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-rw-r--r--chromium/third_party/skia/include/core/SkCanvas.h685
1 files changed, 498 insertions, 187 deletions
diff --git a/chromium/third_party/skia/include/core/SkCanvas.h b/chromium/third_party/skia/include/core/SkCanvas.h
index 5a5cc65f0b3..a08e82800c9 100644
--- a/chromium/third_party/skia/include/core/SkCanvas.h
+++ b/chromium/third_party/skia/include/core/SkCanvas.h
@@ -1,4 +1,3 @@
-
/*
* Copyright 2006 The Android Open Source Project
*
@@ -6,7 +5,6 @@
* found in the LICENSE file.
*/
-
#ifndef SkCanvas_DEFINED
#define SkCanvas_DEFINED
@@ -20,15 +18,23 @@
#include "SkRegion.h"
#include "SkXfermode.h"
-class SkBounder;
+#ifdef SK_SUPPORT_LEGACY_DRAWTEXT_VIRTUAL
+ #define SK_LEGACY_DRAWTEXT_VIRTUAL virtual
+#else
+ #define SK_LEGACY_DRAWTEXT_VIRTUAL
+#endif
+
+class SkCanvasClipVisitor;
class SkBaseDevice;
class SkDraw;
class SkDrawFilter;
class SkMetaData;
class SkPicture;
class SkRRect;
+class SkSurface;
class SkSurface_Base;
class GrContext;
+class GrRenderTarget;
/** \class SkCanvas
@@ -49,8 +55,69 @@ class SK_API SkCanvas : public SkRefCnt {
public:
SK_DECLARE_INST_COUNT(SkCanvas)
+ /**
+ * Attempt to allocate an offscreen raster canvas, matching the ImageInfo.
+ * On success, return a new canvas that will draw into that offscreen.
+ *
+ * The caller can access the pixels after drawing into this canvas by
+ * calling readPixels() or peekPixels().
+ *
+ * If the requested ImageInfo is opaque (either the colortype is
+ * intrinsically opaque like RGB_565, or the info's alphatype is kOpaque)
+ * then the pixel memory may be uninitialized. Otherwise, the pixel memory
+ * will be initialized to 0, which is interpreted as transparent.
+ *
+ * On failure, return NULL. This can fail for several reasons:
+ * 1. the memory allocation failed (e.g. request is too large)
+ * 2. invalid ImageInfo (e.g. negative dimensions)
+ * 3. unsupported ImageInfo for a canvas
+ * - kUnknown_SkColorType, kIndex_8_SkColorType
+ * - kIgnore_SkAlphaType
+ * - this list is not complete, so others may also be unsupported
+ *
+ * Note: it is valid to request a supported ImageInfo, but with zero
+ * dimensions.
+ */
+ static SkCanvas* NewRaster(const SkImageInfo&);
+
+ static SkCanvas* NewRasterN32(int width, int height) {
+ return NewRaster(SkImageInfo::MakeN32Premul(width, height));
+ }
+
+ /**
+ * Attempt to allocate raster canvas, matching the ImageInfo, that will draw directly into the
+ * specified pixels. To access the pixels after drawing to them, the caller should call
+ * flush() or call peekPixels(...).
+ *
+ * On failure, return NULL. This can fail for several reasons:
+ * 1. invalid ImageInfo (e.g. negative dimensions)
+ * 2. unsupported ImageInfo for a canvas
+ * - kUnknown_SkColorType, kIndex_8_SkColorType
+ * - kIgnore_SkAlphaType
+ * - this list is not complete, so others may also be unsupported
+ *
+ * Note: it is valid to request a supported ImageInfo, but with zero
+ * dimensions.
+ */
+ static SkCanvas* NewRasterDirect(const SkImageInfo&, void*, size_t);
+
+ static SkCanvas* NewRasterDirectN32(int width, int height, SkPMColor* pixels, size_t rowBytes) {
+ return NewRasterDirect(SkImageInfo::MakeN32Premul(width, height), pixels, rowBytes);
+ }
+
+ /**
+ * Creates an empty canvas with no backing device/pixels, and zero
+ * dimensions.
+ */
SkCanvas();
+ /**
+ * Creates a canvas of the specified dimensions, but explicitly not backed
+ * by any device/pixels. Typically this use used by subclasses who handle
+ * the draw calls in some other way.
+ */
+ SkCanvas(int width, int height);
+
/** Construct a canvas with the specified device to draw into.
@param device Specifies a device for the canvas to draw into.
@@ -66,6 +133,12 @@ public:
SkMetaData& getMetaData();
+ /**
+ * Return ImageInfo for this canvas. If the canvas is not backed by pixels
+ * (cpu or gpu), then the info's ColorType will be kUnknown_SkColorType.
+ */
+ SkImageInfo imageInfo() const;
+
///////////////////////////////////////////////////////////////////////////
/**
@@ -74,16 +147,23 @@ public:
void flush();
/**
- * Return the width/height of the underlying device. The current drawable
- * area may be small (due to clipping or saveLayer). For a canvas with
- * no device, 0,0 will be returned.
+ * Gets the size of the base or root layer in global canvas coordinates. The
+ * origin of the base layer is always (0,0). The current drawable area may be
+ * smaller (due to clipping or saveLayer).
*/
- SkISize getDeviceSize() const;
+ SkISize getBaseLayerSize() const;
- /** Return the canvas' device object, which may be null. The device holds
- the bitmap of the pixels that the canvas draws into. The reference count
- of the returned device is not changed by this call.
- */
+ /**
+ * DEPRECATED: call getBaseLayerSize
+ */
+ SkISize getDeviceSize() const { return this->getBaseLayerSize(); }
+
+ /**
+ * DEPRECATED.
