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Diffstat (limited to 'chromium/third_party/glslang/src/Test/baseResults/spv.voidFunction.frag.out')
-rwxr-xr-xchromium/third_party/glslang/src/Test/baseResults/spv.voidFunction.frag.out77
1 files changed, 77 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/baseResults/spv.voidFunction.frag.out b/chromium/third_party/glslang/src/Test/baseResults/spv.voidFunction.frag.out
new file mode 100755
index 00000000000..1d4b694b3fe
--- /dev/null
+++ b/chromium/third_party/glslang/src/Test/baseResults/spv.voidFunction.frag.out
@@ -0,0 +1,77 @@
+spv.voidFunction.frag
+Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
+
+
+Linked fragment stage:
+
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 43
+
+ Capability Shader
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint Fragment 4 "main" 24 37 40 42
+ ExecutionMode 4 OriginUpperLeft
+ Source GLSL 400
+ Name 4 "main"
+ Name 6 "foo("
+ Name 8 "foo2("
+ Name 12 "bar"
+ Name 22 "outColor"
+ Name 24 "bigColor"
+ Name 37 "gl_FragColor"
+ Name 40 "BaseColor"
+ Name 42 "d"
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 10: TypeFloat 32
+ 11: TypePointer Private 10(float)
+ 12(bar): 11(ptr) Variable Private
+ 13: 10(float) Constant 1073741824
+ 15: 10(float) Constant 1065353216
+ 20: TypeVector 10(float) 4
+ 21: TypePointer Function 20(fvec4)
+ 23: TypePointer Input 20(fvec4)
+ 24(bigColor): 23(ptr) Variable Input
+ 29: TypeInt 32 0
+ 30: 29(int) Constant 0
+ 31: TypePointer Function 10(float)
+ 36: TypePointer Output 20(fvec4)
+37(gl_FragColor): 36(ptr) Variable Output
+ 40(BaseColor): 23(ptr) Variable Input
+ 41: TypePointer Input 10(float)
+ 42(d): 41(ptr) Variable Input
+ 4(main): 2 Function None 3
+ 5: Label
+ 22(outColor): 21(ptr) Variable Function
+ Store 12(bar) 13
+ 25: 20(fvec4) Load 24(bigColor)
+ Store 22(outColor) 25
+ 26: 2 FunctionCall 6(foo()
+ 27: 2 FunctionCall 8(foo2()
+ 28: 10(float) Load 12(bar)
+ 32: 31(ptr) AccessChain 22(outColor) 30
+ 33: 10(float) Load 32
+ 34: 10(float) FAdd 33 28
+ 35: 31(ptr) AccessChain 22(outColor) 30
+ Store 35 34
+ 38: 20(fvec4) Load 22(outColor)
+ Store 37(gl_FragColor) 38
+ Return
+ FunctionEnd
+ 6(foo(): 2 Function None 3
+ 7: Label
+ 14: 10(float) Load 12(bar)
+ 16: 10(float) FAdd 14 15
+ Store 12(bar) 16
+ Return
+ FunctionEnd
+ 8(foo2(): 2 Function None 3
+ 9: Label
+ 18: 10(float) Load 12(bar)
+ 19: 10(float) FAdd 18 15
+ Store 12(bar) 19
+ Return
+ FunctionEnd