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+//
+//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+//Copyright (C) 2012-2013 LunarG, Inc.
+//
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+//
+// This header defines a two-level parse-helper hierarchy, derived from
+// TParseVersions:
+// - TParseContextBase: sharable across multiple parsers
+// - TParseContext: GLSL specific helper
+//
+
+#ifndef _PARSER_HELPER_INCLUDED_
+#define _PARSER_HELPER_INCLUDED_
+
+#include "parseVersions.h"
+#include "../Include/ShHandle.h"
+#include "SymbolTable.h"
+#include "localintermediate.h"
+#include "Scan.h"
+#include <functional>
+
+#include <functional>
+
+namespace glslang {
+
+struct TPragma {
+ TPragma(bool o, bool d) : optimize(o), debug(d) { }
+ bool optimize;
+ bool debug;
+ TPragmaTable pragmaTable;
+};
+
+class TScanContext;
+class TPpContext;
+
+typedef std::set<int> TIdSetType;
+
+//
+// Sharable code (as well as what's in TParseVersions) across
+// parse helpers.
+//
+class TParseContextBase : public TParseVersions {
+public:
+ TParseContextBase(TSymbolTable& symbolTable, TIntermediate& interm, int version,
+ EProfile profile, int spv, int vulkan, EShLanguage language,
+ TInfoSink& infoSink, bool forwardCompatible, EShMessages messages)
+ : TParseVersions(interm, version, profile, spv, vulkan, language, infoSink, forwardCompatible, messages),
+ symbolTable(symbolTable), tokensBeforeEOF(false),
+ linkage(nullptr), scanContext(nullptr), ppContext(nullptr) { }
+ virtual ~TParseContextBase() { }
+
+ virtual void setLimits(const TBuiltInResource&) = 0;
+
+ EShLanguage getLanguage() const { return language; }
+ TIntermAggregate*& getLinkage() { return linkage; }
+ void setScanContext(TScanContext* c) { scanContext = c; }
+ TScanContext* getScanContext() const { return scanContext; }
+ void setPpContext(TPpContext* c) { ppContext = c; }
+ TPpContext* getPpContext() const { return ppContext; }
+
+ virtual void setLineCallback(const std::function<void(int, int, bool, int, const char*)>& func) { lineCallback = func; }
+ virtual void setExtensionCallback(const std::function<void(int, const char*, const char*)>& func) { extensionCallback = func; }
+ virtual void setVersionCallback(const std::function<void(int, int, const char*)>& func) { versionCallback = func; }
+ virtual void setPragmaCallback(const std::function<void(int, const TVector<TString>&)>& func) { pragmaCallback = func; }
+ virtual void setErrorCallback(const std::function<void(int, const char*)>& func) { errorCallback = func; }
+
+ virtual void reservedPpErrorCheck(const TSourceLoc&, const char* name, const char* op) = 0;
+ virtual bool lineContinuationCheck(const TSourceLoc&, bool endOfComment) = 0;
+ virtual bool lineDirectiveShouldSetNextLine() const = 0;
+ virtual void handlePragma(const TSourceLoc&, const TVector<TString>&) = 0;
+
+ virtual bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false) = 0;
+
+ virtual void notifyVersion(int line, int version, const char* type_string)
+ {
+ if (versionCallback)
+ versionCallback(line, version, type_string);
+ }
+ virtual void notifyErrorDirective(int line, const char* error_message)
+ {
+ if (errorCallback)
+ errorCallback(line, error_message);
+ }
+ virtual void notifyLineDirective(int curLineNo, int newLineNo, bool hasSource, int sourceNum, const char* sourceName)
+ {
+ if (lineCallback)
+ lineCallback(curLineNo, newLineNo, hasSource, sourceNum, sourceName);
+ }
+ virtual void notifyExtensionDirective(int line, const char* extension, const char* behavior)
+ {
+ if (extensionCallback)
+ extensionCallback(line, extension, behavior);
+ }
+
+ TSymbolTable& symbolTable; // symbol table that goes with the current language, version, and profile
+ bool tokensBeforeEOF;
+
+protected:
+ TParseContextBase(TParseContextBase&);
+ TParseContextBase& operator=(TParseContextBase&);
+
+ TIntermAggregate* linkage; // aggregate node of objects the linker may need, if not referenced by the rest of the AST
+ TScanContext* scanContext;
+ TPpContext* ppContext;
+
+ // These, if set, will be called when a line, pragma ... is preprocessed.
