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diff --git a/chromium/third_party/glslang/src/hlsl/hlslParseables.cpp b/chromium/third_party/glslang/src/hlsl/hlslParseables.cpp
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+//
+//Copyright (C) 2016 LunarG, Inc.
+//
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+//
+// Create strings that declare built-in definitions, add built-ins programmatically
+// that cannot be expressed in the strings, and establish mappings between
+// built-in functions and operators.
+//
+// Where to put a built-in:
+// TBuiltInParseablesHlsl::initialize(version,profile) context-independent textual built-ins; add them to the right string
+// TBuiltInParseablesHlsl::initialize(resources,...) context-dependent textual built-ins; add them to the right string
+// TBuiltInParseablesHlsl::identifyBuiltIns(...,symbolTable) context-independent programmatic additions/mappings to the symbol table,
+// including identifying what extensions are needed if a version does not allow a symbol
+// TBuiltInParseablesHlsl::identifyBuiltIns(...,symbolTable, resources) context-dependent programmatic additions/mappings to the
+// symbol table, including identifying what extensions are needed if a version does
+// not allow a symbol
+//
+
+#include "hlslParseables.h"
+#include <cctype>
+#include <utility>
+
+namespace { // anonymous namespace functions
+
+const char* BaseTypeName(const char* argOrder, const char* scalarName, const char* vecName, const char* matName)
+{
+ switch (*argOrder) {
+ case 'S': return scalarName;
+ case 'V': return vecName;
+ case 'M': return matName;
+ default: return "UNKNOWN_TYPE";
+ }
+}
+
+// Create and return a type name. This is done in GLSL, not HLSL conventions, until such
+// time as builtins are parsed using the HLSL parser.
+//
+// order: S = scalar, V = vector, M = matrix
+// argType: F = float, D = double, I = int, U = uint, B = bool, S = sampler
+// dim0 = vector dimension, or matrix 1st dimension
+// dim1 = matrix 2nd dimension
+glslang::TString& AppendTypeName(glslang::TString& s, const char* argOrder, const char* argType, int dim0, int dim1)
+{
+ const bool transpose = (argOrder[0] == '^');
+
+ // Take transpose of matrix dimensions
+ if (transpose) {
+ std::swap(dim0, dim1);
+ ++argOrder;
+ }
+
+ switch (*argType) {
+ case '-': s += "void"; break;
+ case 'F': s += BaseTypeName(argOrder, "float", "vec", "mat"); break;
+ case 'D': s += BaseTypeName(argOrder, "double", "dvec", "dmat"); break;
+ case 'I': s += BaseTypeName(argOrder, "int", "ivec", "imat"); break;
+ case 'U': s += BaseTypeName(argOrder, "uint", "uvec", "umat"); break;
+ case 'B': s += BaseTypeName(argOrder, "bool", "bvec", "bmat"); break;
+ case 'S': s += BaseTypeName(argOrder, "sampler", "sampler", "sampler"); break; // TODO:
+ default: s += "UNKNOWN_TYPE"; break;
+ }
+
+ // handle fixed vector sizes, such as float3, and only ever 3.
+ const int fixedVecSize = isdigit(argOrder[1]) ? (argOrder[1] - '0') : 0;
+ if (fixedVecSize != 0)
+ dim0 = dim1 = fixedVecSize;
+
+ // Add sampler dimensions
+ if (*argType == 'S') {
+ switch (dim0) {
+ case 1: s += "1D"; break;
+ case 2: s += "2D"; break;
+ case 3: s += "3D"; break;
+ case 4: s += "Cube"; break;
+ default: s += "UNKNOWN_SAMPLER"; break;
+ }
+ }
+
+ // verify dimensions
+ if ((*argOrder == 'V' || *argOrder == 'M') && (dim0 < 1 || dim0 > 4) ||
+ (*argOrder == 'M' && (dim1 < 1 || dim1 > 4))) {
+ s += "UNKNOWN_DIMENSION";
+ return s;
+ }
+
+ switch (*argOrder) {
+ case '-': break; // no dimensions for voids
+ case 'S': break; // no dimensions on scalars
+ case 'V': s += ('0' + dim0); break;
+ case 'M': s += ('0' + dim0); s += 'x'; s += ('0' + dim1); break;
+ }
+
+ return s;
+}
+
+// TODO: the GLSL parser is currently used to parse HLSL prototypes. However, many valid HLSL prototypes
+// are not valid GLSL prototypes. This rejects the invalid ones. Thus, there is a single switch below
+// to enable creation of the entire HLSL space.
