diff options
Diffstat (limited to 'chromium/third_party/glslang/src/Test/baseResults/spv.uniformArray.frag.out')
-rw-r--r-- | chromium/third_party/glslang/src/Test/baseResults/spv.uniformArray.frag.out | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/baseResults/spv.uniformArray.frag.out b/chromium/third_party/glslang/src/Test/baseResults/spv.uniformArray.frag.out new file mode 100644 index 00000000000..e66eda6b109 --- /dev/null +++ b/chromium/third_party/glslang/src/Test/baseResults/spv.uniformArray.frag.out @@ -0,0 +1,80 @@ +spv.uniformArray.frag + +Linked fragment stage: + + +// Module Version 10000 +// Generated by (magic number): 80001 +// Id's are bound by 53 + + Capability Shader + 1: ExtInstImport "GLSL.std.450" + MemoryModel Logical GLSL450 + EntryPoint Fragment 4 "main" 14 25 35 47 + ExecutionMode 4 OriginUpperLeft + Source GLSL 140 + Name 4 "main" + Name 9 "texColor" + Name 14 "color" + Name 25 "inColor" + Name 35 "alpha" + Name 47 "gl_FragColor" + Name 52 "texSampler2D" + Decorate 52(texSampler2D) DescriptorSet 0 + 2: TypeVoid + 3: TypeFunction 2 + 6: TypeFloat 32 + 7: TypeVector 6(float) 4 + 8: TypePointer Function 7(fvec4) + 10: TypeInt 32 0 + 11: 10(int) Constant 6 + 12: TypeArray 7(fvec4) 11 + 13: TypePointer Input 12 + 14(color): 13(ptr) Variable Input + 15: TypeInt 32 1 + 16: 15(int) Constant 1 + 17: TypePointer Input 7(fvec4) + 23: TypeVector 6(float) 3 + 24: TypePointer Input 23(fvec3) + 25(inColor): 24(ptr) Variable Input + 32: 10(int) Constant 16 + 33: TypeArray 6(float) 32 + 34: TypePointer Input 33 + 35(alpha): 34(ptr) Variable Input + 36: 15(int) Constant 12 + 37: TypePointer Input 6(float) + 40: 10(int) Constant 3 + 41: TypePointer Function 6(float) + 46: TypePointer Output 7(fvec4) +47(gl_FragColor): 46(ptr) Variable Output + 49: TypeImage 6(float) 2D sampled format:Unknown + 50: TypeSampledImage 49 + 51: TypePointer UniformConstant 50 +52(texSampler2D): 51(ptr) Variable UniformConstant + 4(main): 2 Function None 3 + 5: Label + 9(texColor): 8(ptr) Variable Function + 18: 17(ptr) AccessChain 14(color) 16 + 19: 7(fvec4) Load 18 + 20: 17(ptr) AccessChain 14(color) 16 + 21: 7(fvec4) Load 20 + 22: 7(fvec4) FAdd 19 21 + Store 9(texColor) 22 + 26: 23(fvec3) Load 25(inColor) + 27: 7(fvec4) Load 9(texColor) + 28: 23(fvec3) VectorShuffle 27 27 0 1 2 + 29: 23(fvec3) FAdd 28 26 + 30: 7(fvec4) Load 9(texColor) + 31: 7(fvec4) VectorShuffle 30 29 4 5 6 3 + Store 9(texColor) 31 + 38: 37(ptr) AccessChain 35(alpha) 36 + 39: 6(float) Load 38 + 42: 41(ptr) AccessChain 9(texColor) 40 + 43: 6(float) Load 42 + 44: 6(float) FAdd 43 39 + 45: 41(ptr) AccessChain 9(texColor) 40 + Store 45 44 + 48: 7(fvec4) Load 9(texColor) + Store 47(gl_FragColor) 48 + Return + FunctionEnd |