+ * Return the canvas' device object, which may be null. The device holds
+ * the bitmap of the pixels that the canvas draws into. The reference count
+ * of the returned device is not changed by this call.
+ */
SkBaseDevice* getDevice() const;
/**
@@ -99,15 +179,18 @@ public:
* is drawn to, but is optional here, as there is a small perf hit
* sometimes.
*/
+#ifndef SK_SUPPORT_LEGACY_GETTOPDEVICE
+private:
+#endif
SkBaseDevice* getTopDevice(bool updateMatrixClip = false) const;
+public:
/**
- * Shortcut for getDevice()->createCompatibleDevice(...).
- * If getDevice() == NULL, this method does nothing, and returns NULL.
+ * Create a new surface matching the specified info, one that attempts to
+ * be maximally compatible when used with this canvas. If there is no matching Surface type,
+ * NULL is returned.
*/
- SkBaseDevice* createCompatibleDevice(SkBitmap::Config config,
- int width, int height,
- bool isOpaque);
+ SkSurface* newSurface(const SkImageInfo&);
/**
* Return the GPU context of the device that is associated with the canvas.
@@ -118,106 +201,93 @@ public:
///////////////////////////////////////////////////////////////////////////
/**
- * This enum can be used with read/writePixels to perform a pixel ops to or
- * from an 8888 config other than Skia's native config (SkPMColor). There
- * are three byte orders supported: native, BGRA, and RGBA. Each has a
- * premultiplied and unpremultiplied variant.
+ * If the canvas has writable pixels in its top layer (and is not recording to a picture
+ * or other non-raster target) and has direct access to its pixels (i.e. they are in
+ * local RAM) return the address of those pixels, and if not null,
+ * return the ImageInfo, rowBytes and origin. The returned address is only valid
+ * while the canvas object is in scope and unchanged. Any API calls made on
+ * canvas (or its parent surface if any) will invalidate the
+ * returned address (and associated information).
*
- * Components of a 8888 pixel can be packed/unpacked from a 32bit word using
- * either byte offsets or shift values. Byte offsets are endian-invariant
- * while shifts are not. BGRA and RGBA configs are defined by byte
- * orderings. The native config is defined by shift values (SK_A32_SHIFT,
- * ..., SK_B32_SHIFT).
+ * On failure, returns NULL and the info, rowBytes, and origin parameters are ignored.
*/
- enum Config8888 {
- /**
- * Skia's native order specified by:
- * SK_A32_SHIFT, SK_R32_SHIFT, SK_G32_SHIFT, and SK_B32_SHIFT
- *
- * kNative_Premul_Config8888 is equivalent to SkPMColor
- * kNative_Unpremul_Config8888 has the same component order as SkPMColor
- * but is not premultiplied.
- */
- kNative_Premul_Config8888,
- kNative_Unpremul_Config8888,
- /**
- * low byte to high byte: B, G, R, A.
- */
- kBGRA_Premul_Config8888,
- kBGRA_Unpremul_Config8888,
- /**
- * low byte to high byte: R, G, B, A.
- */
- kRGBA_Premul_Config8888,
- kRGBA_Unpremul_Config8888
- };
+ void* accessTopLayerPixels(SkImageInfo* info, size_t* rowBytes, SkIPoint* origin = NULL);
/**
- * On success (returns true), copy the canvas pixels into the bitmap.
- * On failure, the bitmap parameter is left unchanged and false is
- * returned.
+ * If the canvas has readable pixels in its base layer (and is not recording to a picture
+ * or other non-raster target) and has direct access to its pixels (i.e. they are in
+ * local RAM) return the const-address of those pixels, and if not null,
+ * return the ImageInfo and rowBytes. The returned address is only valid
+ * while the canvas object is in scope and unchanged. Any API calls made on
+ * canvas (or its parent surface if any) will invalidate the
+ * returned address (and associated information).
*
- * The canvas' pixels are converted to the bitmap's config. The only
- * supported config is kARGB_8888_Config, though this is likely to be
- * relaxed in the future. The meaning of config kARGB_8888_Config is
- * modified by the enum param config8888. The default value interprets
- * kARGB_8888_Config as SkPMColor
+ * On failure, returns NULL and the info and rowBytes parameters are
+ * ignored.
+ */
+ const void* peekPixels(SkImageInfo* info, size_t* rowBytes);
+
+ /**
+ * Copy the pixels from the base-layer into the specified buffer (pixels + rowBytes),
+ * converting them into the requested format (SkImageInfo). The base-layer pixels are read
+ * starting at the specified (x,y) location in the coordinate system of the base-layer.
*
- * If the bitmap has pixels already allocated, the canvas pixels will be
- * written there. If not, bitmap->allocPixels() will be called
- * automatically. If the bitmap is backed by a texture readPixels will
- * fail.
+ * The specified ImageInfo and (x,y) offset specifies a source rectangle
*
- * The actual pixels written is the intersection of the canvas' bounds, and
- * the rectangle formed by the bitmap's width,height and the specified x,y.
- * If bitmap pixels extend outside of that intersection, they will not be
- * modified.
+ * srcR(x, y, info.width(), info.height());
*
- * Other failure conditions:
- * * If the canvas is backed by a non-raster device (e.g. PDF) then
- * readPixels will fail.
- * * If bitmap is texture-backed then readPixels will fail. (This may be
- * relaxed in the future.)