+inline bool IsValidGlsl(const char* cname, char retOrder, char retType, char argOrder, char argType,
+ int dim0, int dim1, int dim0Max, int dim1Max)
+{
+ const bool isVec = dim0Max > 1 || argType == 'V';
+ const bool isMat = dim1Max > 1 || argType == 'M';
+
+ if (argType == 'D' || // avoid double args
+ retType == 'D' || // avoid double return
+ (isVec && dim0 == 1) || // avoid vec1
+ (isMat && dim0 == 1 && dim1 == 1)) // avoid mat1x1
+ return false;
+
+ const std::string name(cname); // for ease of comparison. slow, but temporary, until HLSL parser is online.
+
+ if (isMat && dim0 != dim1) // TODO: avoid mats until we find the right GLSL profile
+ return false;
+
+ if (isMat && (argType == 'I' || argType == 'U' || argType == 'B') ||
+ retOrder == 'M' && (retType == 'I' || retType == 'U' || retType == 'B'))
+ return false;
+
+ if (name == "GetRenderTargetSamplePosition" ||
+ name == "tex1D" ||
+ name == "tex1Dgrad")
+ return false;
+
+ return true;
+}
+
+
+// Return true for the end of a single argument key, which can be the end of the string, or
+// the comma separator.
+inline bool IsEndOfArg(const char* arg)
+{
+ return arg == nullptr || *arg == '\0' || *arg == ',';
+}
+
+
+// return position of end of argument specifier
+inline const char* FindEndOfArg(const char* arg)
+{
+ while (!IsEndOfArg(arg))
+ ++arg;
+
+ return *arg == '\0' ? nullptr : arg;
+}
+
+
+// Return pointer to beginning of Nth argument specifier in the string.
+inline const char* NthArg(const char* arg, int n)
+{
+ for (int x=0; x<n && arg; ++x)
+ if ((arg = FindEndOfArg(arg)) != nullptr)
+ ++arg; // skip arg separator
+
+ return arg;
+}
+
+inline void FindVectorMatrixBounds(const char* argOrder, int fixedVecSize, int& dim0Min, int& dim0Max, int& dim1Min, int& dim1Max)
+{
+ for (int arg = 0; ; ++arg) {
+ const char* nthArgOrder(NthArg(argOrder, arg));
+ if (nthArgOrder == nullptr)
+ break;
+ else if (*nthArgOrder == 'V')
+ dim0Max = 4;
+ else if (*nthArgOrder == 'M')
+ dim0Max = dim1Max = 4;
+ }
+
+ if (fixedVecSize > 0) // handle fixed sized vectors
+ dim0Min = dim0Max = fixedVecSize;
+}
+
+} // end anonymous namespace
+
+namespace glslang {
+
+TBuiltInParseablesHlsl::TBuiltInParseablesHlsl()
+{
+}
+
+//
+// Add all context-independent built-in functions and variables that are present
+// for the given version and profile. Share common ones across stages, otherwise
+// make stage-specific entries.
+//
+// Most built-ins variables can be added as simple text strings. Some need to
+// be added programmatically, which is done later in IdentifyBuiltIns() below.
+//
+void TBuiltInParseablesHlsl::initialize(int version, EProfile profile, int spv, int vulkan)
+{
+ static const EShLanguageMask EShLangAll = EShLanguageMask(EShLangCount - 1);
+
+ // This structure encodes the prototype information for each HLSL intrinsic.
+ // Because explicit enumeration would be cumbersome, it's procedurally generated.
+ // orderKey can be:
+ // S = scalar, V = vector, M = matrix, - = void
+ // typekey can be:
+ // D = double, F = float, U = uint, I = int, B = bool, S = sampler, - = void
+ // An empty order or type key repeats the first one. E.g: SVM,, means 3 args each of SVM.
