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Diffstat (limited to 'chromium/third_party/glslang/src/Test/baseResults/spv.uniformArray.frag.out')
-rw-r--r--chromium/third_party/glslang/src/Test/baseResults/spv.uniformArray.frag.out80
1 files changed, 80 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/baseResults/spv.uniformArray.frag.out b/chromium/third_party/glslang/src/Test/baseResults/spv.uniformArray.frag.out
new file mode 100644
index 00000000000..e66eda6b109
--- /dev/null
+++ b/chromium/third_party/glslang/src/Test/baseResults/spv.uniformArray.frag.out
@@ -0,0 +1,80 @@
+spv.uniformArray.frag
+
+Linked fragment stage:
+
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 53
+
+ Capability Shader
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint Fragment 4 "main" 14 25 35 47
+ ExecutionMode 4 OriginUpperLeft
+ Source GLSL 140
+ Name 4 "main"
+ Name 9 "texColor"
+ Name 14 "color"
+ Name 25 "inColor"
+ Name 35 "alpha"
+ Name 47 "gl_FragColor"
+ Name 52 "texSampler2D"
+ Decorate 52(texSampler2D) DescriptorSet 0
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 6: TypeFloat 32
+ 7: TypeVector 6(float) 4
+ 8: TypePointer Function 7(fvec4)
+ 10: TypeInt 32 0
+ 11: 10(int) Constant 6
+ 12: TypeArray 7(fvec4) 11
+ 13: TypePointer Input 12
+ 14(color): 13(ptr) Variable Input
+ 15: TypeInt 32 1
+ 16: 15(int) Constant 1
+ 17: TypePointer Input 7(fvec4)
+ 23: TypeVector 6(float) 3
+ 24: TypePointer Input 23(fvec3)
+ 25(inColor): 24(ptr) Variable Input
+ 32: 10(int) Constant 16
+ 33: TypeArray 6(float) 32
+ 34: TypePointer Input 33
+ 35(alpha): 34(ptr) Variable Input
+ 36: 15(int) Constant 12
+ 37: TypePointer Input 6(float)
+ 40: 10(int) Constant 3
+ 41: TypePointer Function 6(float)
+ 46: TypePointer Output 7(fvec4)
+47(gl_FragColor): 46(ptr) Variable Output
+ 49: TypeImage 6(float) 2D sampled format:Unknown
+ 50: TypeSampledImage 49
+ 51: TypePointer UniformConstant 50
+52(texSampler2D): 51(ptr) Variable UniformConstant
+ 4(main): 2 Function None 3
+ 5: Label
+ 9(texColor): 8(ptr) Variable Function
+ 18: 17(ptr) AccessChain 14(color) 16
+ 19: 7(fvec4) Load 18
+ 20: 17(ptr) AccessChain 14(color) 16
+ 21: 7(fvec4) Load 20
+ 22: 7(fvec4) FAdd 19 21
+ Store 9(texColor) 22
+ 26: 23(fvec3) Load 25(inColor)
+ 27: 7(fvec4) Load 9(texColor)
+ 28: 23(fvec3) VectorShuffle 27 27 0 1 2
+ 29: 23(fvec3) FAdd 28 26
+ 30: 7(fvec4) Load 9(texColor)
+ 31: 7(fvec4) VectorShuffle 30 29 4 5 6 3
+ Store 9(texColor) 31
+ 38: 37(ptr) AccessChain 35(alpha) 36
+ 39: 6(float) Load 38
+ 42: 41(ptr) AccessChain 9(texColor) 40
+ 43: 6(float) Load 42
+ 44: 6(float) FAdd 43 39
+ 45: 41(ptr) AccessChain 9(texColor) 40
+ Store 45 44
+ 48: 7(fvec4) Load 9(texColor)
+ Store 47(gl_FragColor) 48
+ Return
+ FunctionEnd