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+//
+//Copyright (C) 2016 LunarG, Inc.
+//
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#ifndef _HLSLPARSEABLES_INCLUDED_
+#define _HLSLPARSEABLES_INCLUDED_
+
+#include "../glslang/MachineIndependent/Initialize.h"
+
+namespace glslang {
+
+//
+// This is an HLSL specific derivation of TBuiltInParseables. See comment
+// above TBuiltInParseables for details.
+//
+class TBuiltInParseablesHlsl : public TBuiltInParseables {
+public:
+ POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
+ TBuiltInParseablesHlsl();
+ void initialize(int version, EProfile, int spv, int vulkan);
+ void initialize(const TBuiltInResource& resources, int version, EProfile, int spv, int vulkan, EShLanguage);
+
+ void identifyBuiltIns(int version, EProfile profile, int spv, int vulkan, EShLanguage language, TSymbolTable& symbolTable);
+
+ void identifyBuiltIns(int version, EProfile profile, int spv, int /*vulkan*/, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources);
+};
+
+} // end namespace glslang
+
+#endif // _HLSLPARSEABLES_INCLUDED_