+ // '>' as first letter of order creates an output paremeter
+ // '<' as first letter of order creates an input paremeter
+ // '^' as first letter of order takes transpose dimensions
+
+ static const struct {
+ const char* name; // intrinsic name
+ const char* retOrder; // return type key: empty matches order of 1st argument
+ const char* retType; // return type key: empty matches type of 1st argument
+ const char* argOrder; // argument order key
+ const char* argType; // argument type key
+ unsigned int stage; // stage mask
+ } hlslIntrinsics[] = {
+ // name retOrd retType argOrder argType stage mask
+ // -----------------------------------------------------------------------------------------------
+ { "abort", nullptr, nullptr, "-", "-", EShLangAll },
+ { "abs", nullptr, nullptr, "SVM", "DFUI", EShLangAll },
+ { "acos", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "all", "S", "B", "SVM", "BFI", EShLangAll },
+ { "AllMemoryBarrier", nullptr, nullptr, "-", "-", EShLangComputeMask },
+ { "AllMemoryBarrierWithGroupSync", nullptr, nullptr, "-", "-", EShLangComputeMask },
+ { "any", "S", "B", "SVM", "BFI", EShLangAll },
+ { "asdouble", "S", "D", "S,", "U,", EShLangAll },
+ { "asdouble", "V2", "D", "V2,", "U,", EShLangAll },
+ { "asfloat", nullptr, "F", "SVM", "BFIU", EShLangAll },
+ { "asin", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "asint", nullptr, "I", "SVM", "FU", EShLangAll },
+ { "asuint", nullptr, "U", "SVM", "FU", EShLangAll },
+ { "atan", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "atan2", nullptr, nullptr, "SVM,", "F,", EShLangAll },
+ { "ceil", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "CheckAccessFullyMapped", "S", "B" , "S", "U", EShLangFragmentMask | EShLangComputeMask },
+ { "clamp", nullptr, nullptr, "SVM,,", "FUI,,", EShLangAll },
+ { "clip", "-", "-", "SVM", "F", EShLangFragmentMask },
+ { "cos", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "cosh", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "countbits", nullptr, nullptr, "SV", "U", EShLangAll },
+ { "cross", nullptr, nullptr, "V3,", "F,", EShLangAll },
+ { "D3DCOLORtoUBYTE4", "V4", "I", "V4", "F", EShLangAll },
+ { "ddx", nullptr, nullptr, "SVM", "F", EShLangFragmentMask },
+ { "ddx_coarse", nullptr, nullptr, "SVM", "F", EShLangFragmentMask },
+ { "ddx_fine", nullptr, nullptr, "SVM", "F", EShLangFragmentMask },
+ { "ddy", nullptr, nullptr, "SVM", "F", EShLangFragmentMask },
+ { "ddy_coarse", nullptr, nullptr, "SVM", "F", EShLangFragmentMask },
+ { "ddy_fine", nullptr, nullptr, "SVM", "F", EShLangFragmentMask },
+ { "degrees", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "determinant", "S", "F", "M", "F", EShLangAll },
+ { "DeviceMemoryBarrier", nullptr, nullptr, "-", "-", EShLangFragmentMask | EShLangComputeMask },
+ { "DeviceMemoryBarrierWithGroupSync", nullptr, nullptr, "-", "-", EShLangComputeMask },
+ { "distance", "S", "F", "V,", "F,", EShLangAll },
+ { "dot", "S", nullptr, "V,", "FI,", EShLangAll },
+ { "dst", nullptr, nullptr, "V4,V4", "F,", EShLangAll },
+ // { "errorf", "-", "-", "", "", EShLangAll }, TODO: varargs
+ { "EvaluateAttributeAtCentroid", nullptr, nullptr, "SVM", "F", EShLangFragmentMask },
+ { "EvaluateAttributeAtSample", nullptr, nullptr, "SVM,S", "F,U", EShLangFragmentMask },
+ { "EvaluateAttributeSnapped", nullptr, nullptr, "SVM,V2", "F,F", EShLangFragmentMask },
+ { "exp", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "exp2", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "f16tof32", nullptr, "F", "SV", "U", EShLangAll },
+ { "f32tof16", nullptr, "U", "SV", "F", EShLangAll },
+ { "faceforward", nullptr, nullptr, "V,,", "F,,", EShLangAll },
+ { "firstbithigh", nullptr, nullptr, "SV", "UI", EShLangAll },
+ { "firstbitlow", nullptr, nullptr, "SV", "UI", EShLangAll },
+ { "floor", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "fma", nullptr, nullptr, "SVM,,", "D,,", EShLangAll },
+ { "fmod", nullptr, nullptr, "SVM,", "F,", EShLangAll },
+ { "frac", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "frexp", nullptr, nullptr, "SVM,", "F,", EShLangAll },
