summaryrefslogtreecommitdiffstats
path: root/chromium/third_party/glslang/src/Test/baseResults/spv.whileLoop.frag.out
diff options
context:
space:
mode:
Diffstat (limited to 'chromium/third_party/glslang/src/Test/baseResults/spv.whileLoop.frag.out')
-rwxr-xr-xchromium/third_party/glslang/src/Test/baseResults/spv.whileLoop.frag.out65
1 files changed, 65 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/baseResults/spv.whileLoop.frag.out b/chromium/third_party/glslang/src/Test/baseResults/spv.whileLoop.frag.out
new file mode 100755
index 00000000000..8de5e956e0d
--- /dev/null
+++ b/chromium/third_party/glslang/src/Test/baseResults/spv.whileLoop.frag.out
@@ -0,0 +1,65 @@
+spv.whileLoop.frag
+
+Linked fragment stage:
+
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 35
+
+ Capability Shader
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint Fragment 4 "main" 11 24 28 33
+ ExecutionMode 4 OriginUpperLeft
+ Source GLSL 140
+ Name 4 "main"
+ Name 9 "color"
+ Name 11 "BaseColor"
+ Name 24 "d"
+ Name 28 "bigColor"
+ Name 33 "gl_FragColor"
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 6: TypeFloat 32
+ 7: TypeVector 6(float) 4
+ 8: TypePointer Function 7(fvec4)
+ 10: TypePointer Input 7(fvec4)
+ 11(BaseColor): 10(ptr) Variable Input
+ 18: TypeInt 32 0
+ 19: 18(int) Constant 0
+ 20: TypePointer Function 6(float)
+ 23: TypePointer Input 6(float)
+ 24(d): 23(ptr) Variable Input
+ 26: TypeBool
+ 28(bigColor): 10(ptr) Variable Input
+ 32: TypePointer Output 7(fvec4)
+33(gl_FragColor): 32(ptr) Variable Output
+ 4(main): 2 Function None 3
+ 5: Label
+ 9(color): 8(ptr) Variable Function
+ 12: 7(fvec4) Load 11(BaseColor)
+ Store 9(color) 12
+ Branch 13
+ 13: Label
+ LoopMerge 15 16 None
+ Branch 17
+ 17: Label
+ 21: 20(ptr) AccessChain 9(color) 19
+ 22: 6(float) Load 21
+ 25: 6(float) Load 24(d)
+ 27: 26(bool) FOrdLessThan 22 25
+ BranchConditional 27 14 15
+ 14: Label
+ 29: 7(fvec4) Load 28(bigColor)
+ 30: 7(fvec4) Load 9(color)
+ 31: 7(fvec4) FAdd 30 29
+ Store 9(color) 31
+ Branch 16
+ 16: Label
+ Branch 13
+ 15: Label
+ 34: 7(fvec4) Load 9(color)
+ Store 33(gl_FragColor) 34
+ Return
+ FunctionEnd