+ * SrcR is intersected with the bounds of the base-layer. If this intersection is not empty,
+ * then we have two sets of pixels (of equal size), the "src" specified by base-layer at (x,y)
+ * and the "dst" by info+pixels+rowBytes. Replace the dst pixels with the corresponding src
+ * pixels, performing any colortype/alphatype transformations needed (in the case where the
+ * src and dst have different colortypes or alphatypes).
*
- * Example that reads the entire canvas into a bitmap using the native
- * SkPMColor:
- * SkISize size = canvas->getDeviceSize();
- * bitmap->setConfig(SkBitmap::kARGB_8888_Config, size.fWidth,
- * size.fHeight);
- * if (canvas->readPixels(bitmap, 0, 0)) {
- * // use the pixels
- * }
+ * This call can fail, returning false, for several reasons:
+ * - If the requested colortype/alphatype cannot be converted from the base-layer's types.
+ * - If this canvas is not backed by pixels (e.g. picture or PDF)
*/
- bool readPixels(SkBitmap* bitmap,
- int x, int y,
- Config8888 config8888 = kNative_Premul_Config8888);
+ bool readPixels(const SkImageInfo&, void* pixels, size_t rowBytes, int x, int y);
/**
- * DEPRECATED: This will be removed as soon as webkit is no longer relying
- * on it. The bitmap is resized to the intersection of srcRect and the
- * canvas bounds. New pixels are always allocated on success. Bitmap is
- * unmodified on failure.
+ * Helper for calling readPixels(info, ...). This call will check if bitmap has been allocated.
+ * If not, it will attempt to call allocPixels(). If this fails, it will return false. If not,
+ * it calls through to readPixels(info, ...) and returns its result.
+ */
+ bool readPixels(SkBitmap* bitmap, int x, int y);
+
+ /**
+ * Helper for allocating pixels and then calling readPixels(info, ...). The bitmap is resized
+ * to the intersection of srcRect and the base-layer bounds. On success, pixels will be
+ * allocated in bitmap and true returned. On failure, false is returned and bitmap will be
+ * set to empty.
*/
bool readPixels(const SkIRect& srcRect, SkBitmap* bitmap);
/**
- * Similar to draw sprite, this method will copy the pixels in bitmap onto
- * the canvas, with the top/left corner specified by (x, y). The canvas'
- * pixel values are completely replaced: there is no blending.
+ * This method affects the pixels in the base-layer, and operates in pixel coordinates,
+ * ignoring the matrix and clip.
*
- * Currently if bitmap is backed by a texture this is a no-op. This may be
- * relaxed in the future.
+ * The specified ImageInfo and (x,y) offset specifies a rectangle: target.
*
- * If the bitmap has config kARGB_8888_Config then the config8888 param
- * will determines how the pixel valuess are intepreted. If the bitmap is
- * not kARGB_8888_Config then this parameter is ignored.
+ * target.setXYWH(x, y, info.width(), info.height());
*
- * Note: If you are recording drawing commands on this canvas to
- * SkPicture, writePixels() is ignored!
+ * Target is intersected with the bounds of the base-layer. If this intersection is not empty,
+ * then we have two sets of pixels (of equal size), the "src" specified by info+pixels+rowBytes
+ * and the "dst" by the canvas' backend. Replace the dst pixels with the corresponding src
+ * pixels, performing any colortype/alphatype transformations needed (in the case where the
+ * src and dst have different colortypes or alphatypes).
+ *
+ * This call can fail, returning false, for several reasons:
+ * - If the src colortype/alphatype cannot be converted to the canvas' types
+ * - If this canvas is not backed by pixels (e.g. picture or PDF)
*/
- void writePixels(const SkBitmap& bitmap,
- int x, int y,
- Config8888 config8888 = kNative_Premul_Config8888);
+ bool writePixels(const SkImageInfo&, const void* pixels, size_t rowBytes, int x, int y);
+
+ /**
+ * Helper for calling writePixels(info, ...) by passing its pixels and rowbytes. If the bitmap
+ * is just wrapping a texture, returns false and does nothing.
+ */
+ bool writePixels(const SkBitmap& bitmap, int x, int y);
///////////////////////////////////////////////////////////////////////////
@@ -230,12 +300,18 @@ public:
kHasAlphaLayer_SaveFlag = 0x04,
/** the layer needs to support 8-bits per color component */
kFullColorLayer_SaveFlag = 0x08,
- /** the layer should clip against the bounds argument */
+ /**
+ * the layer should clip against the bounds argument
+ *
+ * if SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG is undefined, this is treated as always on.
+ */
kClipToLayer_SaveFlag = 0x10,
// helper masks for common choices
kMatrixClip_SaveFlag = 0x03,
+#ifdef SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG
kARGB_NoClipLayer_SaveFlag = 0x0F,
+#endif
kARGB_ClipLayer_SaveFlag = 0x1F
};
@@ -245,6 +321,16 @@ public:
operate on this copy.
When the balancing call to restore() is made, the previous matrix, clip,
and drawFilter are restored.
+
+ @return The value to pass to restoreToCount() to balance this save()
+ */
+ int save();
+
+ /** DEPRECATED - use save() instead.
+
+ This behaves the same as save(), but it allows fine-grained control of
+ which state bits to be saved (and subsequently restored).
+
@param flags The flags govern what portion of the Matrix/Clip/drawFilter
state the save (and matching restore) effect. For example,
if only kMatrix is specified, then only the matrix state
@@ -253,7 +339,8 @@ public:
by calls to save/restore.
@return The value to pass to restoreToCount() to balance this save()
*/
- virtual int save(SaveFlags flags = kMatrixClip_SaveFlag);
+ SK_ATTR_EXTERNALLY_DEPRECATED("SaveFlags use is deprecated")
+ int save(SaveFlags flags);
/** This behaves the same as save(), but in addition it allocates an
offscreen bitmap. All drawing calls are directed there, and only when
@@ -265,11 +352,27 @@ public:
happen. If exact clipping is desired, use clipRect().