+ { "fwidth", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "GetRenderTargetSampleCount", "S", "U", "-", "-", EShLangAll },
+ { "GetRenderTargetSamplePosition", "V2", "F", "V1", "I", EShLangAll },
+ { "GroupMemoryBarrier", nullptr, nullptr, "-", "-", EShLangComputeMask },
+ { "GroupMemoryBarrierWithGroupSync", nullptr, nullptr, "-", "-", EShLangComputeMask },
+ { "InterlockedAdd", "-", "-", "SVM,,>", "UI,,", EShLangFragmentMask | EShLangComputeMask },
+ { "InterlockedAnd", "-", "-", "SVM,,>", "UI,,", EShLangFragmentMask | EShLangComputeMask },
+ { "InterlockedCompareExchange", "-", "-", "SVM,,,>", "UI,,,", EShLangFragmentMask | EShLangComputeMask },
+ { "InterlockedCompareStore", "-", "-", "SVM,,", "UI,,", EShLangFragmentMask | EShLangComputeMask },
+ { "InterlockedExchange", "-", "-", "SVM,,>", "UI,,", EShLangFragmentMask | EShLangComputeMask },
+ { "InterlockedMax", "-", "-", "SVM,,>", "UI,,", EShLangFragmentMask | EShLangComputeMask },
+ { "InterlockedMin", "-", "-", "SVM,,>", "UI,,", EShLangFragmentMask | EShLangComputeMask },
+ { "InterlockedOr", "-", "-", "SVM,,>", "UI,,", EShLangFragmentMask | EShLangComputeMask },
+ { "InterlockedXor", "-", "-", "SVM,,>", "UI,,", EShLangFragmentMask | EShLangComputeMask },
+ { "isfinite", nullptr, "B" , "SVM", "F", EShLangAll },
+ { "isinf", nullptr, "B" , "SVM", "F", EShLangAll },
+ { "isnan", nullptr, "B" , "SVM", "F", EShLangAll },
+ { "ldexp", nullptr, nullptr, "SVM,", "F,", EShLangAll },
+ { "length", "S", "F", "V", "F", EShLangAll },
+ { "lit", "V4", "F", "S,,", "F,,", EShLangAll },
+ { "log", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "log10", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "log2", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "mad", nullptr, nullptr, "SVM,,", "DFUI,,", EShLangAll },
+ { "max", nullptr, nullptr, "SVM,", "FI,", EShLangAll },
+ { "min", nullptr, nullptr, "SVM,", "FI,", EShLangAll },
+ { "modf", nullptr, nullptr, "SVM,>", "FI,", EShLangAll },
+ { "msad4", "V4", "U", "S,V2,V4", "U,,", EShLangAll },
+ // TODO: fix matrix return size for non-square mats used with mul opcode
+ { "mul", "S", nullptr, "S,S", "FI,", EShLangAll },
+ { "mul", "V", nullptr, "S,V", "FI,", EShLangAll },
+ { "mul", "M", nullptr, "S,M", "FI,", EShLangAll },
+ { "mul", "V", nullptr, "V,S", "FI,", EShLangAll },
+ { "mul", "S", nullptr, "V,V", "FI,", EShLangAll },
+ { "mul", "V", nullptr, "V,M", "FI,", EShLangAll },
+ { "mul", "M", nullptr, "M,S", "FI,", EShLangAll },
+ { "mul", "V", nullptr, "M,V", "FI,", EShLangAll },
+ { "mul", "M", nullptr, "M,M", "FI,", EShLangAll },
+ { "noise", "S", "F", "V", "F", EShLangFragmentMask },
+ { "normalize", nullptr, nullptr, "V", "F", EShLangAll },
+ { "pow", nullptr, nullptr, "SVM,", "F,", EShLangAll },
+ // { "printf", "-", "-", "", "", EShLangAll }, TODO: varargs
+ { "Process2DQuadTessFactorsAvg", "-", "-", "V4,V2,>V4,>V2,>V2", "F,,,,", EShLangTessControlMask },
+ { "Process2DQuadTessFactorsMax", "-", "-", "V4,V2,>V4,>V2,>V2", "F,,,,", EShLangTessControlMask },
+ { "Process2DQuadTessFactorsMin", "-", "-", "V4,V2,>V4,>V2,>V2", "F,,,,", EShLangTessControlMask },
+ { "ProcessIsolineTessFactors", "-", "-", "S,,>,>", "F,,,", EShLangTessControlMask },
+ { "ProcessQuadTessFactorsAvg", "-", "-", "V4,S,>V4,>V2,>V2", "F,,,,", EShLangTessControlMask },
+ { "ProcessQuadTessFactorsMax", "-", "-", "V4,S,>V4,>V2,>V2", "F,,,,", EShLangTessControlMask },
+ { "ProcessQuadTessFactorsMin", "-", "-", "V4,S,>V4,>V2,>V2", "F,,,,", EShLangTessControlMask },
+ { "ProcessTriTessFactorsAvg", "-", "-", "V3,S,>V3,>S,>S", "F,,,,", EShLangTessControlMask },
+ { "ProcessTriTessFactorsMax", "-", "-", "V3,S,>V3,>S,>S", "F,,,,", EShLangTessControlMask },
+ { "ProcessTriTessFactorsMin", "-", "-", "V3,S,>V3,>S,>S", "F,,,,", EShLangTessControlMask },
+ { "radians", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "rcp", nullptr, nullptr, "SVM", "FD", EShLangAll },
+ { "reflect", nullptr, nullptr, "V,", "F,", EShLangAll },