+ // They will be called with any parameters to the original directive.
+ std::function<void(int, int, bool, int, const char*)> lineCallback;
+ std::function<void(int, const TVector<TString>&)> pragmaCallback;
+ std::function<void(int, int, const char*)> versionCallback;
+ std::function<void(int, const char*, const char*)> extensionCallback;
+ std::function<void(int, const char*)> errorCallback;
+};
+
+//
+// GLSL-specific parse helper. Should have GLSL in the name, but that's
+// too big of a change for comparing branches at the moment, and perhaps
+// impacts downstream consumers as well.
+//
+class TParseContext : public TParseContextBase {
+public:
+ TParseContext(TSymbolTable&, TIntermediate&, bool parsingBuiltins, int version, EProfile, int spv, int vulkan, EShLanguage, TInfoSink&,
+ bool forwardCompatible = false, EShMessages messages = EShMsgDefault);
+ virtual ~TParseContext();
+
+ void setLimits(const TBuiltInResource&);
+ bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false);
+ void parserError(const char* s); // for bison's yyerror
+
+ void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken,
+ const char* szExtraInfoFormat, ...);
+ void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken,
+ const char* szExtraInfoFormat, ...);
+ void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken,
+ const char* szExtraInfoFormat, ...);
+ void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken,
+ const char* szExtraInfoFormat, ...);
+
+ void reservedErrorCheck(const TSourceLoc&, const TString&);
+ void reservedPpErrorCheck(const TSourceLoc&, const char* name, const char* op);
+ bool lineContinuationCheck(const TSourceLoc&, bool endOfComment);
+ bool lineDirectiveShouldSetNextLine() const;
+ bool builtInName(const TString&);
+
+ void handlePragma(const TSourceLoc&, const TVector<TString>&);
+ TIntermTyped* handleVariable(const TSourceLoc&, TSymbol* symbol, const TString* string);
+ TIntermTyped* handleBracketDereference(const TSourceLoc&, TIntermTyped* base, TIntermTyped* index);
+ void checkIndex(const TSourceLoc&, const TType&, int& index);
+ void handleIndexLimits(const TSourceLoc&, TIntermTyped* base, TIntermTyped* index);
+
+ void makeEditable(TSymbol*&);
+ TVariable* getEditableVariable(const char* name);
+ bool isIoResizeArray(const TType&) const;
+ void fixIoArraySize(const TSourceLoc&, TType&);
+ void ioArrayCheck(const TSourceLoc&, const TType&, const TString& identifier);
+ void handleIoResizeArrayAccess(const TSourceLoc&, TIntermTyped* base);
+ void checkIoArraysConsistency(const TSourceLoc&, bool tailOnly = false);
+ int getIoArrayImplicitSize() const;
+ void checkIoArrayConsistency(const TSourceLoc&, int requiredSize, const char* feature, TType&, const TString&);
+
+ TIntermTyped* handleBinaryMath(const TSourceLoc&, const char* str, TOperator op, TIntermTyped* left, TIntermTyped* right);
+ TIntermTyped* handleUnaryMath(const TSourceLoc&, const char* str, TOperator op, TIntermTyped* childNode);
+ TIntermTyped* handleDotDereference(const TSourceLoc&, TIntermTyped* base, const TString& field);
+ void blockMemberExtensionCheck(const TSourceLoc&, const TIntermTyped* base, const TString& field);
+ TFunction* handleFunctionDeclarator(const TSourceLoc&, TFunction& function, bool prototype);
+ TIntermAggregate* handleFunctionDefinition(const TSourceLoc&, TFunction&);
+ TIntermTyped* handleFunctionCall(const TSourceLoc&, TFunction*, TIntermNode*);
+ void checkLocation(const TSourceLoc&, TOperator);
+ TIntermTyped* handleLengthMethod(const TSourceLoc&, TFunction*, TIntermNode*);
+ void addInputArgumentConversions(const TFunction&, TIntermNode*&) const;
