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diff --git a/chromium/third_party/skia/experimental/Intersection/LineQuadraticIntersection_Test.cpp b/chromium/third_party/skia/experimental/Intersection/LineQuadraticIntersection_Test.cpp
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+++ b/chromium/third_party/skia/experimental/Intersection/LineQuadraticIntersection_Test.cpp
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+/*
+ * Copyright 2012 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+#include "CurveIntersection.h"
+#include "CurveUtilities.h"
+#include "EdgeWalker_Test.h"
+#include "Intersection_Tests.h"
+#include "Intersections.h"
+#include "TestUtilities.h"
+
+struct lineQuad {
+ Quadratic quad;
+ _Line line;
+ int result;
+ _Point expected[2];
+} lineQuadTests[] = {
+ // quad line results
+ {{{1, 1}, {2, 1}, {0, 2}}, {{0, 0}, {1, 1}}, 1, {{1, 1} }},
+ {{{0, 0}, {1, 1}, {3, 1}}, {{0, 0}, {3, 1}}, 2, {{0, 0}, {3, 1}}},
+ {{{2, 0}, {1, 1}, {2, 2}}, {{0, 0}, {0, 2}}, 0 },
+ {{{4, 0}, {0, 1}, {4, 2}}, {{3, 1}, {4, 1}}, 0, },
+ {{{0, 0}, {0, 1}, {1, 1}}, {{0, 1}, {1, 0}}, 1, {{.25, .75} }},
+};
+
+size_t lineQuadTests_count = sizeof(lineQuadTests) / sizeof(lineQuadTests[0]);
+
+const int firstLineQuadIntersectionTest = 0;
+
+static int doIntersect(Intersections& intersections, const Quadratic& quad, const _Line& line, bool& flipped) {
+ int result;
+ flipped = false;
+ if (line[0].x == line[1].x) {
+ double top = line[0].y;
+ double bottom = line[1].y;
+ flipped = top > bottom;
+ if (flipped) {
+ SkTSwap<double>(top, bottom);
+ }
+ result = verticalIntersect(quad, top, bottom, line[0].x, flipped, intersections);
+ } else if (line[0].y == line[1].y) {
+ double left = line[0].x;
+ double right = line[1].x;
+ flipped = left > right;
+ if (flipped) {
+ SkTSwap<double>(left, right);
+ }
+ result = horizontalIntersect(quad, left, right, line[0].y, flipped, intersections);
+ } else {
+ intersect(quad, line, intersections);
+ result = intersections.fUsed;
+ }
+ return result;
+}
+
+static struct oneLineQuad {
+ Quadratic quad;
+ _Line line;
+} oneOffs[] = {
+ {{{369.848602,145.680267}, {382.360413,121.298294}, {406.207703,121.298294}},
+ {{406.207703,121.298294}, {348.781738,123.864815}}}
+ };
+
+static size_t oneOffs_count = sizeof(oneOffs) / sizeof(oneOffs[0]);
+
+
+static void testOneOffs() {
+ Intersections intersections;
+ bool flipped = false;
+ for (size_t index = 0; index < oneOffs_count; ++index) {
+ const Quadratic& quad = oneOffs[index].quad;
+ const _Line& line = oneOffs[index].line;
+ int result = doIntersect(intersections, quad, line, flipped);
+ for (int inner = 0; inner < result; ++inner) {
+ double quadT = intersections.fT[0][inner];
+ double quadX, quadY;
+ xy_at_t(quad, quadT, quadX, quadY);
+ double lineT = intersections.fT[1][inner];
+ double lineX, lineY;
+ xy_at_t(line, lineT, lineX, lineY);
+ SkASSERT(AlmostEqualUlps(quadX, lineX)
+ && AlmostEqualUlps(quadY, lineY));
+ }
+ }
+}
+
+void LineQuadraticIntersection_Test() {
+ if (1) {
+ testOneOffs();
+ }
+ for (size_t index = firstLineQuadIntersectionTest; index < lineQuadTests_count; ++index) {
+ const Quadratic& quad = lineQuadTests[index].quad;
+ const _Line& line = lineQuadTests[index].line;
+ Quadratic reduce1;
+ _Line reduce2;
+ int order1 = reduceOrder(quad, reduce1, kReduceOrder_TreatAsFill);
+ int order2 = reduceOrder(line, reduce2);
+ if (order1 < 3) {
+ SkDebugf("%s [%d] quad order=%d\n", __FUNCTION__, (int) index, order1);
+ SkASSERT(0);
+ }
+ if (order2 < 2) {
+ SkDebugf("%s [%d] line order=%d\n", __FUNCTION__, (int) index, order2);
+ SkASSERT(0);
+ }
+ Intersections intersections;
+ bool flipped = false;
+ int result = doIntersect(intersections, quad, line, flipped);
+ SkASSERT(result == lineQuadTests[index].result);
+ if (!intersections.intersected()) {
+ continue;
+ }
+ for (int pt = 0; pt < result; ++pt) {
+ double tt1 = intersections.fT[0][pt];
+ SkASSERT(tt1 >= 0 && tt1 <= 1);
