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+/*
+ * libjingle
+ * Copyright 2014 Google Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef TALK_BASE_ASYNCINVOKER_H_
+#define TALK_BASE_ASYNCINVOKER_H_
+
+#include "talk/base/asyncinvoker-inl.h"
+#include "talk/base/bind.h"
+#include "talk/base/sigslot.h"
+#include "talk/base/scopedptrcollection.h"
+#include "talk/base/thread.h"
+
+namespace talk_base {
+
+// Invokes function objects (aka functors) asynchronously on a Thread, and
+// owns the lifetime of calls (ie, when this object is destroyed, calls in
+// flight are cancelled). AsyncInvoker can optionally execute a user-specified
+// function when the asynchronous call is complete, or operates in
+// fire-and-forget mode otherwise.
+//
+// AsyncInvoker does not own the thread it calls functors on.
+//
+// A note about async calls and object lifetimes: users should
+// be mindful of object lifetimes when calling functions asynchronously and
+// ensure objects used by the function _cannot_ be deleted between the
+// invocation and execution of the functor. AsyncInvoker is designed to
+// help: any calls in flight will be cancelled when the AsyncInvoker used to
+// make the call is destructed, and any calls executing will be allowed to
+// complete before AsyncInvoker destructs.
+//
+// The easiest way to ensure lifetimes are handled correctly is to create a
+// class that owns the Thread and AsyncInvoker objects, and then call its
+// methods asynchronously as needed.
+//
+// Example:
+// class MyClass {
+// public:
+// void FireAsyncTaskWithResult(Thread* thread, int x) {
+// // Specify a callback to get the result upon completion.
+// invoker_.AsyncInvoke<int>(
+// thread, Bind(&MyClass::AsyncTaskWithResult, this, x),
+// &MyClass::OnTaskComplete, this);
+// }
+// void FireAnotherAsyncTask(Thread* thread) {
+// // No callback specified means fire-and-forget.
+// invoker_.AsyncInvoke<void>(
+// thread, Bind(&MyClass::AnotherAsyncTask, this));
+//
+// private:
+// int AsyncTaskWithResult(int x) {
+// // Some long running process...
+// return x * x;
+// }
+// void AnotherAsyncTask() {
+// // Some other long running process...
+// }
+// void OnTaskComplete(int result) { result_ = result; }
+//
+// AsyncInvoker invoker_;
+// int result_;
+// };
+class AsyncInvoker : public MessageHandler {
+ public:
+ AsyncInvoker();
+ virtual ~AsyncInvoker();
+
+ // Call |functor| asynchronously on |thread|, with no callback upon
+ // completion. Returns immediately.
+ template <class ReturnT, class FunctorT>
+ void AsyncInvoke(Thread* thread,
+ const FunctorT& functor,
+ uint32 id = 0) {
+ AsyncClosure* closure =
+ new RefCountedObject<FireAndForgetAsyncClosure<FunctorT> >(functor);
+ DoInvoke(thread, closure, id);
+ }
+
+ // Call |functor| asynchronously on |thread|, calling |callback| when done.
+ template <class ReturnT, class FunctorT, class HostT>
+ void AsyncInvoke(Thread* thread,
+ const FunctorT& functor,
+ void (HostT::*callback)(ReturnT),
+ HostT* callback_host,
+ uint32 id = 0) {
+ AsyncClosure* closure =
+ new RefCountedObject<NotifyingAsyncClosure<ReturnT, FunctorT, HostT> >(
+ this, Thread::Current(), functor, callback, callback_host);
+ DoInvoke(thread, closure, id);
+ }
+
+ // Call |functor| asynchronously on |thread|, calling |callback| when done.
+ // Overloaded for void return.
+ template <class ReturnT, class FunctorT, class HostT>
+ void AsyncInvoke(Thread* thread,
+ const FunctorT& functor,
+ void (HostT::*callback)(),
+ HostT* callback_host,
+ uint32 id = 0) {
+ AsyncClosure* closure =
+ new RefCountedObject<NotifyingAsyncClosure<void, FunctorT, HostT> >(
+ this, Thread::Current(), functor, callback, callback_host);
+ DoInvoke(thread, closure, id);
+ }
+
+ // Synchronously execute on |thread| all outstanding calls we own
+ // that are pending on |thread|, and wait for calls to complete
+ // before returning. Optionally filter by message id.
+ // The destructor will not wait for outstanding calls, so if that
+ // behavior is desired, call Flush() before destroying this object.
+ void Flush(Thread* thread, uint32 id = MQID_ANY);
+
+ // Signaled when this object is destructed.
+ sigslot::signal0<> SignalInvokerDestroyed;
+
+ private:
+ virtual void OnMessage(Message* msg);
+ void DoInvoke(Thread* thread, AsyncClosure* closure, uint32 id);
+
+ bool destroying_;
+
+ DISALLOW_COPY_AND_ASSIGN(AsyncInvoker);
+};
+
+} // namespace talk_base
+
+
+#endif // TALK_BASE_ASYNCINVOKER_H_