+ TIntermTyped* addOutputArgumentConversions(const TFunction&, TIntermAggregate&) const;
+ void builtInOpCheck(const TSourceLoc&, const TFunction&, TIntermOperator&);
+ void nonOpBuiltInCheck(const TSourceLoc&, const TFunction&, TIntermAggregate&);
+ TFunction* handleConstructorCall(const TSourceLoc&, const TPublicType&);
+
+ bool parseVectorFields(const TSourceLoc&, const TString&, int vecSize, TVectorFields&);
+ void assignError(const TSourceLoc&, const char* op, TString left, TString right);
+ void unaryOpError(const TSourceLoc&, const char* op, TString operand);
+ void binaryOpError(const TSourceLoc&, const char* op, TString left, TString right);
+ void variableCheck(TIntermTyped*& nodePtr);
+ bool lValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*);
+ void rValueErrorCheck(const TSourceLoc&, const char* op, TIntermTyped*);
+ void constantValueCheck(TIntermTyped* node, const char* token);
+ void integerCheck(const TIntermTyped* node, const char* token);
+ void globalCheck(const TSourceLoc&, const char* token);
+ bool constructorError(const TSourceLoc&, TIntermNode*, TFunction&, TOperator, TType&);
+ bool constructorTextureSamplerError(const TSourceLoc&, const TFunction&);
+ void arraySizeCheck(const TSourceLoc&, TIntermTyped* expr, TArraySize&);
+ bool arrayQualifierError(const TSourceLoc&, const TQualifier&);
+ bool arrayError(const TSourceLoc&, const TType&);
+ void arraySizeRequiredCheck(const TSourceLoc&, const TArraySizes&);
+ void structArrayCheck(const TSourceLoc&, const TType& structure);
+ void arrayUnsizedCheck(const TSourceLoc&, const TQualifier&, const TArraySizes*, bool initializer, bool lastMember);
+ void arrayOfArrayVersionCheck(const TSourceLoc&);
+ void arrayDimCheck(const TSourceLoc&, const TArraySizes* sizes1, const TArraySizes* sizes2);
+ void arrayDimCheck(const TSourceLoc&, const TType*, const TArraySizes*);
+ void arrayDimMerge(TType& type, const TArraySizes* sizes);
+ bool voidErrorCheck(const TSourceLoc&, const TString&, TBasicType);
+ void boolCheck(const TSourceLoc&, const TIntermTyped*);
+ void boolCheck(const TSourceLoc&, const TPublicType&);
+ void samplerCheck(const TSourceLoc&, const TType&, const TString& identifier, TIntermTyped* initializer);
+ void atomicUintCheck(const TSourceLoc&, const TType&, const TString& identifier);
+ void transparentCheck(const TSourceLoc&, const TType&, const TString& identifier);
+ void globalQualifierFixCheck(const TSourceLoc&, TQualifier&);
+ void globalQualifierTypeCheck(const TSourceLoc&, const TQualifier&, const TPublicType&);
+ bool structQualifierErrorCheck(const TSourceLoc&, const TPublicType& pType);
+ void mergeQualifiers(const TSourceLoc&, TQualifier& dst, const TQualifier& src, bool force);
+ void setDefaultPrecision(const TSourceLoc&, TPublicType&, TPrecisionQualifier);
+ int computeSamplerTypeIndex(TSampler&);
+ TPrecisionQualifier getDefaultPrecision(TPublicType&);
+ void precisionQualifierCheck(const TSourceLoc&, TBasicType, TQualifier&);
+ void parameterTypeCheck(const TSourceLoc&, TStorageQualifier qualifier, const TType& type);
+ bool containsFieldWithBasicType(const TType& type ,TBasicType basicType);
+ TSymbol* redeclareBuiltinVariable(const TSourceLoc&, const TString&, const TQualifier&, const TShaderQualifiers&, bool& newDeclaration);
+ void redeclareBuiltinBlock(const TSourceLoc&, TTypeList& typeList, const TString& blockName, const TString* instanceName, TArraySizes* arraySizes);
+ void paramCheckFix(const TSourceLoc&, const TStorageQualifier&, TType& type);
+ void paramCheckFix(const TSourceLoc&, const TQualifier&, TType& type);
+ void nestedBlockCheck(const TSourceLoc&);
+ void nestedStructCheck(const TSourceLoc&);
+ void arrayObjectCheck(const TSourceLoc&, const TType&, const char* op);