@param paint (may be null) This is copied, and is applied to the
offscreen when restore() is called
+ @return The value to pass to restoreToCount() to balance this save()
+ */
+ int saveLayer(const SkRect* bounds, const SkPaint* paint);
+
+ /** DEPRECATED - use saveLayer(const SkRect*, const SkPaint*) instead.
+
+ This behaves the same as saveLayer(const SkRect*, const SkPaint*),
+ but it allows fine-grained control of which state bits to be saved
+ (and subsequently restored).
+
+ @param bounds (may be null) This rect, if non-null, is used as a hint to
+ limit the size of the offscreen, and thus drawing may be
+ clipped to it, though that clipping is not guaranteed to
+ happen. If exact clipping is desired, use clipRect().
+ @param paint (may be null) This is copied, and is applied to the
+ offscreen when restore() is called
@param flags LayerFlags
@return The value to pass to restoreToCount() to balance this save()
*/
- virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
- SaveFlags flags = kARGB_ClipLayer_SaveFlag);
+ SK_ATTR_EXTERNALLY_DEPRECATED("SaveFlags use is deprecated")
+ int saveLayer(const SkRect* bounds, const SkPaint* paint, SaveFlags flags);
/** This behaves the same as save(), but in addition it allocates an
offscreen bitmap. All drawing calls are directed there, and only when
@@ -280,27 +383,44 @@ public:
clipped to it, though that clipping is not guaranteed to
happen. If exact clipping is desired, use clipRect().
@param alpha This is applied to the offscreen when restore() is called.
+ @return The value to pass to restoreToCount() to balance this save()
+ */
+ int saveLayerAlpha(const SkRect* bounds, U8CPU alpha);
+
+ /** DEPRECATED - use saveLayerAlpha(const SkRect*, U8CPU) instead.
+
+ This behaves the same as saveLayerAlpha(const SkRect*, U8CPU),
+ but it allows fine-grained control of which state bits to be saved
+ (and subsequently restored).
+
+ @param bounds (may be null) This rect, if non-null, is used as a hint to
+ limit the size of the offscreen, and thus drawing may be
+ clipped to it, though that clipping is not guaranteed to
+ happen. If exact clipping is desired, use clipRect().
+ @param alpha This is applied to the offscreen when restore() is called.
@param flags LayerFlags
@return The value to pass to restoreToCount() to balance this save()
*/
- int saveLayerAlpha(const SkRect* bounds, U8CPU alpha,
- SaveFlags flags = kARGB_ClipLayer_SaveFlag);
+ SK_ATTR_EXTERNALLY_DEPRECATED("SaveFlags use is deprecated")
+ int saveLayerAlpha(const SkRect* bounds, U8CPU alpha, SaveFlags flags);
/** This call balances a previous call to save(), and is used to remove all
modifications to the matrix/clip/drawFilter state since the last save
call.
It is an error to call restore() more times than save() was called.
*/
- virtual void restore();
+ void restore();
/** Returns the number of matrix/clip states on the SkCanvas' private stack.
- This will equal # save() calls - # restore() calls.
+ This will equal # save() calls - # restore() calls + 1. The save count on
+ a new canvas is 1.
*/
int getSaveCount() const;
/** Efficient way to pop any calls to save() that happened after the save
- count reached saveCount. It is an error for saveCount to be less than
- getSaveCount()
+ count reached saveCount. It is an error for saveCount to be greater than
+ getSaveCount(). To pop all the way back to the initial matrix/clip context
+ pass saveCount == 1.
@param saveCount The number of save() levels to restore from
*/
void restoreToCount(int saveCount);
@@ -313,40 +433,35 @@ public:
/** Preconcat the current matrix with the specified translation
@param dx The distance to translate in X
@param dy The distance to translate in Y
- returns true if the operation succeeded (e.g. did not overflow)
*/
- virtual bool translate(SkScalar dx, SkScalar dy);
+ void translate(SkScalar dx, SkScalar dy);
/** Preconcat the current matrix with the specified scale.
@param sx The amount to scale in X
@param sy The amount to scale in Y
- returns true if the operation succeeded (e.g. did not overflow)
*/
- virtual bool scale(SkScalar sx, SkScalar sy);
+ void scale(SkScalar sx, SkScalar sy);
/** Preconcat the current matrix with the specified rotation.
@param degrees The amount to rotate, in degrees
- returns true if the operation succeeded (e.g. did not overflow)
*/
- virtual bool rotate(SkScalar degrees);
+ void rotate(SkScalar degrees);
/** Preconcat the current matrix with the specified skew.
@param sx The amount to skew in X
@param sy The amount to skew in Y
- returns true if the operation succeeded (e.g. did not overflow)
*/
- virtual bool skew(SkScalar sx, SkScalar sy);
+ void skew(SkScalar sx, SkScalar sy);
/** Preconcat the current matrix with the specified matrix.
@param matrix The matrix to preconcatenate with the current matrix
- @return true if the operation succeeded (e.g. did not overflow)
*/
- virtual bool concat(const SkMatrix& matrix);
+ void concat(const SkMatrix& matrix);
/** Replace the current matrix with a copy of the specified matrix.
@param matrix The matrix that will be copied into the current matrix.
*/
- virtual void setMatrix(const SkMatrix& matrix);
+ void setMatrix(const SkMatrix& matrix);
/** Helper for setMatrix(identity). Sets the current matrix to identity.
