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Diffstat (limited to 'chromium/third_party/skia/gm/matrixconvolution.cpp')
-rw-r--r--chromium/third_party/skia/gm/matrixconvolution.cpp119
1 files changed, 119 insertions, 0 deletions
diff --git a/chromium/third_party/skia/gm/matrixconvolution.cpp b/chromium/third_party/skia/gm/matrixconvolution.cpp
new file mode 100644
index 00000000000..592489c6e85
--- /dev/null
+++ b/chromium/third_party/skia/gm/matrixconvolution.cpp
@@ -0,0 +1,119 @@
+/*
+ * Copyright 2012 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "gm.h"
+#include "SkColor.h"
+#include "SkMatrixConvolutionImageFilter.h"
+#include "SkGradientShader.h"
+
+namespace skiagm {
+
+class MatrixConvolutionGM : public GM {
+public:
+ MatrixConvolutionGM() : fInitialized(false) {
+ this->setBGColor(0x00000000);
+ }
+
+protected:
+ virtual uint32_t onGetFlags() const SK_OVERRIDE {
+ return kSkipTiled_Flag;
+ }
+
+ virtual SkString onShortName() {
+ return SkString("matrixconvolution");
+ }
+
+ void make_bitmap() {
+ fBitmap.allocN32Pixels(80, 80);
+ SkCanvas canvas(fBitmap);
+ canvas.clear(0x00000000);
+ SkPaint paint;
+ paint.setAntiAlias(true);
+ paint.setColor(0xFFFFFFFF);
+ paint.setTextSize(SkIntToScalar(180));
+ SkPoint pts[2] = { SkPoint::Make(0, 0),
+ SkPoint::Make(0, SkIntToScalar(80)) };
+ SkColor colors[2] = { 0xFFFFFFFF, 0x40404040 };
+ SkScalar pos[2] = { 0, SkIntToScalar(80) };
+ paint.setShader(SkGradientShader::CreateLinear(
+ pts, colors, pos, 2, SkShader::kClamp_TileMode))->unref();
+ const char* str = "e";
+ canvas.drawText(str, strlen(str), SkIntToScalar(-10), SkIntToScalar(80), paint);
+ }
+
+ virtual SkISize onISize() {
+ return SkISize::Make(500, 300);
+ }
+
+ void draw(SkCanvas* canvas, int x, int y, const SkIPoint& kernelOffset,
+ SkMatrixConvolutionImageFilter::TileMode tileMode, bool convolveAlpha,
+ const SkImageFilter::CropRect* cropRect = NULL) {
+ SkScalar kernel[9] = {
+ SkIntToScalar( 1), SkIntToScalar( 1), SkIntToScalar( 1),
+ SkIntToScalar( 1), SkIntToScalar(-7), SkIntToScalar( 1),
+ SkIntToScalar( 1), SkIntToScalar( 1), SkIntToScalar( 1),
+ };
+ SkISize kernelSize = SkISize::Make(3, 3);
+ SkScalar gain = 0.3f, bias = SkIntToScalar(100);
+ SkPaint paint;
+ SkAutoTUnref<SkImageFilter> filter(
+ SkMatrixConvolutionImageFilter::Create(kernelSize,
+ kernel,
+ gain,
+ bias,
+ kernelOffset,
+ tileMode,
+ convolveAlpha,
+ NULL,
+ cropRect));
+ paint.setImageFilter(filter);
+ canvas->save();
+ canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
+ canvas->clipRect(SkRect::MakeWH(SkIntToScalar(fBitmap.width()),
+ SkIntToScalar(fBitmap.height())));
+ canvas->drawBitmap(fBitmap, 0, 0, &paint);
+ canvas->restore();
+ }
+
+ typedef SkMatrixConvolutionImageFilter MCIF;
+
+ virtual void onDraw(SkCanvas* canvas) {
+ if (!fInitialized) {
+ make_bitmap();
+ fInitialized = true;
+ }
+ canvas->clear(0x00000000);
+ SkIPoint kernelOffset = SkIPoint::Make(1, 0);
+ for (int x = 10; x < 310; x += 100) {
+ this->draw(canvas, x, 10, kernelOffset, MCIF::kClamp_TileMode, true);
+ this->draw(canvas, x, 110, kernelOffset, MCIF::kClampToBlack_TileMode, true);
+ this->draw(canvas, x, 210, kernelOffset, MCIF::kRepeat_TileMode, true);
+ kernelOffset.fY++;
+ }
+ kernelOffset.fY = 1;
+ SkImageFilter::CropRect rect(SkRect::MakeXYWH(10, 5, 60, 60));
+ this->draw(canvas, 310, 10, kernelOffset, MCIF::kClamp_TileMode, true, &rect);
+ this->draw(canvas, 310, 110, kernelOffset, MCIF::kClampToBlack_TileMode, true, &rect);
+ this->draw(canvas, 310, 210, kernelOffset, MCIF::kRepeat_TileMode, true, &rect);
+
+ this->draw(canvas, 410, 10, kernelOffset, MCIF::kClamp_TileMode, false);
+ this->draw(canvas, 410, 110, kernelOffset, MCIF::kClampToBlack_TileMode, false);
+ this->draw(canvas, 410, 210, kernelOffset, MCIF::kRepeat_TileMode, false);
+ }
+
+private:
+ typedef GM INHERITED;
+ SkBitmap fBitmap;
+ bool fInitialized;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+static GM* MyFactory(void*) { return new MatrixConvolutionGM; }
+static GMRegistry reg(MyFactory);
+
+}