd 93 92
+ Store 26(color) 94
+ 99: 96 Load 98(texSampler3D)
+ 100: 16(fvec3) Load 18(coords3D)
+ 101: 22(fvec4) ImageSampleImplicitLod 99 100
+ 102: 22(fvec4) Load 26(color)
+ 103: 22(fvec4) FAdd 102 101
+ Store 26(color) 103
+ 104: 96 Load 98(texSampler3D)
+ 105: 16(fvec3) Load 18(coords3D)
+ 106: 6(float) Load 10(bias)
+ 107: 22(fvec4) ImageSampleImplicitLod 104 105 Bias 106
+ 108: 22(fvec4) Load 26(color)
+ 109: 22(fvec4) FAdd 108 107
+ Store 26(color) 109
+ 110: 96 Load 98(texSampler3D)
+ 111: 22(fvec4) Load 24(coords4D)
+ 112: 22(fvec4) ImageSampleProjImplicitLod 110 111
+ 113: 22(fvec4) Load 26(color)
+ 114: 22(fvec4) FAdd 113 112
+ Store 26(color) 114
+ 115: 96 Load 98(texSampler3D)
+ 116: 22(fvec4) Load 24(coords4D)
+ 117: 6(float) Load 10(bias)
+ 118: 22(fvec4) ImageSampleProjImplicitLod 115 116 Bias 117
+ 119: 22(fvec4) Load 26(color)
+ 120: 22(fvec4) FAdd 119 118
+ Store 26(color) 120
+ 125: 122 Load 124(texSamplerCube)
+ 126: 16(fvec3) Load 18(coords3D)
+ 127: 22(fvec4) ImageSampleImplicitLod 125 126
+ 128: 22(fvec4) Load 26(color)
+ 129: 22(fvec4) FAdd 128 127
+ Store 26(color) 129
+ 130: 122 Load 124(texSamplerCube)
+ 131: 16(fvec3) Load 18(coords3D)
+ 132: 6(float) Load 10(bias)
+ 133: 22(fvec4) ImageSampleImplicitLod 130 131 Bias 132
+ 134: 22(fvec4) Load 26(color)
+ 135: 22(fvec4) FAdd 134 133
+ Store 26(color) 135
+ 140: 137 Load 139(shadowSampler1D)
+ 141: 16(fvec3) Load 18(coords3D)
+ 142: 6(float) CompositeExtract 141 2
+ 143: 6(float) ImageSampleDrefImplicitLod 140 141 142
+ 144: 22(fvec4) Load 26(color)
+ 145: 22(fvec4) CompositeConstruct 143 143 143 143
+ 146: 22(fvec4) FAdd 144 145
+ Store 26(color) 146
+ 147: 137 Load 139(shadowSampler1D)
+ 148: 16(fvec3) Load 18(coords3D)
+ 149: 6(float) Load 10(bias)
+ 150: 6(float) CompositeExtract 148 2
+ 151: 6(float) ImageSampleDrefImplicitLod 147 148 150 Bias 149
+ 152: 22(fvec4) Load 26(color)
+ 153: 22(fvec4) CompositeConstruct 151 151 151 151
+ 154: 22(fvec4) FAdd 152 153
+ Store 26(color) 154
+ 159: 156 Load 158(shadowSampler2D)
+ 160: 16(fvec3) Load 18(coords3D)
+ 161: 6(float) CompositeExtract 160 2
+ 162: 6(float) ImageSampleDrefImplicitLod 159 160 161
+ 163: 22(fvec4) Load 26(color)
+ 164: 22(fvec4) CompositeConstruct 162 162 162 162
+ 165: 22(fvec4) FAdd 163 164
+ Store 26(color) 165
+ 166: 156 Load 158(shadowSampler2D)
+ 167: 16(fvec3) Load 18(coords3D)
+ 168: 6(float) Load 10(bias)
+ 169: 6(float) CompositeExtract 167 2
+ 170: 6(float) ImageSampleDrefImplicitLod 166 167 169 Bias 168
+ 171: 22(fvec4) Load 26(color)
+ 172: 22(fvec4) CompositeConstruct 170 170 170 170
+ 173: 22(fvec4) FAdd 171 172
+ Store 26(color) 173
+ 174: 137 Load 139(shadowSampler1D)
+ 175: 22(fvec4) Load 24(coords4D)
+ 176: 6(float) CompositeExtract 175 2
+ 177: 6(float) ImageSampleProjDrefImplicitLod 174 175 176
+ 178: 22(fvec4) Load 26(color)
+ 179: 22(fvec4) CompositeConstruct 177 177 177 177
+ 180: 22(fvec4) FAdd 178 179
+ Store 26(color) 180
+ 181: 137 Load 139(shadowSampler1D)
+ 182: 22(fvec4) Load 24(coords4D)
+ 183: 6(float) Load 10(bias)
+ 184: 6(float) CompositeExtract 182 2
+ 185: 6(float) ImageSampleProjDrefImplicitLod 181 182 184 Bias 183
+ 186: 22(fvec4) Load 26(color)
+ 187: 22(fvec4) CompositeConstruct 185 185 185 185
+ 188: 22(fvec4) FAdd 186 187
+ Store 26(color) 188