*/
@@ -357,33 +472,30 @@ public:
* @param rect The rect to combine with the current clip
* @param op The region op to apply to the current clip
* @param doAntiAlias true if the clip should be antialiased
- * @return true if the canvas' clip is non-empty
*/
- virtual bool clipRect(const SkRect& rect,
- SkRegion::Op op = SkRegion::kIntersect_Op,
- bool doAntiAlias = false);
+ void clipRect(const SkRect& rect,
+ SkRegion::Op op = SkRegion::kIntersect_Op,
+ bool doAntiAlias = false);
/**
* Modify the current clip with the specified SkRRect.
* @param rrect The rrect to combine with the current clip
* @param op The region op to apply to the current clip
* @param doAntiAlias true if the clip should be antialiased
- * @return true if the canvas' clip is non-empty
*/
- virtual bool clipRRect(const SkRRect& rrect,
- SkRegion::Op op = SkRegion::kIntersect_Op,
- bool doAntiAlias = false);
+ void clipRRect(const SkRRect& rrect,
+ SkRegion::Op op = SkRegion::kIntersect_Op,
+ bool doAntiAlias = false);
/**
* Modify the current clip with the specified path.
* @param path The path to combine with the current clip
* @param op The region op to apply to the current clip
* @param doAntiAlias true if the clip should be antialiased
- * @return true if the canvas' new clip is non-empty
*/
- virtual bool clipPath(const SkPath& path,
- SkRegion::Op op = SkRegion::kIntersect_Op,
- bool doAntiAlias = false);
+ void clipPath(const SkPath& path,
+ SkRegion::Op op = SkRegion::kIntersect_Op,
+ bool doAntiAlias = false);
/** EXPERIMENTAL -- only used for testing
Set to false to force clips to be hard, even if doAntiAlias=true is
@@ -406,19 +518,17 @@ public:
coordinates, and so no transformation is performed.
@param deviceRgn The region to apply to the current clip
@param op The region op to apply to the current clip
- @return true if the canvas' new clip is non-empty
*/
- virtual bool clipRegion(const SkRegion& deviceRgn,
- SkRegion::Op op = SkRegion::kIntersect_Op);
+ void clipRegion(const SkRegion& deviceRgn,
+ SkRegion::Op op = SkRegion::kIntersect_Op);
/** Helper for clipRegion(rgn, kReplace_Op). Sets the current clip to the
specified region. This does not intersect or in any other way account
for the existing clip region.
@param deviceRgn The region to copy into the current clip.
- @return true if the new clip region is non-empty
*/
- bool setClipRegion(const SkRegion& deviceRgn) {
- return this->clipRegion(deviceRgn, SkRegion::kReplace_Op);
+ void setClipRegion(const SkRegion& deviceRgn) {
+ this->clipRegion(deviceRgn, SkRegion::kReplace_Op);
}
/** Return true if the specified rectangle, after being transformed by the
@@ -455,6 +565,20 @@ public:
*/
bool quickRejectY(SkScalar top, SkScalar bottom) const {
SkASSERT(top <= bottom);
+
+#ifndef SK_WILL_NEVER_DRAW_PERSPECTIVE_TEXT
+ // TODO: add a hasPerspective method similar to getLocalClipBounds. This
+ // would cache the SkMatrix::hasPerspective result. Alternatively, have
+ // the MC stack just set a hasPerspective boolean as it is updated.
+ if (this->getTotalMatrix().hasPerspective()) {
+ // TODO: consider implementing some half-plane test between the
+ // two Y planes and the device-bounds (i.e., project the top and
+ // bottom Y planes and then determine if the clip bounds is completely
+ // outside either one).
+ return false;
+ }
+#endif
+
const SkRect& clipR = this->getLocalClipBounds();
// In the case where the clip is empty and we are provided with a
// negative top and positive bottom parameter then this test will return
@@ -468,13 +592,13 @@ public:
in a way similar to quickReject, in that it tells you that drawing
outside of these bounds will be clipped out.
*/
- bool getClipBounds(SkRect* bounds) const;
+ virtual bool getClipBounds(SkRect* bounds) const;
/** Return the bounds of the current clip, in device coordinates; returns
true if non-empty. Maybe faster than getting the clip explicitly and
then taking its bounds.
*/
- bool getClipDeviceBounds(SkIRect* bounds) const;
+ virtual bool getClipDeviceBounds(SkIRect* bounds) const;
/** Fill the entire canvas' bitmap (restricted to the current clip) with the
@@ -513,6 +637,20 @@ public:
virtual void clear(SkColor);
/**
+ * This makes the contents of the canvas undefined. Subsequent calls that
+ * require reading the canvas contents will produce undefined results. Examples
+ * include blending and readPixels. The actual implementation is backend-
+ * dependent and one legal implementation is to do nothing. Like clear(), this
+ * ignores the clip.
+ *
+ * This function should only be called if the caller intends to subsequently
+ * draw to the canvas. The canvas may do real work at discard() time in order
+ * to optimize performance on subsequent draws. Thus, if you call this and then
+ * never draw to the canvas subsequently you may pay a perfomance penalty.
+ */
+ void discard() { this->onDiscard(); }
+
+ /**
* Fill the entire canvas' bitmap (restricted to the current clip) with the
* specified paint.
* @param paint The paint used to fill the canvas
@@ -588,8 +726,7 @@ public:
@param rect The rect to be drawn
@param paint The paint used to draw the rect
*/
- void drawIRect(const SkIRect& rect, const SkPaint& paint)
- {
+ void drawIRect(const SkIRect& rect, const SkPaint& paint) {
SkRect r;
r.set(rect); // promotes the ints to scalars
this->drawRect(r, paint);
@@ -622,6 +759,12 @@ public:
*/
virtual void drawRRect(const SkRRect& rrect, const SkPaint& paint);
+ /**
+ * Draw the annulus formed by the outer and inner rrects. The results
+ * are undefined if the outer does not contain the inner.