+ { "refract", nullptr, nullptr, "V,V,S", "F,,", EShLangAll },
+ { "reversebits", nullptr, nullptr, "SV", "U", EShLangAll },
+ { "round", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "rsqrt", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "saturate", nullptr, nullptr , "SVM", "F", EShLangAll },
+ { "sign", nullptr, nullptr, "SVM", "FI", EShLangAll },
+ { "sin", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "sincos", "-", "-", "SVM,>,>", "F,,", EShLangAll },
+ { "sinh", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "smoothstep", nullptr, nullptr, "SVM,,", "F,,", EShLangAll },
+ { "sqrt", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "step", nullptr, nullptr, "SVM,", "F,", EShLangAll },
+ { "tan", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "tanh", nullptr, nullptr, "SVM", "F", EShLangAll },
+ { "tex1D", "V4", "F", "S1,S", "S,F", EShLangFragmentMask },
+ { "tex1D", "V4", "F", "S1,S,V1,V1", "S,F,F,F",EShLangFragmentMask },
+ { "tex1Dbias", "V4", "F", "S1,V4", "S,F", EShLangFragmentMask },
+ { "tex1Dgrad", "V4", "F", "S1,V1,V1,V1","S,F,F,F",EShLangFragmentMask },
+ { "tex1Dlod", "V4", "F", "S1,V4", "S,F", EShLangFragmentMask },
+ { "tex1Dproj", "V4", "F", "S1,V4", "S,F", EShLangFragmentMask },
+ { "tex2D", "V4", "F", "S2,V2", "S,F", EShLangFragmentMask },
+ { "tex2D", "V4", "F", "S2,V2,V2,V2","S,F,F,F",EShLangFragmentMask },
+ { "tex2Dbias", "V4", "F", "S2,V4", "S,F", EShLangFragmentMask },
+ { "tex2Dgrad", "V4", "F", "S2,V2,V2,V2","S,F,F,F",EShLangFragmentMask },
+ { "tex2Dlod", "V4", "F", "S2,V4", "S,F", EShLangFragmentMask },
+ { "tex2Dproj", "V4", "F", "S2,V4", "S,F", EShLangFragmentMask },
+ { "tex3D", "V4", "F", "S3,V3", "S,F", EShLangFragmentMask },
+ { "tex3D", "V4", "F", "S3,V3,V3,V3","S,F,F,F",EShLangFragmentMask },
+ { "tex3Dbias", "V4", "F", "S3,V4", "S,F", EShLangFragmentMask },
+ { "tex3Dgrad", "V4", "F", "S3,V3,V3,V3","S,F,F,F",EShLangFragmentMask },
+ { "tex3Dlod", "V4", "F", "S3,V4", "S,F", EShLangFragmentMask },
+ { "tex3Dproj", "V4", "F", "S3,V4", "S,F", EShLangFragmentMask },
+ { "texCUBE", "V4", "F", "S4,V3", "S,F", EShLangFragmentMask },
+ { "texCUBE", "V4", "F", "S4,V3,V3,V3","S,F,F,F",EShLangFragmentMask },
+ { "texCUBEbias", "V4", "F", "S4,V4", "S,F", EShLangFragmentMask },
+ { "texCUBEgrad", "V4", "F", "S4,V3,V3,V3","S,F,F,F",EShLangFragmentMask },
+ { "texCUBElod", "V4", "F", "S4,V4", "S,F", EShLangFragmentMask },
+ { "texCUBEproj", "V4", "F", "S4,V4", "S,F", EShLangFragmentMask },
+ { "transpose", "^M", nullptr, "M", "F", EShLangAll },
+ { "trunc", nullptr, nullptr, "SVM", "F", EShLangAll },
+
+ // Mark end of list, since we want to avoid a range-based for, as some compilers don't handle it yet.
+ { nullptr, nullptr, nullptr, nullptr, nullptr, 0 },
+ };
+
+ // Set this to true to avoid generating prototypes that will be invalid for the GLSL parser.
+ // TODO: turn it off (and remove the code) when the HLSL parser can be used to parse builtins.
+ static const bool skipInvalidGlsl = true;
+
+ // Create prototypes for the intrinsics. TODO: Avoid ranged based for until all compilers can handle it.
+ for (int icount = 0; hlslIntrinsics[icount].name; ++icount) {
+ const auto& intrinsic = hlslIntrinsics[icount];
+
+ for (int stage = 0; stage < EShLangCount; ++stage) { // for each stage...
+ if ((intrinsic.stage & (1<<stage)) == 0) // skip inapplicable stages
+ continue;
+
+ // reference to either the common builtins, or stage specific builtins.
+ TString& s = (intrinsic.stage == EShLangAll) ? commonBuiltins : stageBuiltins[stage];
+
+ for (const char* argOrder = intrinsic.argOrder; !IsEndOfArg(argOrder); ++argOrder) { // for each order...
+ const int fixedVecSize = isdigit(argOrder[1]) ? (argOrder[1] - '0') : 0;
+
+ // calculate min and max vector and matrix dimensions
+ int dim0Min = 1;
+ int dim0Max = 1;
+ int dim1Min = 1;
+ int dim1Max = 1;
+
+ FindVectorMatrixBounds(argOrder, fixedVecSize, dim0Min, dim0Max, dim1Min, dim1Max);
+
+ for (const char* argType = intrinsic.argType; !IsEndOfArg(argType); ++argType) { // for each type...
