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-rw-r--r--chromium/third_party/skia/experimental/Intersection/TestUtilities.cpp65
1 files changed, 65 insertions, 0 deletions
diff --git a/chromium/third_party/skia/experimental/Intersection/TestUtilities.cpp b/chromium/third_party/skia/experimental/Intersection/TestUtilities.cpp
new file mode 100644
index 00000000000..3ae10d216a2
--- /dev/null
+++ b/chromium/third_party/skia/experimental/Intersection/TestUtilities.cpp
@@ -0,0 +1,65 @@
+/*
+ * Copyright 2012 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "CubicUtilities.h"
+#include "CurveIntersection.h"
+#include "TestUtilities.h"
+
+void quad_to_cubic(const Quadratic& quad, Cubic& cubic) {
+ cubic[0] = quad[0];
+ cubic[1].x = quad[0].x / 3 + quad[1].x * 2 / 3;
+ cubic[1].y = quad[0].y / 3 + quad[1].y * 2 / 3;
+ cubic[2].x = quad[2].x / 3 + quad[1].x * 2 / 3;
+ cubic[2].y = quad[2].y / 3 + quad[1].y * 2 / 3;
+ cubic[3] = quad[2];
+}
+
+static bool tiny(const Cubic& cubic) {
+ int index, minX, maxX, minY, maxY;
+ minX = maxX = minY = maxY = 0;
+ for (index = 1; index < 4; ++index) {
+ if (cubic[minX].x > cubic[index].x) {
+ minX = index;
+ }
+ if (cubic[minY].y > cubic[index].y) {
+ minY = index;
+ }
+ if (cubic[maxX].x < cubic[index].x) {
+ maxX = index;
+ }
+ if (cubic[maxY].y < cubic[index].y) {
+ maxY = index;
+ }
+ }
+ return approximately_equal(cubic[maxX].x, cubic[minX].x)
+ && approximately_equal(cubic[maxY].y, cubic[minY].y);
+}
+
+void find_tight_bounds(const Cubic& cubic, _Rect& bounds) {
+ CubicPair cubicPair;
+ chop_at(cubic, cubicPair, 0.5);
+ if (!tiny(cubicPair.first()) && !controls_inside(cubicPair.first())) {
+ find_tight_bounds(cubicPair.first(), bounds);
+ } else {
+ bounds.add(cubicPair.first()[0]);
+ bounds.add(cubicPair.first()[3]);
+ }
+ if (!tiny(cubicPair.second()) && !controls_inside(cubicPair.second())) {
+ find_tight_bounds(cubicPair.second(), bounds);
+ } else {
+ bounds.add(cubicPair.second()[0]);
+ bounds.add(cubicPair.second()[3]);
+ }
+}
+
+bool controls_inside(const Cubic& cubic) {
+ return
+ ((cubic[0].x <= cubic[1].x && cubic[0].x <= cubic[2].x && cubic[1].x <= cubic[3].x && cubic[2].x <= cubic[3].x)
+ || (cubic[0].x >= cubic[1].x && cubic[0].x >= cubic[2].x && cubic[1].x >= cubic[3].x && cubic[2].x >= cubic[3].x))
+ && ((cubic[0].y <= cubic[1].y && cubic[0].y <= cubic[2].y && cubic[1].y <= cubic[3].y && cubic[2].y <= cubic[3].y)
+ || (cubic[0].y >= cubic[1].y && cubic[0].y >= cubic[2].y && cubic[1].y >= cubic[3].y && cubic[2].x >= cubic[3].y));
+}