+ */
+ void drawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint&);
+
/** Draw the specified circle using the specified paint. If radius is <= 0,
then nothing will be drawn. The circle will be filled
or framed based on the Style in the paint.
@@ -672,7 +815,7 @@ public:
width/height will be the edge color replicated.
If a shader is present on the paint it will be ignored, except in the
- case where the bitmap is kA8_Config. In that case, the color is
+ case where the bitmap is kAlpha_8_SkColorType. In that case, the color is
generated by the shader.
@param bitmap The bitmap to be drawn
@@ -765,7 +908,7 @@ public:
@param y The y-coordinate of the origin of the text being drawn
@param paint The paint used for the text (e.g. color, size, style)
*/
- virtual void drawText(const void* text, size_t byteLength, SkScalar x,
+ SK_LEGACY_DRAWTEXT_VIRTUAL void drawText(const void* text, size_t byteLength, SkScalar x,
SkScalar y, const SkPaint& paint);
/** Draw the text, with each character/glyph origin specified by the pos[]
@@ -775,7 +918,7 @@ public:
@param pos Array of positions, used to position each character
@param paint The paint used for the text (e.g. color, size, style)
*/
- virtual void drawPosText(const void* text, size_t byteLength,
+ SK_LEGACY_DRAWTEXT_VIRTUAL void drawPosText(const void* text, size_t byteLength,
const SkPoint pos[], const SkPaint& paint);
/** Draw the text, with each character/glyph origin specified by the x
@@ -787,7 +930,7 @@ public:
@param constY The shared Y coordinate for all of the positions
@param paint The paint used for the text (e.g. color, size, style)
*/
- virtual void drawPosTextH(const void* text, size_t byteLength,
+ SK_LEGACY_DRAWTEXT_VIRTUAL void drawPosTextH(const void* text, size_t byteLength,
const SkScalar xpos[], SkScalar constY,
const SkPaint& paint);
@@ -817,17 +960,31 @@ public:
mapped onto the path
@param paint The paint used for the text
*/
- virtual void drawTextOnPath(const void* text, size_t byteLength,
+ SK_LEGACY_DRAWTEXT_VIRTUAL void drawTextOnPath(const void* text, size_t byteLength,
const SkPath& path, const SkMatrix* matrix,
const SkPaint& paint);
+ /** PRIVATE / EXPERIMENTAL -- do not call
+ Perform back-end analysis/optimization of a picture. This may attach
+ optimization data to the picture which can be used by a later
+ drawPicture call.
+ @param picture The recorded drawing commands to analyze/optimize
+ */
+ void EXPERIMENTAL_optimize(const SkPicture* picture);
+
+ /** PRIVATE / EXPERIMENTAL -- do not call
+ Purge all the discardable optimization information associated with
+ 'picture'. If NULL is passed in, purge all discardable information.
+ */
+ void EXPERIMENTAL_purge(const SkPicture* picture);
+
/** Draw the picture into this canvas. This method effective brackets the
playback of the picture's draw calls with save/restore, so the state
of this canvas will be unchanged after this call.
@param picture The recorded drawing commands to playback into this
canvas.
*/
- virtual void drawPicture(SkPicture& picture);
+ void drawPicture(const SkPicture* picture);
enum VertexMode {
kTriangles_VertexMode,
@@ -836,6 +993,11 @@ public:
};
/** Draw the array of vertices, interpreted as triangles (based on mode).
+
+ If both textures and vertex-colors are NULL, it strokes hairlines with
+ the paint's color. This behavior is a useful debugging mode to visualize
+ the mesh.
+
@param vmode How to interpret the array of vertices
@param vertexCount The number of points in the vertices array (and
corresponding texs and colors arrays if non-null)
@@ -883,25 +1045,21 @@ public:
// do nothing. Subclasses may do something
}
+ /**
+ * With this call the client asserts that subsequent draw operations (up to the
+ * matching popCull()) are fully contained within the given bounding box. The assertion
+ * is not enforced, but the information might be used to quick-reject command blocks,
+ * so an incorrect bounding box may result in incomplete rendering.
+ */
+ void pushCull(const SkRect& cullRect);
+
+ /**
+ * Terminates the current culling block, and restores the previous one (if any).
+ */
+ void popCull();
//////////////////////////////////////////////////////////////////////////
- /** Get the current bounder object.
- The bounder's reference count is unchaged.
- @return the canva's bounder (or NULL).
- */
- SkBounder* getBounder() const { return fBounder; }
-
- /** Set a new bounder (or NULL).
- Pass NULL to clear any previous bounder.
- As a convenience, the parameter passed is also returned.
- If a previous bounder exists, its reference count is decremented.
- If bounder is not NULL, its reference count is incremented.
- @param bounder the new bounder (or NULL) to be installed in the canvas
- @return the set bounder object
- */
- virtual SkBounder* setBounder(SkBounder* bounder);
-
/** Get the current filter object. The filter's reference count is not
affected. The filter is saved/restored, just like the matrix and clip.
@return the canvas' filter (or NULL).
@@ -920,29 +1078,47 @@ public:
//////////////////////////////////////////////////////////////////////////
+ /**
+ * Return true if the current clip is empty (i.e. nothing will draw).
+ * Note: this is not always a free call, so it should not be used
+ * more often than necessary. However, once the canvas has computed this
+ * result, subsequent calls will be cheap (until the clip state changes,
+ * which can happen on any clip..() or restore() call.