+ for (int dim0 = dim0Min; dim0 <= dim0Max; ++dim0) { // for each dim 0...
+ for (int dim1 = dim1Min; dim1 <= dim1Max; ++dim1) { // for each dim 1...
+ const char* retOrder = intrinsic.retOrder ? intrinsic.retOrder : argOrder;
+ const char* retType = intrinsic.retType ? intrinsic.retType : argType;
+
+ if (skipInvalidGlsl && !IsValidGlsl(intrinsic.name, *retOrder, *retType, *argOrder, *argType,
+ dim0, dim1, dim0Max, dim1Max))
+ continue;
+
+ AppendTypeName(s, retOrder, retType, dim0, dim1); // add return type
+ s.append(" "); // space between type and name
+ s.append(intrinsic.name); // intrinsic name
+ s.append("("); // open paren
+
+ // Append argument types, if any.
+ for (int arg = 0; ; ++arg) {
+ const char* nthArgOrder(NthArg(argOrder, arg));
+ const char* nthArgType(NthArg(argType, arg));
+
+ if (nthArgOrder == nullptr || nthArgType == nullptr)
+ break;
+
+ s.append(arg > 0 ? ", ": ""); // comma separator if needed
+
+ if (*nthArgOrder == '>') { // output params
+ ++nthArgOrder;
+ s.append("out ");
+ } else if (*nthArgOrder == '<') { // input params
+ ++nthArgOrder;
+ s.append("in ");
+ }
+
+ // Comma means use the 1st argument order and type.
+ if (*nthArgOrder == ',' || *nthArgOrder == '\0') nthArgOrder = argOrder;
+ if (*nthArgType == ',' || *nthArgType == '\0') nthArgType = argType;
+
+ AppendTypeName(s, nthArgOrder, nthArgType, dim0, dim1); // Add first argument
+ }
+
+ s.append(");\n"); // close paren and trailing semicolon
+ }
+ }
+ }
+
+ if (fixedVecSize > 0) // skip over number for fixed size vectors
+ ++argOrder;
+ }
+
+ if (intrinsic.stage == EShLangAll) // common builtins are only added once.
+ break;
+ }
+ }
+
+ // printf("Common:\n%s\n", getCommonString().c_str());
+ // printf("Frag:\n%s\n", getStageString(EShLangFragment).c_str());
+ // printf("Vertex:\n%s\n", getStageString(EShLangVertex).c_str());
+ // printf("Geo:\n%s\n", getStageString(EShLangGeometry).c_str());
+ // printf("TessCtrl:\n%s\n", getStageString(EShLangTessControl).c_str());
+ // printf("TessEval:\n%s\n", getStageString(EShLangTessEvaluation).c_str());
+ // printf("Compute:\n%s\n", getStageString(EShLangCompute).c_str());
+}
+
+//
+// Add context-dependent built-in functions and variables that are present
+// for the given version and profile. All the results are put into just the
+// commonBuiltins, because it is called for just a specific stage. So,
+// add stage-specific entries to the commonBuiltins, and only if that stage
+// was requested.
+//
+void TBuiltInParseablesHlsl::initialize(const TBuiltInResource &resources, int version, EProfile profile, int spv,
+ int vulkan, EShLanguage language)
+{
+}
+
+
+//
+// Finish adding/processing context-independent built-in symbols.
+// 1) Programmatically add symbols that could not be added by simple text strings above.
+// 2) Map built-in functions to operators, for those that will turn into an operation node
+// instead of remaining a function call.
+// 3) Tag extension-related symbols added to their base version with their extensions, so
+// that if an early version has the extension turned off, there is an error reported on use.