+ void opaqueCheck(const TSourceLoc&, const TType&, const char* op);
+ void specializationCheck(const TSourceLoc&, const TType&, const char* op);
+ void structTypeCheck(const TSourceLoc&, TPublicType&);
+ void inductiveLoopCheck(const TSourceLoc&, TIntermNode* init, TIntermLoop* loop);
+ void arrayLimitCheck(const TSourceLoc&, const TString&, int size);
+ void limitCheck(const TSourceLoc&, int value, const char* limit, const char* feature);
+
+ void inductiveLoopBodyCheck(TIntermNode*, int loopIndexId, TSymbolTable&);
+ void constantIndexExpressionCheck(TIntermNode*);
+
+ void setLayoutQualifier(const TSourceLoc&, TPublicType&, TString&);
+ void setLayoutQualifier(const TSourceLoc&, TPublicType&, TString&, const TIntermTyped*);
+ void mergeObjectLayoutQualifiers(TQualifier& dest, const TQualifier& src, bool inheritOnly);
+ void layoutObjectCheck(const TSourceLoc&, const TSymbol&);
+ void layoutTypeCheck(const TSourceLoc&, const TType&);
+ void layoutQualifierCheck(const TSourceLoc&, const TQualifier&);
+ void checkNoShaderLayouts(const TSourceLoc&, const TShaderQualifiers&);
+ void fixOffset(const TSourceLoc&, TSymbol&);
+
+ const TFunction* findFunction(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
+ const TFunction* findFunctionExact(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
+ const TFunction* findFunction120(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
+ const TFunction* findFunction400(const TSourceLoc& loc, const TFunction& call, bool& builtIn);
+ void declareTypeDefaults(const TSourceLoc&, const TPublicType&);
+ TIntermNode* declareVariable(const TSourceLoc&, TString& identifier, const TPublicType&, TArraySizes* typeArray = 0, TIntermTyped* initializer = 0);
+ TIntermTyped* addConstructor(const TSourceLoc&, TIntermNode*, const TType&, TOperator);
+ TIntermTyped* constructAggregate(TIntermNode*, const TType&, int, const TSourceLoc&);
+ TIntermTyped* constructBuiltIn(const TType&, TOperator, TIntermTyped*, const TSourceLoc&, bool subset);
+ void declareBlock(const TSourceLoc&, TTypeList& typeList, const TString* instanceName = 0, TArraySizes* arraySizes = 0);
+ void blockStageIoCheck(const TSourceLoc&, const TQualifier&);
+ void blockQualifierCheck(const TSourceLoc&, const TQualifier&, bool instanceName);
+ void fixBlockLocations(const TSourceLoc&, TQualifier&, TTypeList&, bool memberWithLocation, bool memberWithoutLocation);
+ void fixBlockXfbOffsets(TQualifier&, TTypeList&);
+ void fixBlockUniformOffsets(TQualifier&, TTypeList&);
+ void addQualifierToExisting(const TSourceLoc&, TQualifier, const TString& identifier);
+ void addQualifierToExisting(const TSourceLoc&, TQualifier, TIdentifierList&);
+ void invariantCheck(const TSourceLoc&, const TQualifier&);
+ void updateStandaloneQualifierDefaults(const TSourceLoc&, const TPublicType&);
+ void wrapupSwitchSubsequence(TIntermAggregate* statements, TIntermNode* branchNode);
+ TIntermNode* addSwitch(const TSourceLoc&, TIntermTyped* expression, TIntermAggregate* body);
+
+ void updateImplicitArraySize(const TSourceLoc&, TIntermNode*, int index);
+
+protected:
+ void nonInitConstCheck(const TSourceLoc&, TString& identifier, TType& type);
+ void inheritGlobalDefaults(TQualifier& dst) const;
+ TVariable* makeInternalVariable(const char* name, const TType&) const;
+ TVariable* declareNonArray(const TSourceLoc&, TString& identifier, TType&, bool& newDeclaration);
+ void declareArray(const TSourceLoc&, TString& identifier, const TType&, TSymbol*&, bool& newDeclaration);
+ TIntermNode* executeInitializer(const TSourceLoc&, TIntermTyped* initializer, TVariable* variable);