+ */
+ virtual bool isClipEmpty() const;
+
+ /**
+ * Returns true if the current clip is just a (non-empty) rectangle.
+ * Returns false if the clip is empty, or if it is complex.
+ */
+ virtual bool isClipRect() const;
+
/** Return the current matrix on the canvas.
This does not account for the translate in any of the devices.
@return The current matrix on the canvas.
*/
const SkMatrix& getTotalMatrix() const;
+#ifdef SK_SUPPORT_LEGACY_GETCLIPTYPE
enum ClipType {
kEmpty_ClipType = 0,
kRect_ClipType,
kComplex_ClipType
};
-
/** Returns a description of the total clip; may be cheaper than
getting the clip and querying it directly.
*/
- ClipType getClipType() const;
+ virtual ClipType getClipType() const;
+#endif
+#ifdef SK_SUPPORT_LEGACY_GETTOTALCLIP
/** DEPRECATED -- need to move this guy to private/friend
* Return the current device clip (concatenation of all clip calls).
* This does not account for the translate in any of the devices.
* @return the current device clip (concatenation of all clip calls).
*/
const SkRegion& getTotalClip() const;
+#endif
/** Return the clip stack. The clip stack stores all the individual
* clips organized by the save/restore frame in which they were
@@ -953,13 +1129,7 @@ public:
return &fClipStack;
}
- class ClipVisitor {
- public:
- virtual ~ClipVisitor();
- virtual void clipRect(const SkRect&, SkRegion::Op, bool antialias) = 0;
- virtual void clipPath(const SkPath&, SkRegion::Op, bool antialias) = 0;
- };
-
+ typedef SkCanvasClipVisitor ClipVisitor;
/**
* Replays the clip operations, back to front, that have been applied to
* the canvas, calling the appropriate method on the visitor for each
@@ -1007,7 +1177,70 @@ public:
bool fDone;
};
+ // don't call
+ const SkRegion& internal_private_getTotalClip() const;
+ // don't call
+ void internal_private_getTotalClipAsPath(SkPath*) const;
+ // don't call
+ GrRenderTarget* internal_private_accessTopLayerRenderTarget();
+
protected:
+ // default impl defers to getDevice()->newSurface(info)
+ virtual SkSurface* onNewSurface(const SkImageInfo&);
+
+ // default impl defers to its device
+ virtual const void* onPeekPixels(SkImageInfo*, size_t* rowBytes);
+ virtual void* onAccessTopLayerPixels(SkImageInfo*, size_t* rowBytes);
+
+ // Subclass save/restore notifiers.
+ // Overriders should call the corresponding INHERITED method up the inheritance chain.
+ // willSaveLayer()'s return value may suppress full layer allocation.
+ enum SaveLayerStrategy {
+ kFullLayer_SaveLayerStrategy,
+ kNoLayer_SaveLayerStrategy
+ };
+
+ // Transitional, pending external clients cleanup.
+ virtual void willSave(SaveFlags) { this->willSave(); }
+
+ virtual void willSave() {}
+ virtual SaveLayerStrategy willSaveLayer(const SkRect*, const SkPaint*, SaveFlags) {
+ return kFullLayer_SaveLayerStrategy;
+ }
+ virtual void willRestore() {}
+ virtual void didConcat(const SkMatrix&) {}
+ virtual void didSetMatrix(const SkMatrix&) {}
+
+ virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&);
+
+ virtual void onDrawText(const void* text, size_t byteLength, SkScalar x,
+ SkScalar y, const SkPaint& paint);
+
+ virtual void onDrawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint);
+
+ virtual void onDrawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY,
+ const SkPaint& paint);
+
+ virtual void onDrawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint);
+
+ enum ClipEdgeStyle {
+ kHard_ClipEdgeStyle,
+ kSoft_ClipEdgeStyle
+ };
+
+ virtual void onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle);
+ virtual void onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle);
+ virtual void onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle);
+ virtual void onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op);
+
+ virtual void onDiscard();
+
+ virtual void onDrawPicture(const SkPicture* picture);
+
// Returns the canvas to be used by DrawIter. Default implementation
// returns this. Subclasses that encapsulate an indirect canvas may
// need to overload this method. The impl must keep track of this, as it
@@ -1016,28 +1249,23 @@ protected:
// Clip rectangle bounds. Called internally by saveLayer.
// returns false if the entire rectangle is entirely clipped out
+ // If non-NULL, The imageFilter parameter will be used to expand the clip
+ // and offscreen bounds for any margin required by the filter DAG.
bool clipRectBounds(const SkRect* bounds, SaveFlags flags,
- SkIRect* intersection);
+ SkIRect* intersection,
+ const SkImageFilter* imageFilter = NULL);
// Called by child classes that override clipPath and clipRRect to only
// track fast conservative clip bounds, rather than exact clips.
- bool updateClipConservativelyUsingBounds(const SkRect&, SkRegion::Op,
+ void updateClipConservativelyUsingBounds(const SkRect&, SkRegion::Op,
bool inverseFilled);
// notify our surface (if we have one) that we are about to draw, so it
// can perform copy-on-write or invalidate any cached images
void predrawNotify();
- /**
- DEPRECATED -- need to remove when subclass stop relying on it.
- Marked as 'protected' to avoid new clients using this before we can
- completely remove it.
-
- Specify a device for this canvas to draw into. If it is not null, its
- reference count is incremented. If the canvas was already holding a
- device, its reference count is decremented. The new device is returned.