+ 189: 156 Load 158(shadowSampler2D)
+ 190: 22(fvec4) Load 24(coords4D)
+ 191: 6(float) CompositeExtract 190 2
+ 192: 6(float) ImageSampleProjDrefImplicitLod 189 190 191
+ 193: 22(fvec4) Load 26(color)
+ 194: 22(fvec4) CompositeConstruct 192 192 192 192
+ 195: 22(fvec4) FAdd 193 194
+ Store 26(color) 195
+ 196: 156 Load 158(shadowSampler2D)
+ 197: 22(fvec4) Load 24(coords4D)
+ 198: 6(float) Load 10(bias)
+ 199: 6(float) CompositeExtract 197 2
+ 200: 6(float) ImageSampleProjDrefImplicitLod 196 197 199 Bias 198
+ 201: 22(fvec4) Load 26(color)
+ 202: 22(fvec4) CompositeConstruct 200 200 200 200
+ 203: 22(fvec4) FAdd 201 202
+ Store 26(color) 203
+ Store 207(iCoords2D) 210
+ Store 212(iLod) 213
+ 214: 70 Load 72(texSampler2D)
+ 215: 205(ivec2) Load 207(iCoords2D)
+ 216: 204(int) Load 212(iLod)
+ 217: 69 Image 214
+ 218: 22(fvec4) ImageFetch 217 215 Lod 216
+ 219: 22(fvec4) Load 26(color)
+ 220: 22(fvec4) FAdd 219 218
+ Store 26(color) 220
+ 223: 45(fvec2) Load 47(coords2D)
+ 224: 45(fvec2) DPdx 223
+ Store 222(gradX) 224
+ 226: 45(fvec2) Load 47(coords2D)
+ 227: 45(fvec2) DPdy 226
+ Store 225(gradY) 227
+ 228: 70 Load 72(texSampler2D)
+ 229: 45(fvec2) Load 47(coords2D)
+ 230: 45(fvec2) Load 222(gradX)
+ 231: 45(fvec2) Load 225(gradY)
+ 232: 22(fvec4) ImageSampleExplicitLod 228 229 Grad 230 231
+ 233: 22(fvec4) Load 26(color)
+ 234: 22(fvec4) FAdd 233 232
+ Store 26(color) 234
+ 235: 70 Load 72(texSampler2D)
+ 236: 45(fvec2) Load 47(coords2D)
+ 237: 6(float) Load 14(proj)
+ 238: 6(float) CompositeExtract 236 0
+ 239: 6(float) CompositeExtract 236 1
+ 240: 16(fvec3) CompositeConstruct 238 239 237
+ 241: 45(fvec2) Load 222(gradX)
+ 242: 45(fvec2) Load 225(gradY)
+ 243: 22(fvec4) ImageSampleProjExplicitLod 235 240 Grad 241 242
+ 244: 22(fvec4) Load 26(color)
+ 245: 22(fvec4) FAdd 244 243
+ Store 26(color) 245
+ 246: 70 Load 72(texSampler2D)
+ 247: 45(fvec2) Load 47(coords2D)
+ 248: 45(fvec2) Load 222(gradX)
+ 249: 45(fvec2) Load 225(gradY)
+ 253: 22(fvec4) ImageSampleExplicitLod 246 247 Grad ConstOffset 248 249 252
+ 254: 22(fvec4) Load 26(color)
+ 255: 22(fvec4) FAdd 254 253
+ Store 26(color) 255
+ 256: 70 Load 72(texSampler2D)
+ 257: 16(fvec3) Load 18(coords3D)
+ 258: 45(fvec2) Load 222(gradX)
+ 259: 45(fvec2) Load 225(gradY)
+ 260: 22(fvec4) ImageSampleProjExplicitLod 256 257 Grad ConstOffset 258 259 252
+ 261: 22(fvec4) Load 26(color)
+ 262: 22(fvec4) FAdd 261 260
+ Store 26(color) 262
+ 263: 156 Load 158(shadowSampler2D)
+ 264: 45(fvec2) Load 47(coords2D)
+ 265: 6(float) Load 12(lod)
+ 266: 6(float) CompositeExtract 264 0
+ 267: 6(float) CompositeExtract 264 1
+ 268: 16(fvec3) CompositeConstruct 266 267 265
+ 269: 45(fvec2) Load 222(gradX)
+ 270: 45(fvec2) Load 225(gradY)
+ 271: 6(float) CompositeExtract 268 2
+ 272: 6(float) ImageSampleDrefExplicitLod 263 268 271 Grad 269 270
+ 273: 22(fvec4) Load 26(color)
+ 274: 22(fvec4) CompositeConstruct 272 272 272 272
+ 275: 22(fvec4) FAdd 273 274
+ Store 26(color) 275
+ 278: 22(fvec4) Load 26(color)
+ 281: 22(fvec4) Load 280(u)
+ 284: 6(float) Load 283(blend)
+ 285: 6(float) Load 8(blendscale)
+ 286: 6(float) FMul 284 285
+ 287: 22(fvec4) CompositeConstruct 286 286 286 286
+ 288: 22(fvec4) ExtInst 1(GLSL.std.450) 46(FMix) 278 281 287
+ Store 277(gl_FragColor) 288
+ Return
+ FunctionEnd