diff options
Diffstat (limited to 'chromium/third_party/glslang/src/Test/spv.image.frag')
-rw-r--r-- | chromium/third_party/glslang/src/Test/spv.image.frag | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/spv.image.frag b/chromium/third_party/glslang/src/Test/spv.image.frag new file mode 100644 index 00000000000..6ecf0f972b9 --- /dev/null +++ b/chromium/third_party/glslang/src/Test/spv.image.frag @@ -0,0 +1,93 @@ +#version 450 + +layout(rgba32f, binding = 0) uniform image1D i1D; +layout(rgba32f, binding = 1) uniform image2D i2D; +layout(rgba32f, binding = 2) uniform image3D i3D; +layout(rgba32f, binding = 3) uniform imageCube iCube; +layout(rgba32f, binding = 4) uniform imageCubeArray iCubeArray; +layout(rgba32f, binding = 5) uniform image2DRect i2DRect; +layout(rgba32f, binding = 6) uniform image1DArray i1DArray; +layout(rg16, binding = 7) uniform image2DArray i2DArray; +layout(rgba32f, binding = 8) uniform imageBuffer iBuffer; +layout(rgba32f, binding = 9) uniform image2DMS i2DMS; +layout(rgba32f, binding = 10) uniform image2DMSArray i2DMSArray; + +layout(r32i, binding = 11) uniform iimage1D ii1D; +layout(r32ui, binding = 12) uniform uimage2D ui2D; + +flat in int ic1D; +flat in ivec2 ic2D; +flat in ivec3 ic3D; +flat in ivec4 ic4D; + +writeonly layout(binding = 1) uniform image2D wo2D; + +flat in uint value; + +out vec4 fragData; + +void main() +{ + ivec3 iv = ivec3(0); + iv.x += imageSize(i1D); + iv.xy += imageSize(i2D); + iv.xyz += imageSize(i3D); + iv.xy += imageSize(iCube); + iv.xyz += imageSize(iCubeArray); + iv.xy += imageSize(i2DRect); + iv.xy += imageSize(i1DArray); + iv.xyz += imageSize(i2DArray); + iv.x += imageSize(iBuffer); + iv.xy += imageSize(i2DMS); + iv.xyz += imageSize(i2DMSArray); + + iv.x += imageSamples(i2DMS); + iv.x += imageSamples(i2DMSArray); + + vec4 v = vec4(0.0); + v += imageLoad(i1D, ic1D); + imageStore(i1D, ic1D, v); + v += imageLoad(i2D, ic2D); + imageStore(i2D, ic2D, v); + v += imageLoad(i3D, ic3D); + imageStore(i3D, ic3D, v); + v += imageLoad(iCube, ic3D); + imageStore(iCube, ic3D, v); + v += imageLoad(iCubeArray, ic3D); + imageStore(iCubeArray, ic3D, v); + v += imageLoad(i2DRect, ic2D); + imageStore(i2DRect, ic2D, v); + v += imageLoad(i1DArray, ic2D); + imageStore(i1DArray, ic2D, v); + v += imageLoad(i2DArray, ic3D); + imageStore(i2DArray, ic3D, v); + v += imageLoad(iBuffer, ic1D); + imageStore(iBuffer, ic1D, v); + v += imageLoad(i2DMS, ic2D, 1); + imageStore(i2DMS, ic2D, 2, v); + v += imageLoad(i2DMSArray, ic3D, 3); + imageStore(i2DMSArray, ic3D, 4, v); + + uint ui = 0; + iv.x += imageAtomicAdd(ii1D, ic1D, 10); + ui += imageAtomicAdd(ui2D, ic2D, value); + iv.x += imageAtomicMin(ii1D, ic1D, 11); + ui += imageAtomicMin(ui2D, ic2D, value); + iv.x += imageAtomicMax(ii1D, ic1D, 12); + ui += imageAtomicMax(ui2D, ic2D, value); + iv.x += imageAtomicAnd(ii1D, ic1D, 13); + ui += imageAtomicAnd(ui2D, ic2D, value); + iv.x += imageAtomicOr(ii1D, ic1D, 14); + ui += imageAtomicOr(ui2D, ic2D, value); + iv.x += imageAtomicXor(ii1D, ic1D, 15); + ui += imageAtomicXor(ui2D, ic2D, value); + iv.x += imageAtomicExchange(ii1D, ic1D, 16); + ui += imageAtomicExchange(ui2D, ic2D, value); + iv.x += imageAtomicCompSwap(ii1D, ic1D, 18, 17); + ui += imageAtomicCompSwap(ui2D, ic2D, 19u, value); + + imageStore(wo2D, ic2D, v); + + fragData = ui != iv.y ? v : vec4(0.0); +} + |