+//
+void TBuiltInParseablesHlsl::identifyBuiltIns(int version, EProfile profile, int spv, int vulkan, EShLanguage language,
+ TSymbolTable& symbolTable)
+{
+ // symbolTable.relateToOperator("abort", EOpAbort);
+ symbolTable.relateToOperator("abs", EOpAbs);
+ symbolTable.relateToOperator("acos", EOpAcos);
+ symbolTable.relateToOperator("all", EOpAll);
+ // symbolTable.relateToOperator("AllMemoryBarrier");
+ // symbolTable.relateToOperator("AllMemoryBarrierWithGroupSync");
+ symbolTable.relateToOperator("any", EOpAny);
+ // symbolTable.relateToOperator("asdouble");
+ // symbolTable.relateToOperator("asfloat");
+ symbolTable.relateToOperator("asin", EOpAsin);
+ // symbolTable.relateToOperator("asint");
+ // symbolTable.relateToOperator("asuint");
+ symbolTable.relateToOperator("atan", EOpAtan);
+ symbolTable.relateToOperator("atan2", EOpAtan);
+ symbolTable.relateToOperator("ceil", EOpCeil);
+ // symbolTable.relateToOperator("CheckAccessFullyMapped");
+ symbolTable.relateToOperator("clamp", EOpClamp);
+ symbolTable.relateToOperator("clip", EOpClip);
+ symbolTable.relateToOperator("cos", EOpCos);
+ symbolTable.relateToOperator("cosh", EOpCosh);
+ symbolTable.relateToOperator("countbits", EOpBitCount);
+ symbolTable.relateToOperator("cross", EOpCross);
+ // symbolTable.relateToOperator("D3DCOLORtoUBYTE4", EOpD3DCOLORtoUBYTE4);
+ symbolTable.relateToOperator("ddx", EOpDPdx);
+ symbolTable.relateToOperator("ddx_coarse", EOpDPdxCoarse);
+ symbolTable.relateToOperator("ddx_fine", EOpDPdxFine);
+ symbolTable.relateToOperator("ddy", EOpDPdy);
+ symbolTable.relateToOperator("ddy_coarse", EOpDPdyCoarse);
+ symbolTable.relateToOperator("ddy_fine", EOpDPdyFine);
+ symbolTable.relateToOperator("degrees", EOpDegrees);
+ symbolTable.relateToOperator("determinant", EOpDeterminant);
+ // symbolTable.relateToOperator("DeviceMemoryBarrier");
+ // symbolTable.relateToOperator("DeviceMemoryBarrierWithGroupSync");
+ symbolTable.relateToOperator("distance", EOpDistance);
+ symbolTable.relateToOperator("dot", EOpDot);
+ symbolTable.relateToOperator("dst", EOpDst);
+ // symbolTable.relateToOperator("errorf");
+ symbolTable.relateToOperator("EvaluateAttributeAtCentroid", EOpInterpolateAtCentroid);
+ symbolTable.relateToOperator("EvaluateAttributeAtSample", EOpInterpolateAtSample);
+ // symbolTable.relateToOperator("EvaluateAttributeSnapped"); // TODO: hsnflr positions. new op?
+ symbolTable.relateToOperator("exp", EOpExp);
+ symbolTable.relateToOperator("exp2", EOpExp2);
+ // symbolTable.relateToOperator("f16tof32");
+ // symbolTable.relateToOperator("f32tof16");
+ symbolTable.relateToOperator("faceforward", EOpFaceForward);
+ symbolTable.relateToOperator("firstbithigh", EOpFindMSB);
+ symbolTable.relateToOperator("firstbitlow", EOpFindLSB);
+ symbolTable.relateToOperator("floor", EOpFloor);
+ symbolTable.relateToOperator("fma", EOpFma);
+ symbolTable.relateToOperator("fmod", EOpMod);
+ symbolTable.relateToOperator("frac", EOpFract);
+ symbolTable.relateToOperator("frexp", EOpFrexp);
+ symbolTable.relateToOperator("fwidth", EOpFwidth);
+ // symbolTable.relateToOperator("GetRenderTargetSampleCount");
+ // symbolTable.relateToOperator("GetRenderTargetSamplePosition");
+ // symbolTable.relateToOperator("GroupMemoryBarrier");
+ // symbolTable.relateToOperator("GroupMemoryBarrierWithGroupSync");
+ // symbolTable.relateToOperator("InterlockedAdd");
+ // symbolTable.relateToOperator("InterlockedAnd");
+ // symbolTable.relateToOperator("InterlockedCompareExchange");
+ // symbolTable.relateToOperator("InterlockedCompareStore");
+ // symbolTable.relateToOperator("InterlockedExchange");
+ // symbolTable.relateToOperator("InterlockedMax");
+ // symbolTable.relateToOperator("InterlockedMin");
+ // symbolTable.relateToOperator("InterlockedOr");
+ // symbolTable.relateToOperator("InterlockedXor");
+ symbolTable.relateToOperator("isfinite", EOpIsFinite);
+ symbolTable.relateToOperator("isinf", EOpIsInf);
+ symbolTable.relateToOperator("isnan", EOpIsNan);
+ symbolTable.relateToOperator("ldexp", EOpLdexp);
+ symbolTable.relateToOperator("length", EOpLength);
+ // symbolTable.relateToOperator("lit");
+ symbolTable.relateToOperator("log", EOpLog);
