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Diffstat (limited to 'chromium/third_party/glslang/src/Test/spv.int64.frag')
-rw-r--r-- | chromium/third_party/glslang/src/Test/spv.int64.frag | 228 |
1 files changed, 228 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/spv.int64.frag b/chromium/third_party/glslang/src/Test/spv.int64.frag new file mode 100644 index 00000000000..ad2213b92ab --- /dev/null +++ b/chromium/third_party/glslang/src/Test/spv.int64.frag @@ -0,0 +1,228 @@ +#version 450 + +#extension GL_ARB_gpu_shader_int64: enable + +layout(binding = 0) uniform Uniforms +{ + uint index; +}; + +layout(std140, binding = 1) uniform Block +{ + i64vec3 i64v; + uint64_t u64; +} block; + +void main() +{ +} + +void literal() +{ + const int64_t i64Const[3] = + { + -0x1111111111111111l, // Hex + -1l, // Dec + 040000000000l, // Oct + }; + + int64_t i64 = i64Const[index]; + + const uint64_t u64Const[] = + { + 0xFFFFFFFFFFFFFFFFul, // Hex + 4294967296UL, // Dec + 077777777777ul, // Oct + }; + + uint64_t u64 = u64Const[index]; +} + +void typeCast() +{ + bvec2 bv; + ivec2 iv; + uvec2 uv; + vec2 fv; + dvec2 dv; + + i64vec2 i64v; + u64vec2 u64v; + + i64v = i64vec2(bv); // bool -> int64 + u64v = u64vec2(bv); // bool -> uint64 + + i64v = iv; // int -> int64 + iv = ivec2(i64v); // int64 -> int + + u64v = uv; // uint -> uint64 + uv = uvec2(u64v); // uint64 -> uint + + fv = vec2(i64v); // int64 -> float + dv = i64v; // int64 -> double + + fv = vec2(u64v); // uint64 -> float + dv = u64v; // uint64 -> double + + i64v = i64vec2(fv); // float -> int64 + i64v = i64vec2(dv); // double -> int64 + + u64v = u64vec2(fv); // float -> uint64 + u64v = u64vec2(dv); // double -> uint64 + + bv = bvec2(i64v); // int64 -> bool + bv = bvec2(u64v); // uint64 -> bool + + u64v = i64v; // int64 -> uint64 + i64v = i64vec2(u64v); // uint64 -> int64 + + uv = uvec2(i64v); // int64 -> uint + i64v = i64vec2(uv); // uint -> int64 + iv = ivec2(u64v); // uint64 -> int + u64v = iv; // int -> uint64 +} + +void operators() +{ + u64vec3 u64v; + int64_t i64; + uvec3 uv; + int i; + bool b; + + // Unary + u64v++; + i64--; + ++i64; + --u64v; + + u64v = ~u64v; + + i64 = +i64; + u64v = -u64v; + + // Arithmetic + i64 += i64; + u64v -= u64v; + i64 *= i; + u64v /= uv; + u64v %= i; + + u64v = u64v + uv; + i64 = i64 - i; + u64v = u64v * uv; + i64 = i64 * i; + i64 = i64 % i; + + // Shift + u64v <<= i; + i64 >>= uv.y; + + i64 = i64 << u64v.z; + u64v = u64v << i64; + + // Relational + b = (u64v.x != i64); + b = (i64 == u64v.x); + b = (u64v.x > uv.y); + b = (i64 < i); + b = (u64v.y >= uv.x); + b = (i64 <= i); + + // Bitwise + u64v |= i; + i64 = i64 | i; + i64 &= i; + u64v = u64v & uv; + u64v ^= i64; + u64v = u64v ^ i64; +} + +void builtinFuncs() +{ + i64vec2 i64v; + u64vec3 u64v; + dvec3 dv; + bvec3 bv; + + int64_t i64; + uint64_t u64; + + // abs() + i64v = abs(i64v); + + // sign() + i64 = sign(i64); + + // min() + i64v = min(i64v, i64); + i64v = min(i64v, i64vec2(-1)); + u64v = min(u64v, u64); + u64v = min(u64v, u64vec3(0)); + + // max() + i64v = max(i64v, i64); + i64v = max(i64v, i64vec2(-1)); + u64v = max(u64v, u64); + u64v = max(u64v, u64vec3(0)); + + // clamp() + i64v = clamp(i64v, -i64, i64); + i64v = clamp(i64v, -i64v, i64v); + u64v = clamp(u64v, -u64, u64); + u64v = clamp(u64v, -u64v, u64v); + + // mix() + i64 = mix(i64v.x, i64v.y, true); + i64v = mix(i64vec2(i64), i64vec2(-i64), bvec2(false)); + u64 = mix(u64v.x, u64v.y, true); + u64v = mix(u64vec3(u64), u64vec3(-u64), bvec3(false)); + + // doubleBitsToInt64() + i64v = doubleBitsToInt64(dv.xy); + + // doubleBitsToUint64() + u64v.x = doubleBitsToUint64(dv.z); + + // int64BitsToDouble() + dv.xy = int64BitsToDouble(i64v); + + // uint64BitsToDouble() + dv = uint64BitsToDouble(u64v); + + // packInt2x32() + i64 = packInt2x32(ivec2(1, 2)); + + // unpackInt2x32() + ivec2 iv = unpackInt2x32(i64); + + // packUint2x32() + u64 = packUint2x32(uvec2(2, 3)); + + // unpackUint2x32() + uvec2 uv = unpackUint2x32(u64); + + // lessThan() + bv = lessThan(u64v, u64vec3(u64)); + bv.xy = lessThan(i64v, i64vec2(i64)); + + // lessThanEqual() + bv = lessThanEqual(u64v, u64vec3(u64)); + bv.xy = lessThanEqual(i64v, i64vec2(i64)); + + // greaterThan() + bv = greaterThan(u64v, u64vec3(u64)); + bv.xy = greaterThan(i64v, i64vec2(i64)); + + // greaterThanEqual() + bv = greaterThanEqual(u64v, u64vec3(u64)); + bv.xy = greaterThanEqual(i64v, i64vec2(i64)); + + // equal() + bv = equal(u64v, u64vec3(u64)); + bv.xy = equal(i64v, i64vec2(i64)); + + // notEqual() + bv = notEqual(u64v, u64vec3(u64)); + bv.xy = notEqual(i64v, i64vec2(i64)); +}
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