diff options
Diffstat (limited to 'chromium/third_party/skia/gm/giantbitmap.cpp')
-rw-r--r-- | chromium/third_party/skia/gm/giantbitmap.cpp | 159 |
1 files changed, 159 insertions, 0 deletions
diff --git a/chromium/third_party/skia/gm/giantbitmap.cpp b/chromium/third_party/skia/gm/giantbitmap.cpp new file mode 100644 index 00000000000..1a78fcfb900 --- /dev/null +++ b/chromium/third_party/skia/gm/giantbitmap.cpp @@ -0,0 +1,159 @@ +/* + * Copyright 2011 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#include "gm.h" +#include "SkCanvas.h" +#include "SkColorPriv.h" +#include "SkShader.h" + +/* + * Want to ensure that our bitmap sampler (in bitmap shader) keeps plenty of + * precision when scaling very large images (where the dx might get very small. + */ + +#define W 257 +#define H 161 + +class GiantBitmapGM : public skiagm::GM { + SkBitmap* fBM; + SkShader::TileMode fMode; + bool fDoFilter; + bool fDoRotate; + + const SkBitmap& getBitmap() { + if (NULL == fBM) { + fBM = new SkBitmap; + fBM->allocN32Pixels(W, H); + fBM->eraseColor(SK_ColorWHITE); + + const SkColor colors[] = { + SK_ColorBLUE, SK_ColorRED, SK_ColorBLACK, SK_ColorGREEN + }; + + SkCanvas canvas(*fBM); + SkPaint paint; + paint.setAntiAlias(true); + paint.setStrokeWidth(SkIntToScalar(20)); + +#if 0 + for (int y = -H*2; y < H; y += 50) { + SkScalar yy = SkIntToScalar(y); + paint.setColor(colors[y/50 & 0x3]); + canvas.drawLine(0, yy, SkIntToScalar(W), yy + SkIntToScalar(W), + paint); + } +#else + for (int x = -W; x < W; x += 60) { + paint.setColor(colors[x/60 & 0x3]); + + SkScalar xx = SkIntToScalar(x); + canvas.drawLine(xx, 0, xx, SkIntToScalar(H), + paint); + } +#endif + } + return *fBM; + } + +public: + GiantBitmapGM(SkShader::TileMode mode, bool doFilter, bool doRotate) : fBM(NULL) { + fMode = mode; + fDoFilter = doFilter; + fDoRotate = doRotate; + } + + virtual ~GiantBitmapGM() { + SkDELETE(fBM); + } + +protected: + virtual uint32_t onGetFlags() const SK_OVERRIDE { + if (fDoFilter && fDoRotate && fMode != SkShader::kClamp_TileMode) { + return kSkipTiled_Flag; + } + return 0; + } + + virtual SkString onShortName() { + SkString str("giantbitmap_"); + switch (fMode) { + case SkShader::kClamp_TileMode: + str.append("clamp"); + break; + case SkShader::kRepeat_TileMode: + str.append("repeat"); + break; + case SkShader::kMirror_TileMode: + str.append("mirror"); + break; + default: + break; + } + str.append(fDoFilter ? "_bilerp" : "_point"); + str.append(fDoRotate ? "_rotate" : "_scale"); + return str; + } + + virtual SkISize onISize() { return SkISize::Make(640, 480); } + + virtual void onDraw(SkCanvas* canvas) { + SkPaint paint; + + SkMatrix m; + if (fDoRotate) { +// m.setRotate(SkIntToScalar(30), 0, 0); + m.setSkew(SK_Scalar1, 0, 0, 0); +// m.postScale(2*SK_Scalar1/3, 2*SK_Scalar1/3); + } else { + SkScalar scale = 11*SK_Scalar1/12; + m.setScale(scale, scale); + } + SkShader* s = SkShader::CreateBitmapShader(getBitmap(), fMode, fMode, &m); + + paint.setShader(s)->unref(); + paint.setFilterLevel(fDoFilter ? SkPaint::kLow_FilterLevel : SkPaint::kNone_FilterLevel); + + canvas->translate(SkIntToScalar(50), SkIntToScalar(50)); + +// SkRect r = SkRect::MakeXYWH(-50, -50, 32, 16); +// canvas->drawRect(r, paint); return; + canvas->drawPaint(paint); + } + +private: + typedef GM INHERITED; +}; + +/////////////////////////////////////////////////////////////////////////////// + +static skiagm::GM* G000(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); } +static skiagm::GM* G100(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, false); } +static skiagm::GM* G200(void*) { return new GiantBitmapGM(SkShader::kMirror_TileMode, false, false); } +static skiagm::GM* G010(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); } +static skiagm::GM* G110(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, false); } +static skiagm::GM* G210(void*) { return new GiantBitmapGM(SkShader::kMirror_TileMode, true, false); } + +static skiagm::GM* G001(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); } +static skiagm::GM* G101(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, true); } +static skiagm::GM* G201(void*) { return new GiantBitmapGM(SkShader::kMirror_TileMode, false, true); } +static skiagm::GM* G011(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); } +static skiagm::GM* G111(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, true); } +static skiagm::GM* G211(void*) { return new GiantBitmapGM(SkShader::kMirror_TileMode, true, true); } + +static skiagm::GMRegistry reg000(G000); +static skiagm::GMRegistry reg100(G100); +static skiagm::GMRegistry reg200(G200); +static skiagm::GMRegistry reg010(G010); +static skiagm::GMRegistry reg110(G110); +static skiagm::GMRegistry reg210(G210); + +static skiagm::GMRegistry reg001(G001); +static skiagm::GMRegistry reg101(G101); +static skiagm::GMRegistry reg201(G201); +static skiagm::GMRegistry reg011(G011); +static skiagm::GMRegistry reg111(G111); +static skiagm::GMRegistry reg211(G211); |