+ symbolTable.relateToOperator("log10", EOpLog10);
+ symbolTable.relateToOperator("log2", EOpLog2);
+ // symbolTable.relateToOperator("mad");
+ symbolTable.relateToOperator("max", EOpMax);
+ symbolTable.relateToOperator("min", EOpMin);
+ symbolTable.relateToOperator("modf", EOpModf);
+ // symbolTable.relateToOperator("msad4", EOpMsad4);
+ symbolTable.relateToOperator("mul", EOpGenMul);
+ // symbolTable.relateToOperator("noise", EOpNoise); // TODO: check return type
+ symbolTable.relateToOperator("normalize", EOpNormalize);
+ symbolTable.relateToOperator("pow", EOpPow);
+ // symbolTable.relateToOperator("printf");
+ // symbolTable.relateToOperator("Process2DQuadTessFactorsAvg");
+ // symbolTable.relateToOperator("Process2DQuadTessFactorsMax");
+ // symbolTable.relateToOperator("Process2DQuadTessFactorsMin");
+ // symbolTable.relateToOperator("ProcessIsolineTessFactors");
+ // symbolTable.relateToOperator("ProcessQuadTessFactorsAvg");
+ // symbolTable.relateToOperator("ProcessQuadTessFactorsMax");
+ // symbolTable.relateToOperator("ProcessQuadTessFactorsMin");
+ // symbolTable.relateToOperator("ProcessTriTessFactorsAvg");
+ // symbolTable.relateToOperator("ProcessTriTessFactorsMax");
+ // symbolTable.relateToOperator("ProcessTriTessFactorsMin");
+ symbolTable.relateToOperator("radians", EOpRadians);
+ symbolTable.relateToOperator("rcp", EOpRcp);
+ symbolTable.relateToOperator("reflect", EOpReflect);
+ symbolTable.relateToOperator("refract", EOpRefract);
+ symbolTable.relateToOperator("reversebits", EOpBitFieldReverse);
+ symbolTable.relateToOperator("round", EOpRoundEven);
+ symbolTable.relateToOperator("rsqrt", EOpInverseSqrt);
+ symbolTable.relateToOperator("saturate", EOpSaturate);
+ symbolTable.relateToOperator("sign", EOpSign);
+ symbolTable.relateToOperator("sin", EOpSin);
+ symbolTable.relateToOperator("sincos", EOpSinCos);
+ symbolTable.relateToOperator("sinh", EOpSinh);
+ symbolTable.relateToOperator("smoothstep", EOpSmoothStep);
+ symbolTable.relateToOperator("sqrt", EOpSqrt);
+ symbolTable.relateToOperator("step", EOpStep);
+ symbolTable.relateToOperator("tan", EOpTan);
+ symbolTable.relateToOperator("tanh", EOpTanh);
+ symbolTable.relateToOperator("tex1D", EOpTexture);
+ // symbolTable.relateToOperator("tex1Dbias", // TODO:
+ symbolTable.relateToOperator("tex1Dgrad", EOpTextureGrad);
+ symbolTable.relateToOperator("tex1Dlod", EOpTextureLod);
+ symbolTable.relateToOperator("tex1Dproj", EOpTextureProj);
+ symbolTable.relateToOperator("tex2D", EOpTexture);
+ // symbolTable.relateToOperator("tex2Dbias", // TODO:
+ symbolTable.relateToOperator("tex2Dgrad", EOpTextureGrad);
+ symbolTable.relateToOperator("tex2Dlod", EOpTextureLod);
+ // symbolTable.relateToOperator("tex2Dproj", EOpTextureProj);
+ symbolTable.relateToOperator("tex3D", EOpTexture);
+ // symbolTable.relateToOperator("tex3Dbias"); // TODO
+ symbolTable.relateToOperator("tex3Dgrad", EOpTextureGrad);
+ symbolTable.relateToOperator("tex3Dlod", EOpTextureLod);
+ // symbolTable.relateToOperator("tex3Dproj", EOpTextureProj);
+ symbolTable.relateToOperator("texCUBE", EOpTexture);
+ // symbolTable.relateToOperator("texCUBEbias", // TODO
+ symbolTable.relateToOperator("texCUBEgrad", EOpTextureGrad);
+ symbolTable.relateToOperator("texCUBElod", EOpTextureLod);
+ // symbolTable.relateToOperator("texCUBEproj", EOpTextureProj);
+ symbolTable.relateToOperator("transpose", EOpTranspose);
+ symbolTable.relateToOperator("trunc", EOpTrunc);
+}
+
+//
+// Add context-dependent (resource-specific) built-ins not handled by the above. These
+// would be ones that need to be programmatically added because they cannot
+// be added by simple text strings. For these, also
+// 1) Map built-in functions to operators, for those that will turn into an operation node
+// instead of remaining a function call.
+// 2) Tag extension-related symbols added to their base version with their extensions, so
+// that if an early version has the extension turned off, there is an error reported on use.
+//
+void TBuiltInParseablesHlsl::identifyBuiltIns(int version, EProfile profile, int spv, int /*vulkan*/, EShLanguage language,
+ TSymbolTable& symbolTable, const TBuiltInResource &resources)
+{
+}
+
+
+} // end namespace glslang