diff options
Diffstat (limited to 'chromium/third_party/glslang/src/Test/spv.precision.frag')
-rw-r--r-- | chromium/third_party/glslang/src/Test/spv.precision.frag | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/chromium/third_party/glslang/src/Test/spv.precision.frag b/chromium/third_party/glslang/src/Test/spv.precision.frag new file mode 100644 index 00000000000..0d282d740a3 --- /dev/null +++ b/chromium/third_party/glslang/src/Test/spv.precision.frag @@ -0,0 +1,60 @@ +#version 310 es +precision mediump float; +in lowp float lowfin; +in mediump float mediumfin; +in highp vec4 highfin; + +highp int uniform_high; +mediump int uniform_medium; +lowp int uniform_low; +bvec2 ub2; + +out mediump vec4 mediumfout; + +highp float global_highp; + +lowp vec2 foo(mediump vec3 mv3) +{ + return highfin.xy; +} + +bool boolfun(bvec2 bv2) +{ + return bv2 == bvec2(false, true); +} + +struct S { + highp float a; + lowp float b; +}; + +in S s; + +void main() +{ + lowp int sum = uniform_medium + uniform_high; + + sum += uniform_high; + sum += uniform_low; + + // test maxing precisions of args to get precision of builtin + lowp float arg1 = 3.2; + mediump float arg2 = 1023908.2; + lowp float d = distance(lowfin, mediumfin); + + global_highp = length(highfin); + + highp vec4 local_highp = vec4(global_highp); + + mediumfout = vec4(sin(d)) + arg2 + local_highp; + + sum += 4 + ((ivec2(uniform_low) * ivec2(uniform_high) + ivec2((/* comma operator */uniform_low, uniform_high)))).x; + + mediumfout += vec4(sum); + + if (boolfun(ub2)) + ++mediumfout; + + mediumfout *= s.a; + mediumfout *= s.b; +} |