+ _Point t1, t2;
+ xy_at_t(quad, tt1, t1.x, t1.y);
+ double tt2 = intersections.fT[1][pt];
+ SkASSERT(tt2 >= 0 && tt2 <= 1);
+ xy_at_t(line, tt2, t2.x, t2.y);
+ if (!AlmostEqualUlps(t1.x, t2.x)) {
+ SkDebugf("%s [%d,%d] x!= t1=%1.9g (%1.9g,%1.9g) t2=%1.9g (%1.9g,%1.9g)\n",
+ __FUNCTION__, (int)index, pt, tt1, t1.x, t1.y, tt2, t2.x, t2.y);
+ SkASSERT(0);
+ }
+ if (!AlmostEqualUlps(t1.y, t2.y)) {
+ SkDebugf("%s [%d,%d] y!= t1=%1.9g (%1.9g,%1.9g) t2=%1.9g (%1.9g,%1.9g)\n",
+ __FUNCTION__, (int)index, pt, tt1, t1.x, t1.y, tt2, t2.x, t2.y);
+ SkASSERT(0);
+ }
+ if (!t1.approximatelyEqual(lineQuadTests[index].expected[0])
+ && (lineQuadTests[index].result == 1
+ || !t1.approximatelyEqual(lineQuadTests[index].expected[1]))) {
+ SkDebugf("%s t1=(%1.9g,%1.9g)\n", __FUNCTION__, t1.x, t1.y);
+ SkASSERT(0);
+ }
+ }
+ }
+}
+
+static void testLineIntersect(State4& state, const Quadratic& quad, const _Line& line,
+ const double x, const double y) {
+ char pathStr[1024];
+ bzero(pathStr, sizeof(pathStr));
+ char* str = pathStr;
+ str += sprintf(str, " path.moveTo(%1.9g, %1.9g);\n", quad[0].x, quad[0].y);
+ str += sprintf(str, " path.quadTo(%1.9g, %1.9g, %1.9g, %1.9g);\n", quad[1].x, quad[1].y, quad[2].x, quad[2].y);
+ str += sprintf(str, " path.moveTo(%1.9g, %1.9g);\n", line[0].x, line[0].y);
+ str += sprintf(str, " path.lineTo(%1.9g, %1.9g);\n", line[1].x, line[1].y);
+
+ Intersections intersections;
+ bool flipped = false;
+ int result = doIntersect(intersections, quad, line, flipped);
+ bool found = false;
+ for (int index = 0; index < result; ++index) {
+ double quadT = intersections.fT[0][index];
+ double quadX, quadY;
+ xy_at_t(quad, quadT, quadX, quadY);
+ double lineT = intersections.fT[1][index];
+ double lineX, lineY;
+ xy_at_t(line, lineT, lineX, lineY);
+ if (fabs(quadX - lineX) < FLT_EPSILON && fabs(quadY - lineY) < FLT_EPSILON
+ && fabs(x - lineX) < FLT_EPSILON && fabs(y - lineY) < FLT_EPSILON) {
+ found = true;
+ }
+ }
+ SkASSERT(found);
+ state.testsRun++;
+}
+
+
+// find a point on a quad by choosing a t from 0 to 1
+// create a vertical span above and below the point
+// verify that intersecting the vertical span and the quad returns t
+// verify that a vertical span starting at quad[0] intersects at t=0
+// verify that a vertical span starting at quad[2] intersects at t=1
+static void* testQuadLineIntersectMain(void* data)
+{
+ SkASSERT(data);
+ State4& state = *(State4*) data;
+ do {
+ int ax = state.a & 0x03;
+ int ay = state.a >> 2;
+ int bx = state.b & 0x03;
+ int by = state.b >> 2;
+ int cx = state.c & 0x03;
+ int cy = state.c >> 2;
+ Quadratic quad = {{ax, ay}, {bx, by}, {cx, cy}};
+ Quadratic reduced;
+ int order = reduceOrder(quad, reduced, kReduceOrder_TreatAsFill);
+ if (order < 3) {
+ continue; // skip degenerates
+ }
+ for (int tIndex = 0; tIndex <= 4; ++tIndex) {
+ double x, y;
+ xy_at_t(quad, tIndex / 4.0, x, y);
+ for (int h = -2; h <= 2; ++h) {
+ for (int v = -2; v <= 2; ++v) {
+ if (h == v && abs(h) != 1) {
+ continue;
+ }
+ _Line line = {{x - h, y - v}, {x, y}};
+ testLineIntersect(state, quad, line, x, y);
+ _Line line2 = {{x, y}, {x + h, y + v}};
+ testLineIntersect(state, quad, line2, x, y);
+ _Line line3 = {{x - h, y - v}, {x + h, y + v}};
+ testLineIntersect(state, quad, line3, x, y);
+ }
+ }
+ }
+ } while (runNextTestSet(state));
+ return NULL;
+}
+
+void QuadLineIntersectThreaded_Test(int& testsRun)
+{
+ SkDebugf("%s\n", __FUNCTION__);
+ const char testStr[] = "testQuadLineIntersect";
+ initializeTests(testStr, sizeof(testStr));
+ int testsStart = testsRun;
+ for (int a = 0; a < 16; ++a) {
+ for (int b = 0 ; b < 16; ++b) {
+ for (int c = 0 ; c < 16; ++c) {
+ testsRun += dispatchTest4(testQuadLineIntersectMain,
+ a, b, c, 0);
+ }
+ if (!gRunTestsInOneThread) SkDebugf(".");
+ }
+ if (!gRunTestsInOneThread) SkDebugf("%d", a);
+ }
+ testsRun += waitForCompletion();
+ SkDebugf("\n%s tests=%d total=%d\n", __FUNCTION__, testsRun - testsStart, testsRun);
+}