+ TIntermTyped* convertInitializerList(const TSourceLoc&, const TType&, TIntermTyped* initializer);
+ TOperator mapTypeToConstructorOp(const TType&) const;
+ void finalErrorCheck();
+ void outputMessage(const TSourceLoc&, const char* szReason, const char* szToken,
+ const char* szExtraInfoFormat, TPrefixType prefix,
+ va_list args);
+
+public:
+ //
+ // Generally, bison productions, the scanner, and the PP need read/write access to these; just give them direct access
+ //
+
+ // Current state of parsing
+ struct TPragma contextPragma;
+ int loopNestingLevel; // 0 if outside all loops
+ int structNestingLevel; // 0 if outside blocks and structures
+ int controlFlowNestingLevel; // 0 if outside all flow control
+ int statementNestingLevel; // 0 if outside all flow control or compound statements
+ TList<TIntermSequence*> switchSequenceStack; // case, node, case, case, node, ...; ensure only one node between cases; stack of them for nesting
+ TList<int> switchLevel; // the statementNestingLevel the current switch statement is at, which must match the level of its case statements
+ bool inMain; // if inside a function, true if the function is main
+ bool postMainReturn; // if inside a function, true if the function is main and this is after a return statement
+ const TType* currentFunctionType; // the return type of the function that's currently being parsed
+ bool functionReturnsValue; // true if a non-void function has a return
+ const TString* blockName;
+ TQualifier currentBlockQualifier;
+ TPrecisionQualifier defaultPrecision[EbtNumTypes];
+ TBuiltInResource resources;
+ TLimits& limits;
+
+protected:
+ TParseContext(TParseContext&);
+ TParseContext& operator=(TParseContext&);
+
+ const bool parsingBuiltins; // true if parsing built-in symbols/functions
+ static const int maxSamplerIndex = EsdNumDims * (EbtNumTypes * (2 * 2 * 2)); // see computeSamplerTypeIndex()
+ TPrecisionQualifier defaultSamplerPrecision[maxSamplerIndex];
+ bool afterEOF;
+ TQualifier globalBufferDefaults;
+ TQualifier globalUniformDefaults;
+ TQualifier globalInputDefaults;
+ TQualifier globalOutputDefaults;
+ int* atomicUintOffsets; // to become an array of the right size to hold an offset per binding point
+ TString currentCaller; // name of last function body entered (not valid when at global scope)
+ TIdSetType inductiveLoopIds;
+ bool anyIndexLimits;
+ TVector<TIntermTyped*> needsIndexLimitationChecking;
+
+ //
+ // Geometry shader input arrays:
+ // - array sizing is based on input primitive and/or explicit size
+ //
+ // Tessellation control output arrays:
+ // - array sizing is based on output layout(vertices=...) and/or explicit size
+ //
+ // Both:
+ // - array sizing is retroactive
+ // - built-in block redeclarations interact with this
+ //
+ // Design:
+ // - use a per-context "resize-list", a list of symbols whose array sizes
+ // can be fixed
+ //
+ // - the resize-list starts empty at beginning of user-shader compilation, it does
+ // not have built-ins in it
+ //
+ // - on built-in array use: copyUp() symbol and add it to the resize-list
+ //
+ // - on user array declaration: add it to the resize-list
+ //
+ // - on block redeclaration: copyUp() symbol and add it to the resize-list
+ // * note, that appropriately gives an error if redeclaring a block that
+ // was already used and hence already copied-up
+ //
+ // - on seeing a layout declaration that sizes the array, fix everything in the
+ // resize-list, giving errors for mismatch
+ //
+ // - on seeing an array size declaration, give errors on mismatch between it and previous
+ // array-sizing declarations
+ //
+ TVector<TSymbol*> ioArraySymbolResizeList;
+};
+
+} // end namespace glslang
+
+#endif // _PARSER_HELPER_INCLUDED_