diff options
Diffstat (limited to 'chromium/third_party/skia/experimental/Intersection/ConvexHull_Test.cpp')
-rw-r--r-- | chromium/third_party/skia/experimental/Intersection/ConvexHull_Test.cpp | 468 |
1 files changed, 468 insertions, 0 deletions
diff --git a/chromium/third_party/skia/experimental/Intersection/ConvexHull_Test.cpp b/chromium/third_party/skia/experimental/Intersection/ConvexHull_Test.cpp new file mode 100644 index 00000000000..3979b1ebca1 --- /dev/null +++ b/chromium/third_party/skia/experimental/Intersection/ConvexHull_Test.cpp @@ -0,0 +1,468 @@ +/* + * Copyright 2012 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ +#include "CurveIntersection.h" +#include "Intersection_Tests.h" +#include "IntersectionUtilities.h" + +const Cubic convex[] = { + {{0, 0}, {2, 0}, {2, 1}, {0, 1}}, + {{1, 0}, {1, 1}, {0, 1}, {0, 0}}, + {{1, 1}, {0, 1}, {0, 0}, {1, 0}}, + {{0, 1}, {0, 0}, {1, 0}, {1, 1}}, + {{0, 0}, {10, 0}, {10, 10}, {5, 6}}, +}; + +size_t convex_count = sizeof(convex) / sizeof(convex[0]); + +const Cubic bowtie[] = { + {{0, 0}, {1, 1}, {1, 0}, {0, 1}}, + {{1, 0}, {0, 1}, {1, 1}, {0, 0}}, + {{1, 1}, {0, 0}, {0, 1}, {1, 0}}, + {{0, 1}, {1, 0}, {0, 0}, {1, 1}}, +}; + +size_t bowtie_count = sizeof(bowtie) / sizeof(bowtie[0]); + +const Cubic arrow[] = { + {{0, 0}, {10, 0}, {10, 10}, {5, 4}}, + {{10, 0}, {10, 10}, {5, 4}, {0, 0}}, + {{10, 10}, {5, 4}, {0, 0}, {10, 0}}, + {{5, 4}, {0, 0}, {10, 0}, {10, 10}}, +}; + +size_t arrow_count = sizeof(arrow) / sizeof(arrow[0]); + +const Cubic three[] = { + {{1, 0}, {1, 0}, {1, 1}, {0, 1}}, // 0 == 1 + {{0, 0}, {1, 1}, {1, 1}, {0, 1}}, // 1 == 2 + {{0, 0}, {1, 0}, {0, 1}, {0, 1}}, // 2 == 3 + {{1, 0}, {1, 1}, {1, 0}, {0, 1}}, // 0 == 2 + {{1, 0}, {1, 1}, {0, 1}, {1, 0}}, // 0 == 3 + {{0, 0}, {1, 0}, {1, 1}, {1, 0}}, // 1 == 3 +}; + +size_t three_count = sizeof(three) / sizeof(three[0]); + +const Cubic triangle[] = { + {{0, 0}, {1, 0}, {2, 0}, {0, 1}}, // extra point on horz + {{1, 0}, {2, 0}, {0, 1}, {0, 0}}, + {{2, 0}, {0, 1}, {0, 0}, {1, 0}}, + {{0, 1}, {0, 0}, {1, 0}, {2, 0}}, + + {{0, 0}, {0, 1}, {0, 2}, {1, 1}}, // extra point on vert + {{0, 1}, {0, 2}, {1, 1}, {0, 0}}, + {{0, 2}, {1, 1}, {0, 0}, {0, 1}}, + {{1, 1}, {0, 0}, {0, 1}, {0, 2}}, + + {{0, 0}, {1, 1}, {2, 2}, {2, 0}}, // extra point on diag + {{1, 1}, {2, 2}, {2, 0}, {0, 0}}, + {{2, 2}, {2, 0}, {0, 0}, {1, 1}}, + {{2, 0}, {0, 0}, {1, 1}, {2, 2}}, + + {{0, 0}, {2, 0}, {2, 2}, {1, 1}}, // extra point on diag + {{2, 0}, {2, 2}, {1, 1}, {0, 0}}, + {{2, 2}, {1, 1}, {0, 0}, {2, 0}}, + {{1, 1}, {0, 0}, {2, 0}, {2, 2}}, +}; + +size_t triangle_count = sizeof(triangle) / sizeof(triangle[0]); + +const struct CubicDataSet { + const Cubic* data; + size_t size; +} cubicDataSet[] = { + { three, three_count }, + { convex, convex_count }, + { bowtie, bowtie_count }, + { arrow, arrow_count }, + { triangle, triangle_count }, +}; + +size_t cubicDataSet_count = sizeof(cubicDataSet) / sizeof(cubicDataSet[0]); + +typedef double Matrix3x2[3][2]; + +static bool rotateToAxis(const _Point& a, const _Point& b, Matrix3x2& matrix) { + double dx = b.x - a.x; + double dy = b.y - a.y; + double length = sqrt(dx * dx + dy * dy); + if (length == 0) { + return false; + } + double invLength = 1 / length; + matrix[0][0] = dx * invLength; + matrix[1][0] = dy * invLength; + matrix[2][0] = 0; + matrix[0][1] = -dy * invLength; + matrix[1][1] = dx * invLength; + matrix[2][1] = 0; + return true; +} + +static void transform(const Cubic& cubic, const Matrix3x2& matrix, Cubic& rotPath) { + for (int index = 0; index < 4; ++index) { + rotPath[index].x = cubic[index].x * matrix[0][0] + + cubic[index].y * matrix[1][0] + matrix[2][0]; + rotPath[index].y = cubic[index].x * matrix[0][1] + + cubic[index].y * matrix[1][1] + matrix[2][1]; + } +} + +// brute force way to find convex hull: +// pick two points +// rotate all four until the two points are horizontal +// are the remaining two points both above or below the horizontal line? +// if so, the two points must be an edge of the convex hull +static int rotate_to_hull(const Cubic& cubic, char order[4], size_t idx, size_t inr) { + bool debug_rotate_to_hull = false; + int outsidePtSet[4]; + memset(outsidePtSet, -1, sizeof(outsidePtSet)); + for (int outer = 0; outer < 3; ++outer) { + for (int priorOuter = 0; priorOuter < outer; ++priorOuter) { + if (cubic[outer].approximatelyEqual(cubic[priorOuter])) { + goto skip; + } + } + for (int inner = outer + 1; inner < 4; ++inner) { + for (int priorInner = outer + 1; priorInner < inner; ++priorInner) { + if (cubic[inner].approximatelyEqual(cubic[priorInner])) { + goto skipInner; + } + } + if (cubic[outer].approximatelyEqual(cubic[inner])) { + continue; + } + Matrix3x2 matrix; + if (!rotateToAxis(cubic[outer], cubic[inner], matrix)) { + continue; + } + Cubic rotPath; + transform(cubic, matrix, rotPath); + int sides[3]; + int zeroes; + zeroes = -1; + bzero(sides, sizeof(sides)); + if (debug_rotate_to_hull) SkDebugf("%s [%d,%d] [o=%d,i=%d] src=(%g,%g) rot=", __FUNCTION__, + (int)idx, (int)inr, (int)outer, (int)inner, + cubic[inner].x, cubic[inner].y); + for (int index = 0; index < 4; ++index) { + if (debug_rotate_to_hull) SkDebugf("(%g,%g) ", rotPath[index].x, rotPath[index].y); + sides[side(rotPath[index].y - rotPath[inner].y)]++; + if (index != outer && index != inner + && side(rotPath[index].y - rotPath[inner].y) == 1) + zeroes = index; + } + if (debug_rotate_to_hull) SkDebugf("sides=(%d,%d,%d)\n", sides[0], sides[1], sides[2]); + if (sides[0] && sides[2]) { + continue; + } + if (sides[1] == 3 && zeroes >= 0) { + // verify that third point is between outer, inner + // if either of remaining two equals outer or equal, pick lower + if (rotPath[zeroes].approximatelyEqual(rotPath[inner]) + && zeroes < inner) { + if (debug_rotate_to_hull) SkDebugf("%s [%d,%d] [o=%d,i=%d] zeroes < inner\n", + __FUNCTION__, (int)idx, (int)inr, (int)outer, (int)inner); + continue; + } + if (rotPath[zeroes].approximatelyEqual(rotPath[outer]) + && zeroes < outer) { + if (debug_rotate_to_hull) SkDebugf("%s [%d,%d] [o=%d,i=%d] zeroes < outer\n", + __FUNCTION__, (int)idx, (int)inr, (int)outer, (int)inner); + continue; + } + if (rotPath[zeroes].x < rotPath[inner].x + && rotPath[zeroes].x < rotPath[outer].x) { + if (debug_rotate_to_hull) SkDebugf("%s [%d,%d] [o=%d,i=%d] zeroes < inner && outer\n", + __FUNCTION__, (int)idx, (int)inr, (int)outer, (int)inner); + continue; + } + if (rotPath[zeroes].x > rotPath[inner].x + && rotPath[zeroes].x > rotPath[outer].x) { + if (debug_rotate_to_hull) SkDebugf("%s [%d,%d] [o=%d,i=%d] zeroes > inner && outer\n", + __FUNCTION__, (int)idx, (int)inr, (int)outer, (int)inner); + continue; + } + } + if (outsidePtSet[outer] < 0) { + outsidePtSet[outer] = inner; + } else { + if (outsidePtSet[inner] > 0) { + if (debug_rotate_to_hull) SkDebugf("%s [%d,%d] [o=%d,i=%d] too many rays from one point\n", + __FUNCTION__, (int)idx, (int)inr, (int)outer, (int)inner); + } + outsidePtSet[inner] = outer; + } +skipInner: + ; + } +skip: + ; + } + int totalSides = 0; + int first = 0; + for (; first < 4; ++first) { + if (outsidePtSet[first] >= 0) { + break; + } + } + if (first > 3) { + order[0] = 0; + return 1; + } + int next = first; + do { + order[totalSides++] = next; + next = outsidePtSet[next]; + } while (next != -1 && next != first); + return totalSides; +} + +int firstIndex = 0; +int firstInner = 0; + +void ConvexHull_Test() { + for (size_t index = firstIndex; index < cubicDataSet_count; ++index) { + const CubicDataSet& set = cubicDataSet[index]; + for (size_t inner = firstInner; inner < set.size; ++inner) { + const Cubic& cubic = set.data[inner]; + char order[4], cmpOrder[4]; + int cmp = rotate_to_hull(cubic, cmpOrder, index, inner); + if (cmp < 3) { + continue; + } + int result = convex_hull(cubic, order); + if (cmp != result) { + SkDebugf("%s [%d,%d] result=%d cmp=%d\n", __FUNCTION__, + (int)index, (int)inner, result, cmp); + continue; + } + // check for same indices + char pts = 0; + char cmpPts = 0; + int pt, bit; + for (pt = 0; pt < cmp; ++pt) { + if (pts & 1 << order[pt]) { + SkDebugf("%s [%d,%d] duplicate index in order: %d,%d,%d", + __FUNCTION__, (int)index, (int)inner, + order[0], order[1], order[2]); + if (cmp == 4) { + SkDebugf(",%d", order[3]); + } + SkDebugf("\n"); + goto next; + } + if (cmpPts & 1 << cmpOrder[pt]) { + SkDebugf("%s [%d,%d] duplicate index in order: %d,%d,%d", + __FUNCTION__, (int)index, (int)inner, + cmpOrder[0], cmpOrder[1], cmpOrder[2]); + if (cmp == 4) { + SkDebugf(",%d", cmpOrder[3]); + } + SkDebugf("\n"); + goto next; + } + pts |= 1 << order[pt]; + cmpPts |= 1 << cmpOrder[pt]; + } + for (bit = 0; bit < 4; ++bit) { + if (pts & 1 << bit) { + continue; + } + for (pt = 0; pt < cmp; ++pt) { + if (order[pt] == bit) { + continue; + } + if (cubic[order[pt]] == cubic[bit]) { + pts |= 1 << bit; + } + } + } + for (bit = 0; bit < 4; ++bit) { + if (cmpPts & 1 << bit) { + continue; + } + for (pt = 0; pt < cmp; ++pt) { + if (cmpOrder[pt] == bit) { + continue; + } + if (cubic[cmpOrder[pt]] == cubic[bit]) { + cmpPts |= 1 << bit; + } + } + } + if (pts != cmpPts) { + SkDebugf("%s [%d,%d] mismatch indices: order=%d,%d,%d", + __FUNCTION__, (int)index, (int)inner, + order[0], order[1], order[2]); + if (cmp == 4) { + SkDebugf(",%d", order[3]); + } + SkDebugf(" cmpOrder=%d,%d,%d", cmpOrder[0], cmpOrder[1], cmpOrder[2]); + if (cmp == 4) { + SkDebugf(",%d", cmpOrder[3]); + } + SkDebugf("\n"); + continue; + } + if (cmp == 4) { // check for bow ties + int match = 0; + while (cmpOrder[match] != order[0]) { + ++match; + } + if (cmpOrder[match ^ 2] != order[2]) { + SkDebugf("%s [%d,%d] bowtie mismatch: order=%d,%d,%d,%d" + " cmpOrder=%d,%d,%d,%d\n", + __FUNCTION__, (int)index, (int)inner, + order[0], order[1], order[2], order[3], + cmpOrder[0], cmpOrder[1], cmpOrder[2], cmpOrder[3]); + } + } + next: + ; + } + } +} + +const double a = 1.0/3; +const double b = 2.0/3; + +const Cubic x_cubic[] = { + {{0, 0}, {a, 0}, {b, 0}, {1, 0}}, // 0 + {{0, 0}, {a, 0}, {b, 0}, {1, 1}}, // 1 + {{0, 0}, {a, 0}, {b, 1}, {1, 0}}, // 2 + {{0, 0}, {a, 0}, {b, 1}, {1, 1}}, // 3 + {{0, 0}, {a, 1}, {b, 0}, {1, 0}}, // 4 + {{0, 0}, {a, 1}, {b, 0}, {1, 1}}, // 5 + {{0, 0}, {a, 1}, {b, 1}, {1, 0}}, // 6 + {{0, 0}, {a, 1}, {b, 1}, {1, 1}}, // 7 + {{0, 1}, {a, 0}, {b, 0}, {1, 0}}, // 8 + {{0, 1}, {a, 0}, {b, 0}, {1, 1}}, // 9 + {{0, 1}, {a, 0}, {b, 1}, {1, 0}}, // 10 + {{0, 1}, {a, 0}, {b, 1}, {1, 1}}, // 11 + {{0, 1}, {a, 1}, {b, 0}, {1, 0}}, // 12 + {{0, 1}, {a, 1}, {b, 0}, {1, 1}}, // 13 + {{0, 1}, {a, 1}, {b, 1}, {1, 0}}, // 14 + {{0, 1}, {a, 1}, {b, 1}, {1, 1}}, // 15 +}; + +size_t x_cubic_count = sizeof(x_cubic) / sizeof(x_cubic[0]); + +static int first_x_test = 0; + +void ConvexHull_X_Test() { + for (size_t index = first_x_test; index < x_cubic_count; ++index) { + const Cubic& cubic = x_cubic[index]; + char connectTo0[2] = {-1, -1}; + char connectTo3[2] = {-1, -1}; + convex_x_hull(cubic, connectTo0, connectTo3); + int idx, cmp; + for (idx = 0; idx < 2; ++idx) { + if (connectTo0[idx] >= 1 && connectTo0[idx] < 4) { + continue; + } else { + SkDebugf("%s connectTo0[idx]=%d", __FUNCTION__, connectTo0[idx]); + } + if (connectTo3[idx] >= 0 && connectTo3[idx] < 3) { + continue; + } else { + SkDebugf("%s connectTo3[idx]=%d", __FUNCTION__, connectTo3[idx]); + } + goto nextTest; + } + char rOrder[4]; + char cmpOrder[4]; + cmp = rotate_to_hull(cubic, cmpOrder, index, 0); + if (index == 0 || index == 