- */
- virtual SkBaseDevice* setDevice(SkBaseDevice* device);
+ virtual void onPushCull(const SkRect& cullRect);
+ virtual void onPopCull();
private:
class MCRec;
@@ -1049,8 +1277,8 @@ private:
// the first N recs that can fit here mean we won't call malloc
uint32_t fMCRecStorage[32];
- SkBounder* fBounder;
int fSaveLayerCount; // number of successful saveLayer calls
+ int fCullCount; // number of active culls
SkMetaData* fMetaData;
@@ -1065,14 +1293,32 @@ private:
bool fDeviceCMDirty; // cleared by updateDeviceCMCache()
void updateDeviceCMCache();
- friend class SkDrawIter; // needs setupDrawForLayerDevice()
+ friend class SkDrawIter; // needs setupDrawForLayerDevice()
friend class AutoDrawLooper;
+ friend class SkLua; // needs top layer size and offset
+ friend class SkDebugCanvas; // needs experimental fAllowSimplifyClip
+ friend class SkDeferredDevice; // needs getTopDevice()
- SkBaseDevice* createLayerDevice(SkBitmap::Config, int width, int height,
- bool isOpaque);
+ SkBaseDevice* createLayerDevice(const SkImageInfo&);
SkBaseDevice* init(SkBaseDevice*);
+ /**
+ * DEPRECATED
+ *
+ * Specify a device for this canvas to draw into. If it is not null, its
+ * reference count is incremented. If the canvas was already holding a
+ * device, its reference count is decremented. The new device is returned.
+ */
+ SkBaseDevice* setRootDevice(SkBaseDevice* device);
+
+ /**
+ * Gets the size/origin of the top level layer in global canvas coordinates. We don't want this
+ * to be public because it exposes decisions about layer sizes that are internal to the canvas.
+ */
+ SkISize getTopLayerSize() const;
+ SkIPoint getTopLayerOrigin() const;
+
// internal methods are not virtual, so they can safely be called by other
// canvas apis, without confusing subclasses (like SkPictureRecording)
void internalDrawBitmap(const SkBitmap&, const SkMatrix& m, const SkPaint* paint);
@@ -1083,7 +1329,7 @@ private:
const SkRect& dst, const SkPaint* paint);
void internalDrawPaint(const SkPaint& paint);
int internalSaveLayer(const SkRect* bounds, const SkPaint* paint,
- SaveFlags, bool justForImageFilter);
+ SaveFlags, bool justForImageFilter, SaveLayerStrategy strategy);
void internalDrawDevice(SkBaseDevice*, int x, int y, const SkPaint*);
// shared by save() and saveLayer()
@@ -1125,6 +1371,9 @@ private:
};
#ifdef SK_DEBUG
+ // The cull stack rects are in device-space
+ SkTDArray<SkIRect> fCullStack;
+ void validateCull(const SkIRect&);
void validateClip() const;
#else
void validateClip() const {}
@@ -1192,4 +1441,66 @@ private:
};
#define SkAutoCommentBlock(...) SK_REQUIRE_LOCAL_VAR(SkAutoCommentBlock)
+/**
+ * If the caller wants read-only access to the pixels in a canvas, it can just
+ * call canvas->peekPixels(), since that is the fastest way to "peek" at the
+ * pixels on a raster-backed canvas.
+ *
+ * If the canvas has pixels, but they are not readily available to the CPU
+ * (e.g. gpu-backed), then peekPixels() will fail, but readPixels() will
+ * succeed (though be slower, since it will return a copy of the pixels).
+ *
+ * SkAutoROCanvasPixels encapsulates these two techniques, trying first to call
+ * peekPixels() (for performance), but if that fails, calling readPixels() and
+ * storing the copy locally.
+ *
+ * The caller must respect the restrictions associated with peekPixels(), since
+ * that may have been called: The returned information is invalidated if...
+ * - any API is called on the canvas (or its parent surface if present)
+ * - the canvas goes out of scope
+ */
+class SkAutoROCanvasPixels : SkNoncopyable {
+public:
+ SkAutoROCanvasPixels(SkCanvas* canvas);
+
+ // returns NULL on failure
+ const void* addr() const { return fAddr; }
+
+ // undefined if addr() == NULL
+ size_t rowBytes() const { return fRowBytes; }
+
+ // undefined if addr() == NULL
+ const SkImageInfo& info() const { return fInfo; }
+
+ // helper that, if returns true, installs the pixels into the bitmap. Note
+ // that the bitmap may reference the address returned by peekPixels(), so
+ // the caller must respect the restrictions associated with peekPixels().
+ bool asROBitmap(SkBitmap*) const;
+
+private:
+ SkBitmap fBitmap; // used if peekPixels() fails
+ const void* fAddr; // NULL on failure
+ SkImageInfo fInfo;
+ size_t fRowBytes;
+};
+
+static inline SkCanvas::SaveFlags operator|(const SkCanvas::SaveFlags lhs,
+ const SkCanvas::SaveFlags rhs) {
+ return static_cast<SkCanvas::SaveFlags>(static_cast<int>(lhs) | static_cast<int>(rhs));
+}
+
+static inline SkCanvas::SaveFlags& operator|=(SkCanvas::SaveFlags& lhs,
+ const SkCanvas::SaveFlags rhs) {
+ lhs = lhs | rhs;
+ return lhs;
+}
+
+class SkCanvasClipVisitor {
+public:
+ virtual ~SkCanvasClipVisitor();
+ virtual void clipRect(const SkRect&, SkRegion::Op, bool antialias) = 0;
+ virtual void clipRRect(const SkRRect&, SkRegion::Op, bool antialias) = 0;
+ virtual void clipPath(const SkPath&, SkRegion::Op, bool antialias) = 0;
+};
+
#endif