15) { + // FIXME: make rotate_to_hull work for degenerate 2 edge hull cases + cmpOrder[0] = 0; + cmpOrder[1] = 3; + cmp = 2; + } + if (cmp < 3) { + // FIXME: make rotate_to_hull work for index == 3 etc + continue; + } + for (idx = 0; idx < cmp; ++idx) { + if (cmpOrder[idx] == 0) { + rOrder[0] = cmpOrder[(idx + 1) % cmp]; + rOrder[1] = cmpOrder[(idx + cmp - 1) % cmp]; + } else if (cmpOrder[idx] == 3) { + rOrder[2] = cmpOrder[(idx + 1) % cmp]; + rOrder[3] = cmpOrder[(idx + cmp - 1) % cmp]; + } + } + if (connectTo0[0] != connectTo0[1]) { + if (rOrder[0] == rOrder[1]) { + SkDebugf("%s [%d] (1) order=(%d,%d,%d,%d) r_order=(%d,%d,%d,%d)\n", + __FUNCTION__, (int)index, connectTo0[0], connectTo0[1], + connectTo3[0], connectTo3[1], + rOrder[0], rOrder[1], rOrder[2], rOrder[3]); + continue; + } + int unused = 6 - connectTo0[0] - connectTo0[1]; + int rUnused = 6 - rOrder[0] - rOrder[1]; + if (unused != rUnused) { + SkDebugf("%s [%d] (2) order=(%d,%d,%d,%d) r_order=(%d,%d,%d,%d)\n", + __FUNCTION__, (int)index, connectTo0[0], connectTo0[1], + connectTo3[0], connectTo3[1], + rOrder[0], rOrder[1], rOrder[2], rOrder[3]); + continue; + } + } else { + if (rOrder[0] != rOrder[1]) { + SkDebugf("%s [%d] (3) order=(%d,%d,%d,%d) r_order=(%d,%d,%d,%d)\n", + __FUNCTION__, (int)index, connectTo0[0], connectTo0[1], + connectTo3[0], connectTo3[1], + rOrder[0], rOrder[1], rOrder[2], rOrder[3]); + continue; + } + if (connectTo0[0] != rOrder[0]) { + SkDebugf("%s [%d] (4) order=(%d,%d,%d,%d) r_order=(%d,%d,%d,%d)\n", + __FUNCTION__, (int)index, connectTo0[0], connectTo0[1], + connectTo3[0], connectTo3[1], + rOrder[0], rOrder[1], rOrder[2], rOrder[3]); + continue; + } + } + if (connectTo3[0] != connectTo3[1]) { + if (rOrder[2] == rOrder[3]) { + SkDebugf("%s [%d] (5) order=(%d,%d,%d,%d) r_order=(%d,%d,%d,%d)\n", + __FUNCTION__, (int)index, connectTo0[0], connectTo0[1], + connectTo3[0], connectTo3[1], + rOrder[0], rOrder[1], rOrder[2], rOrder[3]); + continue; + } + int unused = 6 - connectTo3[0] - connectTo3[1]; + int rUnused = 6 - rOrder[2] - rOrder[3]; + if (unused != rUnused) { + SkDebugf("%s [%d] (6) order=(%d,%d,%d,%d) r_order=(%d,%d,%d,%d)\n", + __FUNCTION__, (int)index, connectTo0[0], connectTo0[1], + connectTo3[0], connectTo3[1], + rOrder[0], rOrder[1], rOrder[2], rOrder[3]); + continue; + } + } else { + if (rOrder[2] != rOrder[3]) { + SkDebugf("%s [%d] (7) order=(%d,%d,%d,%d) r_order=(%d,%d,%d,%d)\n", + __FUNCTION__, (int)index, connectTo0[0], connectTo0[1], + connectTo3[0], connectTo3[1], + rOrder[0], rOrder[1], rOrder[2], rOrder[3]); + continue; + } + if (connectTo3[1] != rOrder[3]) { + SkDebugf("%s [%d] (8) order=(%d,%d,%d,%d) r_order=(%d,%d,%d,%d)\n", + __FUNCTION__, (int)index, connectTo0[0], connectTo0[1], + connectTo3[0], connectTo3[1], + rOrder[0], rOrder[1], rOrder[2], rOrder[3]); + continue; + } + } +nextTest: + ; + } +} |